Professional Documents
Culture Documents
Spirits of Power
Spirits of Power
Ideally:
Stats
Skills: IE, types of powers
Perks: especial abilities that require certain skill ratings to be available to a
player
Wound Treshold: How much damage you need to take from one source to take a Wound
(scarring, physical impairing, etc.)
Stress Treshold: How much damage you need to take from a magical or psychic source
to gain stress (a mental impairing of sorts)