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Trinity 3D

Module/ Session Module/ Session Name


Module-1 Basic Shapes & Sketching Techniques
1 Animation history & Principles of Animaiton
2 Basic Shape Theories - Line Art Studies
3 Basic Shape Theories - Construction of Forms
4 Basic Shape Theories - 3D Forms
5 Basic Shape Theories - Shading
6 Basic Shape Theories - Assignment
7 Sketching Techniques - Still Life
8 Sketching Techniques - Subjective Drawing
Module-2 Anatomy Drawing
1 Male Anatomy - Structure of a Man
2 Male Anatomy - Face and Hand Study
3 Male Anatomy - Feet Study
4 Female Anatomy - Structure of Female Body
5 Female Anatomy - Face and Hand Study
6 Female Anatomy - Feet Study
7 Child Anatomy - Structure of Child body
8 Child Anatomy - Face and Hand Study
9 Child Anatomy - Feet Study
10 Animal Anatomy - Basic Animal Drawing
11 Animal Anatomy - Face and Leg Study
12 Animal Anatomy - Tail Study and Perspective
13 Cartoon Anatomy - Drawing full figure
14 Cartoon Anatomy - Facial Study
15 Cartoon Anatomy - Hand study
16 Cartoon Anatomy - Feet Study
17 Cartoon Anatomy - Cartoons in Perspective
18 Cartoon Anatomy - Cartoons Personalities
Module-3 Body Language & Expressions
1 Body Language - Live Action
2 Body Language - Cartoons
3 Body Language - Live Models
4 Body Language - Facial Expressions - Eyes
5 Body Language - Facial Expressions - Full Face
6 Body Language - Facial Expressions - Self Expressions
Module-4 Lights, Color & Perspective
1 Outdoor Studies - Outdoor Locaitons
2 Outdoor Studies - Applying Colors
3 Outdoor Studies - Lab Sessions
4 Outdoor Studies - Lighting Concepts
5 Outdoor Studies - Color Theory
6 Outdoor Studies - Copying Techniques
7 Outdoor Studies - Perspective Study
8 Outdoor Studies - Perspective Study
9 Story and Scriptwriting
Module-5 Digital Painting
1 Getting Started with Adobe Photoshop CC
2 Importance of Adobe Photoshop CC
3 Working with Typography
4 Working with Layers and Images
5 Working with Filters
6 Digital Painting in Adobe Photoshop CC
7 Masking and File Formats in Adobe Photoshop CC
Module-6 Animation Concepts
1 Introduction to Animation
2 Traditional Animation
3 Animation Principles
4 Animaion fundamentals
5 3D Animation
6 Introduction to 2D Animation
7 Puppet Masking
8 Clay Animation
9 Stop Motion Animation
10 Visual Effects
11 Animation Techniques - Part 1
12 Animation Techniques - Part 2
Module-7 Concept Design, Development & Storytelling Techniques
1 Concept Design
2 Storytelling Techniques
3 Development
Module-8 Scriptwriting for Animation
Introduction to Scriptwriting
Storyboarding
Creating Scripts for Animation Films
Creating Script for Commercials
Module-9 Character Design and Development
Character Design Concepts - Part 1
Character Design Concepts - Part 2
Lab Session
Module-10 Acting & Voice Characterization
1 Acting in Animation
2 Voice Characterization
3 Video Editing with Adobe Audition
4 Lab Session
Module-11 Concept Art & Inspirational Sketches
1 Introduction to Concept Art and Inspirational Sketches
2 Characters
3 Key factors of character designing
4 Backgrounds and Layouts
5 Key Factors of Background
6 Concept artist: Required Knowledge
7 Lab
Module-12 Visual Scripting with film language
1 Visual scripting/ Storyboarding
2 Storyboarding - The Right Direction
3 Storyboarding Essentials
Module-13 Storyboarding for Animatics
1 Introduction to animatics
2 Enhancing the Storyboard for the Animatics
3 Using Colors in Storyboards
4 Coloring the Storyboards - 1
5 Coloring the Storyboards - 2
6 Enhancing the Colored Storyboards
Module-14 Editing for animatics
1 Introduction to Animatics and Digital Video Editing
2 Starting with Adobe Premier Pro
3 Video Editing, Animating, Effects and Transitions
4 Capturing and Animating Clips
Module-15 Principles of Animation
1 Introduction to Principles of Animation
2 Key Poses, Breakdowns and in-betweens
3 Timing and Charts
4 Principle 1 - Stretch and Squash
5 Principle 2 - Staging
6 Principle 3 - Timing
7 Principle 4 - Anticipation
8 Principle 5 - Follow Through and Overlapping
9 Principle 6 - Solid Drawing and Principle 7 - Secondary Action
10 Principle 8 - Straight Ahead and Pose to Pose
11 Principle 9 - Arcs
12 Principle 10 - Slow in and Slow Out
13 Principle 11 - Exaggeration
14 Principle 12 - Appeal
Module-16 Timing for Animation
1 Introduction
2 Timing on bar sheet and exposure sheet
3 Force transmitted through a flexible or limb joint
4 Timing slow and fast action
5 Timing to suggest weight and force
6 Timing for effect animation
7 Timing two leg character
8 Timing for four leg character
9 Speed line
10 Cycle and shutter
11 Timing dialogue
12 Spacing of drawing
13 Force transmitted through flexible or limb joint
14 Timing slow and fast action
15 Timing to suggest weight and force
16 Time for effect animation
17 Timing two leg character
18 Timing four leg character
19 Time dialogue
20 Cycle and shutter
Pre-Production Project

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