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GAME END
Chinese Game ends at the end of the round when:
Bonus Points All monuments are collectively built or
One player has built all monuments of at
least two cultures or
Heavenly Gate Forbidden City
One player has 8 developments
built most
monuments
first SCORE
Great Wall (Invasions have no effect)
Developments
Egyptian
+ Monuments
Bonus Points
+ Bonuses
- Disasters
= TOTAL
DISASTERS
Sphinx (in a Revolt, you do Great Pyramid (if you have a built most Cause Result Effect
not lose all goods, but can famine, you get one less monuments No food Famine -1 pt (per city)
keep one sort of goods) disaster point) first 1 skull None No effect
Obelisk
2 skulls Drought -2 pts
3 skulls Pestilence -3 pts (opponents)
4 skulls Invasion -4 pts
5+ skulls Revolt Lose all goods