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~ DIRECTIONS: This game is for peta two or more players, Begin by coloring all of the Detour Signs orange. ‘You may use coins or make your own game pieces, Take tums spotting things: out the window’ that are in the chart to. move the game pieces along the road. I you land on an orange detour sign, you MUST go the direction of the amow on your next tum. The first person to.reach The Crayola Factory wins! BY) 55 Travel Bingo Directions: Begin by coloring in your playing card. Once everyone is ready, appoint one person to be the caller. This person looks out of the car window to spot things on the cards. As they call things out, cross them off of your card. The first person to make a five-block line wins! em =m qu (Es) {—_} ip po Mor Gy B® ( ar BGC [cer i Travel Bingo Directions: Begin by coloring in your playing Bingo Directions: Begin by coloring in your playing card. Once everyone is ready, appoint one person to be the caller. This person looks out of the car window to spot things on the cards. As they call things out, cross them off of your card. The first person to make a five-block line wins! B 30 SS Travel Bingo Directions: Begin by coloring in your playing card. Once everyone is ready, appoint one person to be the caller. This person looks out of the car window to spot things on the cards. As they call things out, cross them off of your card. The first person to make a five-block line wins! Travel Bingo Directions: Begin by coloring in your playing card. Once everyone is ready, appoint one person to be the caller. This person looks out of the car window to spot things on the cards. As they call things out, cross them off of your card. The first person to make a five-block line wins! Directions: Play the Travel Memory Game by yourself or with friends! Start by looking at the pictures of items below for one minute. Then take the picture away so you can't see it. Give yourself two minutes to draw as many items as you can remember. When the time is up, compare your drawings to the original picture. Add one point for each item you remembered. Subtract two points for any item you drew that isn't on this page. Try to improve your own score, or see who remembers more, you or your friends! Print out a sheet for each ployer, Color the stort car the calor af your car, Then color the, rest of the cars many different colors, i Play: To move forward, you must see a real car that is the same color as one of the colered cars next on the game board. Draw, a line along the read following the cars, Each time you reach a stop sign it is the next person's turn, If you come fo a yield sign, you may continue, but only if you see a car of the right color. The first player te reach the Crayola® Factory wins, or try 1 improve your time. ' Sign Maze Find your way home, but watch the signs! HIGEN SEIUEMMERS; DIRECTIONS: BEFORE PLAYING, COLOREACH CAR A DIFFERENT COLOR, THEN AS YOUSEE ACAR FOREACH ‘COLOR, WRITE DOWN THELICENGE PLATE LETTERS AND NUMBERS, AFTER YOU HAVE SPOTTED ALL SIK CARS. (USE THE LETTERS AND NLUABERS YOU HAVE COLLECTED TO MAKE AS JAANY WORDS AND NUMBER FACTS: {EX:5-265) AS YOUCAN. THE PERSON WHO FORMS THE MOST WORDS AND NUMBER FACTS WINS! NEIGHBORHOOD MAP Berry Drive 3 a £ o = Ruth's House Decorate the map with Crayole® Markers or Colored Pencils, As you follow the directions to discover where Catherine is going, draw a line on each street she walks on, Use the compass rose to help you. Directions: Catherine leaves her house and walks east on Elm Court. She makes a right and heads south on Main Street. When she reaches Fifth Street she turns east. At Berry Drive Catherine walks north. She walks past the supermarket parking lot and makes a left onto Dale Lane. Where is Catherine? Write down directions from the supermarket to Ruth's house. Who lives across the street from the library?

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