You are on page 1of 4

Name                        Player              ­         Point Total       

Ht        Wt        Size Modifier        Age         Unspent Pts            
Profession                                        Race      ­             ­   
Level Points Level Current Points
LANGUAGES Spoken Written Points
ST [  ] HP [  ]                                O O [   ]
DX [  ] Will [  ]                                O O [   ]
IQ [  ] Per [  ]                                O O [   ]
HT [  ] FP [  ]
REACTION MODIFIERS
BASIC LIFT (ST × ST)/5         DAMAGE Thr          Sw        
BASIC SPEED             [   ] BASIC MOVE            [   ]

ENCUMBRANCE MOVE DODGE PARRY BLOCK DR


None (0) = BL         BM × 1            Dodge           
Light (1) = 2 × BL         BM × 0.8          Dodge -1        
Medium (2) = 3 × BL         BM × 0.6          Dodge -2        
Heavy (3) = 6 × BL         BM × 0.4          Dodge -3        
X-Heavy (4) = 10 × BL         BM × 0.2          Dodge -4        

ADVANTAGES DISADVANTAGES AND QUIRKS


Name Points Name Points

You may copy or print this form for personal use only. Copyright © 2017 by Steve Jackson Games Incorporated. All rights reserved.

C h a r ac t e r S h e e t 125
Dungeon Fantasy Roleplaying Game Name                              Player              ­            

SKILLS SPELLS*
Name Level Points Name Level Points

* If your character doesn’t have spells, use this space to keep track
of magic items or other special gear.

POINTS SUMMARY COINAGE


Attributes and Secondary Characteristics [    ] Coins are 50 to the pound Unusual coins:
Languages [   ] regardless of composition. 1 billon = 10 copper = $10
Advantages [   ] Ordinary coins: 1 tumbaga = 3 silver = 60 copper
Disadvantages and Quirks [   ] = $60
1 copper = $1
1 electrum = 10 silver = 200
Skills [   ] 1 silver = 20 copper = $20
copper = $200
Spells [   ] 1 gold = 20 silver = 400 copper
1 platinum = 2 gold = 40 silver
= $400
You may copy or print this form for personal use only. = 800 copper = $800
Copyright © 2017 by Steve Jackson Games Incorporated. All rights reserved.

126 C h a r ac t e r S h e e t
Dungeon Fantasy Roleplaying Game Name                              Player              ­            
HAND WEAPONS
Weapon Damage Reach Parry Notes Cost Weight
______________________________________________________________________________________________ ____________________
______________________________________________________________________________________________ ____________________
______________________________________________________________________________________________ ____________________
______________________________________________________________________________________________ ____________________
______________________________________________________________________________________________ ____________________

RANGED WEAPONS
Weapon Damage Acc Range Shots ST Bulk Notes Cost Weight
______________________________________________________________________________________________ ____________________
______________________________________________________________________________________________ ____________________
______________________________________________________________________________________________ ____________________
______________________________________________________________________________________________ ____________________

SPEED/RANGE TABLE ARMOR AND POSSESSIONS


For the complete table, Item Location Cost Weight
see Exploits, pp. 97-98. ___________________________________________________________________ ____________________
Each 10¥ increase in lin- ___________________________________________________________________ ____________________
ear measurement gives ‑6
___________________________________________________________________ ____________________
to speed/range modifier.
___________________________________________________________________ ____________________
Linear Speed/ ___________________________________________________________________ ____________________
Measurement Range ___________________________________________________________________ ____________________
2 yards or less 0
___________________________________________________________________ ____________________
3 yards -1
5 yards -2 ___________________________________________________________________ ____________________
7 yards -3 ___________________________________________________________________ ____________________
10 yards -4 ___________________________________________________________________ ____________________
15 yards -5 ___________________________________________________________________ ____________________
20 yards -6 ___________________________________________________________________ ____________________
30 yards -7
50 yards -8 ___________________________________________________________________ ____________________
70 yards -9 ___________________________________________________________________ ____________________
100 yards -10 ___________________________________________________________________ ____________________
150 yards -11 ___________________________________________________________________ ____________________
200 yards -12 ___________________________________________________________________ ____________________
300 yards -13
___________________________________________________________________ ____________________
500 yards -14
700 yards -15 ___________________________________________________________________ ____________________
___________________________________________________________________ ____________________
HIT LOCATION ___________________________________________________________________ ____________________
Mod. Location ___________________________________________________________________ ____________________
0 Torso ___________________________________________________________________ ____________________
-2 Arm/Leg ___________________________________________________________________ ____________________
-3 Vitals*/Groin
___________________________________________________________________ ____________________
-4 Hand/Foot
-5 Face/Neck ___________________________________________________________________ ____________________
-7 Skull ___________________________________________________________________ ____________________
‑9 Eye* ___________________________________________________________________ ____________________
*  Impaling or piercing ___________________________________________________________________ ____________________
attacks only. Totals: $ lbs.
You may copy or print this form for personal use only. Copyright © 2017 by Steve Jackson Games Incorporated. All rights reserved.

C h a r ac t e r S h e e t 127
Dungeon Fantasy Roleplaying Game Name                              Player              ­            
CHARACTER NOTES
____________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________

ADVENTURE NOTES
____________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________

TOWN EXPENSES HEALING


Cost of Living: $150/week. Basic Healing: $2/HP, to a maximum of $100.
Recharging Power Item: $5/FP. Cure Physical Affliction (disease, poison, etc.): $50.
Hirelings: $200/week if 62 points, $400/week if 125 points. Cure Supernatural Affliction (petrifaction, shapeshifting,
Training in New Abilities: $40/point if on template, etc.): $100.
$80/point if off template (on top of point cost!). This is Repair Lasting/Permanent Crippling: $750/body part.
optional – ask the GM. Repair Dismemberment: $1,600/body part.
Buying Off Starting Physical or Supernatural Resurrection: $15,000.
Disadvantage:
You may copy or print this form for personal use only.
$100/point (on top of point cost!). Copyright © 2017 by Steve Jackson Games Incorporated. All rights reserved.

128 C h a r ac t e r S h e e t

You might also like