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<report><version>2</version><sessionid>196e4e41e236a1295b7293b5</sessionid><type>de
sync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-08-14
17:06:15</createtime><buildsignature>Local.Unknown.Unknown.1.44.77.1020-
1.200.000.347.Release</buildsignature><categoryid>asm.py:995</categoryid><desyncid>
196e4e41e236a1295b7293b5</desyncid><systemconfig/><screenshot/><desyncdata>Exceptio
n in Sim Timeline: Exception running Element (RuntimeError: ASM ::
CupcakeFactory_Actions (HANDLE :: 71888)>: Attempt to traverse between two
states (Use -> exit) where no valid path exists! Actors {'x': (<weakref at
0x00007FF4A14F76D8; to 'object_sim' at 0x00007FF4A1948990>, None,
<AnimationParticipant.ACTOR = 101>), 'CupcakeFactory': (<weakref at
0x00007FF4B0908998; to 'object_cupcakeMachine' at 0x00007FF4A46C83D0>, None,
<AnimationParticipant.TARGET = 103>)} (debug context: (None, ASM ::
StandExclusive_Posture (HANDLE :: 71887)>))) Traceback (most recent
call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line
212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py",
line 376, in _run File
"T:\InGame\Gameplay\Scripts\Server\postures\transition.py", line 269, in
do_auto_exit File
"T:\InGame\Gameplay\Scripts\Server\animation\animation_utils.py", line 619, in
get_auto_exit File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py",
line 995, in request RuntimeError: ASM :: CupcakeFactory_Actions
(HANDLE :: 71888)>: Attempt to traverse between two states (Use -> exit)
where no valid path exists! Actors {'x': (<weakref at 0x00007FF4A14F76D8; to
'object_sim' at 0x00007FF4A1948990>, None, <AnimationParticipant.ACTOR =
101>), 'CupcakeFactory': (<weakref at 0x00007FF4B0908998; to
'object_cupcakeMachine' at 0x00007FF4A46C83D0>, None,
<AnimationParticipant.TARGET = 103>)} (debug context: (None, ASM ::
StandExclusive_Posture (HANDLE :: 71887)>)) </desyncdata></report>
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