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© 2020 SYMBIOFCELL SA. All rights reserved. Symbio FCell Proprietary Information. The information contained in this document is protected by
international laws relating to intellectual property. This document and the information contained herein may not be summarized, translated, modified,
copied or otherwise adapted to a third party’s needs without the written permission of Symbio FCell. All information is subject to change without
notice and Symbio FCell does not warrant the information’s accuracy or correctness. Symbio FCell and the Symbio FCell logo are trademarks,
service marks or registered trademarks or service marks of Symbio FCell
Scope:
Designers use this document for specifying cosmetic requirements on part and assembly drawings.
Production and Quality personnel use this document for inspection procedures.
Inspection personnel use the defect tables in assisting in accept or reject decisions.
All suppliers of material used in SYMBIO's products use this document for fabrication and inspection purposes.
Where other drawings, procedures or standards call out specific cosmetic standards, these take precedence over
this document.
Cosmetic Inspection: This system provides cosmetic acceptance of parts viewed by the end user through visual
inspection for a specified time at a specified distance (T&D). Refer to Table 5.1, Time and Distance for the
inspection method. Only the final appearance of a finished part surface must meet the specified cosmetic
requirements. Any preceding operations are prepared to enable compliance with the cosmetic requirements.
Manufacturing Process Control: Manufacturing steps which might affect finished-part appearance shall be
prepared to enable compliance with the referenced cosmetic specification drawing.
3. Designer Responsibility
The surface classification of a part is designated based on the categories shown in Table 5-1, Cosmetic Categories.
In the drawing, it is recommended that all surfaces are shown with cosmetic categories; however, unidentified
surfaces are a 'C' cosmetic code. Add the following note to the part drawing: 'Cosmetic Requirements per
Specification, STDXXXX’. Do not include the revision number. ?????
NOTE 1: Use the appropriate category for piece parts within an assembly. For example, when an unassembled
surface has A1 and A surfaces mated together, the inspection for each individual surface category applies. Do not
inspect the A as A1, or the A1 as A.
NOTE 2: If a part surface is coded C, flaws exceeding those allowed under C1 are permitted; however, when viewed
at the specified time and distance, the flaws must not be so obvious as to suggest inferior workmanship or
processing.
The T&D inspection procedure takes precedence over the objective evidence detailed in Section 6, Cosmetic
Reference Standards and Defect Tables. The defect tables support the T&D method. For example, defects noted
when working close to the product must be verified using the T&D inspection procedure.
• The defects pass when they cannot be observed using the requirements and conditions specified herein.
• The defects fail when they can be observed and equal or exceed the allowable values defined in the defect tables.
In the case of defects considered marginal or compromised by an inspector's prior knowledge, it is recommended
that an additional person (not having knowledge of the defect or the location) views the parts.
Under no circumstances can any defect compromise the functionality, performance, or safety of the individual part,
or the system where the part ultimately resides.
Table 4-2, Time and Distance, below, shows the viewing T&D for each designated area or surface. Inspect parts and
products under the following viewing conditions:
• Avoid over inspection, surface should not be inspected for more than the viewing time per table 5.1.
• View surfaces at approximately 90 degrees. For category A1 and A, view surfaces once at 90 degrees and once at
30 to 45 degrees.
NOTE 2: Refer to Table 4-1, Cosmetic Categories, for examples of surfaces in each category type
• Nick, dent, or gouge: an area with distinct material movement, or leaving an indent in the base material.
• Discoloration: areas of the surface in question that are not consistent, an unintended contrasting shade on the
surface or in the material. Change from original color or inconsistent color within the same part. Color Matching
between adjacent parts falls in these criteria.
• Non-uniform machining marks: a given area where the machining marks and/or patterns are visibly different,
and it is visually obvious on a continuous surface area. Each distinct machined surface must be considered
separately.
• Gouge through to base material: a gouge in a finished surface that causes the material to be displaced,
creating a distinct burr or divot. Shiny areas on aluminum surface are not otherwise considered 'through to base
material'.
NOTE 3: Cosmetic flaws can be acceptable but must not be so obvious or consistent.
NOTE 4: At defect code S07, defects that compromise the coating effectiveness are not acceptable. Therefore, if
the defect affects the base metal, it is not acceptable
NOTE 5: At defect code I10, printed label, part number, and serial number labels must be read by a barcode reader
and with naked eye.
NOTE 6: At defect codes M02, M03, M06, and M07 defects that compromise the coating effectiveness are not
acceptable. Therefore, if the defect affects the base metal, it is not acceptable.
NOTE 7: At defect code PR02, defects that compromise the coating effectiveness are not acceptable. If the defect
affects the base metal, it is not acceptable.
NOTE 8: At defect code PR07, category C, oxidation must not be more than a fine layer and there must be no loose
particles. Plating must not be compromised by, for example, flakes, peels, cracks, and so on.
NOTE 9: Cast and powdered metal cannot go through secondary machining or deburr operations after the final
application of the chemical film.
Bend Line: a mark created parallel to an edge bend (created by press brake tooling)
Bleed Out: a discolored substance that runs out of seams or holes leaving a stain
Blistering: area of air, gas or moisture entrapment that causes non-adhesion or a bubbling surface finish
Burnish Marks: marks or lines caused by friction at the surface Burns: black or brown marks on the surface of a part
caused by overheating
Burrs: a rough or sharp edge caused by manufacturing processes such as punching, shearing, milling or drilling
Chipping: area where paint or coating has been mechanically displaced from the surface
Composition: foreign particulate that has been added to the base material
Die Marks: a mark made by insertion tooling around the perimeter of inserted hardware
Ejector Pin Mark: a mark created by pins used to eject work piece from a tool, die or mold
Flaking: area in which adhesion between the paint and surface is poor causing the paint to come off
Flash: excess material located around the mold parting line or internal shutoff areas Flash: plastic in unintended
areas, often at the parting line
Gates: a point where plastic is injected in cavity / Area where the sprue intersects the molded part, often leaving a
small protrusion on the part
Gouge: a groove or depression caused by a sharp object that may dig into the base metal
Grease: a thick oily material that is often used as a lubricant causing shiny or glossy patches on the surface
Mark: a visible impression of something such as a line, cut, dent stain, or bruise that remains visible even after
coating
Orange Peel/ Orange Skin: a paint defect caused by improper painting or drying which leaves a rippled or mottled
appearance on the surface similar to the appearance of the surface of an orange
Overspray: excess paint or other coating that spreads beyond the designated area
Parting Line: a raised line formed at the seam of two halves of the mold / Area where the two halves of the mold
come together, leaving a seam
Peeling: area where adhesion between paint and surface is poor causing paint to strip or rip off.
Porosity: a collection of multiple small voids or air bubbles in a material that shows on the surface as one or more
voids or bubbles
Removable Particulate Foreign Material: air fibers, metal flakes, dirt, lint, specks, and other particles
Runs: area of excess paint that is noticeably thicker and flowed downward before drying
Scratch: a long, narrow (less than 0.40mm wide) mark on the surface deep enough to catch the fingernail
Scuff: a light mark caused by scraping or wear that can be seen but not felt
Short-Shot: molded part that is incomplete because of insufficient material injected into mold
Slug Mark: surface deformity caused by the punch process (Similar to punch mark)
Stains: a discoloration produced by foreign material having reacted with the surface or base material
Water spots: residue or discoloration remaining after water on the surface dries
Weld Line: area where molten plastic flows come together during injection molding without knitting together
leaving a mechanically weaker area
Welded Area showing burn: black area where welding process had excess heat or soot on the surface