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Initializes all of the

imported Pygame modules


init() (returns a tuple indicating
success and failure of
initializations)
Takes a tuple or a list as its
display.set_mode() parameter to create a
surface (tuple preferred)
update() Updates the screen
Used to uninitialize
quit()
everything
Will set the caption text on
set_caption() the top of the display
screen
event.get() Returns list of all events
Will fill the surface with a
Surface.fill()
solid color
time.Clock() Helps track time time
Will create a Pygame font
font.SysFont() from the System font
resources
Files used : Pygame.image is a cross-platform set of
Python modules designed for writing video games. It
includes computer graphics and sound libraries designed
to be used with the Python programming language. Used
to import apple and snake in the program. To achieve
this we,

Create a display surface object using display.set_mode()


method of pygame.
Create a Image surface object i.e.surface object in which
image is drawn on it, using image.load() method of
pygame.
Copy the image surface object to the display surface
object using blit() method of pygame display surface
object.
Show the display surface object on the pygame window
using display.update() method of pygame.
start

Welcome to
snake game
Select from menu

Enter
choice

Display instructions Play game exit

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