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Lesson Idea

Title: Harry Potter Vocabulary


Grade Level: 7th
Content: Language Arts

Standard Addressed:
ELAGSE7RI4: Determine the meaning of words and phrases as they are used in a text,
including figurative, connotative, and technical meanings; analyze the impact of a specific word
choice on meaning and tone.

Amount of Time:
30 Minutes
Technology Standard Addressed:
Empowered Learner
1c. use technology to seek feedback that informs and improves their practice and to demonstrate
their learning in a variety of ways.

SMAR Level:
Redefinition
Essential Question(s):
 What essential question or learning are you addressing?
o How is technology affecting the learning process?
o What strategies and resources do I use to figure out unknown vocabulary?
o How do I choose which technological tools to use and when it is appropriate to
use them?

 What would students care or want to know about the topic?


o Students would care to know how to acquire new vocabulary.
o Students would care to know how to understand the meaning of a word or phrase
o Students would want to know how does understanding the meaning of words help
them comprehend oral or written language.
 What are some questions to get students thinking about the topic or generate interest
about the topic?
o Who can earn money the fastest?
o Who knows about investing?
o Who can answer vocabulary words fast?

SPR_2020_SJB
Lesson Idea

Learning Activity

Introduction:
For the Harry Potter introduction to the vocabulary words, students will complete the
Frayer model graph to write down their vocabulary. On the Frayer Model paper the students will
be asked to write the word, draw the picture, synonym and sentence to the word. After going
over each word the students will then be introduced to the Gimkit game. I’ll ask students
questions to gain their interest. Questions such as who knows how to earn money fast and who
knows what interest means.

Instruction/Activities:
Step 1: Students will be given direct instruction on the information they need to know in order
to complete the assignment.
Step 2: Students will receive a paper with all their vocabulary words and a Frayer Model to
complete.
Step 3: Students will receive individual laptops and a game code to Gimkit to complete the next
portion of their assignment.
Step 4: Once students are signed in, they will be given a set amount of time to complete their
vocabulary review on the game.
Step 5: This classroom tool will engage and inspire my students to get better scores by actually
learning the terms.
Step: Students will use the digital tools and resources:
o Laptop
o Gimkit
o Frayer Model Sheet

Final Product:
o Students will gain better knowledge on the terms from the book.
o The teacher will receive an outstanding formative assessment from the students.

SPR_2020_SJB
Lesson Idea

Evaluation or deliverable:
Evaluation
Formative assessment tool that allows the teacher to see how a student answered a question and
how long it took for them to complete the assignment.

Reflective Practice
Are there any additional activities or tools that would extend or enhance the lesson
idea above?
- Students can create their own questions to add to the Gimkit.
- Students can compete in teams for friendly competition.
Could something be added to the activity to extend it to a higher Bloom’s level or
technology level?
- Redefinition: Audio Vocabulary Book

Is the project such that it can be published to share with people outside the classroom? If so,
what additions would you make to the lesson idea to make this happen?

- Filesharing
- Google Docs
- Allow students to make their own Gimkit for students to practice and play with.

SPR_2020_SJB

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