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MULTIMEDIA

AND ICT

GROUP 4
Rich Content in the Online Environment
and the User Experience

 Humans interact with technology in many ways with the use


of desktop application, internet browser, handheld
computers, cellphones, and others. Technology serves ,
assists, and cooperates with humans to complement enrich
normal activities (for example , education, health,
communication, services, business, etc.) with minimal explicit
concern or effort on the human part.
MULTIMEDIA and ICT

 ICT or information and communication technology covers any communication


device or application including radio, television , cellular phones, computer and
network hardware and software , satellite systems, as well as various services
and applications.

 MULTIMEDIA is a combination of text, animated graphics, video and sound


delivered to you via electronic means. It is what appeals to users for
entertainment, learning and research.
USES of MULTIMEDIA

 EDUCATION- Multimedia is use to create and produce computer-based training (CBT) materials
and courses , including online and CD based encyclopedias. It has been observed that learning is
faster and easier with a properly assembled multimedia of voice , video, graphics, and texts.
EDUTAINMENT is a term that pertains to the combination of education and entertainment which
also finds acceptance to children of today who are exposed to games and entertainment.
 ENTERTAINMENT- multimedia use is very much in any modern movies and animations to develop
special effects and virtual worlds. Computer games also use enormous multimedia content and
features to make them more exciting and relevant. Interactive multimedia is a term applied to
multimedia applications that allow users to take part, contribute and participate in online games.
 Business- PowerPoint presentation , that uses all kinds of media , are able to effectively convey
information to clients, superiors, co-workers owners, and the general public.
 Medicine – Multimedia is very important in medicine to train future doctors and practitioner , for
example, in micro and virtual surgery. Multimedia can also simulate the effects of virtues and
disease to human body to clearly find and develop ways of preventing them.
 Mathematics and Scientific Research – Multimedia issued to simulate and model various
situations that would otherwise be difficult to grasp in real time, as in the case of an erupting
volcano or tornado, wherein after effects can be presented to colleagues or to the learning
public. Mathematical equations and formulas that can be represented as visual models can
easily be viewed by the use of multimedia. Chemical and molecular models can be also use
multimedia to present, manipulate, and create new substances.
 Government- Multimedia is used by governments around the world to convey information,
procedures, and regulations for their citizens and visitors. Multimedia also finds uses in
military, engineering, and many other fields.
 Multimedia and Interactivity
 - Multimedia applications can include various types of media used together (for example,
text, images, video, audio, animation etc.) the primary characteristic of a multimedia system
is the use of more than one kind of media to deliver content and functionality. A multimedia
application normally involves programming code and enhances user interaction where the
computer responds to the user’s actions.
Types of Rich and Multimedia Content
1. Text- contents express specific information.
2. Images- make the content more visually appealing. Common image file
formats used are JPEG, PNG, GIF, and TIFF. Image can also be interactive
like buttons, navigational menus, and backgrounds.
3. Video- adds more attraction to users. Common digital video formats are
Flash, MPEG, AVI, WMV, and QuickTime. Video can be embedded within the
content or linked stored outside the content.
4. Audio- aids interactions with the user, it can also be added as background
.Common audio formats are MP3, WMA, Wave , MIDI, and RealAudio. Audio
can be embedded or streamed.
5. Animation- can include interactive effects which allow users interact with
the use of mouse or keyboard. Common animation formats are FLV, SWF,
and ActionScript codes for animated and interactive effects.
6. Online games- are universal in modern gaming platforms, including PCs consoles
and mobile devices.
7. Online tests and courseware- are design for teachers and students. Courseware
can include materials for computer-based training, interactive tutorials, distance
learning, or home schooling.
8. Web-, game-,pod-, and vod-casting- A podcast is an episodic series of digital
media files which an user can set up so that new episodes are automatically
downloaded via web syndication to the user’s own local computer or portable media
player. A webcast is a media presentation distributed over the Internet using
streaming media technology to distribute a single content source to many
simultaneous listeners/viewers, distributed live or on demand. Vodcasting is the same
principle as Podcasting with the addiction of video.
Digital Multimedia

- Digital Multimedia is the field concerned with the computer-controlled integration of text,
graphics, still and moving images, animations, sounds, and any other medium ere every
type of information can be presented stored, transmitted, and process digitally.

Computer Hardware for Animation and Multimedia


Computer hardware to be used in handling animation and multimedia may require more
powerful components. Both of these application need a lotof memory to process which
means that the computer hard disc and RAM should be bigger than computers that are
just used for the internet and word processing. A video card installed in the computer may
also help when handling videos and animations.
Digital Cameras

Modern digital cameras have the capability to take both pictures and videos.
The two common types of digital cameras are:
1.Compact Digital Cameras – is called “point and shoot “ camera. It is
lightweight, simple and easy to use. Mobile phones with camera are included in this
category.
2. Digital Single-Lens Reflects (DSLR) Cameras preferred by professional
photographers because of its high quality photographs and interchangeable lenses.
Video Cameras

 Transferring video from the above device to your computer may vary depending
on the storage media of the device.

The three common types of video cameras are:


1. Professional Video Camera is a high-end video recording device that records
high quality videos. It is usually used for television.
2. Camcorder is a portable video camera and video recorder in one that is why it is
called Camcorder. It is a consumer device and many individuals own one for personal
video recording. Modern Camcorders employ optical discs, memory cards, or hard
discs as storage media.
3. Digital Camera can record video including those found of mobile phones, PDAs,
web camera, and digital camera.
Sources of Videos

1. Personal and Professional Videos are created using your home video. Even your
digital camera or cellphone with video capability can be used as a video source for
your projects. You can also hire professionals to do it for you, using high end
equipment that deliver quality output for a project or event. These two options ensure
that you own the copyright of the work.
2. Online Video Clips are videos available for purchase from the internet. You can pay
for the right to use these clips. Online sourcing of video clips may be cheaper in many
situations, where its contents may require you to travel and spend much more if you
do so.
3. Computer-Generated Pictures are videos made with the use of computers. You can
create them using programs that come with your operating system. Such as the case
of MS Windows that comes with MS movie maker. MS Movie Maker is a simple
program that allows you to create videos your stored pictures and other resources
within your computer.
Audio and Video File Formats

 Audio Files
-Audio File format is a kind of file used as a means of storing digital audio data on a
computer. An audio file codec is needed to properly store the file to the preferred
format and play the audio. A codec is computer program or device used to encode
and decode any digital data such as an audio file to its specific file format. There are
several audio formats available . The following are the most popular:
COMMON AUDIO FILE FORMATS

Filename Extension Description


.aif Audio Interchange File (AIF) format is an audio file
format develop by apple similar to a .wav file. Playable
using Apple Quicktime and Apple iTunes.
Musical Instrument Digital Interface (MIDI)
files are recording of digital musical tracks made possible
.midi by the interface of musical instruments to the computer
.The MIDI files include the notes played, the temp[o,
instrument being played ,loudness and other musical
parameters .MIDI music is easily edited using the mouse
click and drag action.
Waveform audio file format is an audio file format for
.wav storing uncompressed waveform data used for CD-quality
audio developed mainly for Windows-based computers.
.mp3 MP3 audio file (MPEG-1 Audio Layer 3) is a
compressed audio format developed by Moving Pictures
Experts Group (MPEG) to store music on a computer at
high audio quality but with a file size that is 1/10 the size of
.wav. The quality of a mp3 file is proportional to the bit rate
compression which is available in 128, 160, 192, and 256
kilobytes per second (kpbs).
Windows Media Audio (WMA) file is the audio
format developed by Microsoft. WMA has four distincts
codecs, 1)The original WMA which is similar to MP3; 2)
.wma WMA Pro, supports multichannel and high quality audio;3)
WMA Lossless, which compresses audio data but retain
audio quality and fidelity; and 4) WMA Voice for voice
recroding and other voice content.
Video Files

A video file is a kind of file use as a means of storing digital video files on a computer.
A video codec is use to contain the video for later playback and editing. Advances in
video file container formats are focused on high quality video streaming for use over
the internet. The following video formats are the most popular:
COMMON VIDEO FILE FORMATS

Filename Extension Description


.avi Audio Video Interleave (AVI) file , one of the most popular
video containers formats developed by Microsoft, can be
played using various video players.
Flash Video file is a video container format using the
.flv Adobe Flash Player used to distribute video over the
Internet. Flash Video is very popular on the internet
because it is being used by YouTube, Google Video,
Yahoo Video, and many others.
.mkv Matroska Video file is an open video container format and
can hold an unlimited number of video, audio and pictures
in a single file. It is ideal as storage for High Definition
video files. MKV files are similar to .AVI and .MOV but its
open and free format is an advantage . MKV files can be
played in Palm and Pocket PCs.
.mov Apple QuickTime Moviei s a proprietary multimedia
container format for music ,movies, and other video
files developed by Apple Computer and are playable in
Mac and Windows platforms.
MP4 video file (mpeg-4) is a multimedia container
.mp4 format used to store audio and video as defined by
MPEG. MP4 supports video streaming and sharing
over the internet.
Real Media (RM) file is a media file container format
developed and used by RealPlayer. RM files can be
.rm downloaded or can support video streaming over the
internet.
.swf Small Web Format (SWF) OR Flash Movie is a file
format for Vector Graphics animation and is the
dominant format on the Web. Flash movies are
created by Macromedia Flash but can be also
generated by other programs. Flash movies are
playable using the Adobe Flash Player which is
.vob downloadable free from adobe site.
DVD Video Object file is a DVD-video container
format based on MPEG-2 Program.
.wmv Windows Media Video (WMV) file is a proprietary
video container format base on Microsoft’s Advanced
System Format (ASF) and is encoded using WMV
codec. Playable primarily with Microsoft’s Windows
Media Player but other players maybe able to play
WMV videos as well.
MEMBERS:
ISRAEL,FORDALIZA,GABOT
ERO,ILAGAN,GULANE,LAUD
QUIZ QUESTIONS:

 1. What is the topic about?


 2. What is the ICT for you?
 3. What is the MULTIMEDIA for you?
 4-6.Give at least 3 examples of Uses of Multimedia.
 7-8. Give at least 2 examples of types of rich & Multimedia Content.
 9. _______ is a kind of file used as a means of storing digital audio data on a
computer?
 10. _______ is a kind of file used as a means of storing digital video on a
computer?
ANSWERS:

 1. Multimedia and ICT


 2.
 3.
 4-6. Education , Entertainment, Business, Medicine, Mathematics and Scientific
Research, Government
 7-8. Text, Images, Video, Audio, Animation , Online games, Online texts and
courseware, Web-,game-,pod-, and vod casting

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