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VIDEOGAMES IN THE 1980’S

A COLORFUL NEW WORLD


HELLO I’M

AURIEA HARVEY
Professor of Games
Kunsthochschule Kassel

auriea@uni-kassel.de

3D Artist / Videogame designer


TALE OF TALES
Rome, Italy
TALE OF TALES
http://tale-of-tales.com

OUR GOAL IS TO CREATE ELEGANT AND EMOTIONALLY RICH INTERACTIVE ART FOR COMPUTERS.
EVERYTHING YOU KNOW IS WRONG

THERE IS MORE TO VIDEOGAMES THAN GAMES


A NEW MEDIUM ?
VIDEOGAMES.
VIDEOGAMES.
1981
TEMPEST, Dave Theurer for Atari, 1981
CENTIPEDE, Dona Bailey and Ed Logg for Atari, 1981
STARCADE, 1982-1984
PAC-MAN, Toru Iwatani and Shigeichi Ishimura for Namco / Midway, 1981
VIDEOGAME CRASH of 1983 - 1985

• Flooded console market

• Loss of publishing control

• Competition from Home Computers


VIDEOGAME CRASH of 1983 - 1985

• Videogames are for boys?

• Videogames are a capitalist dream. Not a designers.

• Training people to associate Videogames with violence.


POLY-PLAY, VEB Polytechnik, 1985
WAR GAMES, 1983 MIKE BUILDS A SHELTER
Michael Smith, 1983
MUD, MOO, MUCK etc. 1980’s
LITTLE COMPUTER PEOPLE, David Crane and Rich Gold for Activision, 1985
DEMOSCENE, 1980’s
VR, 1980’s → Today
A COLORFUL NEW WORLD
VIDEOGAMES IN THE 1980’S

THANK YOU !

QUESTIONS?
AURIEA HARVEY
AURIEA@UNI-KASSEL.DE

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