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invensense ie. ‘Dosunent are ‘197 soregas Ave sana casassusA — | Renin "Ter #114) Sse ape + 40) Se 8108 SVedae wa mercer Making Android Motion Applications Using the Unity 3D Engine ‘A printed copy of this document is NOTUNDER REVISION CONTROL, luniass Is dated and stamped in red ink as, "REVISION CONTROLLED COPY.” “Ti ntrmationnrtnesbyiverSense I elie tobe accrate and reabe However, na response asus by ivenSense {ors use. or foray rrgemetsof patents or other its of Mo pares Mat hay tes Mom Ts ese. Speticators ee subject 10 etange wnout noo. Iwasa reserves erg 10 Make changes is poac. neudng fs exeuts and soar oe (0 ‘prove ts design andor pertrmance tot pe note Iversanse maxes No warts, Nees expeessad or Mee. ea ‘Tenrnsttn Sng spachcstenscovaned inthis ocumen iene assumes espana eas amas aa {Tom roman cotared Svs doen. cr We te se of pods ane serves dla ren Tis eludes bul shel tad ‘o.catrs or canages nase one ingen Paes, copyighs, mask Werk are cell proper gS ‘can insect property owned by InvenSenee and desctbed in ths document © patent prota. No lence © granled by ‘pleaton or oferwee under a pent or pte aghts of vensense. Ths publeton supersedes an flocs at iDron Deo sped ade that af feseted Vasenarts se he rope Ue Tespctve Croats Tiverisese esas ‘Shui be sed of oh he Geert. sorge, produto or ution of ny canfestta or nasedestuctve weap or ‘ny other capers oF Me tneatenra apples, ab wed abn ay ole We elec apleaions such a edeal GDN ‘Tanporadon avospoce and nuclear naeumerts, undesea cqubrek, power pa egret dsaser prevertion ahd ibe prevonton quent oni 2201 ienseseCuperton Download PDF (Free) ‘To View PDF, Download Here Tx me isan mannan tae | nvensensé eee TABLE OF CONTENTS 1. REVISION HISTORY... 2. PURPOSE.. 3, REQUIREMENTS. 4, INTRODUCTION TO UNITY 30 GAME ENGINE 4.1 GETTING STARTED va UNTTY 3D. 42 MoTIONSENSORCLASSES IN UNITY 9D (VERSIONS 4), 5. MAKING A GAME APP RESPOND TO MOTION ... - - 5.1 PORTING VIEWEORT NAVIGATION SCRIPT OF FPS TO MOTION SENSCRS AP! 5.2 ADVANTAGES OF MOTION-BASED USER INTEREACE 6, REFERENCES... 4 4 5 5 8 8 APPENDIX.. - - sev en) 9 9 9 3 5 APPENDIX A: FIRST PERSON WALKING SCRIPT EXAMPLE. ‘SCRIPTING Basics, FIRST PERSON SHOOTER EXAMPLE, APPENDIX B: MOTION SENSING & INTERFACE [APPENDIX C: GUI DESIGN IN UNITY 3D. ‘CONFIDENTIAL & PROPRETARY 20816

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