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Computer games are trendy entertainment in modern societies and they target a diversity of

people in different ages. It is a leisure activity that has become an ever increasing part of many
young people’s day today lives. (Griffiths, 2006) Mobile Legends (ML) a multiplayer (5 vs. 5)
online battle arena is prevalent in society today. It is a famous game to the young and adults
especially the students. The game takes up 10 to 15 minutes which is enough time for the
students to play during break time. However, these students mostly consume their time in
playing ML to level up their rank. They are immersed in playing to sustain their excitement and
addiction to the game.

Statement of the problem


This study aims to determine the effects of playing Mobile Legends to the health of students. In
this study, the researchers aim to know the Effects of Mobile Games (Mobile Legends) to the
Health of Students. And it is also important for students to know their effects of they will be
harmonious with their studies or improvements because many students are being infected with
this including these we have here in barangay bual

Specific objective
-What is the profile of the respondent in terms of.
Age
Gender
Culture ethnicity
-What are the effect of mobile legends gaming in terms of.
Ulcer
Head ache
Eyes blindness
Body pain

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