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function?
Consider the below C++ program. Is it right way of returning array from a function?
#include <stdio.h>
int* fun()
int arr[100];
arr[0] = 10;
arr[1] = 20;
return arr;
int main()
return 0;
Warning:
In function 'int* fun()':
6:8: warning: address of local variable 'arr' returned [-Wreturn-local-addr]
int arr[100];
^
Output:
10 20
The above program is WRONG. It may produce values 10 20 as output or may produce garbage values or
may crash. The problem is, we return address of a local variable which is not advised as local
variables may not exist in memory after function call is over.
So in simple words, Functions can’t return arrays in C. However, inorder to return the array in C by a
function, one of the below alternatives can be used.
Following are some correct ways of returning array:
Dynamically allocated memory (allocated using new or malloc()) remains their until we delete it using delete or free().
So we can create a dynamically allocated array and we can delete it once we come out of function.
#include <stdio.h>
arr[0] = 10;
arr[1] = 20;
return arr;
int main()
int arr[100];
return 0;
}
Output:
10 20
Using static array:
Lifetime of a static variable is throughout the program. So we can always create a local static array and return it.
#include <stdio.h>
int* fun()
arr[0] = 10;
arr[1] = 20;
return arr;
int main()
return 0;
Output:
10 20
Using struct:
We can wrap array in a structure/class and return an instance of the struct/class. The reason for this work is, array
members of structures are deeply copied. In below program deep copy happens when we returned instance is copied
in main.
#include <stdio.h>
struct arrWrap {
int arr[100];
};
struct arrWrap x;
x.arr[0] = 10;
x.arr[1] = 20;
return x;
int main()
return 0;
Output:
10 20
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