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Outline
Graphical Method
2
INTRODUCTION
What is Game Theory?
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Elements of a Game
Players
Set of possible actions
Payoff consequences (in matrix
form)
Players’ preference over payoffs
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Classification of Game Models
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Two-Person, Zero-Sum Game
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Payoff Matrix
Brilliant Lights
Use radio Use newspaper
Use radio 3 5
Bright Lights
Use
newspaper 1 -2
Use radio 3 5
Bright Lights
Use
newspaper 1 -2
Assumption:
Row player tries to maximize winnings
while column player tries to minimize
losses.
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Conservative Strategies
Playing safe by adopting the conservative strategy
of assuming the worst:
Row Player’s Maximin Strategy
Choose the strategy that maximizes one’s
minimum gains
Column Player’s Minimax Strategy
Choose the strategy that minimizes the
maximum loss
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Illustration 1
Consider B
1 3 5
2.5 1 3
A
4 0 2
Determine the conservative strategies of Players A
and B.
Answers:
Player A’s conservative (maximin) strategy is to choose
strategy 3.
Player B’s conservative (minimax) strategy is to choose
strategy 2.
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Illustration 1
Consider B Row min
1 3 5 -3
A 2.5 1 3 -2.5
4 0 2 -2 maximin
Column max 4 1 5
minimax
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Illustration 2
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Remark
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PURE STRATEGY GAMES
Pure Strategy
(or Strictly Determined) Games
the strategy of each player does not
change regardless of the other player’s
strategy.
if and only if its payoff matrix has a
saddle point
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Saddle Point
18
Value of the Game
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Illustration 3
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Illustration 3
Air Speed
pricing service
pricing 25 18
Express Airlines
service -15 15
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Solution
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Exercise
Find the saddle point/s, the conservative
strategies, and the value of each of the
following strictly determined games:
a)
8 0 2
b) 3 5 4 3
6 4 1 2 4 0
2
4 3 2 1 6 5 0
0
1
2 6
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MIXED STRATEGY GAMES
Marketing Example
a1 4 -1
Company A
a2 -2 1
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Mixed Strategy Game
Consider a 2 x 2 game.
Let P = fraction of the time A plays a1
1- P = fraction of the time A plays a2
Q = fraction of the time B plays b1
1- Q = fraction of the time B plays b2
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Determining A’s best strategy
Multiply P and 1 – P with the corresponding
payoff and solve for P and 1- P by setting
column 1 equal to column 2 in the game.
Q 1–Q
P 4 -1
1–P -2 1
4P21P-1P11P
P = 3/8
Value of the game = 1/4
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Determining B’s best strategy
Multiply Q and 1 – Q with the corresponding
payoff and solve for Q and 1 – Q by setting
column 1 equal to column 2 in the game.
Q 1–Q
P 4 -1
1–P -2 1
4Q-11Q-2Q11Q
Q = 1/4
Value of the game = 1/4
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Dominance Property
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Procedure for Finding the Reduced
Form of a Matrix Game
1. Compare the rows in the matrix. Delete any
row that is dominated by another row (i.e.,
each entry is less than or equal the
corresponding entry of the other row).
2. Compare the columns in the matrix. Delete
any column that dominates another column
(i.e., each entry is greater than or equal the
corresponding entry of the other column).
3. Repeat Steps 1 and 2 to eliminate all
redundant rows and columns.
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Example:
3 1 0 3
7 1 1 6
2 4 5 1
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Example:
35
Example:
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Example:
2 1
1 5
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GRAPHICAL SOLUTION
OF GAMES
B
2 4 3 1
A
4 3 2 6
PlayerA' s strategies
Maxv
s.t. c11p1 c21p2 c31p3 ...cm1p1 v
c12p1 c22 p2 c32p3 ...cm2 p2 v
c13p1 c23p2 c33p3 ...cm3 p3 v
.
.
c1n p1 c2n p2 c3n p3 ...cmnpm v
p1, p2, p3,...,pm 0
© 2009 Prentice-Hall, Inc. 17 – 48
Solution of (m X n) Games by LP
Notethat then
p1 p2 p3 ... pn 1 p1 p2 p3 ... pn 1
v v v v v
let
1
Maxv Min p p p p
v x1 , x2 , x3 ,...,xn n
1 2 3
v v v v
PlayerB' s strategies
Minv
s.t. c11q1 c12q2 c13q3 ...c1nqn v
c21q1 c22q2 c23q3 ...c2nqn v
c31q1 c32q2 c33q3 ...c3nqn v
.
.
cm1q1 cm2q2 cm3q3 ...cmnqn v
q1, q2, q3,...,qn 0
© 2009 Prentice-Hall, Inc. 17 – 50
Solution of (m X n) Games by LP
Notethat then
q1 q2 q3 ...qn 1 q1 q2 q3 ... qn 1
v v v v v
let
1
Minv Max q q q q
v y1 , y2 , y3 ,...,yn n
1 2 3
v v v v
Using POM-QM: