Professional Documents
Culture Documents
Kevin M. Tavin
To cite this article: Kevin M. Tavin (2003) Wrestling with Angels, Searching for Ghosts:
Toward a Critical Pedagogy of Visual Culture, Studies in Art Education, 44:3, 197-213, DOI:
10.1080/00393541.2003.11651739
This article examines critical pedagogy and visual culture as transdisciplinary Correspondence
discourses and practices that focus on the realm of the everyday-populat regarding this article
culture-s-as a site of struggle. Critical pedagogy is explored as a political practice should be addressed
that critiques popular culture in order to promote human agency and democratic to the author at:
public spheres. Visual culture is examined as field of study that analyzes and Department of Art
interprets how visual experiences ate constructed within social systems, practices, Education. The School
and structures. The article investigates how both areas share theoretical allegiances of the Art Institute of
Chicago. 37 South
to the study of popular visual culture in order to understand and challenge the
Wabash Avenue.
way subjectivities are constituted through images and the social imagination. The
Chicago. IL 60603-
article concludes with a synergistic framework that provides support for art
3103. E-mail:
education practice that addresses issues in everyday Iife--outside the classroom ktavin@artic.edu
and beyond the museum realm.
educators reify insider practices and privileged myths and codes of classifi-
cation that, at best, reproduce the status quo.
While much of art education practice remains tethered to so-called high
culture, other more transdisciplinary discourses and fields of study recog-
nize and embrace popular culture as an urgent and necessary object of
study. For example, critical pedagogy problematizes the role of popular
culture in relation to knowledge construction, social desire, and student
agency. In addition to critical pedagogy, a new project called "visual
culture" has emerged that supports the study of popular culture in order to
understand and challenge the way subjectivities are constituted through
images and imagining.
Wrestling with Angels: Critical Pedagogy
and the Politics of (Popular) Culture
Although critical pedagogy cannot be reduced to a homogeneous body
of discourse, it is primarily concerned with challenging individuals to
investigate, understand, and intervene in the matrix of connections
between schooling, ideology, power, and culture (Leisryna & Woodrum,
1999). In this sense, critical pedagogy refers to a variery of practices that
problematize the epistemological and sociopolitical nature of authority and
1Although there ate experience towards the goal of social justice. 1 Critical pedagogy is thus
multiple versions of rooted in a democratic ethos that attends to the practices of teaching and
critical pedagogical
pracrice that operate
learning and focuses on lived experiences with the intention to disrupt,
under various names contest, and transform systems of oppression. Accordingly, critical peda-
(radical, progressive, gogy focuses on classrooms as well as other sites-especially the terrain of
liberation, and engaged
for example) and the
popular culture-as places of production and exchange.
provenance of each is Critical pedagogy recognizes that one of the most common and mean-
complex, most are ingful shared experiences for students is through popular culture. Of
founded upon and course, popular culture is defined in a wide variety of often-conflicting
reworked through a
combination of
ways, depending on the area of inquiry, theoretical analysis, and political
Gramscian counter- project. Each definition is dependent on the ideological position that the
hegemonic practices, author holds in order to make his/her argument for or against popular
Frankfurt School
culture. The dispute usually revolves around the latter part of the term,
critical theory, and
Freirean conscienriza- culture, and its absent or present other-high culture (Storey, 1993). Since
rion (Lather, 1992). the purpose of this section is to address critical pedagogy's relationship to
popular culture, I borrow Grossberg's (1992) definition-"cultural prac-
tices and formations whose primary effects are affective" (p, 398)-and
synthesize it with Browne's (1987) observation on popular culture as
the everyday lifeblood of the experiences and thinking of all of us:
daily, vernacular, common, cultural environment around us all ...
the television we watch, the movies we see, the fast food, or slow
food, we eat, the clothes we wear. (p. 2)
By integrating these definitions, I do not wish to conflare all mass-
produced and distributed materials with popular culture. Images and arti-
facts from popular culture's terrain lie in the everyday and are invested
with meaning and pleasure.
theory, media analysis, and cultural studies" (p. 3). This description is part
of a larger collection of responses to a questionnaire on the uses and abuses
of visual culture as an academic field in a special issue of the journal
October, in 1996. Responding to the questionnaire, Apter (1996) states
that "new media and the evolving aesthetics of cybervision call for alterna-
tive art-historical formations based on different modes of visual interpreta-
tion" (p. 27). Similarly, Kaufmann (1996) argues that the term visual
culture has "provided a way of talking about visual phenomena that has
proved appealing to art historians interested in relating objects more
broadly to society and culture, and to critics and historians in other fields"
(p. 46). More succinctly, Molesworth (1996) claims that it is "clear that
we live in a visual culture, inundated with an extraordinary array of visual
imagery. How to account for it all is at the heart of the anxiety engendered
by the idea of visual culture as an academic field." (p, 54). These and other
responses to the October questionnaire combine phenomenological and
substantial issues that undergird positions for or against visual culture as a
pedagogical field. In line with the preceding characterizations, Durtmann
(2002) believes visual culture
means that a culture is based on images rather than on concepts, or
that images have become predominant within a particular culture
and have replaced words, or that the impact of quickly moving and
changing images has obfuscated the visual aspect of writing and
reading and has assimilated vision to touch. Visual culture cart also
mean that vision should be cultivated in a given culture, or that the
cultural creation of a framework for vision should itself be made
visible, as should the cultural mediation of the images which appear
by virtue of such a framework. Whilst the first definition amounts to
a series of statements, descriptive or evaluative, factual or critical, the
second definition implies a task, possibly one set by the shifts
acknowledged in the first definition. (p. 10 1)
Dunrnann's comments combine phenomenological issues with a peda-
gogical task that links vision and culture. Unlike Diittmann, Walker and
Chaplin (1997) try hard to separate and distinguish the pedagogical
project they call "visual cultural studies" (p. 1) from the substantial register
of images, artifacts, and objects they call "visual culture" (p. 2). They
demarcate visual cultural studies as "a hybrid, an inter- or multidisciplinary
enterprise formed as a consequence of a convergence of, or borrowings
from, a variety of disciplines and methodologies" (p. 1). In contrast, visual
culture is characterized as "those material artefacts, buildings and images,
plus time-based media and performances, produced by human labour and
imagination, which serves aesthetic, symbolic, ritualistic or ideological-
political ends, and/or practical functions, and which address the sense of
sight to a significant extent" (p. 2). Their attempt to disconnect the project
from its objects of study stems from their belief that the term visual culture
is a potential source of confusion. Similar to Walker and Chaplin's
Ages was often 'translated' from numbers into visual expression. A standard
of measure in certain villages was how far one could see a red bird in a
forest" (p. 67). Responding directly to MirzoefFs claim, Poster argues that
"it is therefore not the case... that today humans are somehow more visual;
rather we are only in different visual regimes from those of the past" (p. 67).
In another attempt to lay bare the supposed "turn towards the visual" as
unique to postrnodernity, Mitchell (2002) argues that
the visual turn ... is a repeated narrative figure that takes on a very
specific form in our time, but which seems available in its schematic
form in an innumerable variety of circumstances ...The invention of
photography, of oil painting, of artificial perspective, of sculptural
casting, of the Internet, of writing, of mimesis itself are conspicuous
occasions when a new way of making visual images seemed to mark a
historical turning point for better or worse. The mistake is to
construct a grand binary model of history centered on just one of
these turning points, and to declare a single "great divide" between
the "age ofliteracy" (for instance) and the "age of visuality." (p. 241)
Although I agree with Mitchell that the visual has always mediated an
understanding of culture, it is undeniable that contemporary experience in
much of the world is profoundly affected by the rise of technology and the
flood of imagery in a different respect than in the past. Today, images
"convey information, afford pleasure and displeasure, influence style,
determine consumption and mediate power relations" (Rogoff, 1998, p.
15) in ways unimaginable even a few decades ago. This new (or different)
relationship between humans and their experience is engendered by an
endless displacement of meanings through the bombardment of imagery.
The positivist world of cognition has given way to a fluid and indetermi-
nate arena of situated knowledges. For Darley (2000) concepts such as
"repetition, self-referentiality and intertextuality, simulation and pastiche,
and superficiality and spectacle [help describe the condition of] late twen-
tieth-century (visual) culture" (p. 75). Some art educators recognize this
phenomenon as "a glance society" (jagodzinski, 1997), "an image-based
society" (Freedman, 1997), "a visually saturated world" (Gaudelius &
Speirs, 2002), "new times" (Duncum, 1997), "the image blitz of today"
(Sullivan, 2002), and of course, "visual culture" (Chalmers, 2001; Duncum,
2001a, 2001b; Freedman, 2000, 2001; Garoian, 1997; Tavin, 2000a,
2000b, 2001; Wilson, 2000, 2001).
While attempting to avoid any totalizing explanation, the concepts of
visual culture outlined above are striving to explain a present day phenom-
enon. Art educators need to recognize how this cultural condition influences
students' lives in profound ways. Rather than remaining in a cosseted
asylum founded on cultural denial, art educators should engage these
changes by actively exploring students' relationships to them. Hicks
(1989) argues that the educational process should begin with the student's
own phenomenological experience-"the vernacular." Hicks believes art
educators should "start out with images that originate within the culture
and everyday experience of students rather than imposing too quickly
academic constraints on what counts as legitimate art" (p. 55). As I have
argued earlier, to begin this process, teachers could take account of the
substance of students' visual culture including specific forms of popular
visual culture that comprise everyday life.
Visual Culture as Substantial
When visual culture is used as a phenomenological referent, it empha-
sizes the cultural aspect of the term. Another use of the phrase refers to the
"visible side" (Barnard, 2001, p. 1) of visual culture. This can be under-
stood as referring to the second of the three concepts, the substantial-the
constituent parts of visual culture. Barnard explains:
It refers to partly the enormous variety of visible two-and three
dimensional things that human beings produce and consume as part
of their cultural and social lives... All kinds of design (graphic, inte-
rior, automotive, and architectural design for example), and things
like facial expressions, fashion and tatooing may be included under
the title of visual culture. (p. 2)
Other scholars who view visual culture as substantial offer examples of
images, objects, sites, instruments, and apparatuses to the inclusive register.
Walker and Chaplin (1997) contribute "advertisements, computer
graphics ... films, graffiti, photography, rock/pop performances, television
and virtual reality" (p. 5). In his first book on visual culture, Barnard
(1998) offers "hairdryers, shavers ... garden design ... personal, public,
corporate and popular images .. .Internet home pages, newspaper and
magazine design, typography, products and packing of all kinds" (p. 108).
To this inventory of component objects of visual culture, Darley (2000)
adds "digital films, simulation rides... music video ... special venue attrac-
tions and simulation rides... and arcade and computer games" (p. 1).
Although some of the "things" mentioned in the attempt to catalog
visual culture's constituent parts include institutionalized art, most of them
come from outside the museum realm. Thus, without discarding institu-
tionalized art, visual culture expands the list of possible sites to include
popular visual culture for theoretical and pedagogical intervention. This
can be seen as a radical departure from traditional art history and offers
immense possibilities for the field of art education. Of course, many art
educators are already engaging students in a "project of possibility"
(Simon, 1992) by focusing on advertisements (Freedman, 1997), comics
(Toku, 2001), fast-food restaurants (Tavin, Lovelace, Stabler, & Maxam in
press), music concerts, memorabilia, and videos (Pistolesi, 2002; Smith-
Shank, 1996; Taylor, 2000), shopping malls, (Srokrocki, 2001), yard art
(Lai & Ball, 2002), and countless other forms of visual culture.
For some advocates of visual culture, however, the content is not simply
images, objects, or sites, it is also the experience of subjects-"subjects
caught in congeries of cultural meanings" (Holly, 1996, p. 40). This is
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