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NAME Hida RANK 1

CLAN Crab EXPERIENCE POINTS


SCHOOL Hida Bushi INSIGHT 110
(Rings X 10) + Skills

Earth Air
STAMINA 3 2 REFLEXES
HONOR 3
WILLPOWER 3 2 AWARENESS
3 2 GLORY
STRENGTH 3 3 AGILITY
2 2
PERCEPTION 2 2 2 INTELLIGENCE STATUS

Water Fire
SHADOWLAND TAINT

Void
School Skill

Void Points Spent

SKILL NAME RANK TRAIT ROLL EMPHASES & MASTERY ABILITIES INITIATIVE
● Athletics Str INSIGHT RANK / REFLEXES 3k2
● Defense Rfl MODIFIERS
● Heavy Weapons Agi Tetsubo CURRENT INITIATIVE
● Intimidation Awa ARMOR TN
● Kenjutsu Agi TYPE / BONUS Heavy Armor
● Lore: Shadowlands Int REDUCTION 5
● Any Bugei CURRENT TN
ARMOR
TN BONUS 10
QUALITY
NOTES
WOUNDS
EARTH X 2 PER LEVEL 2
EARTH X5 FOR HEALTHY 5 57
WOUND LEVEL PENALTIES TOTAL CURRENT
HEALTHY (+0) 15
NICKED (+3) 6
GRAZED (+5) 6
HURT (+10) 6
INJURED (+15) 6
WEAPON 1 WEAPON 2 ARROWS
CRIPPLED (+20) 6
DOWN (+40)
TYPE Tetsubo TYPE Katana TYPE DAMAGE QUANTITY MUST SPEND VOID TO ACT 6
ATTACK ROLL ATTACK ROLL 2k2+ OUT
Willow Leaf
CANNOT ACT 6
DAMAGE ROLL 4k3+ DAMAGE ROLL 3k2+ Rope Cutter 1k1+ RATE OF WOUND HEAL
BONUS BONUS Humming Bulb 0k1+ STAMINA X 2 + INSIGHT RANK 7
NOTES NOTES
Void: +1k1 Flesh Cutter 2k3+ MODIFIERS
dmg Armor Piercing 1k1+ CURRENT RATE 7
PERSONAL INFORMATION ADVANTAGES POINTS DISADVANTAGES POINTS
SEX AGE
HEIGHT WEIGHT
HAIR EYES

FATHER
MOTHER
BROTHERS
/SISTERS
MARITAL
STATUS
SPOUSE
Advantages
CHILDREN
Traits
NOTES
Void
Skills
Total

EQUIPMENT & POSSESSIONS SCHOOL TECHNIQUES (NON-SHUGENJA) SCHOOL TECHNIQUES (SHUGENJA)


NAME T H SCHOOL Hida Bushi LEARNED SCHOOL 1

RANK 1 The Way of the Crab AFFINITY DEFICIENCY

EFFECT No penalty from Heavy Armor; TECHNIQUE


+1k0 dmg to Heavy Weapon.

RANK 2 The Mountain does not Move SCHOOL 2


EFFECT AFFINITY DEFICIENCY
Reduction equal Earth.
TECHNIQUE

RANK 3 Two Pincers, One Mind


EFFECT SCHOOL 3
Atk as Simple with
Samurai or Heavy. AFFINITY DEFICIENCY
TECHNIQUE
RANK 4 Devastating Blow
EFFECT Once per Skirmish, with Heavy Weapon Atk:
Ignores 4 Reduction, causes Daze;
Target must succeed on Earth roll to Recover; SCHOOL 4
Roll every Reaction Stage, TN = dmg -5/round;
T: In the traveling pack or with the Character / H: Left at Home AFFINITY DEFICIENCY
RANK 5 The Mountain does not Fall
MONEY TECHNIQUE
EFFECT 1 Void;
KOKU BU ZENI
Ignores Wound penalties, Dazed,
1 Koku = 5 Bu = 50 Zeni / 1 Bu = 10 Zeni
Fatigued and Stunned for 1 round.

MISCELLANEOUS MECHANICS KATA


NAME
RING/ DURATION
MASTERY

EFFECT

NAME
RING/ DURATION
MASTERY

EFFECT

NAME
RING/ DURATION
MASTERY

EFFECT
EXPANDED BUSHI MECHANICS

SCHOOL TECHNIQUES SCHOOL TECHNIQUES SCHOOL TECHNIQUES


SCHOOL LEARNED SCHOOL LEARNED SCHOOL LEARNED

RANK 1 RANK 1 RANK 1

EFFECT EFFECT EFFECT

RANK 2 RANK 2 RANK 2

EFFECT EFFECT EFFECT

RANK 3 RANK 3 RANK 3

EFFECT EFFECT EFFECT

RANK 4 RANK 4 RANK 4

EFFECT EFFECT EFFECT

RANK 5 RANK 5 RANK 5

EFFECT EFFECT EFFECT

KATA KATA KATA


NAME NAME NAME
RING/ DURATION RING/ DURATION RING/ DURATION
MASTERY MASTERY MASTERY

EFFECT EFFECT EFFECT

NAME NAME NAME


RING/ DURATION RING/ DURATION RING/ DURATION
MASTERY MASTERY MASTERY

EFFECT EFFECT EFFECT

NAME NAME NAME


RING/ DURATION RING/ DURATION RING/ DURATION
MASTERY MASTERY MASTERY

EFFECT EFFECT EFFECT


EXTENDED SHUGENJA MECHANICS

SPELLS & KIHO


NAME M. LEVEL NAME M. LEVEL NAME M. LEVEL
ELEMENT DURATION ELEMENT DURATION ELEMENT DURATION
AREA RANGE AREA RANGE AREA RANGE

EFFECT EFFECT EFFECT

NAME M. LEVEL NAME M. LEVEL NAME M. LEVEL


ELEMENT DURATION ELEMENT DURATION ELEMENT DURATION
AREA RANGE AREA RANGE AREA RANGE

EFFECT EFFECT EFFECT

NAME M. LEVEL NAME M. LEVEL NAME M. LEVEL


ELEMENT DURATION ELEMENT DURATION ELEMENT DURATION
AREA RANGE AREA RANGE AREA RANGE

EFFECT EFFECT EFFECT

NAME M. LEVEL NAME M. LEVEL NAME M. LEVEL


ELEMENT DURATION ELEMENT DURATION ELEMENT DURATION
AREA RANGE AREA RANGE AREA RANGE

EFFECT EFFECT EFFECT

NAME M. LEVEL NAME M. LEVEL NAME M. LEVEL


ELEMENT DURATION ELEMENT DURATION ELEMENT DURATION
AREA RANGE AREA RANGE AREA RANGE

EFFECT EFFECT EFFECT

NAME M. LEVEL
ELEMENT DURATION
AREA RANGE Spell slots
EFFECT
Air

Earth
NAME M. LEVEL
ELEMENT DURATION Fire
AREA RANGE

EFFECT Water

Void
CAMPAIGN SUMMARY SHEET

ENCOUNTERED CHARACTERS ALLIES & ENEMIES A E


F H U F H U NAME STATUS
INFLUENCE DEVOTION

NOTES

NAME STATUS
INFLUENCE DEVOTION

NOTES

NAME STATUS
INFLUENCE DEVOTION

NOTES

NAME STATUS
INFLUENCE DEVOTION

NOTES

NAME STATUS
INFLUENCE DEVOTION

NOTES

NAME STATUS
INFLUENCE DEVOTION

NOTES

VISITED LOCATIONS

F: Friendly H: Hostile U: Undetermined

CAMPAIGN NOTES
SHORT TERM OBJECTIVES LONG TERM OBJECTIVES

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