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NAME Hiruma Bushi RANK 1

CLAN Crab EXPERIENCE POINTS


SCHOOL Hiruma Bushi INSIGHT 110
(Rings X 10) + Skills

Earth Air
STAMINA 3 3 REFLEXES
HONOR 4
WILLPOWER 3 2 AWARENESS
3 2 GLORY
STRENGTH 2 3 AGILITY
2 2
PERCEPTION 2 2 2 INTELLIGENCE STATUS

Water Fire
SHADOWLAND TAINT

Void
School Skill

Void Points Spent

SKILL NAME RANK TRAIT ROLL EMPHASES & MASTERY ABILITIES INITIATIVE
● Athletics INSIGHT RANK / REFLEXES 4k3
● Hunting MODIFIERS
● Kenjutsu Katana CURRENT INITIATIVE
● Kyujutsu ARMOR TN
● Lore: Shadowlands TYPE / BONUS
● Stealth REDUCTION
● Any CURRENT TN
ARMOR
TN BONUS 5
QUALITY 3
NOTES
WOUNDS
EARTH X 2 PER LEVEL 2
EARTH X5 FOR HEALTHY 5 57
WOUND LEVEL PENALTIES TOTAL CURRENT
HEALTHY (+0) 15
NICKED (+3) 6
GRAZED (+5) 6
HURT (+10) 6
INJURED (+15) 6
WEAPON 1 WEAPON 2 ARROWS
CRIPPLED (+20) 6
DOWN (+40)
TYPE Katana TYPE Yumi TYPE DAMAGE QUANTITY MUST SPEND VOID TO ACT 6
ATTACK ROLL ATTACK ROLL 4k2 10 OUT
Willow Leaf
CANNOT ACT 6
DAMAGE ROLL 3k2+ DAMAGE ROLL Rope Cutter 3k1 1 RATE OF WOUND HEAL
BONUS +1k0 in Atk Stance BONUS +1k0 in Atk Stance Humming Bulb 2k1 2 STAMINA X 2 + INSIGHT RANK 7
NOTES
Void to +1k1 NOTES Flesh Cutter 4k3 5 MODIFIERS
to dmg Armor Piercing 3k1 2 CURRENT RATE 7
PERSONAL INFORMATION ADVANTAGES POINTS DISADVANTAGES POINTS
SEX AGE
HEIGHT WEIGHT
HAIR EYES

FATHER
MOTHER
BROTHERS
/SISTERS
MARITAL
STATUS
SPOUSE
Advantages
CHILDREN
Traits
NOTES
Void
Skills
Total

EQUIPMENT & POSSESSIONS SCHOOL TECHNIQUES (NON-SHUGENJA) SCHOOL TECHNIQUES (SHUGENJA)


NAME T H SCHOOL Hiruma Bushi LEARNED SCHOOL 1
Light Armor RANK 1 Torch's Flame Flickers AFFINITY DEFICIENCY
Daishou EFFECT +1k0 Atk na Atk Stance; TECHNIQUE
Bow Suprimentos Para <Hunting>
pessoas duram o dobro do tempo.
RANK 2 Wolf's Little Lesson SCHOOL 2
EFFECT In Atk Stance, Hit gives +5 Armor TN; AFFINITY DEFICIENCY
Cumulative Rank times, until end of
Skirmish. TECHNIQUE

RANK 3 Hummingbird Wings


EFFECT Once per round adds 2xRank SCHOOL 3
to Armor TN against 1 atk. AFFINITY DEFICIENCY
TECHNIQUE
RANK 4 Shark Smells Blood
EFFECT Atk as Simple with
Samurai weapon. SCHOOL 4
T: In the traveling pack or with the Character / H: Left at Home AFFINITY DEFICIENCY
RANK 5 Daylight Wastes no Movement
MONEY TECHNIQUE
EFFECT Saves excess dmg to the
KOKU BU ZENI
next atk in the skirmish.
1 Koku = 5 Bu = 50 Zeni / 1 Bu = 10 Zeni

MISCELLANEOUS MECHANICS KATA


NAME
RING/ DURATION
MASTERY

EFFECT

NAME
RING/ DURATION
MASTERY

EFFECT

NAME
RING/ DURATION
MASTERY

EFFECT
EXPANDED BUSHI MECHANICS

SCHOOL TECHNIQUES SCHOOL TECHNIQUES SCHOOL TECHNIQUES


SCHOOL LEARNED SCHOOL LEARNED SCHOOL LEARNED

RANK 1 RANK 1 RANK 1

EFFECT EFFECT EFFECT

RANK 2 RANK 2 RANK 2

EFFECT EFFECT EFFECT

RANK 3 RANK 3 RANK 3

EFFECT EFFECT EFFECT

RANK 4 RANK 4 RANK 4

EFFECT EFFECT EFFECT

RANK 5 RANK 5 RANK 5

EFFECT EFFECT EFFECT

KATA KATA KATA


NAME NAME NAME
RING/ DURATION RING/ DURATION RING/ DURATION
MASTERY MASTERY MASTERY

EFFECT EFFECT EFFECT

NAME NAME NAME


RING/ DURATION RING/ DURATION RING/ DURATION
MASTERY MASTERY MASTERY

EFFECT EFFECT EFFECT

NAME NAME NAME


RING/ DURATION RING/ DURATION RING/ DURATION
MASTERY MASTERY MASTERY

EFFECT EFFECT EFFECT


EXTENDED SHUGENJA MECHANICS

SPELLS & KIHO


NAME M. LEVEL NAME M. LEVEL NAME M. LEVEL
ELEMENT DURATION ELEMENT DURATION ELEMENT DURATION
AREA RANGE AREA RANGE AREA RANGE

EFFECT EFFECT EFFECT

NAME M. LEVEL NAME M. LEVEL NAME M. LEVEL


ELEMENT DURATION ELEMENT DURATION ELEMENT DURATION
AREA RANGE AREA RANGE AREA RANGE

EFFECT EFFECT EFFECT

NAME M. LEVEL NAME M. LEVEL NAME M. LEVEL


ELEMENT DURATION ELEMENT DURATION ELEMENT DURATION
AREA RANGE AREA RANGE AREA RANGE

EFFECT EFFECT EFFECT

NAME M. LEVEL NAME M. LEVEL NAME M. LEVEL


ELEMENT DURATION ELEMENT DURATION ELEMENT DURATION
AREA RANGE AREA RANGE AREA RANGE

EFFECT EFFECT EFFECT

NAME M. LEVEL NAME M. LEVEL NAME M. LEVEL


ELEMENT DURATION ELEMENT DURATION ELEMENT DURATION
AREA RANGE AREA RANGE AREA RANGE

EFFECT EFFECT EFFECT

NAME M. LEVEL
ELEMENT DURATION
AREA RANGE Spell slots
EFFECT
Air

Earth
NAME M. LEVEL
ELEMENT DURATION Fire
AREA RANGE

EFFECT Water

Void
CAMPAIGN SUMMARY SHEET

ENCOUNTERED CHARACTERS ALLIES & ENEMIES A E


F H U F H U NAME STATUS
INFLUENCE DEVOTION

NOTES

NAME STATUS
INFLUENCE DEVOTION

NOTES

NAME STATUS
INFLUENCE DEVOTION

NOTES

NAME STATUS
INFLUENCE DEVOTION

NOTES

NAME STATUS
INFLUENCE DEVOTION

NOTES

NAME STATUS
INFLUENCE DEVOTION

NOTES

VISITED LOCATIONS

F: Friendly H: Hostile U: Undetermined

CAMPAIGN NOTES
SHORT TERM OBJECTIVES LONG TERM OBJECTIVES

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