1. How is 10 + armor bonus + shield bonus + natural 8. True or False? A False.
AC(Armor armor bonus + Dexterity modifier + other character can take A character can however take a five Class) modifiers a 5-foot step foot step before or after doing a determined? (Note that all armor limits your Dexterity before or after move-equivalent action such as bonus, so if you're wearing armor, you might moving at normal reloading or drawing a weapon. (Note not be able to apply your whole Dexterity speed that a 5-foot step cannot be taken if a bonus to your AC) Character engages in climbing, swimming, or other such actual 2. How is Base attack bonus + Strength modifier + size movement) attack(chance modifier to hit ) 9. True or False? True. determined Drawing with a Melee ammunition for use attack? with a ranged weapon (such as 3. How is Base attack bonus + Dexterity modifier + size arrows, bolts, sling attack(chance modifier + range penalty bullets, or to hit ) shurikens) is a free determined action with a Ranged 10. True or False? False attack? Moving into a threatened square 4. How is Off- Off-Hand Weapon Damage: provokes an attack Hand Weapon dice roll + Strength Bonus. of opportunity. Weapon Damage When you deal damage with a weapon in 11. True or False? True determined? your off hand, you add only 1/2 your Strength Moving out of a (This can however be avoided by bonus. If you have a Strength penalty, the threatened square doing a 5-foot step or a withdraw entire penalty applies. provokes an attack action.) of opportunity. 5. How is Strength Bonus: When you hit with a melee or Strength thrown weapon, including a sling, add your 12. True or False? True. Standing up from a prone Bonus Strength modifier to the damage result. A Standing up from a position requires a move action and calculated Strength penalty, but not a bonus, applies on prone position provokes attacks of opportunity. with dealing damage rolls made with a bow that is not a requires a move damage? composite bow. action and provokes attacks of 6. How is Touch 10 + Dexterity modifier + other modifiers opportunity. AC (note that armor bonus, shield bonus, and determined? natural armor bonus do not apply) 13. True or False? False. All other modifiers, such as your size Taking a 5 foot step modifier, Dexterity modifier, and deflection out of a threatened bonus (if any) apply normally. square provokes an AoO 7. How is Two- When you deal damage with a weapon that Handed you are wielding two-handed, you add 1-1/2 14. What are the Colossal -8 Weapon times your Strength bonus (Strength penalties different character Gargantuan -4 Wielding are not multiplied). You don't get this higher sizes and how do Huge -2 Damage Strength bonus, however, when using a light they effect AC? Large -1 determined? weapon with two hands. (make a table) Medium +0 Small +1 Tiny +2 Diminutive +4 Fine +8 15. What are the four conditions If a Characters hit points are above 0 then the Character is Alive. that are determined a If a Characters hit points are equal to 0 then the Character is disabled. Characters current hit points? If a Characters hit points are less than 0 than the character is dying. (above 0, below 0, etc. If a Characters hit points are Less than or equal to the Zero minus their Constitution score they are dead. 16. What are the requirements to A full-round action requires an entire round to complete. Thus, it can't be coupled with a standard take a full-round action? or a move action, though if it does not involve moving any distance, you can take a 5-foot step. 17. What are the rules for You can mount or dismount as a free action with a successful DC 20 Ride check (known as a Fast Mounting and Dismounting a Mount or Fast Dismount). If you fail the check, mounting or dismounting is a move action instead. stead? You cannot attempt a fast mount or fast dismount unless you can perform the mount or dismount as a move action in the current round. 18. What are the rules or readying Strapping a shield to your arm to gain its shield bonus to your AC, or unstrapping and dropping a or dropping a shield? shield so you can use your shield hand for another purpose, requires a move action. If you have a base attack bonus of +1 or higher, you can ready or drop a shield as a free action when combined with a regular move,
Dropping a carried (but not worn) shield is a free action.
19. What is the Minimum Damage a 1 nonlethal damage. If penalties reduce the damage result to less than 1, a hit still deals 1 point of successful attack can do? nonlethal damage. 20. What is the result of being Characters lose their Dexterity Bonus to AC (if any). Flat-Footed? Characters can't make attacks of opportunity, unless they have the Combat Reflexes feat.
Characters with uncanny dodge retain their Dexterity bonus to their AC. (example: high enough level Rogues or Barbarians).