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Talents

NAME:___________________
Fang, Ai Mei CONCEPT:_________________
PLAYER:__________________ ANIMA:___________________
CASTE:___________________
Full Moon SUPERNAL ABILITY:___________
black lion

ATTRIBUTES
STRENGTH___________
favored OOOOO
●●●●● CHARISMA__________ ●●●
OOOOO
● PERCEPTION_________ ●●●
OOOOO
DEXTERITY__________
caste OOOOO
●●●●● MANIPULATION_______ ●
OOOOO INTELLIGENCE________ ●●
OOOOO
STAMINA____________
caste OOOOO
●●●●● APPEARANCE_________ ●●●
OOOOO WITS_____________
favored OOOOO
●●●●●

EX C/F
ABILITIES SPECIALIZATIONS MERITS
¨ ¨ ARCHERY___________OOOOO _______________________
Brawl : claws, _________________
Solar Bond OOOOO
¨¨ A THLETICS __________
OOOOO
●●● _______________________ _________________ OOOOO
Language (river, forest, low, high) ●●●
¨ ¨ AWARENESS____________
OOOOO
●●●●● _______________________
Awareness : reflexes (join battle) _________________
Retainer (dègue) OOOOO
●●
¨ ¨ BRAWL____________ OOOOO
●●●●● _______________________ _________________
Resources OOOOO

¨ ¨ BUREAUCRACY__________
OOOOO
● _______________________
Presence : rise the crowd _________________
Unison armor OOOOO
●●●●●
¨¨ C RAFT _____________
OOOOO _______________________ _________________
(pain tolerance 4) OOOOO
¨ ¨ DODGE_____________OOOOO
● _______________________ _________________ OOOOO
¨ ¨ INTEGRITY__________
OOOOO
● _______________________ _________________ OOOOO
¨ ¨ INVESTIGATION________
OOOOO
¨¨ L ARCENY ___________
OOOOO
WILLPOWER LIMIT BREAK
¨ ¨ LINGUISTICS__________
OOOOO
● O ●
● O ●
O ●
O ●
O ●
O O O O O
¨ ¨ LORE______________ ¨ ¨ ¨ ¨ ¨ ¨ ¨ ¨ ¨ ¨ ¨ ¨ ¨ ¨ ¨ ¨ ¨ ¨ ¨ ¨
OOOOO
¨ ¨ MARTIAL ARTS_________
OOOOO ESSENCE LIMIT TRIGGER
¨¨ M EDICINE ____________
OOOOO O
● O O O O _______________________
Being insulted or belittle
¨ ¨ MELEE_____________OOOOO
●● PERSONAL ___|___
16 _______________________
¨ ¨ OCCULT____________OOOOO PERIPHERAL ___|___
38 _______________________
Flaw : Multiple personnalities
¨ ¨ PERFORMANCE__________
OOOOO
●●● COMMITTED ________
5 _______________________
¨¨ P RESENCE ____________
OOOOO
●●●
¨ ¨ RESISTANCE___________
OOOOO
●●●●● EXPERIENCE SOLAR EXPERIENCE
¨ ¨ RIDE______________OOOOO CURRENT:_____ TOTAL:_____
5 CURRENT:_____
4 TOTAL:_____
4
¨ ¨ SAIL_______________
OOOOO
¨¨ S OCIALIZE ___________
OOOOO

¨ ¨ STEALTH___________OOOOO
● WEAPONS
¨ ¨ SURVIVAL____________
OOOOO
● WEAPON NAME ACC DMG DEF OVW TAGS DICE POOL
¨ ¨ THROWN___________ OOOOO __________
claws ____
+2 ____
14 ____
+1 ____
1 (+charm) __________
chop, pierc ____
11d
¨¨ W AR ______________
OOOOO
● __________
(choping) ____
+2 ____
17 (with) ____
+1 ____
1 __________
coût 1i, 1def ____
11d
__________
++DISARM (gambit) ____
+2 ____
14 ____
+1 ____
1 __________
2 succès pour réussir gambit ____
11d
ADDITIONAL ABILITIES __________ ____ ____ ____ ____ __________ ____
¨ ¨ _________________
OOOOO __________ ____ ____ ____ ____ __________ ____
¨¨ _________________
OOOOO __________ ____ ____ ____ ____ __________ ____
¨ ¨ _________________
OOOOO __________ ____ ____ ____ ____ __________ ____
¨¨ _________________
OOOOO __________ ____ ____ ____ ____ __________ ____
¨¨ _________________
OOOOO __________
grapple (gambit) ____ ____ ____ ____ __________
lth in decisive att qd grapple ____
¨¨ _________________
OOOOO __________
1 gambit perd (diff + 1) init ____ ____ ____ ____ __________ ____
HEALTH & DEFENSE
ARMOR SOAK HARD MP TAGS PARRY:________
7 RESOLVE:________
3
____________
Unison (med, p.110) ___
8(+2) ___ 7 (+1) ___
-1 ______________
Silent EVASION:_______
3 GUILE:__________
1
____________ ___ ___ ___ ______________ RUSH:_________
8 DISENGAGE:_______
6
NATURAL SOAK:_________
4 + 2 + 5 + (8+2) FINAL SOAK:________
11 +(10) JOIN BATTLE:_________
11d + 3
HEALTH LEVELS
¨ ¨ ¨ ¨ ¨ ¨ ¨ ¨ ¨ ¨ o o o o o o o o o o o o o o o o o o o o o o
_
-0 _
-1 _
-1 _
-1 _
-1 _
-2 _
-2 _
-2 _
-2 _
-4 _
-4 _
-4 _
-4 _
-4 _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ INC

Join Battle: Wits + Awareness (plus 3 successes) • Withering attack pool: Dexterity + (Combat Ability) + weapon’s accuracy • Decisive attack pool: Dexterity + (Combat Ability) • Defense: Higher of Parry or Evasion •
Parry: ([Dexterity + (Combat Ability] / 2, round up) + weapon’s defense • Evasion: ([Dexterity + Dodge] / 2, round up) - armor’s mobility penalty • Rush: Dexterity + Athletics • Disengage: Dexterity + Dodge •
Resolve = ([Wits + Integrity + specialty] / 2, round up) • Guile = ([Manipulation + Socialize + specialty] / 2, round up) • Natural Soak = Stamina • Soak = Stamina + Charms + Armor Soak, defends against Withering attacks •
Hardness = Best hardness value from Charm or Armor, if higher than a Decisive attack dice pool, the attack fails. • Every time an opponent attacks a character, that character suffers a cumulative -1 Defense penalty until his next turn.
INTIMACIES
INTIMACY INTENSITY INTIMACY INTENSITY
________________________
Fang Kai (broken heart and culpability) _________
Def ________________________
Women shall rull as men _________
Def
________________________
Zu Lin (fillial love) _________
Def ________________________
Family is where your heart is _________
Def
________________________
Fang Kan (frustrated obligation) _________
Major ________________________
Listen to the lowest to see the Truth _________
Maj
________________________
Dark Necro Fae Lord (hatred) _________
Def ________________________
Death shall rein on the unworthy _________
Maj
________________________
Malina (curiosity) _________
Minor ________________________
Revenge is a sweet melody _________
Maj
________________________
Tâche de vin (interest) _________
Minor ________________________
Home of my blood to conquer _________
Def
________________________ _________ ________________________ _________
________________________ _________ ________________________
Honor is the beating heart of society _________
Def
________________________ _________ ________________________
Knowledge of the other before all _________
Def
________________________ _________ ________________________
Calm before War _________
Maj

CHARMS
NAME TYPE DURATION COST BOOK PAGE# EFFECT
_______________
Hybrid Body Transformation _________ _______ _____ _______ ____
143 ______________________
_______________
Deadly Beastman Transformation _________
refl _______ _____
1m, 1wp _______ ____
352 ______________________
+Str With/Soak
_______________
Many-Faced Moon Transformation _________
simple _______
instant _____
3m, 1wp _______ ____
145 ______________________
changement 10% physique
_______________
quick silver 2nd face _________
refl _______
instant _____
2i _______ ____
145 ______________________
chang + vite forme, le fr svt ds m round (petit, grand)

_______________ _________ _______ _____ _______ ____ ______________________


_______________ _________ _______ _____ _______ ____ ______________________
_______________ _________ _______ _____ _______ ____ ______________________
_______________
DEX _________ _______ _____ _______ ____ ______________________
_______________
Sinuous Strike Grace _________
refl _______
inst _____
3m _______ ____
207 ______________________
add higher dex/wits to init) + one non-charm die is attack before enemy

_______________ _________ _______ _____ _______ ____ ______________________


_______________
Wasp string Blur _________
simple _______
inst _____
2m1w _______ ____
207 ______________________
(Ess ou 3) bonus dice on att
_______________
(Octopus and spider...) _________ _______ _____ _______ ____ ______________________
_______________ _________ _______ _____ _______ ____ ______________________
_______________ _________ _______ _____ _______ ____ ______________________
_______________ _________ _______ _____ _______ ____ ______________________
_______________ _________ _______ _____ _______ ____ ______________________
_______________ _________ _______ _____ _______ ____ ______________________
_______________
Agile Beast Defense _________ _______ _____ _______ ____
228 ______________________
si tu te défends : gagne + 1 init, parry leathal, + 1 def

_______________
Coiled Serpent Strike _________ _______ _____ _______ ____ ______________________
Counter
_______________ _________ _______ _____ _______ ____ ______________________
_______________ _________ _______ _____ _______ ____ ______________________
_______________ _________ _______ _____ _______ ____ ______________________
_______________ _________ _______ _____ _______ ____ ______________________
_______________ _________ _______ _____ _______ ____ ______________________
_______________ _________ _______ _____ _______ ____ ______________________
_______________ _________ _______ _____ _______ ____ ______________________
INVENTORY
___________________________________
Unisson : Fluid battle evolution = ça upgrade Deadly Beastman Tf et enlève le drawback ___________________________________
Mutations (6+4) : claws (4)
___________________________________
Goarmole du DB ___________________________________
deadly weapon (1, p.120) 2 tags : choping (+3with, -2 hardn enemi), disarm
___________________________________ ___________________________________
frightening voice (2)
___________________________________ ___________________________________
unusual hide (2)
___________________________________ ___________________________________
bite (1)

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