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What is Informatics Education Students’ Impression

of Using Metacognitive Training System at The First


Time?
Wahyu Nur Hidayat1, Setiadi Cahyono Putro2 Mukhamad Angga Gumilang3, *Indriana Hidayah4
Department of Electrical Engineering Department of Electrical Engineering and Information
Universitas Negeri Malang Technology
Malang, Indonesia Universitas Gadjah Mada, Yogyakarta, Indonesia
1
wahyu.nur.ft@um.ac.id, 2setiadi.cahyono.ft@um.ac.id 3
angga.gumilang@mail.ugm.ac.id, *Corresponding Author:
4
indriana.h@ugm.ac.id

Abstract— The use of Metacognitive Training System (MTS) learning management system that can train both of student’s
is relatively new in Indonesia. Previously, a prototype of MTS metacognitive skill and support SRL process.
has been developed and applied in Universitas Gadjah Mada. To
become a massive product, the prototype of the MTS must be The following researches about developing metacognitive
tested on a larger scale. It is intended to capture user impression tools are implemented on various topic in several courses, the
about a new product. In this paper, we present User Experience first example has come from Azevedo et al at 2010 [3] that
(UX) measurement for the developed MTS in larger scale, present MetaTutor as hypermedia learning in Biology courses,
involving 90 undergraduate students of informatics education at they also discuss the challenges for measuring cognitive and
Universitas Negeri Malang. Two UX measurement methods are metacognitive processes in the context of MetaTutor. On the
used, including User Experience Questionnaires (UEQ) and next study Azevedo in 2014 also examined the effectiveness
short-interview. UEQ is used for capturing general impressions, of self-regulated learning (SRL) training in facilitating
whereas, short-interview is conducted to get deeper feedback students’ science learning with hypermedia [4]. Other
about the efficacy of the MTS in their studies. The UX researchers also follow the development of computer-based
measurement result is benchmarked and revealed that learning environment in history courses for modeling the
Attractiveness, Efficiency, and Stimulation categorized excellent development of self-regulated learning skills [5]. Su in 2014
and the interview result shows that more than 75% respondent also proposed Self-Regulated Learning System with Rule-
responds with the positive answer in five questions. With this
based Learning Diagnostic Scheme (SRLS-RLDS) to support
result, it could be concluded that the MTS is ready for massive
product.
adaptive scaffoldings for students in the context of software
learning automatically [6]. And the recent research also
Keywords— metacognitive training system, student impression, proposed the used of context Open Massive Online Course
user experience. (MOOC) that train both of student’s metacognitive skill and
self-regulation learning, one of them is called PeerLA -
Assistant for individual learning goals and self-regulation
I. INTRODUCTION competency improvement in online learning scenarios [7] and
The term “Metacognitive Training System” (MTS) is another is the present architecture of a learning management
relatively new in the education area. MTS I a kind of system used as a metacognitive tool collaboratively and
computer-based learning system that can train student’s supporting [8].
metacognitive skill during a learning process. Metacognitive
skill is required to help a student in solving some problems Based on previous research, none of them are considered
while learning. The first idea to use computer environment as UX as a success factor of their metacognitive tools or their
metacognitive tools for enhancing learning is come from hypermedia learning environment [1-8]. In human-computer
Azevedo [1] in 2005. Azevedo stated metacognitive tools must interaction view, as shifting the paradigm for technology-
require a student to analyze the learning situation, set centered to user-centered we must pay attention carefully to
meaningful learning goals, determine which strategies to use, User-Experience (UX) [9]. Furthermore, user behavioral
assess whether the strategies are effective in meeting learning analysis or User Experience (UX) is a significant factor to
goals, and evaluate their undertanding of the topic [1]. determine whether the Information System/Information
Metacognitive also has direct influence in Self-Regulation Technology (IS/IT) has gained sufficient acceptance by its
Learning (SRL) process, Azevedo et al in 2009 also have users [10]. On this research, we change perspective to consider
outlined the theoretical and conceptual assumptions of SRL UX as a success factor in our MTS and also, we use UX
underlying a hypermedia environment designed and foster evaluation to capture user impression about a new product.
students’ processes [2]. However, the term that been used for The result of UX evaluation that can be a decision about
metacognitive tools is hypermedia. In another way, we developing MTS to become MOOC.
propose more general terms called MTS, a hypermedia
Before testing learning media for a massive product, firstly Based on the previous result about UX measurement in
we test a learning media on the limited scale of the MTS that supporting SRL, another research proposed a
respondent, as further step, the learning media must be tested different approach to develop MTS by using User-Centered
on a larger scale of the respondent with the new user. The Design (UCD) [13]. The purpose of using a UCD approach in
Selection of user is also challenging, in case of revealing new the second phase of development MTS are for improving UX,
user impression about a product. In the context of MTS, that and user acceptance score. From their studies by re-designing
provides a different way of learning, both of improving MTS with considering user feedback and involving the user in
cognitive and metacognitive in psychology terminology using all development step show the result usability score now can
computer-based learning tools. We select undergraduate of be acceptable by the user and MTS application in real learning
informatics education student as the new user of MTS. As still get positive affect [13].
consideration point, informatics education students will have
the basic knowledge about pedagogy and learning media In our previous research that already described [11-13], we
already have MTS to support SRL in ADS course. Our
design. That will be researching hat new respondent will can
distinguish between MTS and conventional ELearning. product can give adaptive scaffolding based on a
metacognitive score for each student [11] and also our product
On this paper, we present the capture of new user now can have greater usability score [13]. Furthermore,
impression by UX evaluation as the larger scale of the applying MTS in other universities with the greater number of
respondent with 90 informatics education students in the respondent is more challenging. Because in our previous
Universitas Negeri Malang that using MTS on the first time. research we just test MTS just in one university and also have
Some instruments that we use is User Experience limited scale of respondent [12]. In the context of
Questionnaires (UEQ) to capture general impressions of UX development learning media, the testing scale can be divided
and the short-interview technique to reveal depth analysis of into two steps. The first step is testing a product in limited
MTS about their study. We quickly brief about previous scale respondent using SRLQ instrument, and the second step
research about developing MTS to support SRL on the second is testing in the larger scale of the respondent. So in this study,
chapter. In the third section, we describe our proposed we focus on applying MTS to support SRL in ADS course in
learning framework in our MTS. The fourth section we different university and with the larger number of the
present experimental design to capture new user impression respondent. The purpose of this study is to chapter new user
about MTS. And the last chapter we discuss the result of UX impressions about using MTS for the first time.
evaluation.
III. PROPOSED LEARNING FRAMEWORK
II. PREVIOUS WORKS On the previous design of HLE in ADS course there are
There are few researchers that named their products as five main processes: (1) Assessment of metacognitive
Metacognitive Training System (MTS), related researcher awareness level, (2) Determining goal and sub-goal, (3)
defined that learning media as hypermedia or metacognitive Choosing strategy-use for learning, (4) Learning with learning
tools. We use MTS terminology that defined as a learning material, and (5) Evaluation [11]. The following research also
management system which can train student both of cognitive presents MTS learning process into a flowchart [12], but it is
and metacognitive skills. The first researcher currently still hard to distinguish which one is essentials process of
develops an Adaptive Hypermedia Learning Environment MTS. So, on next research an also present list of features in
(HLE) for Algorithm and Data Structure (ADS) course. The MTS based on literature study that consists of pedagogical
goal of the first research is to provide adaptive scaffolding as chat, live group chat, learning self-evaluation, learning goal
instructional interventions to facilitate students’ aptitude in selection, learning strategy, status bar, and dashboard [13].
programming [11]. The result from first researcher students The result of concept mapping in [13] is to adapt five
have been categorized into three groups (low, medium, high) essentials features in MTS [14] and also following six
and provided with appropriate scaffolding [11]. essentials processes to support SRL [8]. However, the result of
concept mapping also still not clearly describe the learning
Second researcher also followed with proposed UX process of MTS that support SRL. So, on the recent
measurement that specific for MTS to support SRL in ADS development of MTS, we adapt five main processes [11] and
course that correlated with the first researcher, there are four make it more details into the proposed learning framework.
proposed instrument: (1) User Experience Questionnaires
(UEQ) to capture general impressions of UX, (2) System In Figure 1. We can see the proposed learning framework.
Usability Scale (SUS) to measure usability score, (3) Generally, we distribute the overall process into four phases of
Interview to reveal depth analysis of MTS about their studies learning there is the beginning of using MTS, the beginning of
and (4) Self-Regulation Learning Questionnaires (SRLQ) to learning, the learning process, and learning evaluation. In each
know what if learning style is suitable for user [12]. The MTS phase consist of some learning process in MTS.
UX evaluation show that UEQ still has the unsatisfying result,
SUS score still categorized in non-acceptable for the user, 1) The beginning of using MTS
SRLQ show that learning design still needs revision, and only In the first time of using MTS after student login into
about half of respondent answer the interview questions with MTS, the student will take a quick tutorial of using MTS and
the positive answer [12]. also quick describe metacognitive and SRL terminology. And
also, the student can see details about the learning goal. In this
phase can be found Metacognitive Awareness Inventory
(MAI) test process represented an assessment of
metacognitive awareness level, the system will process his/her
adaptive learning material based on the MAI level [11]. As a
result of MAI test, students’ metacognitive level will be
measured in knowledge and regulation (Fig 2). The
Knowledge of metacognitive level is individual knowledge
about their cognitive [16], and regulation of metacognitive is
ability to control their own learning and evaluate their mistake
[16] [17].

Fig. 3. Activating Prior Knowledge Process in MTS

Fig. 4. An example of Strategy Recommendation in MTS

4) Learning evaluation
Learning evaluation can be also different from normal
Fig. 1. Proposed MTS Learning Framework learning. In the context of ADS course, every student must
design and implement an algorithm to a simple problem. So,
in the first process at learning evaluation, we give a practical
strategy for each student to solve simple algorithm problem. In
this step, we can call practical strategy, we can see in Figure 5,
the student will find solution from a simple algorithm
problem. MTS for ADS course also provides the embedded
Integrated Development Environment (IDE) tools that
facilitate student to test their solutions.
After practical strategy, the student can take an objective
test as a common learning evaluation process. At the end of
the learning cycle, a student also must fill learning self-
Fig. 2. Metacognitive Measurement Result on MTS evaluation questionnaires. The result of this step will give the
learner recommendation for the next cycle.
2) The beginning of learning
The second phase, student can set a goal and take
Activating Prior Knowledge (APK) as represent determining
goal and sub-goal. As we can see on Figure 3, in APK process
student can answer a simple essay question from previous
learning material. If a student has not enough score of APK
test, MTS through a pedagogical agent can recommend for
taking another learning material. At the beginning of learning,
there is a set strategy process that represents in choosing
strategy-use for learning [11].
3) Learning process
A student will learn with three option of strategies that most
suitable to learn ADS, there are: draw, summarization, and
control video [12]. For each material, a student can choose
which one strategy that appropriate for him/her. But MTS also
provides a recommendation of strategy-use for students based
on previous result [11]. Figure 4 is an example of a
recommendation. Pedagogical agent will show previous Fig. 5. Practical Strategy in MTS as part of Learning Evaluation
learning analytics and give suggestions to students about the
strategy that may they want to use.
IV. EXPERIMENTAL DESIGN measure for the consistence of a scale. Second result for
We conduct an experimental design that follows a practical capturing user impressions is actually qualitative data, but we
guide to control experiment of software engineering tools with present it into percentage that responded in positive answer.
human participant [15]. Although we do not distribute class Both of result will be prsented in Section V.
into experiment and control class, in our assumptions
V. RESULT AND DISCUSSIONS
respondent have already pass ADS course in one semester
with conventional ELearning. Ko et.al describes that the User impression can be represented by using two
execution of experiment is begun with recruitment and ended measurements. UEQ represents the general impression of user
debrief as a final step [15]. In our study, 120 undergraduate experience. Furthermore, we can compare the measurement
students of informatics education are involved as a new user user experience with a dataset, containing the UX of other
of using MTS in ADS course. To capture user impressions products. A benchmark tool is already provided in UEQ
online. On the other hand, short-interview can reveal MTS
will be discussed as follows:
effect in fostering students’ learning [12]. The result is
1) Recruiting: In the recruitment phase, we ask 120 discussed in the following subsections.
undergraduate students to join the experiment at the end of the
meeting ADS course. 120 undergraduate identified a A. Correlation and Cronbach’s Alpha-Coefficient
population of this study.
The correlation and Cronbach's Alpha-Coefficient are used
2) Selection: We filter and determine potential
to indicate whether a scale is consistent or not. These tools are
respondents from the whole population by making a simple
useful to support an interpretation that are gained from the
selection. From 120 undergraduate students, we reduce into 90
means scale [10]. Before we discuss about the result of UEQ,
respondents that fulfill two criteria: pass ADS course for all
we present the correlation between items and Cronbach's
learning materials and have experience of using ELearning for alpha-coefficient value of each category from the data in three
more than one year in other courses. classes. As shown in Table I Perspicuity and Attractiveness
3) Consent: We give the explanations about the purpose of have a positive and good correlation. These correlations
this study and ask the selected respondent to participate in reflected how the items in each category have a relation. It
using MTS. We also give an option whether they can join or shows that most of each item has a consistent scale [10]. In
not. other categories such as: efficiency, stimulation, and novelty
4) Demographic: We gather demographic data about their have values close to 0.7. It indicated that the category little bit
gender and ADS learning score. The age of respondents are consistent. Dependability has lowest value between 0.2 and
likely similar between 18 until 20 years old. 0.6. However, there is no acceptance rule how big the value of
5) Grouping: We group 90 undergraduate informatics the coefficient should be [10]. Based on Table 1 most of all
students into three classes based on ADS learning score that categories tend to consistent is scale.
we have gathered before. For each class that consists of 30
students, we try to make it normally distributed. TABLE I. CORRELATION AND CRONBACH ALPHA-COEFFICIENT VALUE
IN THREE CLASSES
6) Training: Before we start the testing phase, we quickly
- Attractiveness Perspicuity Efficiency Dependability Stimulation Novelty
brief new user of MTS with metacognitive and SRL A 0.72 0,71 0,52 0,28 0,49 0,47
terminology. We try to give short and simple explanations B 0,65 0,80 0,68 0,30 0,56 0,61
C
about MTS as a training process to them. 0,63 0,73 0,56 0,55 0,61 0,39

7) Task: We ask students to learn with MTS just only in B. Result of User Experience Questionnaires
one course, for each session we give one hour for respondent. Benchmark dataset that we are using is consist the different
Each class will try to learn with our proposed learning product (software business, websites, online shop, social
framework in ADS course, it begun from the beginning phase media, etc.) they are collected from 9905 people at 245
of using MTS until learning evaluation phase in one cycle of studies. Benchmark can be a good technique to measure user
study. impressions that comparing with other products. In our study,
8) Measurement: We capture new user impression with we categorized UEQ result in three classes (A, B, and C). The
two instruments, User Experience Questionnaires (UEQ) is result of means UEQ can be seen in Figure 6.
selected to capture general impressions of UX in MTS [12], Figure 6 also describes the comparison result of each UEQ
and interview to reveal depth analysis about the effect of MTS categories with a radar diagram. For the first scale is
in their study [12]. For each participant that complete UX attractiveness got the highest mean result in B class, they are
measurement steps in 15 minutes. range between 1.50 until 2.00. The second scale is perspicuity
9) Debrief: At the end of the experiment, we help the The mean's result are between 1.00 to 1.50, but it is more closely
student to get better understanding of MTS and give thanks to to 1.50 for three classes. For efficiency result of quite similar
all participants. in three classes. Dependability got highest means value on C
As a result of UX measurement the first result is UEQ data class and another class get more closely in 1.50. And the last
scale get more variant result with a range between 1.00 until
that we analyze with mean comparisons and benchmarking
2.20. The more detailed result in each class with the
between three classes. We conduct Alpha-Coefficient as a
Attractiveness
2.50
benchmark result can be discussed in the following sub-
section. 2.00

1.50

1.00
Stimulation Perspicuity
0.50
A
0.00 B
C
Fig. 9. Benchmark UEQ result from C class

As a summary of UEQ result from three classes, Table II


can present comparisons between three classes. As shown in
Dependability Efficiency Table II, three classes agree that attractiveness, efficiency, and
stimulation have excellent result. Interpretation of excellent
result is other products in the range of the 10% best results
10% [10]. It can be concluded that MTS is more attractive
rather than conventional learning, more efficient to learn, with
good stimulation of their study. Other categories have mostly
Fig. 6. UEQ means result in three classes have result with good result.

1) Benchmark result of A class


TABLE II. COMPARISONS OF UEQ BENCHMARK RESULT IN THREE
From six scales of UEQ benchmark, A class got excellent CLASSES
result in four scales (attractiveness, efficiency, stimulation,
- Attractiveness Perspicuity Efficiency Dependability Stimulation Novelty
and novelty). It is indicating that MTS is more attractive A Excellent Good Excellent Good Excellent Excellent
besides conventional learning, more efficient to learn, with B Excellent Above Excellent Good Excellent Excellent
Average
good stimulation of their study, and also is quietly have C Excellent Good Excellent Good Excellent Good
something new in MTS. Benchmark UEQ result from A class
can be seen in Figure 7. C. Interview Result
In the interview, the student can respond open-endedly that
following five questions that can reveal MTS effect about their
study [12]. Five interview questions and each purpose can be
seen in Table III. Commonly, each student will complete an
interview session in just 10 minutes.

TABLE III. INTERVIEW QUESTIONS [12]


Fig. 7. Benchmark UEQ result from A class
No Questions Purpose
2) Benchmark result of B class .
1. After using this system do you have new Measure MTS effect
From six scales of UEQ benchmark, B class got excellent
knowledge about metacognitive and self- on student cognition
result in four scales (attractiveness, efficiency, stimulation, regulation learning?
and novelty). It is indicating that MTS is more attractive 2. Do you have freedom to choose which Verification about SRL
besides conventional learning, more efficient to learn, with learning materials and learning strategy? Process
good stimulation of their study, and also is quietly have Does it help you to improve your SRL skill?
3. How about your opinion about some Verification about
something new in MTS. Benchmark UEQ result from B class recommendations that is given from the system
can be seen in Figure 8. system through pedagogical agent? Does it recommendations
helpful?
4. Do you feel some differences between using Distinguish from
this system instead of conventional conventional LMS and
eLearning? MTS
5. Did you get some learning reflection and Verification of
conclusion after using this system? beneficial value of
using MTS

Fig. 8. Benchmark UEQ result from B class

3) Benchmark result of C class From each answer that given by students, we record and
From six scales of UEQ benchmark, C class get excellent calculate the number of students who give the positive answer
and correct answer. Interview result is actually qualitative
result in three scales (attractiveness, efficiency, and
data, but for measuring impression score we calculate the
stimulation). It is indicating that MTS is more attractive rather number of the respondents that answering with positive (+)
than conventional learning, more efficient to learn, with good and correct answer and make it into a percentage (%). The
stimulation of their study. Benchmark UEQ result from C total number for each respondent that involved in interview
class can be seen in Figure 9.
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