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RANCANGAN PENGAJARAN SLOT

Class : Prasekolah Smart


Date : 15 Mei 2019
Number of students : 23 students
Title : Places to go
Duration : 10.35am -11.35am (60 minutes)
Strand : Tunjang Komunikasi (Bahasa Inggeris)
Integration of strand : Tunjang Keterampilan diri
Contents standard : BI 2.4 Demonstrate understanding of a variety texts in the form of print and non-print materials
KD 2.3 Membina keyakinan untuk berkomunikasi
Learning standard : BI 2.4.1 Read familiar words printed in the surroundings.
KD 2.3.1 Bertutur dengan yakin

Lesson Objectives : By the end of the lesson, children will be able to-

1. Read the words “grocery stall”, “park”, “school”, “hospital”.


2. Match the words with the picture.

Previous Experience : Children had went to some of the places before.

Thinking skills (KBKK): Analyzing, making associations, drawing conclusion, generating ideas
Good Value : Take turn, confident, patient
Material : Riddles, powerpoint, LCD, laptop, spinner wheel, word cards, dice, maps, music “Chicken dance Song”,
speaker, picture cards, “Where are you going” song.
Multiple Inteligences : Kinesthetic, linguistic, interpersonal, spatial, music
Vocabulary : grocery stall, school, park, hospitall

STEP CONTENT ACTIVITIES P&P METHOD/ IMPACT


Introduction set Let’s guess 1. Student sit in a big Material: Riddles,
(5 minit) circle. powerpoint, LCD,
laptop
Preparation 2. Student have to guess
phase TS: Generating
the riddles. ideas, analyzing,
making associations,
* Providing meaningful generating ideas
learning context / context.
MI: Linguistic, spatial
Today, we would like to learn about “Places”

Step 1 Spinner wheel 1. One of the children will Material: Spinner


(15 min) be choose to spin with wheel, word cards
the Spiner wheel.
Imagination TS: Generating
Phase ideas, making
2. Teacher will introduce associations
the place one by one
based on the picture MI: Linguistic,
that show in the spinner spatial, kinesthetic
wheel.

3. Students are guided to


read the word cards.

* Provides a more focused


situation so students can
generate ideas.
Grocery store

School
Park

hospital
Step 2 Activity: Bring me there! 1. Student sit in a big Material: Dice,
(20 min) Toy car: circle. Maps, music
“Chicken dance
Development Song”, speaker,
2. Students are required
Phase laptop
to pass the dice for
their friends when TS: Making
teacher plays the associations
music.
MI: Kinesthetic,
3. When the music stop, linguistic,
interpersonal,
the student who get the
Map: spatial, music
dice should throw the
dice. GV: Take turn,
confident, patient
4. Student should read
the word and show the
place in the map by
using the toy car.
*Create a situation to test
understanding

Step 3 Complete the worksheet 1. Every student get a Material: Worksheet


(15 min) worksheet.
2. Discussion. MI: Linguistic,
interpersonal
3. Complete the
worksheet. GV: Confident,
patient

Closure Sing and show me! 1. Student sit in a big Material: Picture
(5 min) circle. cards, “Where are
you going” song,
Action phase speaker, laptop
2. Every student will get a
picture card. TS: Analyzing,
making associations,
3. Students have to sing drawing conclusion
the song “Where are
you going” together. MI: Linguistic, music

4. When the song sing


about “park”, the
student who get the
picture of the “park”
should raise their hand.

5. Student are guided to


make conclusion about
the learning in this slot.

* Make assessment and


reflection on learning and
understanding and new skills.

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