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1. Intro to Game Audio Hardware


Tools
Libraries
2. Character Sound Design Footsteps
Foley
Combat
3. Monster Sound Design Vocalizing various types of monsters

4. Weapons Sound Design Shooting


Handling
5. Mechanical / Robots Sound Design Footsteps
Foley
Various actions
6. Magic Sound Design Various magical elements

7. Environment Sound Design Create a dynamic ambience in FMOD

8. UI Sound Design Create UI, achievements SFX

9. Game Trailer Sound Design Concept and practical approach


(may take 2 hours)

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