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Non Player Character (NPC) Control

The following rules have been derived to control an opposing group during solo or Cooperative
games. This will allow that group to act with an AI system. First determine any global interactions,
then working by character type, resolve their individual actions.

Random Order:
Before starting a game, assign a coloured
dice to each NPC; R, W, B, Y & B, if you have
more characters than dice, assign the colours
again and roll B to decide who activates.
Place the dice in a bag and draw one dice
when it is the NPC turn, that colour now
activates.

Global Interactions:
1. Check Threat: If the threat > Nerve,
model is Panicking.
Character Actions:

Bruiser:

Marksman:

Runner:

Support:

Tactician:

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