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MUSEUM OF FEAR igdha Srivastava | Dept. of Architectural C oa MUSEUM LAYOUT The museum is laid out as a series of tents, that resemble circus or carnival tents. The site is usually chosen outside the city and trans- port of these tents are done through trains. At Entry, each individual would be given a unique prepaid card which is multifunctional. It not only acts as a ticket to get into the tents, it is also a response receptor, where it records the individual's responses to each level of fear, which will be simulated in the final level. Each tent has different themes on fear ran- ging from simulations to basic information about fear. The final tent is equipped with L.E.D screens which simulate a virtual reality scenario to face the ultimate fears, which is formed by the collective responses processed by the card. The entire museum is didvided into 3 levels of difficulty and whoever passes all 3 levels will be rewarded. Children and heart patients are not permitted to enter the museum. LEVEL 1: TENT 1 : History and origin of fear Scientific reasons for fear - medical res ponses. Philosopher's viewpoint on fear TENT 2: Types of common phobias Digital panels with information LEVEL 2: TENT 3 : Recreations of 9th - 13th cet pagan rituals The idea of heaven and hell Occult practices Wicca and Witchcraft TENT 4 : The Metaphysical Realm Ghosts, spirits, poltergiest Origins of demonic possessions and exorcism Scary creatures in mythology and pop fiction. LEVEL 3: TENTS : The Conquest Digital 7 min simulation where every individual has to face their ultimate fears. SUM mm eC Lcd emracr cm RCP Meili mec fora real 3-D experience.

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