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#define __GTHREADS 1

#include <errno.h>
#ifdef __MINGW32__
#include <_mingw.h>
#endif

#ifdef _LIBOBJC

/* This is necessary to prevent windef.h (included from windows.h) from


defining it's own BOOL as a typedef. */
#ifndef __OBJC__
#define __OBJC__
#endif
#include <windows.h>
/* Now undef the windows BOOL. */
#undef BOOL

/* Key structure for maintaining thread specific storage */


static DWORD __gthread_objc_data_tls = (DWORD) -1;

/* Backend initialization functions */

/* Initialize the threads subsystem. */


int
__gthread_objc_init_thread_system (void)
{
/* Initialize the thread storage key */
if ((__gthread_objc_data_tls = TlsAlloc ()) != (DWORD) -1)
return 0;
else
return -1;
}

/* Close the threads subsystem. */


int
__gthread_objc_close_thread_system (void)
{
if (__gthread_objc_data_tls != (DWORD) -1)
TlsFree (__gthread_objc_data_tls);
return 0;
}

/* Backend thread functions */

/* Create a new thread of execution. */


objc_thread_t
__gthread_objc_thread_detach (void (*func)(void *arg), void *arg)
{
DWORD thread_id = 0;
HANDLE win32_handle;

if (!(win32_handle = CreateThread (NULL, 0, (LPTHREAD_START_ROUTINE) func,


arg, 0, &thread_id)))
thread_id = 0;

return (objc_thread_t) thread_id;


}

/* Set the current thread's priority. */


int
__gthread_objc_thread_set_priority (int priority)
{
int sys_priority = 0;

switch (priority)
{
case OBJC_THREAD_INTERACTIVE_PRIORITY:
sys_priority = THREAD_PRIORITY_NORMAL;
break;
default:
case OBJC_THREAD_BACKGROUND_PRIORITY:
sys_priority = THREAD_PRIORITY_BELOW_NORMAL;
break;
case OBJC_THREAD_LOW_PRIORITY:
sys_priority = THREAD_PRIORITY_LOWEST;
break;
}

/* Change priority */
if (SetThreadPriority (GetCurrentThread (), sys_priority))
return 0;
else
return -1;
}

/* Return the current thread's priority. */


int
__gthread_objc_thread_get_priority (void)
{
int sys_priority;

sys_priority = GetThreadPriority (GetCurrentThread ());

switch (sys_priority)
{
case THREAD_PRIORITY_HIGHEST:
case THREAD_PRIORITY_TIME_CRITICAL:
case THREAD_PRIORITY_ABOVE_NORMAL:
case THREAD_PRIORITY_NORMAL:
return OBJC_THREAD_INTERACTIVE_PRIORITY;

default:
case THREAD_PRIORITY_BELOW_NORMAL:
return OBJC_THREAD_BACKGROUND_PRIORITY;

case THREAD_PRIORITY_IDLE:
case THREAD_PRIORITY_LOWEST:
return OBJC_THREAD_LOW_PRIORITY;
}

/* Couldn't get priority. */


return -1;
}

/* Yield our process time to another thread. */


void
__gthread_objc_thread_yield (void)
{
Sleep (0);
}

/* Terminate the current thread. */


int
__gthread_objc_thread_exit (void)
{
/* exit the thread */
ExitThread (__objc_thread_exit_status);

/* Failed if we reached here */


return -1;
}

/* Returns an integer value which uniquely describes a thread. */


objc_thread_t
__gthread_objc_thread_id (void)
{
return (objc_thread_t) GetCurrentThreadId ();
}

/* Sets the thread's local storage pointer. */


int
__gthread_objc_thread_set_data (void *value)
{
if (TlsSetValue (__gthread_objc_data_tls, value))
return 0;
else
return -1;
}

/* Returns the thread's local storage pointer. */


void *
__gthread_objc_thread_get_data (void)
{
DWORD lasterror;
void *ptr;

lasterror = GetLastError ();

ptr = TlsGetValue (__gthread_objc_data_tls); /* Return thread data. */

SetLastError (lasterror);

return ptr;
}

/* Backend mutex functions */

/* Allocate a mutex. */
int
__gthread_objc_mutex_allocate (objc_mutex_t mutex)
{
if ((mutex->backend = (void *) CreateMutex (NULL, 0, NULL)) == NULL)
return -1;
else
return 0;
}

/* Deallocate a mutex. */
int
__gthread_objc_mutex_deallocate (objc_mutex_t mutex)
{
CloseHandle ((HANDLE) (mutex->backend));
return 0;
}

/* Grab a lock on a mutex. */


int
__gthread_objc_mutex_lock (objc_mutex_t mutex)
{
int status;

status = WaitForSingleObject ((HANDLE) (mutex->backend), INFINITE);


if (status != WAIT_OBJECT_0 && status != WAIT_ABANDONED)
return -1;
else
return 0;
}

/* Try to grab a lock on a mutex. */


int
__gthread_objc_mutex_trylock (objc_mutex_t mutex)
{
int status;

status = WaitForSingleObject ((HANDLE) (mutex->backend), 0);


if (status != WAIT_OBJECT_0 && status != WAIT_ABANDONED)
return -1;
else
return 0;
}

/* Unlock the mutex */


int
__gthread_objc_mutex_unlock (objc_mutex_t mutex)
{
if (ReleaseMutex ((HANDLE) (mutex->backend)) == 0)
return -1;
else
return 0;
}

/* Backend condition mutex functions */

/* Allocate a condition. */
int
__gthread_objc_condition_allocate (objc_condition_t condition)
{
/* Unimplemented. */
return -1;
}

/* Deallocate a condition. */
int
__gthread_objc_condition_deallocate (objc_condition_t condition)
{
/* Unimplemented. */
return -1;
}

/* Wait on the condition */


int
__gthread_objc_condition_wait (objc_condition_t condition, objc_mutex_t mutex)
{
/* Unimplemented. */
return -1;
}

/* Wake up all threads waiting on this condition. */


int
__gthread_objc_condition_broadcast (objc_condition_t condition)
{
/* Unimplemented. */
return -1;
}

/* Wake up one thread waiting on this condition. */


int
__gthread_objc_condition_signal (objc_condition_t condition)
{
/* Unimplemented. */
return -1;
}

#else /* _LIBOBJC */

#ifdef __cplusplus
extern "C" {
#endif

typedef unsigned long __gthread_key_t;

typedef struct {
int done;
long started;
} __gthread_once_t;

typedef struct {
long counter;
void *sema;
} __gthread_mutex_t;

#define __GTHREAD_ONCE_INIT {0, -1}


#define __GTHREAD_MUTEX_INIT_FUNCTION __gthread_mutex_init_function
#define __GTHREAD_MUTEX_INIT_DEFAULT {-1, 0}

#if __MINGW32_MAJOR_VERSION >= 1 || \


(__MINGW32_MAJOR_VERSION == 0 && __MINGW32_MINOR_VERSION > 2)
#define MINGW32_SUPPORTS_MT_EH 1
/* Mingw runtime >= v0.3 provides a magic variable that is set to nonzero
if -mthreads option was specified, or 0 otherwise. This is to get around
the lack of weak symbols in PE-COFF. */
extern int _CRT_MT;
extern int __mingwthr_key_dtor (unsigned long, void (*) (void *));
#endif /* __MINGW32__ version */

#ifdef __GTHREAD_I486_INLINE_LOCK_PRIMITIVES

static inline long


__gthr_i486_lock_cmp_xchg(long *dest, long xchg, long comperand)
{
long result;
__asm__ __volatile__ ("\n\
lock\n\
cmpxchg{l} {%4, %1|%1, %4}\n"
: "=a" (result), "=m" (*dest)
: "0" (comperand), "m" (*dest), "r" (xchg)
: "cc");
return result;
}

#define __GTHR_W32_InterlockedCompareExchange __gthr_i486_lock_cmp_xchg

#else /* __GTHREAD_I486_INLINE_LOCK_PRIMITIVES */

#define __GTHR_W32_InterlockedCompareExchange InterlockedCompareExchange

#endif /* __GTHREAD_I486_INLINE_LOCK_PRIMITIVES */

static inline int


__gthread_active_p (void)
{
#ifdef MINGW32_SUPPORTS_MT_EH
return _CRT_MT;
#else
return 1;
#endif
}

#if __GTHREAD_HIDE_WIN32API

/* The implementations are in config/i386/gthr-win32.c in libgcc.a.


Only stubs are exposed to avoid polluting the C++ namespace with
windows api definitions. */

extern int __gthr_win32_once (__gthread_once_t *, void (*) (void));


extern int __gthr_win32_key_create (__gthread_key_t *, void (*) (void*));
extern int __gthr_win32_key_delete (__gthread_key_t);
extern void * __gthr_win32_getspecific (__gthread_key_t);
extern int __gthr_win32_setspecific (__gthread_key_t, const void *);
extern void __gthr_win32_mutex_init_function (__gthread_mutex_t *);
extern int __gthr_win32_mutex_lock (__gthread_mutex_t *);
extern int __gthr_win32_mutex_trylock (__gthread_mutex_t *);
extern int __gthr_win32_mutex_unlock (__gthread_mutex_t *);

static inline int


__gthread_once (__gthread_once_t *once, void (*func) (void))
{
if (__gthread_active_p ())
return __gthr_win32_once (once, func);
else
return -1;
}

static inline int


__gthread_key_create (__gthread_key_t *key, void (*dtor) (void *))
{
return __gthr_win32_key_create (key, dtor);
}

static inline int


__gthread_key_delete (__gthread_key_t key)
{
return __gthr_win32_key_delete (key);
}

static inline void *


__gthread_getspecific (__gthread_key_t key)
{
return __gthr_win32_getspecific (key);
}

static inline int


__gthread_setspecific (__gthread_key_t key, const void *ptr)
{
return __gthr_win32_setspecific (key, ptr);
}

static inline void


__gthread_mutex_init_function (__gthread_mutex_t *mutex)
{
__gthr_win32_mutex_init_function (mutex);
}

static inline int


__gthread_mutex_lock (__gthread_mutex_t *mutex)
{
if (__gthread_active_p ())
return __gthr_win32_mutex_lock (mutex);
else
return 0;
}

static inline int


__gthread_mutex_trylock (__gthread_mutex_t *mutex)
{
if (__gthread_active_p ())
return __gthr_win32_mutex_trylock (mutex);
else
return 0;
}

static inline int


__gthread_mutex_unlock (__gthread_mutex_t *mutex)
{
if (__gthread_active_p ())
return __gthr_win32_mutex_unlock (mutex);
else
return 0;
}
#else /* ! __GTHREAD_HIDE_WIN32API */

#include <windows.h>
#include <errno.h>

static inline int


__gthread_once (__gthread_once_t *once, void (*func) (void))
{
if (! __gthread_active_p ())
return -1;
else if (once == NULL || func == NULL)
return EINVAL;

if (! once->done)
{
if (InterlockedIncrement (&(once->started)) == 0)
{
(*func) ();
once->done = TRUE;
}
else
{
/* Another thread is currently executing the code, so wait for it
to finish; yield the CPU in the meantime. If performance
does become an issue, the solution is to use an Event that
we wait on here (and set above), but that implies a place to
create the event before this routine is called. */
while (! once->done)
Sleep (0);
}
}

return 0;
}

/* Windows32 thread local keys don't support destructors; this leads to


leaks, especially in threaded applications making extensive use of
C++ EH. Mingw uses a thread-support DLL to work-around this problem. */
static inline int
__gthread_key_create (__gthread_key_t *key, void (*dtor) (void *))
{
int status = 0;
DWORD tls_index = TlsAlloc ();
if (tls_index != 0xFFFFFFFF)
{
*key = tls_index;
#ifdef MINGW32_SUPPORTS_MT_EH
/* Mingw runtime will run the dtors in reverse order for each thread
when the thread exits. */
status = __mingwthr_key_dtor (*key, dtor);
#endif
}
else
status = (int) GetLastError ();
return status;
}

static inline int


__gthread_key_delete (__gthread_key_t key)
{
return (TlsFree (key) != 0) ? 0 : (int) GetLastError ();
}

static inline void *


__gthread_getspecific (__gthread_key_t key)
{
DWORD lasterror;
void *ptr;

lasterror = GetLastError ();

ptr = TlsGetValue (key);

SetLastError (lasterror);

return ptr;
}

static inline int


__gthread_setspecific (__gthread_key_t key, const void *ptr)
{
return (TlsSetValue (key, (void*) ptr) != 0) ? 0 : (int) GetLastError ();
}

static inline void


__gthread_mutex_init_function (__gthread_mutex_t *mutex)
{
mutex->counter = -1;
mutex->sema = CreateSemaphore (NULL, 0, 65535, NULL);
}

static inline int


__gthread_mutex_lock (__gthread_mutex_t *mutex)
{
int status = 0;

if (__gthread_active_p ())
{
if (InterlockedIncrement (&mutex->counter) == 0 ||
WaitForSingleObject (mutex->sema, INFINITE) == WAIT_OBJECT_0)
status = 0;
else
{
/* WaitForSingleObject returns WAIT_FAILED, and we can only do
some best-effort cleanup here. */
InterlockedDecrement (&mutex->counter);
status = 1;
}
}
return status;
}

static inline int


__gthread_mutex_trylock (__gthread_mutex_t *mutex)
{
int status = 0;

if (__gthread_active_p ())
{
if (__GTHR_W32_InterlockedCompareExchange (&mutex->counter, 0, -1) < 0)
status = 0;
else
status = 1;
}
return status;
}

static inline int


__gthread_mutex_unlock (__gthread_mutex_t *mutex)
{
if (__gthread_active_p ())
{
if (InterlockedDecrement (&mutex->counter) >= 0)
return ReleaseSemaphore (mutex->sema, 1, NULL) ? 0 : 1;
}
return 0;
}

#endif /* __GTHREAD_HIDE_WIN32API */

#ifdef __cplusplus
}
#endif

#endif /* _LIBOBJC */

#endif /* ! GCC_GTHR_WIN32_H */

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