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IMPERIAL GUARD
Codex: Imperial Guard
This team list uses the special rules and wargear found
in Codex: Imperial Guard. If a rule differs from the
Codex, it will be clearly stated.
Model Availability
You must follow the following model requirements
when building your Kill Team:
1 Team Leader model
1-25 Core models
0-5 Special models
WS BS S T W I A Ld Sv Options:
• May replace any weapon with:
4 4 3 3 2 3 2 8 5+ - Bolt Pistol 2 pts
- Boltgun 2 pts
Wargear: Special Rules: - Power Weapon 10 pts
Flak Armour Inspiring Presence - Plasma Pistol 10 pts
Laspistol Junior Officer - Power Fist 15 pts
Close Combat Weapon • May take any of the following:
Frag Grenade - Krak Grenade 1 pts
- Carapace Armour 4 pts
- Camo Cloak 4 pts
- Melta Bomb 5 pts
• May take wargear from the Imperial Guard armoury
including Leader and Commander only items.
Commissar 35 points
WS BS S T W I A Ld Sv Aura of Discipline:
4 4 3 3 2 3 2 9 5+ Rule Amendment: Any friendly model within 6” of the
Commissar gains the Stubborn special rule.
1
Kill Team: Imperial Guard v1.4
WS BS S T W I A Ld Sv Righteous Fury:
Rule Amendment: Any friendly model within 6” of the
3 3 3 3 2 3 2 7 5+
Ministorum Priest gains the Hatred special rule.
WS BS S T W I A Ld Sv Options:
• One model in the Infantry Squad may exchange his
3 3 3 3 1 3 1 7 5+ Lasgun with one of the following:
- Grenade Launcher 5 pts
Wargear: Special Rules: - Sniper Rifle 5 pts
Flak Armour Squad - Flamer 5 pts
Lasgun (5 Guardsmen) - Meltagun 10 pts
Close Combat Weapon - Plasma Gun 15 pts
Frag Grenades • The entire Squad may have Krak Grenades for 5 points.
Sergeant 5 points
You may only take one Sergeant for every two Infantry Squads present in your Kill Team.
WS BS S T W I A Ld Sv Upgrade:
May upgrade to a Veteran Sergeant for 5 points gaining a
3 3 3 3 1 3 2 8 5+ +1 bonus to BS, Carapace Armour and a Krak Grenade.
2
Kill Team: Imperial Guard v1.4
Veteran 10 points
WS BS S T W I A Ld Sv Options:
• Any Veteran may replace its Lasgun with:
3 4 3 3 1 3 1 7 4+ - Laspistol Free
- Shotgun Free
Wargear: Special Rules: • For every five Veterans you take in your team, one model
Carapace Armour None may replace their Lasgun with one of the following:
Lasgun - Grenade Launcher 5 pts
Close Combat Weapon - Sniper Rifle 5 pts
Frag & Krak Grenades - Flamer 5 pts
- Meltagun 10 pts
- Plasma Gun 15 pts
- Heavy Flamer 20 pts
WS BS S T W I A Ld Sv Desperadoes:
3 3 3 3 1 3 1 8 5+ Rule Amendment: Before deployment, roll a single D6 and
consult the table on page 41 of Codex: Imperial Guard - all
Wargear: Special Rules: Penal Legionnaires in your team receive the same benefit.
Flak Armour Scouts
Lasgun Stubborn
Close Combat Weapon Desperadoes*
WS BS S T W I A Ld Sv Options:
• For every two Storm Troopers in your team, one model
3 4 3 3 1 3 1 7 4+ may replace its Hot-shot Lasgun with:
- Flamer 5 pts
Wargear: Special Rules: - Grenade Launcher 5 pts
Carapace Armour Infiltrate - Meltagun 10 pts
Hot-shot Lasgun - Plasma Gun 15 pts
Hot-shot Laspistol • May take wargear from the Imperial Guard armoury.
Close Combat Weapon
Frag & Krak Grenades
Medic 20 points
You may only ever take one Medic in your Kill Team.
WS BS S T W I A Ld Sv Medi-pack:
The Medic and all friendly models within 6” gain the Feel No
3 4 3 3 1 3 1 7 5+
Pain special rule.
3
Kill Team: Imperial Guard v1.4
WS BS S T W I A Ld Sv Options:
• May take the following:
3 3 3 3 1 3 1 8 3+ - Melta Bomb 5 pts
• May take wargear from the Imperial Guard armoury.
Wargear: Special Rules:
Power Armour Blessings of
Laspistol the Omnissiah
Power Weapon
Servo-arm
Frag & Krak Grenades
Ratling 10 points
Ogryn 40 points
WS BS S T W I A Ld Sv Soulstorm:
2 3 2 3 1 3 1 9 5+ Rule Amendment: The Sanctioned Psyker has the following
Soulstorm psychic power. Soulstorm is a Witchfire power
with the following profile:
Wargear: Special Rules:
Flak Armour Psyker (Master Level 1) Range Strength AP Type
Laspistol Weaken Resolve 36” 2* D6* Assault 1, Large Blast,
Close Combat Weapon Soulstorm* Psychic Choir*
*Psychic Choir: Once the Psychic Test has been passed, If there are
any friendly models with the Psyker special rule within 6” of the
firing model they can choose to spend a Warp Charge in order to
augment this Soulstorm. For each Warp Charge spent to augment it,
the Strength of the Soulstorm is improved by 1. Randomly
determine the AP value of this power each time the power is used.
4
Kill Team: Imperial Guard v1.4
WS BS S T W I A Ld Sv Options:
• For every two Rough Riders in your team, one model may
3 3 3 3 1 3 1 7 5+ replace its Hunting Lance with:
- Grenade Launcher 5 pts
Wargear: Unit Type: Cavalry - Flamer 5 pts
Flak Armour - Meltagun 10 pts
Hunting Lance Special Rules: - Plasma Gun 15 pts
Laspistol None
Frag & Krak Grenades
WS BS S T W I A Ld Sv Options:
• May replace Laspistol with:
3 3 3 3 1 3 2 8 5+ - Power Weapon 10 pts
- Plasma Pistol 10 pts
Wargear: Unit Type: Cavalry • May take the following:
Flak Armour - Melta Bomb 5 pts
Hunting Lance Special Rules: • May take wargear from the Imperial Guard armoury.
Laspistol None
Frag & Krak Grenades
WS BS S T W I A Ld Sv Options:
• May replace Mortar with:
3 3 3 3 2 3 2 7 5+ - Heavy Bolter 5 pts
- Autocannon 5 pts
Wargear: Special Rules: - Missile Launcher 10 pts
Flak Armour None - Lascannon 15 pts
Lasgun • May take the following:
Mortar - Krak Grenade 1 pt
Frag Grenades
WS BS S FA SA RA I A HP Options:
• May replace its Multi-laser with:
3 3 5 10 10 10 3 1 2 - Heavy Flamer 5 pts
- Autocannon 5 pts
Unit Type: Vehicle Special Rules: - Missile Launcher 10 pts
(Walker, Open Topped) Scouts - Lascannon 15 pts
Move Through Cover • May take any of the following:
Wargear: Non-Flammable - Searchlight 1 pt
- Smoke Launchers 5 pts
Multi-laser Non-Learning
- Camo Netting 10 pts
5
Kill Team: Imperial Guard v1.4
Refractor Field (Leader Only) – 15 pts Grav Chute (Storm Troopers Only) – 5 pts
An all-enclosing energy field that partially refracts The grav chute is a passive gravitic repeller that enables
energy around the bearer. Grants the model a 5+ the wearer to float from a great height and land softly.
invulnerable save. The model takes no damage from falling.