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//Update february 2017 : I am working on a GUI and Auto increase betting

system//COMMAND////changeBet() ex: changeBet('0.00000009');console.clear();var


startbalance = 0;var stopAt= '?';var round = 0;var gameLost=0;var gameWin=0;var
higherbet=0;startbalance = $('#balance').text();var startValue = '0.00000001', //
Don't lower the decimal point more than 6x of current balance stopPercentage =
0.001, // In %. I wouldn't recommend going past 0.09 maxWait = 500, // In
milliseconds stopped = false, stopBefore = 3; // In minutesvar oldbet=
0.00000001;document.getElementById("advertise_link_li").innerHTML = '<a href="#"
onclick="startGame()" class="advertise_link">START BOT</a>';var $loButton = $
('#double_your_btc_bet_lo_button'), $hiButton = $
('#double_your_btc_bet_hi_button');function higherBet(){console.log('Highest bet:
'+higherbet);} function changeBet(bet){startValue=bet;}function realtime(time)
{ var sec_num =parseInt(time, 10) ; // don't forget the second param var hours =
Math.floor(sec_num / 3600); var minutes = Math.floor((sec_num - (hours * 3600)) /
60); var seconds = sec_num - (hours * 3600) - (minutes * 60); if (hours!=0) {hours
= hours+' Hours ';} else{hours = '';} if (minutes!=0) {minutes = minutes+' Minutes
';}else{minutes = '';} if (seconds < 10) {seconds = seconds;} var time = 'Playing
time = '+hours+minutes+seconds+' Secondes'; return time;}function roundnumb()
{console.clear();if( round == stopAt){stopGame()}else{round = round + 1;
console.log('Round #' + round + ' / ' + stopAt);

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