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Ragnarok Online (spelled Ragnarök in the logo; Korean: 라그나로크 온라인, alternatively

subtitled The Final Destiny of the Gods) is a massive multiplayer online role-playing game created
by Gravity based on the manhwa Ragnarok by Lee Myung-jin. It was released in South Korea on 31
August 2002 for Microsoft Windows. The game has spawned an animated series, Ragnarok the
Animation, and a sequel game, Ragnarok Online 2: Legend of the Second. Player characters exist in
a world with a player environment that gradually changes with the passage of time. Major changes in
the features and history of the world take place as episodes in the RO timeline.

Contents

 1Gameplay
 2Setting
 3Development
 4Reception
 5Ragnarok Mobile
 6References
 7External links

Gameplay[edit]
Player characters interact in a 3D environment but are represented by 2D character sprites for front,
back, side and diagonal facings. The major types of server-supported gameplay are Player vs
Environment, Guild vs Guild, Player vs Player. Also supported by the game server are Group vs
Group, Arena Combat, Player vs Monster, Player vs All, and various other specific scenarios at
designated instance locations in the game world. Non-player character-run challenges and contests
are also available with prizes, awards, and/or in a specific hall of fame listing.
Players can sign up for quests and submit them for rewards as well as access storage and teleport
services for a small fee. Every town will have the usual stores and shops where players can
purchase and sell their items. The stores differ from city to city because each city is affiliated with a
different job that players can choose from; therefore, the goods each sell are relatively for that
particular job that the city is affiliated with. Quests usually provide a unique reward such as learning
a new skill or receiving a rare item.
The job system initially consisted of 13 classes, which has increased to over 50 via several updates.
Each class specializes in certain skills corresponding to archetypes in a role-playing game.
Additionally, numerous equipment are exclusive to particular classes. The greatness of the
equipment depends on the character attribute status.
Once a player reaches player level 99 and job level 50, they can 'rebirth' their character (not
applicable to expansion classes and Super Novices). Rebirthing brings a character back to level 1
for both player level and job level. Reborn characters generally work the same as regular characters
up until the second class. Instead of a second class, characters that are born can transcend to a
new second job, different from those of a character that hasn't been reborn. These transcended job
types have more skills and a larger number of 'stat points' to allocate to characters compared to
second classes. The experience curve for transcendent jobs is significantly higher. Players are given
the option to advance onto their third classes which provide an additional set of skills as well as
allowing with player to break through the traditional level cap of 99.

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