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Multi – many; much; multiple MULTIMEDIA APPLICATIONS

Medium – a substance regarded as the means of • Computer Based Training


transmission of a force or effect; • Teaching Aid
– a channel or system of communication, • References
information, or entertainment • Entertainment
– means for distribution and presentation of • Information Kiosk
information. • Simulation
– classification based on perception (text, • Virtual Reality
audio, video) is appropriate for defining multimedia. • Virtual Surgery

Criteria for the classification of medium: ADVANTAGES OF MULTIMEDIA


Presentation, Perception, Representation, Storage, 1. Is easy to use
Information Exchange, Transmission 2. Enhancement of Text Only Messages
3. Improves over Traditional Audio-Video
Multimedia – computer information can be Presentations
represented through audio, video, and animation in 4. Gains and Holds
addition to traditional media. 5. Good for “computer-phobics”
– it is interactive when the end-user is 6. Multimedia is Entertaining as Well as
allowed to control what and when the elements are Educational
delivered. 7. Cost-effective
• Multimedia is linear, when it is not interactive 8. Trendy
and the users just sit and watch as if it is a DISADVANTAGES OF MULTIMEDIA
movie. 1. Expensive
• Multimedia is nonlinear, when the users are 2. Not always easy to configure
given the navigational control and can browse 3. Requires special hardware
the contents at will. 4. Not always compatible
➢ Interactive Multimedia is Hypermedia, when
the end-user is provided with the structure of BASIC ELEMENTS OF MULTIMEDIA
linked elements through which he/she can Text, Graphics, Animation, Video and Audio
navigate.
➢ TEXT
Multimedia Authoring Tools – are those programs that - Characters that are used to create words,
provide the capability for creating a complete sentences, and paragraphs.
multimedia presentation by linking together objects - It can be use for:
such as paragraph of text (song), an illustration, an *Heading/Title
audio, with appropriate interactive user control. (Adobe *Bullet/List
Photoshop, Adobe Flash, Maya, Unity 3D) *Paragraph
*Multimedia elements are composed into a project *Scrolling text
using authoring tools. *Navigation
Authors – (those who use authoring tools) can produce *Text as graphics
attractive and useful graphical applications. Text Element:
Multimedia platform or environment – The hardware Alphabet characters: A-Z, Number: 0-9, Special
and the software that govern the limits of what can characters, Symbols @ #$&*
happen.
Multimedia System – is any system that supports more ➢ GRAPHICS
than a single kind of media. (any processing text and - Graphics are digital representation of non-
image || The definition is quantitative. A qualitative text information, such as a drawing, chart,
definition would be more appropriate.) or photograph.
– is characterized by computer- - Graphics are use to:
controlled, integrated production, manipulation, storage *To add emphasis
and communication of independent information, which *Direct attention
is encoded at least through a continuous(time- *Illustrate concepts
dependent) and a discrete (time-independent) medium. *Provide background content
ADVANTAGES OF GRAPHICS IN MULTIMEDIA ➢ SOUND
1. Convey information more quickly than when - Sound is the best way to attract attention.
using text - Often audio provides the only effective way
2. Make complex information simple to convey an idea, elicit an emotion, or
3. Enhance online teaching and learning dramatize point.
4. Enhance communication with some disabled - It can also be combined in a multimedia
groups, particularly those with learning presentation to provide information and
difficulties or cognitive impairments enhance the other media being presented.
DISADVANTAGES OF GRAPHICS IN MULTIMEDIA
1. Take longer to download The use of sound:
2. Require the use of plug-ins that the user may Music: Background, Attention grabber, Sound
not have or be able to install effect
3. Create accessibility barriers for some users Speech: Narration, Instruction

Graphics Categories: Vector & Bitmap ➢ ANIMATION


- It is a series of graphics that create an
Vector Graphics illusion of motion.
- Images created with software that uses - Entertainment multimedia titles in general,
geometrical formulas to represent images. and children’s titles specifically, rely heavily
- Composed of individual elements (arc, line, on animation.
polygon, with their own attributes that can The use of animation:
be individually edited). To attract attention, To inform about the state of
- Can be created using any drawing software process, Demonstrations, Interactive simulations
VG – Advantages
1. The ability to resize and rotate a ➢ VIDEO
graphics without distortions a major - Is the technology of electronically capturing,
advantage of vector graphics. recording, processing, storing, transmitting,
2. Another advantage is their smaller file and reconstructing a sequence of still
size. images representing scenes in motion.
VG-Disadvantages The use of Video:
1. The more complex they are, the larger 1. The embedding of video in multimedia
the file size and the longer they take to applications is a powerful way to convey
appear on the screen. information which can incorporate a personal
2. They cannot display photorealistic element which other media lacks.
quality 2. Promoting television shows, films, or other non-
computer media that traditionally have used
Bitmap Graphics trailers in their advertising.
- Also called as raster graphics 3. Giving users an impression of a speaker’s
- It represents the image as an array of dots, personality.
called pixels. 4. Showing things that move. (e.g., a clip from a
- Resolution-dependent and generate large motion picture, product demos of physical
file sizes. products are also well suited for video).
BM – Advantages DV ADVANTAGES
1. The bitmap can be more photorealistic 1. It can be easily edited.
2. We can set color of every individual 2. Video is stored as a standard computer
pixel in the image. file.
BM – Disadvantages 3. Software motion video does not require
1. Bitmaps are memory intensive, and the specialized hardware for playback.
higher resolution, the larger the file size 4. Digital video requires neither a video
2. When an image is enlarged, the board in the computer nor an external
individual colored squares become device (which adds extra costs and
visible and the illusion of a smooth complexity) such as a videodisc player.
images is lost to the viewer. 5. Long-lasting
DV DISADVANTAGES ➢ Formatted Text (Rich Text)
1. Requires large storage capacity Comprise strings of characters of
devices. different styles, sizes and shape together with tables,
2. Copies can be made illegally. graphics, and image inserted at appropriate point. (e.g.,
3. Need fast computer system for Rich Text Format (RTF), HTML, .doc)
playback and capture. An example of formatted text is that
4. Requires knowledge of digital produced by most word processing packages. It enables
compression technology. documents to be created that consists of characters of
different styles and variable size and shape, each of
TEXT ELEMENT<<< which can be plain, bold, or italicized.
In addition, a variety of document
TEXT – Is obviously the simplest of data types and formatting options are supported to enable an author
requires the least amount of storage. to structure a document into chapters, sections and
– in the form of words, sentences, and paragraphs paragraphs, each of which with different headings and
is used to communicate thoughts, ideas, and facts in with tables, graphics and pictures inserted at
daily life. appropriate points.
– may not be visually exciting as some of the other
media types, but it often conveys essential and precise ➢ Hypertext
information. It enables the integrated set of
– is probably the most common form of documents (each comprising formatted text) to be
information delivery created which have defined linkages between them.
It can be captured in ff ways: it is a type of formatted text that
Keyboard enables a related set of documents, normally referred
Mouse to as pages, to be created which have defined linkage
Scanner (OCR) – Optical Character Recognition points, referred to as hyperlinks, between each other.
: designed to translate images of
handwritten or typewritten text (usually capture by a scanner) into *Multimedia applications depend on text for many things including:
Page Titles
machine-editable text.
Delivering information in form of multiple sentences/
Types of Text paragraphs
➢ Unformatted Text (Plain text) Labels for pictures
Comprise strings of fixed-sized Instructions for operating the application
characters form a limited character set.
FONTS & TYPEFACES
ASCII (American Standard Code for Information Font – Collection o characters of different sizes and
Interchange) – one of the most widely used character styles of a typeface.
sets and the table includes the binary code word used Typeface – Graphic representation or the shape of
to represent each character. characters. It is a family of related fonts.
ASCII Code – Each character is represented by a unique
7-bit binary code word, meaning that there are FONT TERMINOLOGY
128(2^7) alternative characters. • Baseline – the line on which the bases of
– In addition to all normal alphabetic, characters are arranged.
numeric and punctuation character, the total ASCII • Leading – the distance between successive
character set also includes control characters such as: baselines.
backspace, delete, etc. • X-height – the distance between the baseline
Extended Character Set (ISO Latin-1) and the top of a lowercase letter x.
Extra 1 bit in ASCII is filled with ANSI (American National Standards
Institution) characters (256 characters) • Ascenders/descenders – strokes that rise above
Unicode: the x-height/drop below the baseline.
• Unicode is the universal standard for multi-language characters
published by Unicode Consortium. • Kerning – adjustment of space between certain
• Unicode 4.0 standard covers 96,382 characters using 16 bits uniform pairs of letters to make them look more
encoding. uniform.
• Unicode can support a wide variety of non-Roman alphabets including
Han Chinese, Japanese, Arabic, Korean, Bengali, and so on. • Tracking – Spacing between characters.
• Serif – Flag or decoration at the end of a char
stroke.
CLASSIFICATION OF FONTS TrueType – Page Description Language
• Spacing: monospaced (fixed – is joint effort by Apple & Microsoft
width)/proportional – uses mathematical construct
• Serifs: serif/sans serif – In addition to printing smooth chars, it
: serifs are the small strokes added to the allows chars displayed on low-resolution monitors
ends of character – No special software needed to display
: shapes in conventional book fonts. – No licensing needed
• Shape: upright/italic/slanted
Bitmap – Images of characters
: slant is a vertical shear effect, italic uses
– Requires a lot of memory
glyph shapes
: with a slant
• Weight: bold/normal/light Bitmapped and Vector Fonts
• Fonts can either be stored as bitmapped or
vector
SERIF AND SANS SERIF FONTS • Bitmap require one bitmap for each size
• Fonts can be broadly be said to be of one of two - File size increases as more sizes are added
types: serif or sans serif - Require a lot of memory
• A serif is the decorative ‘bit’ at the end of a • Vector fonts can draw any size by scaling the
letter stroke vector drawing primitives mathematically
- File size is much smaller than bitmaps
• Serif fonts have them and sans serif fonts don’t
- TrueType and PostScript are vector font
(‘sans’ being French for ‘without’)
formats
• Serif fonts are usually used for printed media or
documents that have large quantities of text.
Font Appearance
• This is because the serif helps guide the reader’s
Rasterization – Font is drawn on the screen one pixel at
eye along the line
a time
• San Serifs fonts are considered better for
Jaggies – are the jagged edges you see when a
computer displays because of the sharper
bitmapped image is resized. It is a consequence of the
contrast.
underlying array of pixels from which the image is
Serif fonts: Times New Roman, Bookman Old Style, composed.
Monotype Corsiva, Courier New Anti-Aliasing – blend the font into the background color
Sans Serif fonts: Arial, Tahoma, Impact, Verdana – This technique minimizes the jagged
FONT STYLES edges making font smoother overall appearance.
• Bold, Italic, Underline, Strikethrough, – It substitutes additional pixels in other
superscript or subscript, embossed or shadow colors to fool the brain into thinking it is seeing
• Colours continuous lines.
• Some common fonts used today include:
: Arial (or Helvetica): A sans serif font Meaningful Words:
: Times New Roman: A serif font Text is used for titles and headlines, menus, navigation,
: Courier New: A monospaced font (all and content.
characters have the same width) Too much text – crowded or busy screen. Too little text
– too many pages. Words must be chosen carefully.
Postscript – Page Description Language
– Uses mathematical construct
– Allows the character to be scaled
bigger/smaller; able to be finely printed.
– Needs special software to display
– Needs licensing
Example: Adobe’s PostScript
Guidelines for Choosing Fonts: - That is making choice in an easier way and
➢ For small type, do not use decorative fonts because limited according to the system’s
in small size they are unreadable. capabilities
➢ Use as few typefaces as possible but you can vary - Choosing may lead to another page with
the size and style using italic or bold.
text or may retrieve info from database
➢ Adjust the leading or line spacing where you have a
4. Scroll Bars
lot of text for easier reading.
➢ Vary the size of a font according to the importance - Usually not a good practice to use scroll
of the message you are delivering bars
➢ Use bold or emphasize text to highlight ideas or - Mostly irritates the user
concept - Important messages should not be posted
➢ For small type, do not use decorative fonts because using scrollbars, since the user may not
in small size they are unreadable. notice it.
➢ Adjust the leading or line spacing where you have a 5. Buttons for interaction
lot of text for easier reading. - The concept of hyperlinking remains the
➢ Vary the size of a font according to the importance
same
of the message you are delivering.
- Chane in appearance by using a button with
➢ Use bold or emphasize text to highlight ideas or
concept. text to glow on it rather than using a
➢ In large headlines, adjust the spacing between hypertext.
letters (kerning) so that the spacing feels right. 6. Symbols & Icons
➢ Use anti-aliasing for big fonts but turn off anti- - Using symbols or icons in-order to express a meaning
aliasing for small fonts. - e.g., a floppy icon in MS Word represents “Save”,
expressing to save the document.
➢ Surround headlines with white space
➢ Distinguish text links with colors and underlining
➢ Use drop caps and initial caps

Efficient use of Text


Positive ways to communicate message by less text and
other ways are:
1. Hypertext
- Linking a hypertext or hot word / hotspot to
another part of the title that displays more
text
- Very effectively used to retrieve info from
databases
- Helps user in decision making
- User can process information faster and
strategically
2. Pop-up Messages
- Another type of Hot word used to save
space
- Click on a hot word or a text, a small
message pops up explaining in brief about
the hot word
- Remains for some time and vanishes after
programmed duration or by a mouse click
3. Drop-down boxes
- Gives the user a set of choices and reduces
his strain of decision making

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