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RPG MAKER 2003 DATABASE AND PLAYER CHARACTERS

~~~Experience Curve~~~
Base Value: How much your character earns each time he/she levels up
Extra Value: Extra points that get greater as he/she goes on
Acceleration: How fast your character levels up

~~~Enemies and Battles~~~


-BATTLE FORMATION
Normal: Regular Battle
Preemptive Attack: Player gets to attack first
Surprise Attack: Enemy gets to attack first
Surround Attack: Enemies attack first and we start in the middle and take
extra damage
Pincer Attack: Player attacks first, enemy starts in the middle and they
take extra damage

~~~Areas, Random Encounters and In-Battle Events~~~

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