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Equipement Lié À La Réalité
Equipement Lié À La Réalité
Workbench :Drawing table" type device consisting of 1 or 2 screens allowing a simple and scale 1
design work for virtual prototypes smaller than 1 m3, with a high performance immersion. Generally
with a vertical screen, another horizontally about 1 m from the ground, and composed of a tracking
Spherical or cubic immersive room (CAVE, Icube, SASCube, consisting of stereoscopic and
synchronized retro projection or projection screens). The user is immersed in a room where walls, floor
and / or ceiling are projected images that constitute a geometrically coherent environment. By a visitor's
position capture system, the perspective is recalculated in real time to respect its point of view
Stereoscopic screen, with or without the hunted head of the observer: the user sees the virtual scene in
stereoscopic vision, the two points of the two stereoscopic images must correspond to the viewpoints of
the observer's eyes. If the head of the observer is tracked, the images are recalculated in real time to
match or not to his point of view. The user is equipped with stereoscopic glasses, for example, which
alternately hide the vision of one eye and then the other, the computer taking care of displaying the
Virtual reality headsets are user-worn systems and provide two main features29, namely:
The location of the user's head (in orientation only for older models and in orientation and translation on
newer models);
The stimulation of the visual system by a visiocasque (whatever the technology used)