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GFX 16:23:25.332 Heroes of the Storm (B65285)
GFX 16:23:25.332
GFX 16:23:25.332 Executable C:\Program Files (x86)\Heroes of
the Storm\Versions\Base65285\HeroesOfTheStorm_x64.exe
GFX 16:23:25.332 <Parameters> -sso=1 -launch -uid heroes
GFX 16:23:25.332 Parent Executable \Device\HarddiskVolume3\Program
Files (x86)\Heroes of the Storm\Support64\HeroesSwitcher_x64.exe
GFX 16:23:25.332 Grandparent Executable \Device\HarddiskVolume3\Program
Files (x86)\Battle.net\Battle.net.exe
GFX 16:23:25.332 LocalTime 2018-06-01 16:23:25.391
GFX 16:23:25.332 <ComputerUser> GUJGYTU
GFX 16:23:25.332 <ComputerName> LAPTOP-574CFP5C
GFX 16:23:25.332 <Exe.Architecture> x86_64
GFX 16:23:25.332 <Version> 2.33.0.65285
GFX 16:23:25.332 <DataBuild> B65285
GFX 16:23:25.332 <CodeBranch> branches/Heroes.33
GFX 16:23:25.332 <CodeRevision> 547241
GFX 16:23:25.332 <Locale.Assets> esES
GFX 16:23:25.332 <Locale.Data> esES
GFX 16:23:25.332 <Locale.Install> esES
GFX 16:23:25.332 <AccountCountry> ESP
GFX 16:23:25.332 <AgentVersion> 2.14.1.6160
GFX 16:23:25.332 TelemetrySessionId 2637A8CB-5EB6-489C-B8F0-
B000E178E857
GFX 16:23:25.332
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GFX 16:23:25.331 DXGI: Available
GFX 16:23:25.563 VRAM Override Variables: Dedicated [0MB] Shared [0MB]
GFX 16:23:25.690 Adapter "NVIDIA GeForce GTX 1050" Vendor 0x4318 Device 0x4318
GFX 16:23:25.690 Adapter "Intel(R) HD Graphics 630" Vendor 0x32902 Device 0x32902
GFX 16:23:25.690 Skipped adapter "Intel(R) HD Graphics 630" because no ouputs
GFX 16:23:25.690 Adapter "Microsoft Basic Render Driver" Vendor 0x5140 Device
0x5140
GFX 16:23:25.690 Skipped adapter "Microsoft Basic Render Driver" because no ouputs
GFX 16:23:25.690 Attempting D3D11 device creation on "NVIDIA GeForce GTX 1050"
GFX 16:23:28.077 Device creation success.
GFX 16:23:28.081 VRAM Override Variables: Dedicated [0MB] Shared [0MB]
GFX 16:23:28.163 VRAM Override Variables: Dedicated [0MB] Shared [0MB]
GFX 16:23:28.163 Initialized D3D11 GraphicsDevice: NVIDIA GeForce GTX 1050 (Driver
Version: 0.38912.0.0, VRAM: 1987MB, SVMEM: 4029MB).
GFX 16:23:28.195 Setting up swap chain.
GFX 16:23:28.195 Trying fullscreen
GFX 16:23:28.325 Found matching display mode width: 1920 height: 1080 RRN:
141000000 RRD: 2347800
GFX 16:23:28.326 Resizing D3D11 swap chain (1920x1080)
GFX 16:23:28.446 Hardware Depth Sampling: Available
GFX 16:23:29.113 Resource Cache Override Variable: 0MB
GFX 16:23:29.113 Resource Cache: 2014MB Win64 (8059MB Physical, 6870MB Process
Virtual)
GFX 16:23:29.113 Resource Cache Sound: 201MB
GFX 16:23:29.113 Resource Cache Common: 450MB
GFX 16:23:29.113 Resource Cache Texture Max: 1500MB
GFX 16:23:36.892 PerfNotifiers initialized
GFX 16:23:37.227 Resource Cache Texture: 950MB
GFX 16:23:37.227 Resource Cache Texture Used: 0MB
GFX 16:28:26.571 Focus Event. Changing to fullscreen.
GFX 16:29:45.044 WARNING: Texture DB does not match file info or file is corrupt
for assets\textures\storm_ui_hud_tracer_stuck_text.dds
GFX 17:16:41.066 WARNING: Texture DB does not match file info or file is corrupt
for assets\textures\storm_ui_hud_tracer_stuck_text.dds
GFX 18:30:56.773 WARNING: Texture DB does not match file info or file is corrupt
for assets\textures\storm_ui_hud_volskaya_overtime_text.dds
GFX 19:40:43.932 WARNING: Texture DB does not match file info or file is corrupt
for assets\textures\storm_ui_hud_tracer_stuck_text.dds

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