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GFX 16:31:18.

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GFX 16:31:18.441 Heroes of the Storm (B65285)
GFX 16:31:18.441
GFX 16:31:18.441 Executable C:\Program Files (x86)\Heroes of
the Storm\Versions\Base65285\HeroesOfTheStorm_x64.exe
GFX 16:31:18.441 <Parameters> -sso=1 -launch -uid heroes
GFX 16:31:18.441 Parent Executable \Device\HarddiskVolume3\Program
Files (x86)\Heroes of the Storm\Support64\HeroesSwitcher_x64.exe
GFX 16:31:18.441 Grandparent Executable \Device\HarddiskVolume3\Program
Files (x86)\Battle.net\Battle.net.exe
GFX 16:31:18.441 LocalTime 2018-05-31 16:31:18.441
GFX 16:31:18.441 <ComputerUser> GUJGYTU
GFX 16:31:18.441 <ComputerName> LAPTOP-574CFP5C
GFX 16:31:18.441 <Exe.Architecture> x86_64
GFX 16:31:18.441 <Version> 2.33.0.65285
GFX 16:31:18.441 <DataBuild> B65285
GFX 16:31:18.441 <CodeBranch> branches/Heroes.33
GFX 16:31:18.441 <CodeRevision> 547241
GFX 16:31:18.441 <Locale.Assets> esES
GFX 16:31:18.441 <Locale.Data> esES
GFX 16:31:18.441 <Locale.Install> esES
GFX 16:31:18.441 <AccountCountry> ESP
GFX 16:31:18.441 <AgentVersion> 2.14.1.6160
GFX 16:31:18.441 TelemetrySessionId 1145AFA9-51B2-493E-B8F0-
B000E178E857
GFX 16:31:18.441
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GFX 16:31:18.440 DXGI: Available
GFX 16:31:18.500 VRAM Override Variables: Dedicated [0MB] Shared [0MB]
GFX 16:31:18.634 Adapter "NVIDIA GeForce GTX 1050" Vendor 0x4318 Device 0x4318
GFX 16:31:18.634 Adapter "Intel(R) HD Graphics 630" Vendor 0x32902 Device 0x32902
GFX 16:31:18.634 Skipped adapter "Intel(R) HD Graphics 630" because no ouputs
GFX 16:31:18.634 Adapter "Microsoft Basic Render Driver" Vendor 0x5140 Device
0x5140
GFX 16:31:18.634 Skipped adapter "Microsoft Basic Render Driver" because no ouputs
GFX 16:31:18.634 Attempting D3D11 device creation on "NVIDIA GeForce GTX 1050"
GFX 16:31:19.433 Device creation success.
GFX 16:31:19.440 VRAM Override Variables: Dedicated [0MB] Shared [0MB]
GFX 16:31:19.493 VRAM Override Variables: Dedicated [0MB] Shared [0MB]
GFX 16:31:19.493 Initialized D3D11 GraphicsDevice: NVIDIA GeForce GTX 1050 (Driver
Version: 0.38912.0.0, VRAM: 1987MB, SVMEM: 4029MB).
GFX 16:31:19.532 Setting up swap chain.
GFX 16:31:19.532 Trying fullscreen
GFX 16:31:19.619 Found matching display mode width: 1920 height: 1080 RRN:
141000000 RRD: 2347800
GFX 16:31:19.619 Resizing D3D11 swap chain (1920x1080)
GFX 16:31:19.726 Hardware Depth Sampling: Available
GFX 16:31:20.011 Resource Cache Override Variable: 0MB
GFX 16:31:20.011 Resource Cache: 2014MB Win64 (8059MB Physical, 7081MB Process
Virtual)
GFX 16:31:20.011 Resource Cache Sound: 201MB
GFX 16:31:20.011 Resource Cache Common: 450MB
GFX 16:31:20.011 Resource Cache Texture Max: 1500MB
GFX 16:31:25.171 PerfNotifiers initialized
GFX 16:31:25.516 Resource Cache Texture: 950MB
GFX 16:31:25.516 Resource Cache Texture Used: 0MB
GFX 16:33:44.659 WARNING: Texture DB does not match file info or file is corrupt
for assets\textures\storm_ui_hud_tracer_stuck_text.dds
GFX 16:59:44.765 Focus Event. Changing to windowed.
GFX 16:59:46.307 Focus Event. Changing to fullscreen.
GFX 17:57:10.888 WARNING: Texture DB does not match file info or file is corrupt
for assets\textures\storm_ui_hud_tracer_stuck_text.dds
GFX 18:25:19.258 WARNING: Texture DB does not match file info or file is corrupt
for assets\textures\storm_ui_hud_tracer_stuck_text.dds
GFX 18:27:49.623 WARNING: Texture DB does not match file info or file is corrupt
for assets\textures\storm_ui_hud_volskaya_overtime_text.dds

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