The Theory of Szen
by Peter Tamburro
CoFditor, Atlantic Chess News
Note: This article appeared in slighily
different form in the first issue of Atlantic
‘Chess News én 1973. It appears here with
the permission of the author.
In the September 1972 issue of Chess
Life & Review, 2 reader asked Larry
Evans about the following position:
Evans pointed out that White must
lose because the Black King eventually
blockades the three pawns, thus forcing
the White King to move and allow the
promotion of the KRP. What the reader
didnot know and Evans probably did
‘not have room to point out was that the
‘of the position dates back to the
early’ 19th century (or even the early
With century in a study by Greco—but
Greco had a mistaken conclusion about
it, ag you will see below). The thematic
position is now known as tho, “little
game of chess” and is set up as follows:
Key Posi
Whoever moves first wine
Th the 1940s George Walker thought
so much of the possibilities of this
sition that he included a full-page dis-
ram of it onthe frontispiece of his
k, A New ‘Treatise on Chess. Later
In the book he gave'a Short hisiory of
origin:
“When M. Szen, the celebrated Hun-
garian Chess Professor, visited Paris and
London a few years bsck, ne introduced
2 very difficult Pawn position to. the
Rotice of the Chess world: which ex:
cited the more interest from M. Szen's
jthholding the solution, “and winning
for atime, agains! the first players
of the day.
‘Walker's interest in the Szen Position
resulted in a study of hundreds of pos:
sible positions from which he formulated
the’ general principles explaining, why
fhe player having the move wins, James
Mason, in his tumof-thecentury Prin-
‘ciples of Chess (ith ed), devoted ten
pages to a summary of ‘Walker's princi-
ples.
a2
The practical use of the Szen prinei-
ple ithe endgame is obvious from. the
first diagram. Even world champions
haye shown need of remembering. the
inciple, It Max Euwe had not over-
joked the Szen principle in the penul-
timate round against Botvinnik at Not-
tingham 1936, the reigning World Cham.
jon (Buwe) would have tied with Capa.
lanea for first place, displacing Bot-
In this position Euwe played 56 P-K6,
Botvinnik replied 56... K-Q8, and a
draw Was agreed, In his notes Alekhine
points out that after 56. K-NS! “White
ad only to take into serious considera
tion ‘the answer 6... GN4_ which
would leed to the foliowing forced var-
intion: 57 P-K6 P-B5ch 58 K-R2 N.N3 59
PRT CBS 60 PKT K-G2 61 BBG PBS
61 KN1 (obtaining the classical position
in which the King stops the three passed
pawns) 62.) KK 63 PKS RBZ 64
Pk6ch KY 65 BNS NRL 68 ERE
NB 67 BBG and wins.”
However, it is very important that you
understand how the principle works, for
it is extremely easy'to go astray, it is
important because a haphezard shifting
of the King will most likely result in
2 pawn vielory for the other side (as
this writer “discovered, ‘much to. his
disinay, while trying to demonstrate the
Position, to a, beginner some time ago).
"The “trick” ‘in. the Szen_ position is
twofold: 1) a lone King cen stop three
connected passed. pawns; 2) whoever
‘moves first wins. The following general
principles appl
1) White (having the first move) has
two ways to win: by following the
known theory of pushing passed pawns
hough not too soon or too far}, or by
first blockading the opposition ‘pavns.
2) If you choose to move. the pawns,
make sure your King has positioned him:
fell jn front of the Black pavns, 6,
PRK? RQ? 2 KBs KES SPR PRE
4 PIBE PB, ‘The Black King will be
forced to stop your pawns before ad.
vaneing his own and will soon find
himself in zugawang, as both of the final
Ddlockading positions allow. no further
moves for the Black King (Black King
on NS, White pawns on QBS, QN4,
‘QRS; or Black King “on QN3,’ White
Dawns on QR4, QNS, QB4). After White's
Bayms have been stopped by the, Black
ing, White sets out. to blockade the
Black pawns, and this, once accom:
pshed, eaves Black ‘with'# move he
joes not want
3) ‘The same thing happens if White
elects to blockade the Black pawns first.
Once accomplished, the advancing White
pawns force the Black King to, move
apain For example: 1 12 12 2 1S
‘B38 PRA P-Ré 4 PLB PRA § CNS K-
N36 PNG PNG GE 8.
- EN? 7
PRS) 7 PRSch KR3 8 >B5 P-RSch 9
HRS KN4 10 ICR2 IF 9 "| PBS 10
PRG (not 10 KN4?? “KNA" and Black
wins) 10... PB6 11 PNbch ICRZ 12
PBT PANoch’ 13 KR2KNZ 1¢ PNG
P-Néch 18 KN and White wins by a
tempo.
‘There are several general rules in the
maneuvering which are sritical to the
Outcome of the game:
1) The pawns ‘will defeat the King's
defense if two of the pawns can reach
the fifth rank unattacked while the re-
maining pawn must be on its original
square.
2) The KN3 square is the best square
for the White King to meve to (starting
from the Key Position) in order to pre-
pare the defen:
'8) In maneuvering the