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* UCR BY DAVID ATKINSON & ANDREWSLASKOWSKI1 eS) a
GLADIATOR DICE
Ludi (literally meaning “The Games”) were
the hugely popular public games that took
place in Ancient Roman amphitheatres. Part
of the entertainment at the games involved
fights to the death between gladiators.
In this game you will take on the role of a
Janista: a trader and promoter of gladiators.
Lanistae in Ancient Rome held rather low
social status - but perhaps, if you win the
right fights, you may earn the respect and
admiration of the senate, and gain real
social influence.
rTEONTENES
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The aim of the game is to be the first player
to win, or buy, three senators (the white
pawns).
HOWE TOS
Each player starts with five denarii.
Place all remaining wooden coins in a pile
to one side (this will form the bank).
Place all thirteen senators (the white pawns)
next to this pile.Each round represents a day of gladiatorial
games, with three fights being held in the
amphitheatre. Each fight has a certain prize
on offer for winning it.
Each round consists of a setup phase (this
section), a drawing & bidding phase and a
fighting phase.
To set up the round take three dice from the
bag and roll them. It does not matter what
colour/type these are, and you should not
modify the result on any of the dice. These
rolls dictate the prizes available for winning
each fight.
Put the dice into ascending order: the first
fight of the day is worth the least, and the
final fight is worth the most. However,
there is one exception: a "1" should be
counted as the best result.If there is a 1 among the results, then the
prize for one of the fights is to win the
influence of a senator (one of the white
pawns). There should never be more than
one senator on offer in each round, though;
if you roll more than one 1 then the second
and/or third counts as having rolled a six.
Consult the following table to find the prize
on offer at each fight (S = senator):
Place the prizes in three separate piles in
the centre of the table, in order from lowest
to highest (with the senator, if present,
counting as the highest).
Return the dice you used to the bag (which
should now contain all 18 dice), and start
the "drawing & bidding phase".For example: Maximus Decimus Meridius
rolls three dice, which show a 1, 1, and 4.
This means there is one senator - but there
cannot be more than one, so the second
counts asa 6.
28 980
He arranges three piles: one with just a
white pawn, the next with nine denarii (e.g.
a yellow coin and four orange ones), and the
last one with seven denarii (e.g. a yellow
coin and two orange coins).
He now returns the dice to the bag.HEDDANE EG
Start with the player who most recently
bought or won a senator. If nobody has any
senators yet, start with the player who won
the third fight in the previous round. At the
start of the game randomly decide who
starts.
On your turn
Draw three dice from the bag. Based on how
good you feel these are, you now have a
choice between two options.
Option 1: Pay one denarius (to the bank) to
skip your go. Return the dice you drew back
to the bag and pass it clockwise.
Option 2: Make a bid to purchase these
gladiators. This bid can be for any amount
of money (if you can afford it), including
zero. You cannot retract any bid, nor can
you pay with senators.Play passes clockwise to the next player that
has not yet bought a team of gladiators.
They may choose to raise the bid, or pass.
The auction continues until a player has
made a winning bid (a bid that no player
chooses to raise); that player must now
purchase the dice (place their bid, but no
other players’ bids, in the bank). Play passes
clockwise to the next player after that
winning player.
Once a player has bought a set of three dice,
they are out of the bidding process; they do
not draw dice from the bag, and they may
not place bids or win any more dice.
This process continues until all players have
a single set of three dice in front of them.
Note that the final player to draw from the
bag will receive their gladiators for free
(there is no player remaining who might
raise their first bid).Each player secretly decides which fight
they would like to enter. Select one of your
dice (it does not matter which - it will not be
modified, lost or weakened in any way).
Arrange it such that it is showing a 1, 2 or 3,
but keep it covered. “1” means that you
would like to enter the fight with the lowest
prize; “3” means the fight with the most
valuable prize (quite likely a senator).
brite Fight 2 BST d tae)
This player has chosen
to enter Fight 3.
This player will
enter Fight 2.All players reveal simultaneously which
fight they have chosen to enter.
Look at each fight in turn:
If no player has chosen to enter, that prize
money is wasted (put it back into the bank).
If only one player has entered, they win
that prize immediately.
If more than one player has entered, they
all roll the dice for their gladiator team. If
any of the dice are elite gladiators, apply the
relevant dice modification (see “Elite
Gladiators’).
The highest score wins the prize for that
fight. In the event of a tie, all tied players
reroll their team to determine the winner.
Return all dice to the bag. There should now
be no gladiators owned by any player, and
no winnings left in the centre of the table.Buying the influence of a senator
The object of the game is to win political
influence. This can be done by impressing
senators in the audience (represented by
one of the prizes being a senator). Or it can
be achieved by good old fashioned bribery.
After each round's three fights have
finished, and provided there is not yet a
winner of the game, the players may choose
to buy a senator if they wish.
Start with the player who just won the
highest value fight (usually this will be Fight
3), and proceed clockwise. If any purchase
results in a player winning the game, the
game ends immediately (without later
players getting the chance to buy a senator).
Buying a senator costs ten denarii. Note,
though, that senators can never be given,
exchanged or sold, by any player, either
with the bank or with anyone else.N BOS
The simple blue dice
represent basic, untrained
gladiators. When these
are rolled, do not modify
the result.
Ban
GER DERHORE
Some gladiators were destined to die
quickly at the games; others were highly
trained, effective killing machines. The
latter were traded at a high price, and could
be lucrative for their owners.
In this game the elite gladiators (Retiarius,
Murmillo and Dimachaerus) have special
dice associated with them. If you own one
of these in your team, modify the result
after you roll it. Each modifier is designed
to reflect the skill set of that particular
gladiator type. Remember, though, no die
can ever be higher than 6.REAR
These gladiators were styled on fishermen,
and fought with a large net and a trident.
Their tactic was to throw their net, aiming
to ensnare their opponent in it. If they
trapped their foe they were hard to beat, but
if they missed they had only the trident to
defend themselves.
Purple Dice: should always show either a 3
or a 6; modify their result as follows:
Dice
result 1
| Modified 3l3\l3lele6le6
result
2/3 /4MEIN MEG)
These are the heavyweights of the
gladiatorial games. With strong armour and
a large shield to defend themselves, they
are a force to be reckoned with. However,
their armour was heavy and their helmet
hard to breathe through easily, so if they
were to win, they had to win quickly.
(S
Bm
Gold Dice: when you roll a Murmillo die,
spin the result up by one:
Dice
result
Modified 2l3l4alslele6
result
1)/2);3/4)5DE MAGCHIAEREES
Not much is known about these gladiators,
except that they fought with two swords.
This is a very difficult set of weapons to
master, so it is assumed they were highly
skilled combatants.
i Lo
Black and White Dice: this is doubled,
keeping in mind that it cannot go above 6:If you are playing with two or three players,
each player is allowed (and must have
exactly) two teams of gladiators per round.
Carry out the drafting & bidding phase in
the normal way except that, after a player
has purchased their first team they may still
place bids in later auctions. Once they have
bought their second team they are out of the
bidding process.
There is not a requirement for all players to
purchase one team before another player
buys their second.
The two teams that a player purchases may
not be mixed; they are bought as a team,
and remain as a team.
One player's gladiator teams may enter the
same fight, or different ones.EA
Denarius/Denarii
The wooden coins used as currency in this
game. Denarius is the singular; the plural is
denarii. Orange tokens (copper) are worth
one denarius, yellow ones (gold) are worth
five denarii.
Murmillo/Retiarius/Dimachaerus
Highly trained gladiators, each with their
own unique strengths (see the “Elite
Gladiators” section).
Novicius
Basic gladiators; untrained and _ poorly
armed. These are the most common
gladiator type in the game (the blue dice),
and use an unmodified dice roll.Huge thanks to everyone who helped
playtest Ludi - we could not have done this
without you.
Thanks to everyone at game-icons.net.
commons
We have used icons designed by Skoll,
Delapouite, and Lorc. These are distributed
under the CC BY 3.0 License.
Thanks to Anton at TheNounProject.com,
who designed the amphitheatre background
on the bottom of the box.
This game was designed by David Atkinson
and Andrew Laskowski:Te iS)
GLADIATOR DICE
Ludi (literally meaning “The Games”) were
the hugely popular public games that took
place in Ancient Roman amphitheatres. Part
of the entertainment at the games involved
fights to the death between gladiators.
In this game you will take on the role of a
trader and promoter of gladiators. Your aim
is buy the right fighters, win the right prizes
and impress the senators who frequent the
games, in order to win political favour.
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Age 12+ 2-6 players 30 minutes