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Jacob Gernand

Character Animator

Profile Details
Dedicated and passionate Character Animator with several years of 313 N. Manifold St., Ingalls, 46048,
experience in applying and understanding the Principles of Animation. United States, 317-908-5169
Proficient at working with a group of talented artists and designers to create jgernand93@hotmail.com
memorable characters. Bringing forth strong attention detail and always
striving to push the movement and acting of characters to a new level. Links
Linkedin

Employment History
Skills
Animation Lead at Waden Kane Studios, Tempe, AZ
September 2014 — June 2019 Character Animation
Worked on a couple of mobile and VR Titles. Was the Animation Lead for Autodesk Maya
the projects where I facilitated animations, as well as work as a mentor with
Autodesk 3ds Max
other artists and animators.

Animation Tutor at University of Advancing Technology, Tempe, AZ


October 2015 — January 2016
Mentoring students understand and learn 3DS Max, Maya, Photoshop, and
Zbrush.

Education
Bachelors Degree in Game Art and Animation, University of Advancing
Technology, Tempe, AZ
2012 — 2015
Was able to achieve my BA from University of Advancing Technology.
The course allowed me to experience all of the different aspects of game
development. 

Animation Mentor, Ingalls, IN


2019 — 2020
Online animation courses that gives one the opportunity to work with an
experienced mentor through the animation process. 
Courses:

Animation Basics                                                                         Introduction to Acting


Body Mechanics                                                                           Advanced Acting
Advanced Body Mechanics                                                      Polishing and Portfolio

Internships
Animator at Retora Game Studios, Tempe, AZ
May 2014 — August 2014
Worked on an indie game known as Flub Fighter that was later green lit on
Steam. 

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