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Swordwing
By Tim Eagon
Illustration by Jim Nelson
Among the most bizarre denizens of the deep A swordwing’s collection defines the creature as
Underdark are an extremely powerful—and utterly an individual. Swordwings proudly show off their
evil—race of winged, insectlike humanoids native trophies from time to time, and crownwings often
to the Far Realm. They build extensive hives in the build grandiose galleries dedicated to displaying their
Deeps, the most dangerous and least accessible region favorite pieces. Some carry a portion of their col-
of the Underdark. lections; for example, one might wear a necklace of
Other races refer to these creatures as swordwings severed human fingers or sport a bandolier of wands.
because each one has an arm that ends in an append- Each swordwing is convinced that what it collects
age that resembles a scimitar. This serrated armblade is of the utmost importance. It regards anything it
is an extension of a swordwing’s chitinous exoskel- does not collect as junk or trash. Further, it never dis-
eton and is as hard as adamantine. poses of any of its treasured possessions, no matter
their condition or actual value. If a swordwing loses
U niquely Obsessive even a bit of its precious hoard, it becomes extremely
agitated and lashes out violently. Legends say that
As bizarre as they are in so many other respects, their armblades become sharper when this happens.
swordwings have a trait that emulates the behavior of An aggrieved swordwing does not rest until it fully
many other races that value material objects. In the restores its collection or dies trying to do so.
swordwings’ case, this possessiveness takes the form Swordwings prefer to take what they want and
of an obsession to build a collection of specialized kill anyone who gets in their way, but they trade with
items. Depending on its status in society, every sword- other swordwings, and with other races, if doing so
wing amasses an array of related objects ranging seems like an expedient option. To account for this
from worthless trinkets to priceless gems and from eventuality, swordwings accumulate items that are
the mundane to the macabre. Only a few swordwings personally worthless to them but that might be useful
in a hive collect a specific category of items; however, in barter.
crownwings (see “Society”) contending for status
might acquire the same types of objects, or vie with
one another for an item that falls into more than one
category. Such competitions end in violence.
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C: An adamantine falchion with a star-shaped F: A +5 lilting songblade (Player’s Handbook 2, page B: A crystalline chessboard featuring pieces
yellow diamond set into the pommel (20,000 gp). 204) that hums an inspiring melody when drawn expertly carved from various gems and precious
D: A level 20 diamond cincture (Mordenkainen’s Mag- from its scabbard (625,000 gp). metals to resemble Bahamut, Tiamat, their exarchs,
nificent Emporium, page 79) with ornate settings for its Value of Collection: 740,000 gp. and their draconic progeny as pawns (30,000 gp).
gems (125,000 gp). C: A large marble statue of a fierce elf huntress
E: A +5 periapt of health cursed to act as a periapt
of foul rotting (Mordenkainen’s Magnificent Emporium,
6. Paintings that periodically animates and changes its pose
(45,000 gp).
pages 74 and 114), set with an exceptionally large A: A large oil painting enchanted to show a regal D: A coral dragon figurine of wondrous power (Dragon
blue diamond (425,000 gp). half-length likeness of its current owner in formal 384) carved to resemble a serpentine deep dragon
Value of Collection: 670,000 gp. human attire (10,000 gp). (625,000 gp).
B: A crate containing fifteen delicate eladrin Value of Collection: 725,000 gp.
watercolor landscapes depicting the heyday of the
4. Hearts ancient city-state of Cendriane (200,000 gp as a set
A: The desiccated heart of a beatified priest of or 10,000 gp each). 9. Swords
Moradin in a crystalline reliquary (50,000 gp). C: A portrait of a dwarven shield maiden wearing A: A silver cutlass that enables its wielder to
B: The inert heart of a Moilian shadow master con- a glittering diamond locket that serves as an all-seeing master and perform the Water Walk ritual once per
tained in an obsidian curio box that is painfully cold eye (Adventurer’s Vault 2, page 79) when hung on a day without expending any components (10,000 gp).
to the touch (15,000 gp). wall (325,000 gp). B: An obsidian scimitar with three rubies gripped
C: A flawless crystal that is actually the petrified Value of Collection: 535,000 gp. in its pommel (15,000 gp).
heart of a slain primordial (50,000 gp). C: A serrated fullblade crafted from a single lin-
D: A still-beating clockwork heart ripped from a
modron hierarch (25,000 gp).
7. Rings norm tooth (25,000 gp).
D: A matching set of orium bastard swords with
E: A ruby +5 stone of good luck (Mordenkainen’s A: A platinum wedding band fashioned to resem- crystalline hilts that glow faintly when wielded
Magnificent Emporium, page 47) shaped like a heart ble Bahamut swallowing his own tail set with seven together (12,000 gp as a set or 5,000 gp each).
(525,000 gp). yellow diamonds (25,000 gp). E: A mithral scabbard adorned with emeralds con-
Value of Collection: 665,000 gp. B: A satchel full of gold and silver rings, some still taining a rusty longsword (25,000 gp).
on their former owners’ skeletal fingers (20,000 gp). F: A +5 lifestealer greatsword (Mordenkainen’s Mag-
C: A black iron signet ring of duergar craftsman-
5. Musical Instruments ship, bearing a symbol of Asmodeus made from inlaid
nificent Emporium, page 29) with a bone hilt studded
with vampire fangs and a single black diamond set
A: A silver lyre that radiates a soothing, white light rubies and onyx, that grants its wearer a +5 item into its pommel (525,000 gp).
when played (10,000 gp). bonus to Diplomacy checks made against devils and Value of Collection: 612,000 gp.
B: A broken lute with a pouch full of sapphires devil worshipers (30,000 gp).
stashed in its belly (25,000 gp). D: A ring of x-ray vision (Mordenkainen’s Magnifi-
C: A harpsichord covered in painted pastoral cent Emporium, page 77) made of translucent crystal 10. Wines
scenes and gold filigree (10,000 gp). (625,000 gp). A: An enchanted, shatterproof crystalline
D: A platinum music box enchanted to play any Value of Collection: 700,000 gp. decanter that is always full of exquisite eladrin red
song that its opener thinks of (25,000 gp). wine (25,000 gp).
E: A box full of ancient sheet music and four gems
of auditory recollection (Mordenkainen’s Magnificent
8. Statues B: A single, glittering bottle of sparkling white
wine made from grapes cultivated in Pelor’s original
Emporium, page 84), each containing a full-length A: A 2-foot-tall dark green jade statue of Blibdool- astral dominion (50,000 gp).
recording of a dirge-like Turathi opera (45,000 gp). poolp standing atop a base of prostrate kuo-toa that
always feels wet and slimy (25,000 gp).
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C: An entire wine cellar full of rare drow wine Swordwing Level 25 Soldier Crownwing Level 26 Skirmisher (Leader)
(15,000 gp). Medium aberrant humanoid XP 7,000 Large aberrant humanoid, swordwing XP 9,000
D: A set of simple, green glass bottles containing HP 234; Bloodied 117 Initiative +21 HP 238; Bloodied 119 Initiative +24
cheap wines fortified with the following potions and AC 41, Fortitude 38, Reflex 37, Will 35 Perception +18 AC 40, Fortitude 39, Reflex 38, Will 36 Perception +20
Speed 6, fly 10 (hover) Low-light vision Speed 6, fly 10 (hover) Low-light vision
elixirs (Mordenkainen’s Magnificent Emporium, pages
Traits Standard Actions
90–97): two level 25 elixirs of aptitude, one level 29 Vicious Opportunist m Armblade ✦ At-Will
elixir of giant strength, one level 26 potion of heroism, The swordwing’s opportunity attacks deal 3d8 extra Attack: Melee 2 (one creature); +31 vs. AC
and one level 30 potion of invulnerability (325,000 gp). damage. Hit: 3d6 + 23 damage, or 6d6 + 41 damage if the crown-
Value of Collection: 415,000 gp. Standard Actions wing scores a critical hit, plus 3d6 damage if the
m Armblade ✦ At-Will crownwing is flanking the target.
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Developer
Chris Sims
Editor
Miranda Horner
Managing Editor
Kim Mohan
Senior Producer
Christopher Perkins
Producers
Greg Bilsland, Stan!
Art Director
Kate Irwin
Illustrator
Jim Nelson
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