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| Need for Speed: Hot Pursuit |


| Walkthrough By: redapocalypse04 |
| Contact: red_apocalypse2004@stewiesminions.com |
| Version: 1.00 |
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|| Table of Contents ||
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I. Basics
Controls___________________________________[BAS1]
Shortcuts__________________________________[BAS2]
Equipment__________________________________[BAS3]
Event Types________________________________[BAS4]

II. Vehicles
Sports Series/Traffic Police Unit__________[VEH1]
Performance Series/Highway Patrol Unit_____[VEH2]
Super Series/Rapid Deployment Unit_________[VEH3]
Exotic Series/Speed Enforcement Unit_______[VEH4]
Hyper Series/Special Response Unit_________[VEH5]

III. Race Locations


Big Timber Forest__________________________[RAC1]
Boulder Desert_____________________________[RAC2]
Carson Ridge Reservoir_____________________[RAC3]
Coral Bay__________________________________[RAC4]
Eagle Crest________________________________[RAC5]
East Gorge Canyon__________________________[RAC6]
Fox Lair Pass______________________________[RAC7]
Grand Ocean Coast__________________________[RAC8]
Memorial Valley____________________________[RAC9]
Mission Beach______________________________[RA10]
Oakmont Valley_____________________________[RA11]
Rockingham Point___________________________[RA12]

IV. Police Districts


Big Timber Forest__________________________[POL1]
Boulder Desert_____________________________[POL2]
Carson Ridge Reservoir_____________________[POL3]
Coral Bay__________________________________[POL4]
Eagle Crest________________________________[POL5]
East Gorge Canyon__________________________[POL6]
Fox Lair Pass______________________________[POL7]
Grand Ocean Coast__________________________[POL8]
Memorial Valley____________________________[POL9]
Mission Beach______________________________[PO10]
Oakmont Valley_____________________________[PO11]
Rockingham Point___________________________[PO12]

V. Technical________________________________[TECH]
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|| Basics ||
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===============================================================================
Controls [BAS1]
===============================================================================
_____________________________
|Acceleration/Braking/Steering|
_______________________________________________________________________________
These three tenets are at the core of every racing game. The controls are what
you'd expect, too. Right Trigger moves the car forward. Left Trigger stops the
car. The thumbsticks control the car and the camera. Here are some things to
keep in mind when you're going down the road:
-Drafting, or slipstreaming as it's called in Need for Speed, is when you
get right behind another car and use the lack of wind resistance to gain
more speed. In Hot Pursuit, you don't even need to be directly behind the
car. This is most noticeable near the beginning when all the cars are grouped
together. Move to the side a little bit and you will still receive the
benefits of slipstreaming without having to actually move around the cars in
front of you. This move also builds up your nitrous bar.
-In most racing games, getting bumped from behind by another car is an unwanted
experience for both drivers. The lead car generally loses control/stability,
while the rear car loses speed. In Need for Speed however, getting bumped
is actually helpful. The lead car will almost never lose control and will
instead get a small boost of speed, depending on how fast the rear car is
going. So if you see a car zooming towards you in the rear view mirror, don't
be afraid to move in front of him. You'll get a boost and he'll be slowed
down quite a bit.
-Drifting features heavily in most Need for Speed games, and Hot Pursuit is no
exception. Tapping brake as you're going into a turn, then mashing on the gas
as you actually turn your car will initiate the drift, which is basically
just breaking the traction on the rear wheels. It's useful for sliding
through tight turns, and drifting will fill up your nitrous bar. Some cars
will even start drifting without having to touch the brake. The downside is
that drifting can slow your car down a lot, especially if you don't do it
right. The racing line generally dictates that you should enter a turn from
the outside, get as close to the inside corner as possible in the middle of
the turn, and then leave the turn from the outside again. Doing this will
allow you to go through the corner and exit with maximum speed. Trying to
follow the racing line while drifting is difficult, if not impossible in
most cases. Of course, Hot Pursuit is definitely not the same kind of racing
game as Forza Motorsport or Gran Turismo, so it doesn't help to over-analyze
the nuances of the racing line. In the end, drifting vs. just turning really
boils down to the turn, the car, and your own playing style.
_______
|Nitrous|
_______________________________________________________________________________
To the left of your speedometer you'll find a vertical bar. This is your
nitrous gauge. Pressing and holding A while you have nitrous will give you a
nifty boost. AI racers also have this ability. Nitrous is best used at the
end of a drift or on dirt roads to offset the loss in speed. If you are at
top speed, do not use nitrous. You can't push your car past the top speed
limit.
You can gain nitrous by slipstreaming, drifting, taking shortcuts, nearly
missing cars, and taking down other vehicles. Racers and cops earn nitrous
a little differently. Racers will acquire nitrous more slowly, but will also
burn it slower. Racers can also gain nitrous by driving into the oncoming lane
of traffic. Cops gain nitrous more quickly and burn it a lot faster. Cops
will automatically earn nitrous as long as they're going fast. This ensures
cops always have the ability to catch up to the racers.

===============================================================================
Shortcuts [BAS2]
===============================================================================
Shortcuts are integral to the gameplay of Hot Pursuit, especially in Time Trial
type races. Knowing where all the shortcuts are on a given track will help you
out immensely. If you're a racer, the shortcut will appear as a brown road on
your mini-map. The road is blue if you're a cop. Most of the time the entrance
will be marked by some kind of reflective sign. Shortcuts come in two flavors:
-Dirt roads are by far the most common type of shortcut. There will almost
always be obstacles scattered around the shortcut, and sometimes even
alternate paths to take while going through it. The main drawback to dirt
roads is that they cause you to lose quite a bit of speed. This is most
noticeable in cars that sit lower to the ground, like those in the Hyper
Series and Special Response Units. Always weigh this loss of speed with the
distance covered. Also keep in mind that as a Racer, you will earn more
nitrous by staying on the main road. This is because you can slipstream,
nearly miss other vehicles, and drive on the oncoming side of the road. Cops,
however, don't have to worry so much about this. They get nitrous just for
driving fast, and they accumulate nitrous quicker, so running through a
shortcut can fill the entire bar up. They also don't get nitrous for driving
in the oncoming lane of traffic to begin with.
-Paved roads are less common and will not reduce your speed just by driving
on them. Unfortunately, most paved roads don't deviate too far from the
main road, so distance saved is generally small. They have obstacles too,
usually in the form of buildings and planters.

===============================================================================
Equipment [BAS3]
===============================================================================
_____
|Turbo|
_______________________________________________________________________________
As a Racer, pressing Up on the D-Pad will activate the Turbo system. After a
second, green flames will come out of the tailpipe and you'll be thrown forward
at remarkable speeds for several seconds. These things can easily change the
game up, especially late in a race. This is why you will generally not get
many to play around with. Also, if at all possible, try to save these for
straight roads. Turning is possible but difficult while you're going that fast.
Try to time it just after a roadblock or a helicopter spike strip.
It's pretty hard to avoid those two obstacles while using Turbo, and the cops
love to have a helicopter hovering out there, just waiting for you to get
close so they can drop a spike strip.
___
|EMP|
_______________________________________________________________________________
AS a Racer or a Cop, pressing Left on the D-Pad will activate the EMP. It will
then lock on to the closest rival vehicle in front of you, whether it be a cop,
a racer, or even a helicopter. As long as you stay in range and have a clean
line of sight of the vehicle, it will be hit by an EMP. The car will then
sustain damage. Other effects vary, depending on where the car is on the
road. If you hit a vehicle on a straight, they may incur damage, but
nothing else will happen to them. Hit a vehicle while it's turning and you
may cause it to do a 180 degree turn or to hit a wall. This is most useful
against other racers, especially those cars that are just faster than you. Hit
them with an EMP to mess up their lead. You can use this against cops if you
want, but they only get in front of you to drop a spike strip or harass a
racer ahead of you. You can be targeted by an enemies EMP as well. You'll
see a lock-on reticule on the back of your car. Dodging them is a pain in the
ass. Since it's an instant effect, you can't dodge the actual EMP. You can
only break the lock-on sequence, which isn't easy to do. The best way, by far,
is to simply use a Jammer. You can also try to hit the car that's targeting
you with a Spike Strip, or use a Turbo to simply outrun him. If none of these
are available, you'll be stuck trying to weave out of his line of sight,
preferably by going through a shortcut. The game suggests braking hard if all
else fails to avoid the EMP, but you should only do this if you are low on
health or if the cop is right behind you. Losing too much speed can be worse
than getting hit by the EMP, so if you're on a straight and can afford it,
you might be better off just letting it happen. Of course, if you're a cop,
then slowing down won't hurt you that much, so go ahead and let the racer
that's locked onto you pass, if you have to.
______
|Jammer|
_______________________________________________________________________________
As a Racer, pressing Right on the D-Pad will activate the Jammer. Cops will be
unable to use any equipment for a short time, and all roadblocks will appear
on your mini-map. The Jammer doesn't last terribly long. It's main use is in
deflecting enemy equipment, specifically EMPs, which are really hard to
avoid using other means. It's also handy against spike strips that you don't
see until the last minute. A good tactic is to use the Turbo, then have your
finger ready to use the Jammer when you see a helicopter in the distance. At
Turbo speeds, those spike strips are hard as hell to avoid.
___________
|Spike Strip|
_______________________________________________________________________________
As a Racer or a Cop, pressing Down on the D-Pad will drop out a Spike Strip
behind you. It will cause any car hitting it to spin out. Think of it as a
really long line of bananas from Mario Kart and you get the idea. After one
hit they go away, but at level 3 you'll start tossing down two strips instead
of just one. Avoiding them is pretty simple, as long as you're paying attention
to the road. Use a Jammer if you have to, or try to get another car to run
into it.
__________________
|Helicopter Support|
_______________________________________________________________________________
As a Cop, pressing Up on the D-Pad calls in a Helicopter which will fly around
for a bit. Once the helicopter detects a straight part of the road, it'll
hover over it and drop a spike strip down when racers get close. It's kind of
hard to accurately use these things since you don't control the helicopter.
Just use it when you've got the oppurtunity and hope it hits somebody. If it
doesn't hit any racers, watch out, because the spike strip will still be on the
road, and you might run over it yourself.
_________
|Roadblock|
_______________________________________________________________________________
As a Cop, pressing Right on the D-Pad will call in a Roadblock. It'll be
placed just ahead of your position and marked on your mini-map. Roadblocks
are kind of hard to use. You're essentially just throwing it out there and
hoping for the best. Sometimes racers will just zip right through them, other
times you'll damage every opponent on the track. Just be careful that you don't
fall victim to your own roadblock. If you're a racer, avoiding a roadblock is
generally easy. There's always a hole in the cars that you can slip through,
if you can see it. You can also take a shortcut. Many times, racers ahead of
you and even other cops will slam into the roadblock, causing the entire street
to be filled up with wrecked cars. If you see smoke anywhere near one of these,
you'll probably want to slow down, lest you slam into a wrecked car.

===============================================================================
Event Types [BAS4]
===============================================================================
____________
|Racer Events|
_______________________________________________________________________________
Race- This is your standard race gametype. It's usually you and 7 other cars
all trying to be first across the finish line. No equipment and no cops
to be found here.
Duel- In this event it's just you and another racer. No equipment, no cops,
nobody else.
Time Trial- In this event, it's just you and the clock. Pick a car and race to
the finish line.
Preview- This is essentially a time trial event, except you are stuck using
one car, and it's always a car in the next unlockable series.
Hot Pursuit- This is basically a race. You and a varying number of drivers all
trying to be the first one to cross the finish line. Except now,
cops have been added to the mix. They will try everything in
their power to stop you and the other drivers. If you take
enough damage or if you stop completely, you will be busted and
the race will end.
Gauntlet- This is Hot Pursuit meets Time Trial. You are the only racer and
you've got to beat the clock, but you've also got cops to deal with.
__________
|Cop Events|
_______________________________________________________________________________
Hot Pursuit- In this event you are the sole cop trying to take down a varying
number of racers. You'll have equipment at your disposal and
you will be tasked with taking down as many racers as possible
before they reach the finish line.
Interceptor- This is basically Hot Pursuit, with two main differences. First,
there is only one racer to take down, but he's usually very
fast. Second, you are racing against the clock here. There is no
finish line, which means the racer can drive anywhere he wants.
Rapid Response- The Cop's version of a Time Trial. There's one key difference
to note: In Rapid Response, collisions will cost you time. If
you hit a wall, you'll incur a two second penalty. Hit a
vehicle and you'll get a three second penalty.
Preview- Rapid Response with only one pre-determined vehicle from a series you
haven't unlocked yet.
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|| Vehicles ||
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===============================================================================
Sports Series/Traffic Police Unit [VEH1]
===============================================================================
__________
|Mazda RX-8|
_______________________________________________________________________________
Top Speed- 146 MPH
0-62- 6.2s
Drivetrain- Rear Wheel
Year- 2009
Faction- Both
___________________
|Dodge Charger SRT 8|
_______________________________________________________________________________
Top Speed- 165 MPH
0-62- 5.0s
Drivetrain- Rear Wheel
Year- 2010
Faction- Both
_____________________________
|Mitsubishi Lancer EVolution X|
_______________________________________________________________________________
Top Speed- 148 MPH
0-62- 4.9s
Drivetrain- All Wheel
Year- 2010
Faction- Both
_________________
|BMW Z4 sDrive35is|
_______________________________________________________________________________
Top Speed- 166 MPH
0-62- 4.8s
Drivetrain- Rear Wheel
Year- 2010
Faction- Racer
____________________
|Nissan 370Z/Roadster|
_______________________________________________________________________________
Top Speed- Classified
0-62- Classified
Drivetrain- Rear Wheel
Year- 2010
Faction- Both; Racers use the Roadster
______________________
|Subaru Impreza WRX STI|
_______________________________________________________________________________
Top Speed- 168 MPH
0-62- 4.7s
Drivetrain- All Wheel
Year- 2010
Faction- Both
______________________
|Porsche Boxster Spyder|
_______________________________________________________________________________
Top Speed- 166 MPH
0-62- 4.9s
Drivetrain- Rear Wheel
Year- 2010
Faction- Racer
_______________________________
|Ford Police Interceptor Concept|
_______________________________________________________________________________
Top Speed- 133 MPH
0-62- 5.2s
Drivetrain- All Wheel
Year- 2010
Faction- Police
______________________________________
|Ford Crown Victoria Police Interceptor|
_______________________________________________________________________________
Top Speed- 130 MPH
0-62- 8.5s
Drivetrain- Rear Wheel
Year- 2008
Faction- Police

===============================================================================
Performance Series/Highway Patrol Unit [VEH2]
===============================================================================
___________________
|Chevrolet Camaro SS|
_______________________________________________________________________________
Top Speed- 180 MPH
0-62- 4.7s
Drivetrain- Rear Wheel
Year- 2010
Faction- Both
__________
|Audi TT/RS|
_______________________________________________________________________________
Top Speed- 155 MPH
0-62- 4.6s
Drivetrain- All Wheel
Year- 2011
Faction- Both
____________________
|Maserati Gran Cabrio|
_______________________________________________________________________________
Top Speed- 176 MPH
0-62- 5.3s
Drivetrain- Rear Wheel
Year- 2009
Faction- Racer
__________
|Jaguar XKR|
_______________________________________________________________________________
Top Speed- 174 MPH
0-62- 4.6s
Drivetrain- Rear Wheel
Year- 2009
Faction- Both
__________
|BMW M3 E92|
_______________________________________________________________________________
Top Speed- 183 MPH
0-62- 4.8s
Drivetrain- Rear Wheel
Year- 2010
Faction- Both
______________________
|Dodge Challenger SRT 8|
_______________________________________________________________________________
Top Speed- 178 MPH
0-62- 4.7s
Drivetrain- Rear Wheel
Year- 2008
Faction- Both
____________________
|Porsche 911 Targa 4S|
_______________________________________________________________________________
Top Speed- 183 MPH
0-62- 4.7s
Drivetrain- All Wheel
Year- 2010
Faction- Both
_______________________
|Maserati Gran Turismo S|
_______________________________________________________________________________
Top Speed- 183 MPH
0-62- 4.9s
Drivetrain- Rear Wheel
Year- 2009
Faction- Both
____________________
|Alfa Romeo 8C Spider|
_______________________________________________________________________________
Top Speed- 183 MPH
0-62- 4.4s
Drivetrain- Rear Wheel
Year- 2008
Faction- Racer
________________
|Porsche Cayman S|
_______________________________________________________________________________
Top Speed- 171 MPH
0-62- 4.6s
Drivetrain- Rear Wheel
Year- 2010
Faction- Police
_________________
|Ford Shelby GT500|
_______________________________________________________________________________
Top Speed- 185 MPH
0-62- 4.2s
Drivetrain- Rear Wheel
Year- 2010
Faction- Police
__________________________
|Alfa Romeo 8C Competizione|
_______________________________________________________________________________
Top Speed- 181 MPH
0-62- 4.2s
Drivetrain- Rear Wheel
Year- 2007
Faction- Police
_______________________________
|Maserati Quattroporte Sport GTS|
_______________________________________________________________________________
Top Speed- 177 MPH
0-62- 5.1s
Drivetrain- Rear Wheel
Year- 2009
Faction- Police
________________________
|Carbon Motors E7 Concept|
_______________________________________________________________________________
Top Speed- Classified
0-62- Classified
Drivetrain- Rear Wheel
Year- 2013
Faction- Police

===============================================================================
Super Series/Rapid Deployment Unit [VEH3]
===============================================================================
_____________________________
|Porsche 911 Turbo S Cabriolet|
_______________________________________________________________________________
Top Speed- 196 MPH
0-62- 3.2s
Drivetrain- All Wheel
Year- 2010
Faction- Racer
______________________________
|Chevrolet Corvette Grand Sport|
_______________________________________________________________________________
Top Speed- 188 MPH
0-62- 4.0s
Drivetrain- Rear Wheel
Year- 2010
Faction- Racer
______________________________
|Audi R8 Spyder 5.2 FSI Quattro|
_______________________________________________________________________________
Top Speed- 195 MPH
0-62- 4.0s
Drivetrain- All Wheel
Year- 2010
Faction- Racer
________________________
|Aston Martin DBS/Volante|
_______________________________________________________________________________
Top Speed- 191 MPH
0-62- 4.3s
Drivetrain- Rear Wheel
Year- 2008/2009
Faction- Both; Cops have the 2008 version, Racers have the 2009 Volante
version
_____________________________
|Lamborghini Gallardo LP 560-4|
_______________________________________________________________________________
Top Speed- 202 MPH
0-62- 3.7s
Drivetrain- All Wheel
Year- 2008
Faction- Both
_____________________________
|Ford Shelby GT500 Super Snake|
_______________________________________________________________________________
Top Speed- 200 MPH
0-62- 3.7s
Drivetrain- Rear Wheel
Year- 2010
Faction- Both
__________________
|Porsche 911 GT3 RS|
_______________________________________________________________________________
Top Speed- 193 MPH
0-62- 3.8s
Drivetrain- Rear Wheel
Year- 2010
Faction- Both
____________________________________
|Lamborghini Gallardo Spyder LP 560-4|
_______________________________________________________________________________
Top Speed- 201 MPH
0-62- 3.9s
Drivetrain- All Wheel
Year- 2009
Faction- Racer
_____________________
|Mercedes Benz SLS AMG|
_______________________________________________________________________________
Top Speed- 197 MPH
0-62- 3.7s
Drivetrain- Rear Wheel
Year- 2010
Faction- Both
_________________
|Nissan GT-R SpecV|
_______________________________________________________________________________
Top Speed- Classified
0-62- Classified
Drivetrain- All Wheel
Year- 2009
Faction- Both
__________________
|BMW M6 Convertible|
_______________________________________________________________________________
Top Speed- 200 MPH
0-62- 4.6s
Drivetrain- Rear Wheel
Year- 2007
Faction- Racer
________________________
|Aston Martin V12 Vantage|
_______________________________________________________________________________
Top Speed- 190 MPH
0-62- 4.2s
Drivetrain- Rear Wheel
Year- 2009
Faction- Both
__________________________________________
|Lamborghini Gallardo LP 570-4 Superleggera|
_______________________________________________________________________________
Top Speed- 201 MPH
0-62- 3.4s
Drivetrain- All Wheel
Year- 2010
Faction- Racer
_____________________________________
|Mercedes Benz SLS 65 AMG Black Series|
_______________________________________________________________________________
Top Speed- 199 MPH
0-62- 3.7s
Drivetrain- Rear Wheel
Year- 2009
Faction- Both
________________________________
|Porsche 918 Spyder Concept Study|
_______________________________________________________________________________
Top Speed- 199 MPH
0-62- 3.2s
Drivetrain- All Wheel
Year- 2010
Faction- Racer
______________________
|Porsche Panamera Turbo|
_______________________________________________________________________________
Top Speed- 188 MPH
0-62- 3.8s
Drivetrain- All Wheel
Year- 2010
Faction- Police
______________________
|Chevrolet Corvette Z06|
_______________________________________________________________________________
Top Speed- 198 MPH
0-62- 3.9s
Drivetrain- Rear Wheel
Year- 2006
Faction- Police
__________________
|Dodge Viper SRT 10|
_______________________________________________________________________________
Top Speed- 202 MPH
0-62- 3.7s
Drivetrain- Rear Wheel
Year- 2008
Faction- Police
_______________________________________________
|Lamborghini Gallardo LP 550-2 Valentino Balboni|
_______________________________________________________________________________
Top Speed- 199 MPH
0-62- 3.9s
Drivetrain- Rear Wheel
Year- 2009
Faction- Police
_____________________________
|Audi R8 Coupe 5.2 FSI Quattro|
_______________________________________________________________________________
Top Speed- 196 MPH
0-62- 3.9s
Drivetrain- All Wheel
Year- 2011
Faction- Police

===============================================================================
Exotic Series/Speed Enforcement Unit [VEH4]
===============================================================================
_____________________________________
|Bentley Continental Supersports Coupe|
_______________________________________________________________________________
Top Speed- 204 MPH
0-62- 3.7s
Drivetrain- All Wheel
Year- 2010
Faction- Both
_______
|Ford GT|
_______________________________________________________________________________
Top Speed- 205 MPH
0-62- 3.6s
Drivetrain- Rear Wheel
Year- 2006
Faction- Both
_______________
|McLaren MP4-12C|
_______________________________________________________________________________
Top Speed- Classified
0-62- Classified
Drivetrain- Rear Wheel
Year- Classified
Faction- Both
__________________
|Porsche Carrera GT|
_______________________________________________________________________________
Top Speed- 201 MPH
0-62- 3.8s
Drivetrain- Rear Wheel
Year- 2006
Faction- Both
_____________________________
|Lamborghini Murcielago LP 640|
_______________________________________________________________________________
Top Speed- 211 MPH
0-62- 3.4s
Drivetrain- All Wheel
Year- 2006
Faction- Both
_______________________________________________
|Mercedes Benz-McLaren SLR McLaren Stirling Moss|
_______________________________________________________________________________
Top Speed- 217 MPH
0-62- 3.4s
Drivetrain- Rear Wheel
Year- 2009
Faction- Racer
______________________
|Chevrolet Corvette ZR1|
_______________________________________________________________________________
Top Speed- 205 MPH
0-62- 3.4s
Drivetrain- Rear Wheel
Year- 2009
Faction- Both
_______________________________
|Pagani Zonda Cinque/NFS Edition|
_______________________________________________________________________________
Top Speed- 217 MPH
0-62- 3.2s
Drivetrain- Rear Wheel
Year- 2009
Faction- Both; Only Racers have access to the NFS Edition
___________________
|Aston Martin One-77|
_______________________________________________________________________________
Top Speed- 221 MPH
0-62- Classified
Drivetrain- Rear Wheel
Year- 2010
Faction- Both
___________________________________________
|Lamborghini Murcielago LP 670-4 SuperVeloce|
_______________________________________________________________________________
Top Speed- 209 MPH
0-62- 3.1s
Drivetrain- All Wheel
Year- 2009
Faction- Both
______________________
|Dodge Viper SRT-10 ACR|
_______________________________________________________________________________
Top Speed- 202 MPH
0-62- 3.5s
Drivetrain- Rear Wheel
Year- 2008
Faction- Both
________________________________________
|Pagani Zonda Cinque Roadster/NFS Edition|
_______________________________________________________________________________
Top Speed- 217 MPH
0-62- 3.2s
Drivetrain- Rear Wheel
Year- 2010
Faction- Racer
_____________________________
|Lamborghini Reventon Roadster|
_______________________________________________________________________________
Top Speed- 205 MPH
0-62- 3.4s
Drivetrain- All Wheel
Year- 2010
Faction- Racer
_____________________________________________
|Mercedes Benz-McLaren SLR McLaren 722 Edition|
_______________________________________________________________________________
Top Speed- 210 MPH
0-62- 3.6s
Drivetrain- Rear Wheel
Year- 2006
Faction- Police
____________________
|Lamborghini Reventon|
_______________________________________________________________________________
Top Speed- 211 MPH
0-62- 3.4s
Drivetrain- All Wheel
Year- 2007
Faction- Police
===============================================================================
Hyper Series/Special Response Unit [VEH5]
===============================================================================
______________
|Koenigsegg CCX|
_______________________________________________________________________________
Top Speed- 242 MPH
0-62- 3.1s
Drivetrain- Rear Wheel
Year- 2006
Faction- Both
__________
|McLaren F1|
_______________________________________________________________________________
Top Speed- 240 MPH
0-62- 3.2s
Drivetrain- Rear Wheel
Year- 1994
Faction- Both
________________
|Koenigsegg Agera|
_______________________________________________________________________________
Top Speed- 242 MPH
0-62- 3.1s
Drivetrain- Rear Wheel
Year- 2010
Faction- Both
_______________________
|Koenigsegg CCXR Edition|
_______________________________________________________________________________
Top Speed- 250 MPH
0-62- 2.8s
Drivetrain- Rear Wheel
Year- 2008
Faction- Both
_______________________________
|Bugatti Veyron 16.4 Grand Sport|
_______________________________________________________________________________
Top Speed- 253 MPH
0-62- 2.7s
Drivetrain- All Wheel
Year- 2009
Faction- Racer
___________________
|Bugatti Veyron 16.4|
_______________________________________________________________________________
Top Speed- 253 MPH
0-62- 2.5s
Drivetrain- All Wheel
Year- 2008
Faction- Police
-------------------------------------------------------------------------------
++++++++++++++++++++
|| ||
|| Race Locations ||
|| ||
++++++++++++++++++++

===============================================================================
Big Timber Forest [RAC1]
===============================================================================
___________
|Title Fight|
_______________________________________________________________________________
Event Type- Duel
Eligible Cars- Mitsubishi Lancer Evolution X, Subaru Impreza WRX STI
Length- 7.0 Miles
Conditions- Sunny, Wet Roads
Bounty Reward:
Gold - 1st - 6,000 Bounty
Silver - 2nd - 4,000 Bounty
Shortcuts:
6.0 Miles- Right side. Dirt road with a cluster of rocks in the middle. Useful.
5.4 Miles- Left side. Dirt road that goes through a tunnel. Seems useful, but
because the last part is just a straight, the loss of speed cannot
be justified by the distance saved.
3.3 Miles- Left side. Be prepared to turn immediately after coming out of the
tunnel. Extremely useful dirt path. About halfway through the path
will fork. Go right to get the greatest benefit.
____________
|The Prestige|
_______________________________________________________________________________
Event Type- Race
Eligible Cars- Maserati Gran Cabrio, Jaguar XKR, Porsche 911 Targa 4S,
Maserate Gran Turismo S, Alfa Romeo 8C Spider, Maserati
Quattroporte Sport GT S
Length- 13.2 Miles
Conditions- Nighttime
Bounty Reward:
Gold - 1st - 8,000 Bounty
Silver - 2nd - 5,000 Bounty
Bronze - 3rd - 2,500 Bounty
Shortcuts:
12.2 Miles- Right side. Paved path that goes up through some buildings. Useful.
8.0 Miles- Left side. Dirt road with plenty of rocks. The first part is useful,
but when you have the oppurtunity to get back onto the main road,
take it. The rest of it is just a useless straight that runs
parallel to the main road.
6.9 Miles- Left side. Dirt road that goes under the bridge. Useless.
6.1 Miles- Right side. Dirt road with stuff in the middle. Useful.
4.5 Miles- Left side. Dirt road just before the tunnel. Has rocks on either
side of the main path. Useless.
3.0 Miles- Left side. Dirt road with rocks on either side of the main path.
Useful.
0.6 Miles- Left side. Dirt road that snakes around under the highway. Useless.
Distance saved by the first part doesn't account for the speed lost
on the second part.
_______
|Ageless|
_______________________________________________________________________________
Event Type- Preview
Eligible Cars- Koenigsegg Agera
Length- 7.8 Miles
Conditions- Sunny
Bounty Reward:
Gold - 2:42:00 - 12,500 Bounty
Silver - 2:48:00 - 8,000 Bounty
Bronze - 3:03:00 - 4,000 Bounty
Shortcuts:
7.1 Miles- Left side. Dirt road goes along the beach and through a tunnel.
Useless.
5.9 Miles- Left side. Dirt road with some rocks in the middle. Useful.
3.5 Miles- Right side. Dirt road snakes under the bridge. Useless.
1.3 Miles- Right side. Dirt road cuts through some trees and rocks. Useful.
________
|Bull Run|
_______________________________________________________________________________
Event Type- Time Trial
Eligible Cars- Lamborghini Murcielago LP 670-4 Super Veloce
Length- 9.4 Miles
Conditions- Nighttime, Raining
Bounty Reward:
Gold - 3:25:00 - 12,500 Bounty
Silver - 3:35:00 - 8,000 Bounty
Bronze - 4:05:00 - 4,000 Bounty
Shortcuts:
9.1 Miles- Right side. Dirt road on the side of the tunnel. Useless.
7.5 Miles- Left side. Dirt road with some trailers in the middle. Useful.
6.8 Miles- Right side. Dirt road goes under bridge. Useless.
6.1 Miles- Right side. Dirt road with rocks scattered around. Useless.
1.5 Miles- Left side. Paved path runs in front of some buildings. Useful.
__________
|Slide Show|
_______________________________________________________________________________
Event Type- Time Trial
Eligible Cars- Exotic Series
Length- 8.4 Miles
Conditions- Nighttime, Wet Roads
Bounty Reward:
Gold - 3:10:00 - 12,500 Bounty
Silver - 3:24:00 - 8,000 Bounty
Bronze - 3:52:00 - 4,000 Bounty
Shortcuts:
7.3 Miles- Right side. Dirt road with rocks in the middle. Useful.
6.6 Miles- Left side. Dirt road goes through tunnel and onto a beach. Useless.
Distance saved doesn't justify speed lost.
1.9 Miles- Right side. Dirt road runs in front of some construction materials.
Somewhat useful.

===============================================================================
Boulder Desert [RAC2]
===============================================================================
_____________
|Muscle Reflex|
_______________________________________________________________________________
Event Type- Race
Eligible Cars- Chevrolet Camaro SS, Dodge Challenger SRT 8
Length- 7.2 Miles
Conditions- Sunny
Bounty Reward:
Gold - 1st - 8,000 Bounty
Silver - 2nd - 5,000 Bounty
Bronze - 3rd - 2,500 Bounty
Shortcuts:
7.1 Miles- Both sides. Dirt roads go under the bridge. Useless.
6.0 Miles- Right side. Dirt road turns into a rock tunnel. Barely useful. It
doesn't really shave off that much distance and the last part is
just a straight.
3.5 Miles- Right side. Paved road that cuts through some houses. Useless.
3.2 Miles- Left side. Dirt road with rocks on either side of the main path.
Useful.
2.4 Miles- Right side. Dirt road that goes through a tunnel. Useful.
0.4 Miles- Both sides. Paved roads going under the bridge. Useless.
_______________________
|Sun, Sand and Supercars|
_______________________________________________________________________________
Event Type- Race
Eligible Cars- Super Series
Length- 11.4 Miles
Conditions- Sunny
Bounty Reward:
Gold - 1st - 10,000 Bounty
Silver - 2nd - 6,000 Bounty
Bronze - 3rd - 3,000 Bounty
Shortcuts:
10.1 Miles- Left side. Dirt road cuts through some rocks. Useful.
9.1 Miles- Right side. Paved path goes in front of some satellite dishes.
Useless.
6.9 Miles- Right side. Dirt road. Useful.
6.1 Miles- Left side. Dirt road cuts through some rocks. Useful.
5.5 Miles- Right side. Dirt road to the side of the bridge. Useless.
1.9 Miles- Left side. Dirt road goes through tunnel. Useful.
0.5 Miles- Both sides. Dirt roads go under the bridge. Useless.
_______________
|Passione Italia|
_______________________________________________________________________________
Event Type- Race
Eligible Cars- Lamborghini Murcielago LP 640, Lamborghini Murcielago LP 670-4
super Veloce, Lamborghini Reventon Roadster, Pagani Zonda
Cinque/NFS Edition, Pagani Zonda Cinque Roadster/NFS Edition
Length- 11.1 Miles
Conditions- Sunny
Bounty Reward:
Gold - 1st - 12,500 Bounty
Silver - 2nd - 8,000 Bounty
Bronze - 3rd - 4,000 Bounty
Shortcuts:
11.1 Miles- Both sides. Dirt roads at the very beginning go around the bridge.
Useless.
9.9 Miles- Right side. Dirt road goes through a tunnel. Useful.
7.0 Miles- Right side. Paved path runs in front of buildings. Useful.
6.0 Miles- Left side. Dirt road runs between two observatories. Useful.
4.5 Miles- Left side. Paved path runs in front of a building and some planters.
Useful.
3.3 Miles- Right side. Dirt road cuts through some trees and rocks. Useful.
1.8 Miles- Right side. Dirt road cuts through train yard and leads directly
into next shortcut. Useful.
1.0 Mile- Left side. Dirt road goes through tunnel. Useful.
0.4 Miles- Right side. Dirt road cuts through some rocks and trees. Useful.
_______________
|Born in the USA|
_______________________________________________________________________________
Event Type- Race
Eligible Cars- Ford GT, Chevrolet Corvette ZR1, Dodge Viper SRT-10 ACR
Length- 10.6 Miles
Conditions- Nighttime
Bounty Reward:
Gold - 1st - 12,500 Bounty
Silver - 2nd - 8,000 Bounty
Bronze - 3rd - 4,000 Bounty
Shortcuts:
9.6 Miles- Left side. Leads onto a paved road. This shortcut is not supposed
to be open. Useless.
9.5 Miles- Both sides. Paved roads go under the bridge. Useless.
_________________
|Faster Than Light|
_______________________________________________________________________________
Event Type- Race
Eligible Cars- Hyper Series
Length- 14.5 Miles
Conditions- Sunny
Bounty Reward:
Gold - 1st - 15,000 Bounty
Silver - 2nd - 10,000 Bounty
Bronze - 3rd - 5,000 Bounty
Shortcuts:
14.5 Miles- Both sides. Dirt roads go to either side of the bridge. Useless.
13.3 Miles- Right side. Dirt road goes through a tunnel. Useful.
10.9 Miles- Right side. Paved path goes through some houses and leads into
the next shortcut. Useless.
10.6 Miles- Left side. Dirt road cuts through some rocks. Useful.
9.7 Miles- Right side. Dirt road goes through tunnel. Useful.
7.7 Miles- Both sides. Paved paths go under bridge. Useless.
6.0 Miles- Right side. Dirt road runs by some logs and construction materials.
Useless.
4.3 Miles- Right side. Dirt road cuts through some trees. Useful.
2.3 Miles- Right side. Paved path runs in front of buildings. Useful.

===============================================================================
Carson Ridge Reservoir [RAC3]
===============================================================================
______________
|Future Perfect|
_______________________________________________________________________________
Event Type- Race
Eligible Cars- BMW Z4 sDrive35is
Length- 7.6 Miles
Conditions- Sunny
Bounty Reward:
Gold - 1st - 6,000 Bounty
Silver - 2nd - 4,000 Bounty
Bronze - 3rd - 2,000 Bounty
Shortcuts:
6.9 Miles- Right side. Dirt road that passes through some farmland. Barely
useful. The distance saved doesn't really make up for the speed
lost. You will probably come out in a better position, then get
passed up.
6.4 Miles- Right side. Dirt road that passes through some farmland. Useless.
4.4 Miles- Right side. The entrance is right before the bridge. Dirt road that
goes below the bridge and by a house. Extremely useful.
2.2 Miles- Right side. Dirt road that goes along the beach. Useless.
1.1 Miles- Left side. Paved path that goes up through some buildings. Barely
useful. Distance saved is small, but it is paved, so the only
thing you're losing is some nitrous. Unfortunately, leads directly
into the next shortcut, which is useless.
0.6 Miles- Right side. Dirt road snakes under the bridge and back onto the
beach. Useless.
__________________
|Encore Performance|
_______________________________________________________________________________
Event Type- Race
Eligible Cars- Performance Series
Length- 10.6 Miles
Conditions- Sunny
Bounty Reward:
Gold - 1st - 8,000 Bounty
Silver - 2nd - 5,000 Bounty
Bronze - 3rd - 2,500 Bounty
Shortcuts:
6.2 Miles- Left side. There is another entrance on the right side just around
the corner. Long dirt road that snakes under the bridge. Very
useful. It shaves off a lot of distance, but it's also very long, so
try to save up some nitrous before you go in.
2.5 Miles- Left side. Dirt road that goes along the beach and through a
tunnel. Useless.
1.3 Miles- Left side. Dirt road with a cluster of rocks in the middle. Useful.
__________________
|Unreasonable Force|
_______________________________________________________________________________
Event Type- Hot Pursuit
Eligible Cars- Super Series
Length- 12.9 Miles
Conditions- Nighttime
Bounty Reward:
Gold - 1st - 10,000 Bounty
Silver - 2nd - 6,000 Bounty
Bronze - 3rd - 3,000 Bounty
Equipment:
EMP- 3
Jammer- 3
Spike- 3
Turbo- 2
Shortcuts:
8.2 Miles- Left side. Dirt road turns into a paved path going under the bridge.
Useless.
7.6 Miles- Right side. Dirt road. Useless.
3.8 Miles- Right side. Dirt road snakes under the bridge. Useful.
1.5 Miles- Left side. Dirt road cuts through some farmland. Useless.
1.0 Mile- Left side. Dirt road cuts through some buildings. Useful.
_____________________
|Spirit of Performance|
_______________________________________________________________________________
Event Type- Duel
Eligible Cars- Koenigsegg CCX, Koenigsegg Agera
Length- 6.7 Miles
Conditions- Nighttime, Wet Roads
Bounty Reward:
Gold - 1st - 15,000 Bounty
Silver - 2nd - 10,000 Bounty
Shortcuts:
6.2 Miles- Left side. Dirt road runs in front of construction materials and
leads into next shortcut. Useful.
5.8 Miles- Right side. Paved path runs under bridge. Useful.
3.6 Miles- Right side. Paved path runs in front of a building. Useful.
2.2 Miles- Right side. Dirt road runs between two observatories. Useful.
1.2 Miles- Left side. Paved path runs in front of some buildings. Useful.
_________
|Wild Ride|
_______________________________________________________________________________
Event Type- Time Trial
Eligible Cars- Koenigsegg CCXR Edition
Length- 8.7 Miles
Conditions- Sunny
Bounty Reward:
Gold - 2:52:00 - 15,000 Bounty
Silver - 3:03:00 - 10,000 Bounty
Bronze - 3:25:00 - 5,000 Bounty
Shortcuts:
8.0 Miles- Right side. Dirt road cuts through some farmland. Useful.
7.4 Miles- Right side. Dirt road cuts through some farmland. Useless.
5.4 Miles- Right side. Dirt road snakes under the bridge. Useful.
1.5 Miles- Left side. Dirt road. Useless.
0.7 Miles- Left side. Dirt road becomes a paved path going under the bridge.
Useless.
______________
|Highway Battle|
_______________________________________________________________________________
Event Type- Hot Pursuit
Eligible Cars- Hyper Series
Length- 14.9 Miles
Conditions- Sunny
Bounty Reward:
Gold - 1st - 15,000 Bounty
Silver - 2nd - 10,000 Bounty
Bronze - 3rd - 5,000 Bounty
Equipment:
EMP- 5
Jammer- 5
Spike- 5
Turbo- 3
Shortcuts:
10.5 Miles- Left side. Long dirt road snakes under bridge. Extremely useful.
4.6 Miles- Right side. Dirt road runs in front of construction materials.
Useful.
1.5 Miles- Left side. Paved path goes under bridge and leads into next
shortcut. Useful.
0.7 Miles- Right side. Dirt road. Useful.

===============================================================================
Coral Bay [RAC4]
===============================================================================
__________
|Power Trip|
_______________________________________________________________________________
Event Type- Duel
Eligible Cars- Mercedes Benz SL 65 AMG Black Series, Aston Martin V12 Vantage
Length- 6.8 Miles
Conditions- Sunny, Wet Roads
Bounty Reward:
Gold - 1st - 10,000 Bounty
Silver - 2nd - 6,000 Bounty
Shortcuts:
No Available Shortcuts
______________
|Heart to Heart|
_______________________________________________________________________________
Event Type- Duel
Eligible Cars- Audi R8 Spyder 5.2 FSI Quattro, Lamborghini Gallard Spyder LP
560-4
Length- 10.1 Miles
Conditions- Sunny
Bounty Reward:
Gold - 1st - 10,000 Bounty
Silver - 2nd - 6,000 Bounty
Shortcuts:
9.6 Miles- Left side. Dirt road that snakes under the bridge and around some
rocks. Useless. It will put you ahead of the other car for about
one or two seconds before they pass you up. The loss of speed is
just too much.
5.5 Miles- Left side. Dirt road becomes a paved path that goes under the
bridge. Useless.
4.9 Miles- Right side. Dirt road. Useless.
2.2 Miles- Right side. Dirt road with a bunch of rocks scattered about.
Useless.
1.1 Miles- Left side. Paved path goes in front of a building and leads directly
into next shortcut. Barely useful.
0.6 Miles- Right side. Dirt road snakes under the bridge. Useless.
______________
|Breaking Point|
_______________________________________________________________________________
Event Type- Hot Pursuit
Eligible Cars- Bugatti Veyron 16.4 Grand Sport
Length- 13.6 Miles
Conditions- Sunny
Bounty Reward:
Gold - 1st - 15,000 Bounty
Silver - 2nd - 10,000 Bounty
Bronze - 3rd - 5,000 Bounty
Equipment:
EMP- 5
Jammer- 5
Spike- 5
Turbo- 3
Shortcuts:
12.7 Miles- Left side. Dirt road turns into paved path that goes under the
bridge. Useless.
12.1 Miles- Right side. Dirt road. Useless.
9.4 Miles- Right side. Dirt road with scattered rocks. Useless.
8.3 Miles- Left side. Paved path runs in front of building and leads into
next shortcut. Useful.
7.8 Miles- Right side. Dirt road snakes under bridge. Useless.
7.1 Miles- Right side. Dirt road goes through beach. Extremely useful.
4.5 Miles- Right side. Dirt road runs in front of houses. Useless.
0.4 Miles- Left side. Dirt road runs by some rocks. Useful.
_____________
|Seacrest Tour|
_______________________________________________________________________________
Event Type- Race
Eligible Cars- Hyper Series
Length- 43.5 Miles
Conditions- Sunny
Bounty Reward:
Gold - 1st - 50,000 Bounty
Silver - 2nd - 30,000 Bounty
Bronze - 3rd - 15,000 Bounty
Shortcuts:
43.1 Miles- Left side. Dirt road runs along the beach and goes through a
tunnel. Useless.
41.9 Miles- Left side. Dirt road with some rocks in the middle. Useful.
38.8 Miles- Right side. Paved path runs in front of a building. Useful.
34.5 Miles- Left side. Dirt road cuts through trees. Only useful if you get
back on the main road at the first available oppurtunity. The last
part of the shortcut is useless.
33.5 Miles- Left side. Dirt road runs below the bridge. Useless.
32.6 Miles- Right side. Dirt road with trailers in the middle. Useful.
31.1 Miles- Left side. Dirt road below the tunnel. Useless.
29.8 Miles- Right side. Dirt road runs under a building. Useful.
25.1 Miles- Right side. Paved road runs parallel with the highway. Useless.
20.9 Miles- Left side. Paved path runs next to some satellite dishes. Useless.
20.0 Miles- Right side. Dirt road cuts through rocks. Useful.
16.5 Miles- Both sides. Paved paths go under the bridge. Useless.
5.4 Miles- Left side. Dirt road becomes a paved path going under the bridge.
Useless.
4.9 Miles- Right side. Dirt road. Useless.
2.2 Miles- Right side. Dirt road with scattered rocks. Useless.
1.1 Miles- Left side. Paved path runs in front of a building and leads into
next shortcut. Somewhat useful.
0.6 Miles- Right side. Dirt road snakes under bridge. Useless.

===============================================================================
Eagle Crest [RAC5]
===============================================================================
_____________
|First Offence|
_______________________________________________________________________________
Event Type- Hot Pursuit
Eligible Cars- Sports Series
Length- 7.6 Miles
Conditions- Cloudy
Bounty Reward:
Gold - 1st - 6,000 Bounty
Silver - 2nd - 4,000 Bounty
Bronze - 3rd - 2,000 Bounty
Shortcuts:
7.6 Miles- Left side. Dirt road that leads directly into the next shortcut.
Barely useful. Distance is saved but to enter the shortcut you
have to be holding left at the very beginning of the race, so you
won't have any speed going into it. Also, as you exit the shortcut
and go to enter the next one, which is actually useful, you will
almost always run right into one of the cars coming down the road.
6.9 Miles- Right side. Dirt road that goes through a long construction tunnel.
Useful.
6.1 Miles- Left side. Straight dirt road. Barely useful. The distance saved
doesn't really make up for the speed lost, especially since the
main road essentially becomes a straight just after the turn,
allowing the other cars to build up speed while you're stuck on the
dirt.
4.6 Miles- Left side. Dirt road that winds through some trees. Useful.
3.6 Miles- Both sides. Paved paths go under the bridge. Useless unless you are
being hounded by cops.
1.7 Miles- Left side, just after exiting the tunnel. Dirt road goes through a
rock tunnel. Useful.
0.7 Miles- Right side. Dirt road with rocks along the main path. Useful,
except it leads directly into the next shortcut, which is useless.
0.4 Miles- Left side. Paved path goes through some buildings. Useless.
_______________________
|Sports Car Named Desire|
_______________________________________________________________________________
Event Type- Race
Eligible Cars- Sports Series
Length- 6.7 Miles
Conditions- Nighttime
Bounty Reward:
Gold - 1st - 6,000 Bounty
Silver - 2nd - 4,000 Bounty
Bronze - 3rd - 2,000 Bounty
Shortcuts:
6.7 Miles- Left side, near the beginning of the race. Dirt road that leads
directly into the next shortcut. Useful.
6.1 Miles- Right side. Dirt road that goes through a long construction tunnel.
Useful.
5.2 Miles- Left side. Long straight dirt road. Barely useful. Distance saved
doesn't really make up for speed lost.
3.9 Miles- Left side. Dirt road that goes through some trees and rocks. Useful.
1.6 Miles- Right side. Dirt road. Useless.
_____________________
|The Ultimate Road Car|
_______________________________________________________________________________
Event Type- Preview
Eligible Cars- McLaren F1
Length- 8.7 Miles
Conditions- Sunny
Bounty Reward:
Gold - 3:08:00 - 8,000 Bounty
Silver - 3:21:00 - 5,000 Bounty
Bronze - 3:46:00 - 2,500 Bounty
Shortcuts:
5.7 Miles- Left side. Dirt road that goes under the bridge. Useless. Distance
saved doesn't make up for speed lost.
______________
|Racing Stripes|
_______________________________________________________________________________
Event Type- Duel
Eligible Cars- Ford Shelby GT 500 Super Snake
Length- 12.5 Miles
Conditions- Sunny, Wet Roads
Bounty Reward:
Gold - 1st - 10,000 Bounty
Silver - 2nd - 6,000 Bounty
Shortcuts:
9.6 Miles- Left side. Dirt road goes under the bridge. Useless.
3.0 Miles- Left side. Dirt road cuts between some rocks. Useful.
0.6 Miles- Left side. Dirt road snakes under the bridge. Useless.
_____________
|Timed Machine|
_______________________________________________________________________________
Event Type- Time Trial
Eligible Cars- Mercedes Benz SLS AMG
Length- 8.2 Miles
Conditions- Cloudy
Bounty Reward:
Gold - 3:03:00 - 10,000 Bounty
Silver - 3:13:00 - 6,000 Bounty
Bronze - 3:33:00 - 3,000 Bounty
Shortcuts:
7.7 Miles- Right side. Dirt road. Useful.
6.4 Miles- Right side. Dirt road goes by some construction materials. Useful.
5.8 Miles- Left side. Dirt road goes through construction tunnel. Useful.
5.0 Miles- Right side. Dirt road. Somewhat useful, just drift/hug the inside
wall.
3.0 Miles- Right side. Paved road runs parallel to the highway. Useless.
___________
|Blacklisted|
_______________________________________________________________________________
Event Type- Hot Pursuit
Eligible Cars- Mercedes Benz SL 65 AMG Black Series
Length- 11.9 Miles
Conditions- Sunny
Bounty Reward:
Gold - 1st - 10,000 Bounty
Silver - 2nd - 6,000 Bounty
Bronze - 3rd - 3,000 Bounty
Equipment:
EMP- 3
Jammer- 3
Spike- 3
Turbo- 2
Shortcuts:
6.2 Miles- Left side. Dirt road goes under a building. Useful.
4.9 Miles- Right side. Dirt road to the side of the tunnel. Useless.
3.4 Miles- Left side. Dirt road with some rocks in the middle. Useful.
2.6 Miles- Right side. Dirt road goes under the bridge. Only useful if you
are being hounded by cops.
2.0 Miles- Right side. Long dirt road with rocks scattered about. Useless.

===============================================================================
East Gorge Canyon [RAC6]
===============================================================================
_______________
|Vanishing Point|
_______________________________________________________________________________
Event Type- Preview
Eligible Cars- Pagani Zonda Cinque Roadster
Length- 4.2 Miles
Conditions- Sunny
Bounty Reward:
Gold - 1:22:00 - 6,000 Bounty
Silver - 1:31:00 - 4,000 Bounty
Bronze- 1:53:00 - 2,000 Bounty
Shortcuts:
3.1 Miles- Left side. Paved path that goes by some satellite dishes. Useless.
2.3 Miles- Right side. Dirt roads with rocks along the main path. Useful.
___________
|Escape Lane|
_______________________________________________________________________________
Event Type- Hot Pursuit
Eligible Cars- Performance Series
Length- 11.5 Miles
Conditions- Sunny
Bounty Reward:
Gold - 1st - 8,000 Bounty
Silver - 2nd - 5,000 Bounty
Bronze - 3rd - 2,500 Bounty
Equipment:
EMP- 3
Spike- 3
Shortcuts:
11.1 Miles- Left side. Paved path that runs parallel to the main road.
Useful. Although it doesn't help you as far as saving distance
goes, it doesn't hurt you either. Plus, the path is paved, and
you can run this whole stretch without being harassed by cops and
other racers. A dirt road forks off to the left at one point
during the shortcut. Ignore it.
7.5 Miles- Left side. Dirt road cuts through some trees and rocks and leads
directly into the next shortcut. Useful.
7.0 Miles- Right side. Dirt road goes through long construction tunnel. Useful.
6.1 Miles- Left side. Straight dirt road. Barely useful. Distance saved doesn't
really make up for speed lost.
4.7 Miles- Left side. Dirt road goes through some trees and rocks. Useful.
3.5 Miles- Left side. Straight dirt road. Barely useful. Allows you to cut the
corner, but that still doesn't really justify loss in speed.
2.8 Miles- Right side. Dirt road goes through tunnel and leads directly
into next shortcut. Useful.
2.4 Miles- Left side. Dirt road cuts through train yard. Useful.
0.7 Miles- Left side. Dirt road goes by a house and some trees. Barely useful.
________
|Stampede|
_______________________________________________________________________________
Event Type- Hot Pursuit
Eligible Cars- Lamborghini Gallardo LP 560-4, Lamborghini Gallardo Spyder LP
560-4, Lamborghini Gallardo LP 570-4 Superleggera
Length- 11.3 Miles
Conditions- Sunny
Bounty Reward:
Gold - 1st - 10,000 Bounty
Silver - 2nd - 6,000 Bounty
Bronze - 3rd - 3,000 Bounty
Equipment:
Jammer- 2
Turbo- 3
Shortcuts:
10.5 Miles- Right side. Paved road that runs parallel with the highway.
Although no distance is saved, none is lost either, and you won't
lose any speed since it's paved. It will also allow you to be
free of cops for the entire stretch. At some point a dirt road
will fork off of the shortcut on the right side. Ignore it.
6.3 Miles- Left side. Paved road runs parallel with main road, passes by
some satellite dishes. Somewhat useful, mainly as a cop deterrent,
though it isn't very long.
5.4 Miles- Right side. Dirt road with rocks on either side of the main path.
Useful.
2.0 Miles- Left side. This one is tricky. This was supposed to be blocked off,
I think, but for some reason it's been left open. The actual
shortcut is just the small dirt strip connecting the two roads.
Turn right onto the actual road and keep going. After a while you
will notice another small dirt strip to your left. The other side
of it is blocked off, but you can actually drive through the yellow
arrows from the side you are on. Turn right and you will be back
on the main highway. Unfortunately, this particular glitch is
barely useful. It is a long straight paved road, and the whole
time on it you will be free of cops, traffic, and other racers.
However, having to make three 90 degree turns means that you will
never be able to finish the race as quickly as you can if you manage
to do a perfect run on the highway, which isn't as hard as it
sounds. Also, an extra, albeit useless tidbit: When you're on the
side road, if you keep going instead of turning left to get back
onto the highway, you can actually make one big u-turn and hit
the finish line from the OTHER side.
1.9 Miles- Both sides. Paved roads go under the bridge. Useless.
_______
|Jet Set|
_______________________________________________________________________________
Event Type- Race
Eligible Cars- Bentley Continental Super Sports Coupe, Ford GT, McLaren
MP4-12C, Porsche Carrera GT, Lamborghini Murcielago LP 640,
Mercedes Benz/McLaren SLR McLaren Stirling Moss.
Length- 7.9 Miles
Conditions- Sunny
Bounty Reward:
Gold - 1st - 12,500 Bounty
Silver - 2nd - 8,000 Bounty
Bronze - 3rd - 5,000 Bounty
Shortcuts:
6.2 Miles- Left side. Dirt road to the side of the bridge. Useless.
5.6 Miles- Right side. Dirt road goes through a tunnel. Useful.
5.0 Miles- Left side. Dirt road cuts through some rocks. Useful.
2.8 Miles- Left side. Paved path runs by some satellite dishes. Useless.
1.9 Miles- Right side. Dirt road cuts through some rocks. Useful.
______________
|Power Struggle|
_______________________________________________________________________________
Event Type- Hot Pursuit
Eligible Cars- Mercedes Benz/McLaren SLR McLaren Stirling Moss, Chevrolet
Corvette ZR1
Length- 12.0 Miles
Conditions- Sunny
Bounty Reward:
Gold - 1st - 12,500 Bounty
Silver - 2nd - 8,000 Bounty
Equipment:
EMP- 4
Jammer- 2
Spike- 4
Turbo- 2
Shortcuts:
11.7 Miles- Right side. Dirt road cuts through some rocks. Useful.
11.0 Miles- Left side. Dirt road cuts through some rocks. Useful.
10.3 Miles- Right side. Dirt road to the side of the bridge. Useless.
7.5 Miles- Right side. Paved path goes through some houses and leads into next
shortcut. Useless.
7.1 Miles- Left side. Dirt road cuts through some rocks. Useful.
6.3 Miles- Right side. Dirt road goes through tunnel. Useful.
4.3 Miles- Both sides. Paved paths go under the bridge. Useless unless the
bridge is blocked by cops.
3.2 Miles- Right side. Dirt road cuts through some trees. Useful.
1.9 Miles- Right side. Dirt road passes by construction materials. Useful.
1.3 Miles- Left side. Dirt road passes through construction tunnel and leads
into next shortcut. Useful.
0.6 Miles- Right side. Dirt road cuts through some trees. Useless.
_____________________
|Calm Before the Storm|
_______________________________________________________________________________
Event Type- Hot Pursuit
Eligible Cars- Hyper Series
Length- 16.5 Miles
Conditions- Raining
Bounty Reward:
Gold - 1st - 15,000 Bounty
Silver - 2nd - 10,000 Bounty
Bronze - 3rd - 5,000 Bounty
Equipment:
EMP- 5
Jammer- 5
Spike- 5
Turbo- 3
Shortcuts:
16.2 Miles- Right side. Dirt road cuts through rocks. Barely useful.
15.4 Miles- Left side. Dirt road cuts through rocks. Useful.
14.8 Miles- Right side. Dirt road to the side of the bridge. Useless.
11.9 Miles- Right side. Paved path cuts through buildings and leads into next
shortcut. Useless.
11.6 Miles- Left side. Dirt road cuts through rocks. Useful.
10.8 Miles- Right side. Dirt road goes through tunnel. Useful.
8.7 Miles- Both sides. Paved paths go below the bridge. Useless unless bridge
is blocked by cops.
7.7 Miles- Right side. Dirt road cuts through trees. Useful.
6.4 Miles- Right side. Dirt road runs in front of construction materials.
Useful.
5.8 Miles- Left side. Dirt road goes through construction tunnel and leads into
next shortcut. Useful.
5.0 Miles- Right side. Dirt road cuts through trees. Somewhat useful.
3.0 Miles- Right side. Paved road runs parallel to the highway. Somewhat
useful. No distance saved, no distance lost, and no real speed lost.
Take this if you are having cop troubles. You can bounce back onto
the highway at numerous points in this shortcut if you want.

===============================================================================
Fox Lair Pass [RAC7]
===============================================================================
________________
|Complete Control|
_______________________________________________________________________________
Event Type- Duel
Eligible Cars- Audi TT RS, Porsche 911 Targa 4S
Length- 9.1 Miles
Conditions- Nighttime, Raining
Bounty Reward:
Gold - 1st - 8,000 Bounty
Silver - 2nd - 5,000 Bounty
Shortcuts:
6.2 Miles- Left side. Dirt road goes under a building. Useful.
4.9 Miles- Right side. Dirt road goes to the side of the tunnel. Useless.
3.4 Miles- Left side. Dirt road with some trailers in the middle. Useful if
you're careful.
2.6 Miles- Right side. Dirt road goes under the bridge. Useless.
2.0 Miles- Right side. Dirt road with a bunch of rocks in the main path.
The last part is useful, but the first part is a waste of speed, so
the entire shortcut is rendered useless.
_____________
|Extreme Truth|
_______________________________________________________________________________
Event Type- Preview
Eligible Cars- Porsche 911 GT3 RS
Length- 7.6 Miles
Conditions- Raining
Bounty Reward:
Gold - 3:00:00 - 8,000 Bounty
Silver - 3:10:00 - 5,000 Bounty
Bronze - 3:30:00 - 2,500 Bounty
Shortcuts:
6.9 Miles- Left side. Dirt road that cuts between some rocks. Useful.
4.5 Miles- Left side. Dirt road that snakes under the bridge. Useless.
3.2 Miles- Left side. Dirt road that cuts through some trees. Useful.
1.4 Miles- Left side. Dirt road with some logs in the middle. Useless.
_________
|Avalanche|
_______________________________________________________________________________
Event Type- Hot Pursuit
Eligible Cars- Super Series
Length- 12.3 Miles
Conditions- Sunny
Bounty Reward:
Gold - 1st - 10,000 Bounty
Silver - 2nd - 6,000 Bounty
Bronze - 3rd - 3,000 Bounty
Equipment:
EMP- 3
Jammer- 3
Spike- 3
Shortcuts:
7.4 Miles- Right side. Dirt road goes under bridge. Useless.
0.5 Miles- Left side. Dirt road goes under a building and by some rocks.
Useful.
__________________
|The Art of Driving|
_______________________________________________________________________________
Event Type- Duel
Eligible Cars- Porsche Carrera GT, Aston Martin One-77
Length- 12.5 Miles
Conditions- Sunny, Wet Roads
Bounty Reward:
Gold - 1st - 12,500 Bounty
Silver - 2nd - 8,000 Bounty
Shortcuts:
7.6 Miles- Right side. Dirt road goes below bridge. Barely useful.
3.5 Miles- Left side. Dirt road cuts through some trees and leads directly
into next shortcut. Useful.
2.9 Miles- Right side. Dirt road goes through construction tunnel. Useful.
2.0 Miles- Left side. Dirt road passes by some construction materials. Barely
useful.
0.7 Miles- Left side. Dirt road cuts through some trees.
_______________
|Glorious Fourth|
_______________________________________________________________________________
Event Type- Race
Eligible Cars- McLaren MP4-12C, Chevrolet Corvette ZR1, Aston Martin One-77,
Dodge Viper SRT-10 ACR
Length- 7.9 Miles
Conditions- Cloudy
Bounty Reward:
Gold - 1st - 12,500 Bounty
Silver - 2nd - 8,000 Bounty
Bronze - 3rd - 4,000 Bounty
Shortcuts:
7.7 Miles- Right side. Dirt road goes under a building. Useful.
3.0 Miles- Right side. Paved road that runs parallel with the highway.
Useless.

===============================================================================
Grand Ocean Coast [RAC8]
===============================================================================
________________
|Roadsters Reborn|
_______________________________________________________________________________
Event Type- Race
Eligible Cars- Porsche Boxster Spyder, BMW Z4 sDrive35is, Nissan 370Z Roadster
Length- 8.4 Miles
Conditions- Sunny
Bounty Reward:
Gold - 1st - 6,000 Bounty
Silver - 2nd - 4,000 Bounty
Bronze - 3rd - 2,000 Bounty
Shortcuts:
6.7 Miles- Left side. Dirt road. Useless.
5.9 Miles- Left side. Dirt road turns into paved path under the bridge.
Useless.
3.4 Miles- Left side. There's another entrance on the right side just after
the bend. Long dirt road that snakes under the bridge. Extremely
useful.
_______________
|V12 For Victory|
_______________________________________________________________________________
Event Type- Time Trial
Eligible Cars- Aston Martin DBS Volante, Aston Martin V12 Vantage
Length- 4.2 Miles
Conditions- Sunny
Bounty Reward:
Gold - 1:35:00 - 10,000 Bounty
Silver - 1:41:00 - 6,000 Bounty
Bronze - 1:53:00 - 3,000 Bounty
Shortcuts:
2.3 Miles- Left side. Dirt road. Useless.
1.6 Miles- Left side. Dirt road becomes a paved path going under the bridge.
Useless.
______________
|Coast to Coast|
_______________________________________________________________________________
Event Type- Race
Eligible Cars- Porsche 911 Turbo S Cabriolet, Chevrolet Corvette Grand Sport,
Audi R8 Spyder 5.2 FSI Quattro, Aston Martin DBS Volante,
Lamborghini Gallardo Spyder LP 560-4, BMW M6 Convertible,
Porsche 918 Spyder
Length- 12.3 Miles
Conditions- Sunny
Bounty Reward:
Gold - 1st - 10,000 Bounty
Silver - 2nd - 6,000 Bounty
Bronze - 3rd - 3,000 Bounty
Shortcuts:
11.6 Miles- Right side. Dirt road snakes around under the bridge. Useful.
9.2 Miles- Left side. Dirt road goes by some houses. Useless.
8.7 Miles- Left side. Dirt road goes through some farmland. Useful.
6.7 Miles- Left side. Dirt road goes by some construction materials and leads
directly into next shortcut. Useful.
6.4 Miles- Right side. Paved road that goes under the bridge. Useful.
2.8 Miles- Left side. Dirt road cuts through construction materials. Useful.
________________
|Against All Odds|
_______________________________________________________________________________
Event Type- Hot Pursuit
Eligible Cars- Mercedes Benz/McLaren SLR McLaren Stirling Moss, Pagani Zonda
Cinque Roadster/NFS Edition, Lamborghini Reventon Roadster.
Length- 12.6 Miles
Conditions- Sunny
Bounty Reward:
Gold - 1st - 12,500 Bounty
Silver - 2nd - 8,000 Bounty
Bronze - 3rd - 4,000 Bounty
Shortcuts:
11.8 Miles- Left side. Paved path runs in front of a building. Useful, mainly
as a cop deterrent.
11.3 Miles- Right side. Dirt road snakes under the bridge. Useless.
10.5 Miles- Right side. Dirt road runs along the beach. Extremely useful.
8.0 Miles- Right side. Dirt road goes in front of some houses. Useless unless
you are being hounded by cops.
3.9 Miles- Left side. Dirt road with some rocks in the middle. Useful.
2.8 Miles- Both sides. Dirt roads go under the bridge. Useless unless the cops
are using the bridge as a chokepoint for spike strips or roadblocks.
1.6 Miles- Right side. Dirt road goes through a tunnel. Useful.

===============================================================================
Memorial Valley [RAC9]
===============================================================================
___________________
|Breach of the Peace|
_______________________________________________________________________________
Event Type- Hot Pursuit
Eligible Cars- Sports Series
Length- 7.5 Miles
Conditions- Sunny
Bounty Reward:
Gold - 1st - 6,000 Bounty
Silver - 2nd - 4,000 Bounty
Bronze - 3rd - 2,000 Bounty
Equipment:
Spike- 4
Shortcuts:
7.0 Miles- Right side. Paved path goes by a building. Useful.
6.0 Miles- Left side. Dirt road with a building in the middle, goes by a
couple of observatories. Useful.
4.5 Miles- Left side. Paved path with some planters in the middle. Useful.
3.3 Miles- Right side. Dirt road with some rocks and trees scattered around.
Barely useful. Might keep the cops off of you, but the distance
saved doesn't really make up for speed lost.
1.8 Miles- Right side. Dirt road goes through train yard and leads directly
into the next shortcut. Useful.
1.0 Mile- Left side. Dirt road goes through tunnel. Useful.
0.4 Miles- Right side. Dirt road cuts through some rocks and trees and exits
almost right at the finish line. Useful.
__________
|Sidewinder|
_______________________________________________________________________________
Event Type- Time Trial
Eligible Cars- Performance Series
Length- 4.2 Miles
Conditions- Sunny
Bounty Reward:
Gold - 1:42:00 - 8,000 Bounty
Silver - 1:49:00 - 5,000 Bounty
Bronze - 2:03:00 - 2,500 Bounty
Shortcuts:
2.2 Miles- Left side. Dirt road that goes along the side of the bridge.
Useless.
1.6 Miles- Right side. Dirt road with rocks on either side of the main path.
Useful.
1.0 Mile- Left side. Dirt road. Barely useful.
_______
|M Power|
_______________________________________________________________________________
Event Type- Gauntlet
Eligible Cars- BMW M3 E92
Length- 7.3 Miles
Conditions- Sunny
Bounty Reward:
Gold - 2:55:00 - 8,000 Bounty
Silver - 3:10:00 - 5,000 Bounty
Bronze - 3:40:00 - 2,500 Bounty
Equipment:
Spike- 3
Shortcuts:
7.2 Miles- Both sides. At the beginning, paved paths go under the bridge.
Useless.
5.3 Miles- Left side after coming out of the tunnel. Dirt road with boulders
on the left inside the tunnel. Moderately useful. Doesn't impact
your time very much, but at least the cops will be off your back
for a few seconds.
4.4 Miles- Right side. Dirt road with rocks on either side of the main path.
Useful.
4.0 Miles- Left side. Paved road goes through a housing area. Will hurt your
time. Should only be used if you are being hounded by cops.
2.1 Miles- Left side. Dirt road goes through a tunnel. Seems useful, but
the distance saved doesn't make up for the loss in speed.
0.6 Miles- Both sides. Dirt roads go below the bridge. Useless.
_____________
|No Substitute|
_______________________________________________________________________________
Event Type- Race
Eligible Cars- Porsche 911 Turbo S Cabriolet, Porsche 911 GT3 RS, Porsche 918
Spyder
Length- 7.5 Miles
Conditions- Nighttime, Thunder
Bounty Reward:
Gold - 1st - 10,000 Bounty
Silver - 2nd - 6,000 Bounty
Bronze - 3rd - 3,000 Bounty
Shortcuts:
7.4 Miles- Right side. Paved path cuts through buildings and leads directly
into next shortcut. Useless.
7.0 Miles- Left side. Dirt road with rocks scattered around. Somewhat useful.
6.2 Miles- Right side. Dirt road that goes through tunnel. Useful.
4.2 Miles- Both sides. Paved paths go under the bridge. Useless.
3.5 Miles- Left side. Dirt road with rocks along the sides of the main path.
Barely useful.
2.8 Miles- Right side. Dirt road goes through tunnel and leads directly into
next shortcut. Useful.
2.4 Miles- Left side. Dirt road goes through train yard. Useful.
0.7 Miles- Left side. Dirt road goes by some rocks and a house. Useful.
_______________
|Double Jeopardy|
_______________________________________________________________________________
Event Type- Hot Pursuit
Eligible Cars- Exotic Series
Length- 16.6 Miles
Conditions- Sunny
Bounty Reward:
Gold - 1st - 12,500 Bounty
Silver - 2nd - 8,000 Bounty
Bronze - 3rd - 4,000 Bounty
Equipment:
EMP- 4
Jammer- 4
Spike- 4
Turbo- 2
Shortcuts:
16.0 Miles- Right side. Paved path runs in front of a building. Useful.
15.1 Miles- Left side. Dirt road cuts between two observatories. Useful.
13.6 Miles- Left side. Paved path runs in front of a building and planters.
Useful.
11.1 Miles- Left side. Dirt road runs in front of some construction materials.
Useful.
7.6 Miles- Left side. Long dirt road runs through construction materials and
snakes under the bridge. Useful.
2.8 Miles- Left side. Dirt road turns into paved path going under the bridge.
Useless unless bridge is blocked by cops.
2.3 Miles- Right side. Dirt road. Useless.
_________________
|Spoilt For Choice|
_______________________________________________________________________________
Event Type- Race
Eligible Cars- Exotic Series
Length- 12.0 Miles
Conditions- Sunny
Bounty Reward:
Gold - 1st - 12,500 Bounty
Silver - 2nd - 8,000 Bounty
Bronze - 3rd - 4,000 Bounty
Shortcuts:
11.4 Miles- Right side. Paved path runs in front of a building. Useful.
10.5 Miles- Left side. Dirt road cuts between two observatories. Useful.
9.0 Miles- Left side. Paved path runs in front of a building and planters.
Useful.
7.2 Miles- Left side. Paved path runs under bridge and leads directly into
next shortcut. Useful.
6.4 Miles- Right side. Dirt road. Useful.
4.5 Miles- Right side. Dirt road cuts through farmland. Useful.
3.9 Miles- Right side. Dirt road cuts through farmland. Useless.
1.9 Miles- Right side. Dirt road snakes under bridge. Useful.

===============================================================================
Mission Beach [RA10]
===============================================================================
_____________________
|Beauty and the Beasts|
_______________________________________________________________________________
Event Type- Hot Pursuit
Eligible Cars- Maserati Gran Cabrio, Alfa Romeo 8C Spider
Length- 6.4 Miles
Conditions- Nighttime
Bounty Reward:
Gold - 1st - 8,000 Bounty
Silver - 2nd - 5,000 Bounty
Equipment:
EMP- 4
Spike- 2
Shortcuts:
5.4 Miles- Left side. Dirt road snakes under the bridge. Useless.
4.8 Miles- Right side. Paved path goes by a building. Useful.
3.6 Miles- Left side. Dirt road with some rocks scattered around. Useless.
1.1 Miles- Left side. Dirt road. Useless.
0.3 Miles- Left side. Paved path goes under the bridge. Useless.
_____________
|Shock and Awe|
_______________________________________________________________________________
Event Type- Hot Pursuit
Eligible Cars- Performance Series
Length- 10.6 Miles
Conditions- Thunder
Bounty Reward:
Gold - 1st - 8,000 Bounty
Silver - 2nd - 5,000 Bounty
Bronze - 3rd - 2,500 Bounty
Equipment:
EMP- 2
Jammer- 4
Spike- 2
Shortcuts:
8.3 Miles- Left side. Dirt road with boulders in the middle. Barely useful.
7.2 Miles- Both sides. Dirt roads go on either side of the bridge. Useless.
6.0 Miles- Right side. Dirt road goes through a tunnel. Useful.
2.0 Miles- Left side. Dirt road on the side of the bridge. Useless.
1.4 Miles- Right side. Dirt road with rocks on the sides of the main path.
Useful.
0.9 Miles- Left side. Dirt road. Barely useful.
__________
|Sand Timer|
_______________________________________________________________________________
Event Type- Preview
Eligible Cars- Bugatti Veyron 16.4 Grand Sport
Length- 11.4 Miles
Conditions- Sunny
Bounty Reward:
Gold - 3:30:00 - 10,000 Bounty
Silver - 3:45:00 - 6,000 Bounty
Bronze - 4:10:00 - 3,000 Bounty
Shortcuts:
11.3 Miles- Right side, at the very beginning of the race. Dirt path goes
along the beach. Extremely useful.
8.8 Miles- Right side. Dirt path goes in front of some buildings. Useless.
6.9 Miles- Left side. I'm pretty sure that this shortcut isn't supposed to be
open. Even so, it doesn't do anything but hurt your time, so ignore
it if you come across it.
5.7 Miles- Both sides. Paved roads go under the bridge. Useless.
4.6 Miles- Left side. Another shortcut that isn't supposed to be open and that
only hurts your time. Ignore it.
2.6 Miles- Left side. Dirt road cuts between some rocks. Useful.
1.6 Miles- Right side. Paved path runs next to some satellite dishes. Useless.
__________
|Twin Turbo|
_______________________________________________________________________________
Event Type- Duel
Eligible Cars- Bentley Continental Super Sports Coupe, McLaren MP4-12C
Length- 10.8 Miles
Conditions- Sunny
Bonus Reward:
Gold - 1st - 12,500 Bounty
Silver - 2nd - 8,000 Bounty
Shortcuts:
9.8 Miles- Left side. Dirt road goes through rock tunnel. Somewhat useful.
8.3 Miles- Both sides. Dirt roads go around bridge. Useless.
7.1 Miles- Right side. Dirt road passes by rocks. Useful.
3.0 Miles- Left side. Dirt road runs in front of some buildings. Useless.
1.6 Miles- Left side. Dirt road runs along the beach. Extremely useful.

===============================================================================
Oakmont Valley [RA11]
===============================================================================
__________________________
|Unlimited Driving Pleasure|
_______________________________________________________________________________
Event Type- Preview
Eligible Cars- Porsche Carrera GT
Length- 6.8 Miles
Conditions- Nighttime, Wet Roads, Thunder
Bounty Reward:
Gold - 2:21:00 - 6,000 Bounty
Silver - 2:29:00 - 4,000 Bounty
Bronze - 2:45:00 - 2,000 Bounty
Shortcuts:
6.6 Miles- Left side. Dirt road with rocks on the sides of the main path.
Useless. Distance saved doesn't make up for loss of speed, plus
it's not even allowing you to skip over any turns. The main road
is basically a straight.
6.0 Miles- Right side. Dirt road goes into a tunnel, leads directly into
next shortcut. Useful.
5.6 Miles- Left side. Dirt road goes through train yard. Useful.
3.9 Miles- Left side. Dirt road cuts through some rocks and trees. Barely
useful. Distance saved doesn't seem to justify the loss in speed.
1.7 Miles- Left side. Paved road goes under the bridge. Useful. Distance
saved isn't huge, but the path is paved, and it leads directly into
the next shortcut.
0.9 Miles- Right side. Dirt road with construction materials in the middle.
Useful.
_______________
|Ultimately Open|
_______________________________________________________________________________
Event Type- Preview
Eligible Cars- Lamborghini Reventon Roadster
Length- 4.8 Miles
Conditions- Cloudy
Bounty Reward:
Gold - 1:48:00 - 10,000 Bounty
Silver - 1:57:00 - 6,000 Bounty
Bronze - 2:08:00 - 3,000 Bounty
Shortcuts:
3.1 Miles- Left side. Goes through some construction equipment. Barely
useful.
____________________
|Trail of Destruction|
_______________________________________________________________________________
Event Type- Gauntlet
Eligible Cars- Nissan GT-R SpecV
Length- 8.3 Miles
Conditions- Sunny
Bounty Reward:
Gold - 3:20:00 - 10,000 Bounty
Silver - 3:35:00 - 6,000 Bounty
Bronze - 4:00:00 - 3,000 Bounty
Equipment:
Spike- 6
Shortcuts:
8.0 Miles- Right side. Paved path goes in front of a building. Useful.
6.7 Miles- Right side. Dirt road with a building in the middle. Goes between
two observatories. Useful.
5.6 Miles- Left side. Paved path goes in front of a building. Useful.
2.2 Miles- Left side. Dirt road goes around the side of the bridge. Useless.
1.6 Miles- Right side. Dirt road cuts through some rocks. Useful.
1.0 Mile- Left side. Dirt road. Somewhat useful.
____________
|Tough Torque|
_______________________________________________________________________________
Event Type- Gauntlet
Eligible Cars- Bentley Continental Super Sports Coupe
Length- 12.2 Miles
Conditions- Cloudy
Bounty Reward:
Gold - 4:55:00 - 12,500 Bounty
Silver - 5:15:00 - 8,000 Bounty
Bronze - 5:45:00 - 4,000 Bounty
Equipment:
Spike- 6
Turbo- 2
Shortcuts:
11.7 Miles- Right side. Dirt road with some rocks and trees and a building in
the middle. Useful.
10.2 Miles- Right side. Dirt road cuts through train yard and leads directly
into next shortcut. Useful.
9.4 Miles- Left side. Dirt road goes through tunnel. Useful.
8.8 Miles- Right side. Dirt road cuts through trees and rocks. Somewhat useful
as a cop deterrent.
7.5 Miles- Right side. Dirt road cuts through some trees. Useful.
6.3 Miles- Right side. Dirt road goes by some construction materials. Barely
useful.
5.6 Miles- Left side. Dirt road goes through a construction tunnel. Useful.
4.9 Miles- Right side. Dirt road cuts through some rocks and trees. Useful.
0.8 Miles- Left side. Dirt road goes under a building. Useful.
___________
|One of Five|
_______________________________________________________________________________
Event Type- Gauntlet
Eligible Cars- Pagani Zonda Cinque/NFS Edition
Length- 8.2 Miles
Conditions- Sunny
Bounty Reward:
Gold - 3:00:00 - 12,500 Bounty
Silver - 3:10:00 - 8,000 Bounty
Bronze - 3:30:00 - 4,000 Bounty
Equipment:
Jammer- 2
Turbo- 1
Shortcuts:
7.2 Miles- Left side. Paved path goes under bridge and leads into next
shortcut. Useful.
6.4 Miles- Right side. Dirt road passes by construction materials. Useful.
4.5 Miles- Right side. Dirt road passes through farmland. Useful.
3.9 Miles- Right side. Dirt road passes through farmland. Useless.
1.9 Miles- Right side. Dirt road snakes under bridge. Useful.

===============================================================================
Rockingham Point [RA12]
===============================================================================
_______________
|Experience More|
_______________________________________________________________________________
Event Type- Time Trial
Eligible Cars- Maserati Gran Cabrio, Maserati Gran Turismo S, Maserati
Quattroporte Sport GT S
Length- 4.0 Miles
Conditions- Sunny, Wet Roads
Bounty Reward:
Gold - 1:44:00 - 8,000 Bounty
Silver - 1:53:00 - 5,000 Bounty
Bronze - 2:11:00 - 2,500 Bounty
Shortcuts:
1.5 Miles- Left side. Paved path goes by some buildings. Useful.
__________
|Hotting Up|
_______________________________________________________________________________
Event Type- Hot Pursuit
Eligible Cars- Exotic Series
Length- 14.5 Miles
Conditions- Sunny
Bounty Reward:
Gold - 1st - 12,500 Bounty
Silver - 2nd - 8,000 Bounty
Bronze - 3rd - 4,000 Bounty
Equipment:
EMP- 4
Jam- 2
Spike- 4
Turbo- 2
Shortcuts:
12.6 Miles- Left side. Paved path runs in front of buildings. Useful.
10.4 Miles- Left side. Dirt road cuts through trees. Useful.
8.7 Miles- Left side. Dirt road runs by construction materials and timber.
Useless.
7.0 Miles- Both sides. Paved paths go under the bridge. Useless unless
bridge is blocked by cops.
5.1 Miles- Left side. Dirt road goes through tunnel. Useful.
4.2 Miles- Right side. Dirt road cuts through rocks and leads directly into
next shortcut. Useful.
3.9 Miles- Left side. Paved path cuts through houses. Useless.
1.9 Miles- Left side. Dirt road goes through tunnel. Useful.
0.4 Miles- Both sides. Dirt roads go around the bridge. Useless.
________________
|King of the Road|
_______________________________________________________________________________
Event Type- Duel
Eligible Cars- Koenigsegg CCXR Edition, Bugatti Veyron 16.4 Grand Sport
Length- 14.1 Miles
Conditions- Cloudy, Raining
Bounty Reward:
Gold - 1st - 15,000 Bounty
Silver - 2nd - 10,000 Bounty
Shortcuts:
13.0 Miles- Left side. Dirt road cuts through rocks and trees. Somewhat
useful, but only if you exit the shortcut at the first available
oppurtunity. The last part is just a straight that doesn't save
any distance.
11.9 Miles- Left side. Dirt road below the bridge. Useless.
11.1 Miles- Right side. Dirt road with some trailers in the middle. Useful.
9.6 Miles- Left side. Dirt road below the tunnel. Useless.
3.5 Miles- Right side. Dirt road goes below the bridge. Useless.
___________________
|Blast From the Past|
_______________________________________________________________________________
Event Type- Gauntlet
Eligible Cars- McLaren F1
Length- 14.0 Miles
Conditions- Sunny
Bounty Reward:
Gold - 5:10:00 - 15,000 Bounty
Silver - 5:25:00 - 10,000 Bounty
Bronze - 6:00:00 - 5,000 Bounty
Shortcuts:
13.4 Miles- Left side. Dirt road cuts through trees and rocks. Useful.
11.0 Miles- Left side. Dirt road snakes under the bridge. Useless.
8.4 Miles- Right side. Paved path runs in front of a building. Useful.
4.1 Miles- Left side. Dirt road cuts through trees. Useful only if you get
back on the main road at the first oppurtunity. The last part of
this shortcut is completely useless.
3.0 Miles- Left side. Dirt road below the bridge. Useless.
2.2 Miles- Right side. Dirt road with trailers in the middle. Useful.
0.7 Miles- Left side. Dirt road below tunnel. Useless.
-------------------------------------------------------------------------------
++++++++++++++++++++++
|| ||
|| Police Districts ||
|| ||
++++++++++++++++++++++

===============================================================================
Big Timber Forest [POL1]
===============================================================================
______________
|Fighting Dirty|
_______________________________________________________________________________
Event Type- Interceptor
Eligible Cars- Traffic Police Units
Conditions- Raining
Bounty Reward:
Distinction - 2:00:00 - 6,000 Bounty
Merit - 3:00:00 - 4,000 Bounty
Pass - Suspect Busted - 2,000 Bounty
Equipment:
Spike- 5
______________________
|More Haste, Less Speed|
_______________________________________________________________________________
Event Type- Rapid Response
Eligible Cars- Highway Patrol Units
Length- 7.6 Miles
Conditions- Nighttime
Bounty Reward:
Distinction - 3:03:00 - 8,000 Bounty
Merit - 3:18:00 - 5,000 Bounty
Pass - 3:56:00 - 2,500 Bounty
Shortcuts:
7.4 Miles- Right side. Dirt road cuts through some trees. Useful.
5.9 Miles- Right side. Dirt road cuts through train yard. Useful.
5.1 Miles- Left side. Dirt road goes through a tunnel. Useful.
4.5 Miles- Right side. Dirt road cuts through rocks and trees. Useful.
3.2 Miles- Right side. Dirt road cuts through trees. Useful.
1.9 Miles- Right side. Dirt road passes by construction materials. Useful.
1.3 Miles- Left side. Dirt road goes through a construction tunnel and leads
into next shortcut. Useful.
0.6 Miles- Right side. Dirt road cuts through trees. Useful.
_____________
|Contact Sport|
_______________________________________________________________________________
Event Type- Rapid Response
Eligible Cars- Special Response Units
Length- 11.0 Miles
Conditions- Nighttime, Raining
Bounty Reward:
Distinction - 3:50:00 - 15,000 Bounty
Merit - 4:04:00 - 10,000 Bounty
Pass - 4:32:00 - 5,000 Bounty
Shortcuts:
9.1 Miles- Left side. Paved path runs in front of buildings. Useful.
7.0 Miles- Left side. Dirt road cuts through trees. Useful.
5.2 Miles- Left side. Dirt road runs by some logs and construction materials.
Useless.
3.5 Miles- Left side. Dirt road cuts through rocks. Useful.
2.8 Miles- Right side. Dirt road goes through tunnel and leads into next
shortcut. Useful.
2.4 Miles- Left side. Dirt road cuts through train yard. Useful.
0.7 Miles- Left side. Dirt road goes by a house and some trees. Useful.

===============================================================================
Boulder Desert [POL2]
===============================================================================
_________
|Chase 101|
_______________________________________________________________________________
Event Type- Interceptor
Eligible Cars- Ford Crown Victoria
Conditions- Sunny
Bounty Reward:
Distinction - 1:00:00 - 6,000 Bounty
Merit - 2:00:00 - 4,000 Bounty
Pass - Suspect Busted - 2,000 Bounty
________________
|Limited Emission|
_______________________________________________________________________________
Event Type- Interceptor
Eligible Cars- Rapid Deployment Units
Conditions- Nighttime
Bounty Reward:
Distinction - 3:30:00 - 10,000 Bounty
Merit - 5:30:00 - 6,000 Bounty
Pass - Suspect Busted - 3,000 Bounty
Equipment:
Heli- 1
Roadblock- 3
Spike- 2
___________
|Untouchable|
_______________________________________________________________________________
Event Type- Rapid Response
Eligible Cars- Speed Enforcement Units
Length- 11.4 Miles
Conditions- Nighttime, Thunder
Bounty Reward:
Distinction - 4:17:00 - 12,500 Bounty
Merit - 4:33:00 - 8,000 Bounty
Pass - 5:08:00 - 4,000 Bounty
Shortcuts:
9.4 Miles- Left side. Dirt road passes by rocks. Useful.
6.7 Miles- Left side. Dirt road cuts through rocks. Useful.
5.7 Miles- Right side. Paved path passes in front of satellites. It won't
really hurt or help your time, but you can get your nitrous up
quicker by taking it.
3.0 Miles- Left side. Paved road runs parallel to the highway. Useful. It
won't hurt or help your time, but you can get your nitrous up
quicker and avoid all the traffic on the highway. A dirt road forks
off to the left in the middle of the shortcut. Ignore it.
________________
|Weapon of Choice|
_______________________________________________________________________________
Event Type- Interceptor
Eligible Cars- Speed Enforcement Units
Conditions- Sunny
Bounty Reward:
Distinction - 3:00:00 - 12,500 Bounty
Merit - 4:00:00 - 8,000 Bounty
Pass - Suspect Busted - 4,000 Bounty
Equipment:
EMP- 2
Heli- 2
Roadblock- 5
Spike- 2
_____________
|Desert Strike|
_______________________________________________________________________________
Event Type- Interceptor
Eligible Cars- Speed Enforcement Units
Conditions- Nighttime
Bounty Reward:
Distinction - 4:00:00 - 12,500 Bounty
Merit - 6:00:00 - 8,000 Bounty
Pass - Suspect Busted - 4,000 Bounty
Equipment:
Heli- 4
Spike- 2
_________________
|Damage Limitation|
_______________________________________________________________________________
Event Type- Rapid Response
Eligible Cars- Special Response Units
Length- 10.6 Miles
Conditions- Sunny
Bounty Reward:
Distinction - 3:21:00 - 15,000 Bounty
Merit - 3:36:00 - 10,000 Bounty
Pass - 4:10:00 - 5,000 Bounty
Shortcuts:
9.6 Miles- Both sides. Paved paths go under the bridge. Useless.

===============================================================================
Carson Ridge Reservoir [POL3]
===============================================================================
__________
|Dark Horse|
_______________________________________________________________________________
Event Type- Hot Pursuit
Eligible Cars- Traffic Police Units
Length- 7.5 Miles
Conditions- Nighttime
Bounty Reward:
Distinction - 4 Busts - 6,000 Bounty
Merit - 3 Busts - 4,000 Bounty
Pass - 2 Busts - 2,000 Bounty
Equipment:
Roadblock- 3
Spike- 3
__________
|Locking On|
_______________________________________________________________________________
Event Type- Interceptor
Eligible Cars- Rapid Deployment Units
Conditions- Sunny
Bounty Reward:
Distinction - 2:30:00 - 10,000 Bounty
Merit - 3:30:00 - 6,000 Bounty
Pass - Suspect Busted - 3,000 Bounty
Equipment:
Roadblock- 2
Spike- 2
______________
|Guided Missile|
_______________________________________________________________________________
Event Type- Rapid Response
Eligible Cars- Rapid Deployment Units
Length- 11.5 Miles
Conditions- Sunny
Bounty Reward:
Distinction - 4:14:00 - 10,000 Bounty
Merit - 4:30:00 - 6,000 Bounty
Pass - 5:05:00 - 3,000 Bounty
Shortcuts:
3.4 Miles- Left side. Long dirt road that snakes under the bridge. Extremely
useful.
_____________
|Coming in Hot|
_______________________________________________________________________________
Event Type- Rapid Response
Eligible Cars- Rapid Deployment Units
Length- 7.2 Miles
Conditions- Sunny
Bounty Reward:
Distinction - 2:58:00 - 10,000 Bounty
Merit - 3:09:00 - 6,000 Bounty
Pass - 3:34:00 - 3,000 Bounty
Shortcuts:
6.7 Miles- Left side. Dirt road runs by some construction materials and leads
into another shortcut. Useful.
6.4 Miles- Right side. Paved path goes under bridge. Useful.
2.8 Miles- Left side. Dirt road runs by construction materials. Useful.
_____________
|Heavy Hitters|
_______________________________________________________________________________
Event Type- Hot Pursuit
Eligible Cars- Speed Enforcement Units
Length- 10.6 Miles
Conditions- Sunny
Bounty Reward:
Distinction - 6 Busts - 12,500 Bounty
Merit - 5 Busts - 8,000 Bounty
Pass - 4 Busts - 4,000 Bounty
Equipment:
EMP- 1
Heli- 1
Roadblock- 1
Spike- 1

===============================================================================
Coral Bay [POL4]
===============================================================================
_______________
|Reventon Reveal|
_______________________________________________________________________________
Event Type- Preview
Eligible Cars- Lamborghini Reventon
Length- 3.5 Miles
Conditions- Sunny
Bounty Reward:
Distinction - 1:20:00 - 6,000 Bounty
Merit - 1:27:00 - 4,000 Bounty
Pass - 1:47:00 - 2,000 Bounty
Shortcuts:
2.3 Miles- Right side. Dirt road with rocks in the middle. Useful.
1.7 Miles- Left side. Dirt road goes through a tunnel and onto the beach.
Useless. Distance saved doesn't justify loss of speed.
_________________
|Denial of Service|
_______________________________________________________________________________
Event Type- Interceptor
Eligible Cars- Highway Patrol Units
Conditions- Raining
Bounty Reward:
Distinction - 2:00:00 - 8,000 Bounty
Merit - 3:00:00 - 5,000 Bounty
Pass - Suspect Busted - 2,500 Bounty
Equipment:
EMP- 5
_____________
|Tough Justice|
_______________________________________________________________________________
Event Type- Interceptor
Eligible Cars- Speed Enforcement Units
Conditions- Sunny
Bounty Reward:
Distinction - 3:00:00 - 12,500 Bounty
Merit - 4:00:00 - 8,000 Bounty
Pass - Suspect Busted - 4,000 Bounty
Equipment:
EMP- 2
Roadblock- 2
Spike- 2

===============================================================================
Eagle Crest [POL5]
===============================================================================
______________
|Summit Assault|
_______________________________________________________________________________
Event Type- Hot Pursuit
Eligible Cars- Highway Patrol Units
Length- 12.6 Miles
Conditions- Sunny
Bounty Reward:
Distinction - 5 Busts - 8,000 Bounty
Merit - 4 Busts - 5,000 Bounty
Pass - 3 Busts - 2,500 Bounty
Equipment:
EMP- 4
Roadblock- 4
Spike- 4
_____________
|Swedish Swoop|
_______________________________________________________________________________
Event Type- Preview
Eligible Cars- Koenigsegg CCX
Length- 8.7 Miles
Conditions- Cloudy, Wet Roads
Bounty Reward:
Distinction - 3:26:00 - 10,000 Bounty
Merit - 3:42:00 - 6,000 Bounty
Pass - 4:19:00 - 3,000 Bounty
Shortcuts:
3.6 Miles- Right side. Dirt road goes under bridge. Useless.
___________
|Fight Night|
_______________________________________________________________________________
Event Type- Interceptor
Eligible Cars- Speed Enforcement Units
Conditions- Nighttime, Raining
Bounty Reward:
Distinction - 3:00:00 - 12,500 Bounty
Merit - 4:00:00 - 8,000 Bounty
Pass- Suspect Busted - 4,000 Bounty
Equipment:
Spike- 2
_______________
|Takedown Notice|
_______________________________________________________________________________
Event Type- Interceptor
Eligible Cars- Speed Enforcement Units
Conditions- Cloudy
Bounty Reward:
Distinction - 4:00:00 - 12,500 Bounty
Merit - 6:00:00 - 8,000 Bounty
Pass- Suspect Busted - 4,000 Bounty
Equipment:
EMP- 2
Heli- 3
Roadblock- 3
____________
|Double Cross|
_______________________________________________________________________________
Event Type- Interceptor
Eligible Cars- Special Enforcement Units
Conditions- Sunny
Bounty Reward:
Distinction - 5:00:00 - 15,000 Bounty
Merit - 7:00:00 - 10,000 Bounty
Pass - Suspect Busted - 5,000 Bounty
Equipment:
Heli- 5
Roadblock- 5
Spike- 2

===============================================================================
East Gorge Canyon [POL6]
===============================================================================
_______________
|Point of Impact|
_______________________________________________________________________________
Event Type- Hot Pursuit
Eligible Cars- Highway Patrol Units
Length- 11.3 Miles
Conditions- Sunny
Bounty Reward:
Distinction - 6 Busts - 8,000 Bounty
Merit - 4 Busts - 5,000 Bounty
Pass - 3 Busts - 2,500 Bounty
Equipment:
EMP- 3
Heli- 1
Roadblock- 3
Spike- 3
_______________
|Turn the Tables|
_______________________________________________________________________________
Event Type- Interceptor
Eligible Cars- Highway Patrol Units
Conditions- Nighttime
Bounty Reward:
Distinction - 2:30:00 - 8,000 Bounty
Merit - 3:30:00 - 5,000 Bounty
Pass- Suspect Busted - 2,500 Bounty
Equipment:
Heli- 1
Roadblock- 2
Spike- 2
_______________
|Run to the Hill|
_______________________________________________________________________________
Event Type- Hot Pursuit
Eligible Cars- Rapid Deployment Units
Length- 11.4 Miles
Conditions- Sunny
Bounty Reward:
Distinction - 7 Busts - 10,000 Bounty
Merit - 5 Busts - 6,000 Bounty
Pass - 4 Busts - 3,000 Bounty
Equipment:
Heli- 2
Roadblock- 5

===============================================================================
Fox Lair Pass [POL7]
===============================================================================
__________________
|Protect and Swerve|
_______________________________________________________________________________
Event Type- Preview
Eligible Cars- Chevrolet Corvette ZR1
Length- 4.1 Miles
Conditions- Sunny
Bounty Reward:
Distinction - 1:38:00 - 8,000 Bounty
Merit - 1:49:00 - 5,000 Bounty
Pass - 2:11:00 - 2,500 Bounty
Shortcuts:
3.5 Miles- Left side. Dirt road cuts through some rocks. Useful.
1.1 Miles- Left side. Dirt road snakes under bridge. Useless.
______________
|Under Pressure|
_______________________________________________________________________________
Event Type- Interceptor
Eligible Cars- Rapid Deployment Units
Conditions- Nighttime, Wet Roads
Bounty Reward:
Distinction - 2:30:00 - 10,000 Bounty
Merit - 4:00:00 - 6,000 Bounty
Pass- Suspect Busted - 3,000 Bounty
Equipment:
EMP- 2
Heli- 3
_____________
|Priority Call|
_______________________________________________________________________________
Event Type- Rapid Response
Eligible Cars- Speed Enforcement Units
Length- 11.0 Miles
Conditions- Nighttime
Bounty Reward:
Distinction - 4:24:00 - 12,500 Bounty
Merit - 4:39:00 - 8,000 Bounty
Pass - 5:12:00 - 4,000 Bounty
Shortcuts:
10.9 Miles- Left side. Dirt road cuts through some rocks. Useful.
8.4 Miles- Left side. Dirt road snakes under bridge. Useless.
6.1 Miles- Right side. Dirt road with rocks in the middle. Useful.
5.4 Miles- Left side. Dirt road goes through a tunnel and onto the beach.
Useless.
3.3 Miles- Left side. Long dirt road snakes under the bridge. Useful. When the
path forks, go right to get the greatest benefit.

===============================================================================
Grand Ocean Coast [POL8]
===============================================================================
___________
|Blockbuster|
_______________________________________________________________________________
Event Type- Interceptor
Eligible Cars- Traffic Police Units
Conditions- Sunny
Bounty Reward:
Distinction - 2:00:00 - 6,000 Bounty
Merit - 3:00:00 - 4,000 Bounty
Pass - Suspect Busted - 2,000 Bounty
Equipment:
Roadblock- 5
________________
|Do Look After It|
_______________________________________________________________________________
Event Type- Preview
Eligible Cars- Aston Martin One-77
Length- 5.2 Miles
Conditions- Sunny
Bounty Reward:
Distinction - 1:51:00 - 6,000 Bounty
Merit - 2:01:00 - 4,000 Bounty
Pass - 2:24:00 - 2,000 Bounty
Shortcuts:
4.5 Miles- Right side. Dirt road cuts through farmland. Useful.
3.9 Miles- Right side. Dirt road cuts through farmland. Useless.
1.9 Miles- Right side. Dirt road snakes under bridge. Useful.
__________
|Hang Tough|
_______________________________________________________________________________
Event Type- Interceptor
Eligible Cars- Rapid Deployment Units
Conditions- Sunny
Bounty Reward:
Distinction - 3:00:00 - 10,000 Bounty
Merit - 4:00:00 - 6,000 Bounty
Pass- Suspect Busted - 3,000 Bounty
___________
|Hard Target|
_______________________________________________________________________________
Event Type- Hot Pursuit
Eligible Cars- Special Response Units
Length- 13.5 Miles
Conditions- Sunny
Bounty Reward:
Distinction - 7 Busts - 15,000 Bounty
Merit - 6 Busts - 10,000 Bounty
Pass - 5 Busts - 5,000 Bounty
Equipment:
EMP- 4
Heli- 2
Roadblock- 4
Spike- 4

===============================================================================
Memorial Valley [POL9]
===============================================================================
________________
|Lightning Reflex|
_______________________________________________________________________________
Event Type- Rapid Response
Eligible Cars- Traffic Police Units
Length- 8.0 Miles
Conditions- Sunny, Wet Roads
Bounty Reward:
Distinction - 3:32:00 - 6,000 Bounty
Merit - 3:50:00 - 4,000 Bounty
Pass- 4:36:00 - 2,000 Bounty
Shortcuts:
7.8 Miles- Right side. Paved path runs in front of a building. Useful.
6.5 Miles- Right side. Dirt road cuts between two observatories. Useful.
5.4 Miles- Left side. Paved path runs in front of buildings. Useful.
2.0 Miles- Left side. Dirt road goes around bridge. Useless.
1.4 Miles- Right side. Dirt road cuts between rocks. Useful.
0.8 Miles- Left side. Dirt road cuts between rocks. Useful.
_________
|Spike Out|
_______________________________________________________________________________
Event Type- Interceptor
Eligible Cars- Highway Patrol Units
Conditions- Sunny
Bounty Reward:
Distinction - 2:30:00 - 8,000 Bounty
Merit - 3:30:00 - 5,000 Bounty
Pass- Suspect Busted - 2,500 Bounty
EQuipment:
EMP- 2
Roadblock- 4
_________________
|Precision Pursuit|
_______________________________________________________________________________
Event Type- Rapid Response
Eligible Cars- Highway Patrol Units
Length- 6.1 Miles
Conditions- Nighttime, Thunder
Bounty Reward:
Distinction - 2:35:00 - 8,000 Bounty
Merit - 2:48:00 - 5,000 Bounty
Pass - 3:21:00 - 2,500 Bounty
Shortcuts:
5.1 Miles- Left side. Dirt road goes through tunnel. Useful.
3.6 Miles- Both sides. Dirt roads go around the bridge. Useless.
2.4 Miles- Right side. Dirt road passes by rocks. Useful.
______________
|Porsche Patrol|
_______________________________________________________________________________
Event Type- Hot Pursuit
Eligible Cars- Porsche Panamera Turbo, Porsche 911 GT3 RS
Length- 11.5 Miles
Conditions- Sunny
Bounty Reward:
Distinction - 6 Busts - 10,000 Bounty
Merit - 4 Busts - 6,000 Bounty
Pass - 3 Busts - 3,000 Bounty
Equipment:
EMP- 6
Roadblock- 4
__________
|Dust Storm|
_______________________________________________________________________________
Event Type- Hot Pursuit
Eligible Cars- Speed Enforcement Units
Length- 12.0 Miles
Conditions- Nighttime
Bounty Reward:
Distinction - 6 Busts - 12,500 Bounty
Merit - 5 Busts - 8,000 Bounty
Pass - 4 Busts - 4,000 Bounty
Equipment:
EMP- 3
Heli- 2
Roadblock- 3
Spike- 3
_______________
|End of the Line|
_______________________________________________________________________________
Event Type- Hot Pursuit
Eligible Cars- Special Response Units
Length- 16.6 Miles
Conditions- Sunny
Bounty Reward:
Distinction - 7 Busts - 15,000 Bounty
Merit - 6 Busts - 10,000 Bounty
Pass - 5 Busts - 5,000 Bounty
Equipment:
EMP- 4
Heli- 2
Roadblock- 4
Spike- 4

===============================================================================
Mission Beach [PO10]
===============================================================================
___________________
|Escape to the Beach|
_______________________________________________________________________________
Event Type- Hot Pursuit
Eligible Cars- Traffic Police Units
Length- 9.9 Miles
Conditions- Sunny
Bounty Reward:
Distinction - 3 Busts - 6,000 Bounty
Merit - 2 Busts - 4,000 Bounty
Pass - 1 Bust - 2,000 Bounty
______________
|Sunset Scalpel|
_______________________________________________________________________________
Event Type- Rapid Response
Eligible Cars- Speed Enforcement Units
Length- 10.4 Miles
Conditions- Sunny, Wet Roads
Bounty Reward:
Distinction - 3:54:00 - 12,500 Bounty
Merit - 4:07:00 - 8,000 Bounty
Pass - 4:33:00 - 4,000 Bounty
Shortcuts:
10.3 Miles- Left side. Dirt road snakes under bridge and leads into next
shortcut. Useless.
9.8 Miles- Right side. Paved path runs in front of building. Useful.
8.5 Miles- Left side. Dirt road with scattered rocks. Useful.
6.8 Miles- Right side. Dirt road snakes under the bridge. Useful.
4.4 Miles- Left side. Dirt road cuts through farmland. Useless.
3.9 Miles- Left side. Dirt road cuts through farmland. Useful.
1.9 Miles- Left side. Dirt road runs by construction materials and leads into
next shortcut. Useful.
1.5 Miles- Right side. Paved path runs below bridge. Useful.
______________
|Hard to Handle|
_______________________________________________________________________________
Event Type- Interceptor
Eligible Cars- Special Response Units
Conditions- Nighttime, Wet Roads
Bounty Reward:
Distinction - 4:00:00 - 15,000 Bounty
Merit - 6:00:00 - 10,000 Bounty
Pass - Suspect Busted - 5,000 Bounty
Equipment:
EMP- 1
Heli- 2
Roadblock- 4

===============================================================================
Oakmont Valley [PO11]
===============================================================================
______________
|Charged Attack|
_______________________________________________________________________________
Event Type- Hot Pursuit
Eligible Cars- Speed Enforcement Units
Length- 15.3 Miles
Conditions- Cloudy
Bounty Reward:
Distinction - 7 Busts - 12,500 Bounty
Merit - 5 Busts - 8,000 Bounty
Pass - 4 Busts - 4,000 Bounty
Equipment:
EMP- 10
Roadblock- 1
_________________
|Natural Selection|
_______________________________________________________________________________
Event Type- Interceptor
Eligible Cars- Special Response Units
Conditions- Nighttime
Bounty Reward:
Distinction - 4:00:00 - 15,000 Bounty
Merit - 6:00:00 - 10,000 Bounty
Pass - Suspect Busted - 5,000 Bounty
Equipment:
Heli- 3
Roadblock- 3
Spike- 2

===============================================================================
Rockingham Point [PO12]
===============================================================================
______________
|Eye in the Sky|
_______________________________________________________________________________
Event Type- Interceptor
Eligible Cars- Highway Patrol Units
Conditions- Nighttime, Wet Roads
Bounty Reward:
Distinction - 2:00:00 - 8,000 Bounty
Merit - 3:00:00 - 5,000 Bounty
Pass - Suspect Busted - 2,500 Bounty
Equipment:
Heli- 3
_________________
|French Connection|
_______________________________________________________________________________
Event Type- Preview
Eligible Cars- Bugatti Veyron 16.4
Length- 5.3 Miles
Conditions- Raining
Bounty Reward:
Distinction - 1:49:00 - 8,000 Bounty
Merit - 2:00:00 - 5,000 Bounty
Pass - 2:29:00 - 2,500 Bounty
Shortcuts:
4.9 Miles- Right side. Dirt road to the side of the tunnel. Useless.
3.4 Miles- Left side. Dirt road with trailers in the middle. Useful.
2.6 Miles- Right side. Dirt road below bridge. Useless.
2.0 Miles- Right side. Dirt road cuts through trees and rocks. Somewhat useful
if you can avoid hitting all the walls.
_________
|Snake Pit|
_______________________________________________________________________________
Event Type- Hot Pursuit
Eligible Cars- Dodge Viper SRT-10, Ford Shelby GT500 Super Snake
Length- 13.7 Miles
Conditions- Nighttime
Bounty Reward:
Distinction - 5 Busts - 10,000 Bounty
Merit - 4 Busts - 6,000 Bounty
Pass - 3 Busts - 3,000 Bounty
Equipment:
Spike- 10
_________
|Arms Race|
_______________________________________________________________________________
Event Type- Hot Pursuit
Eligible Cars- Speed Enforcement Units
Length- 14.1 Miles
Conditions- Cloudy
Bounty Reward:
Distinction - 5 Busts - 12,500 Bounty
Merit - 4 Busts - 8,000 Bounty
Pass - 3 Busts - 4,000 Bounty
Equipment:
EMP- 4
Heli- 2
Spike- 4
_______________
|Fight or Flight|
_______________________________________________________________________________
Event Type- Hot Pursuit
Eligible Cars- Special Response Units
Length- 14.5 Miles
Conditions- Sunny
Bounty Reward:
Distinction - 7 Busts - 15,000 Bounty
Merit - 6 Busts - 10,000 Bounty
Pass - 5 Busts - 5,000 Bounty
Equipment:
EMP- 4
Heli- 2
Roadblock- 4
Spike- 4
-------------------------------------------------------------------------------
+++++++++++++++
|| ||
|| Technical || [TECH]
|| ||
+++++++++++++++

Any website may use this guide, as long as it is kept intact and proper credit
is given. Contact me at red_apocalypse2004@stewiesminions.com if you have any
questions about the guide or the game.

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