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> Conversions :

>
> Parsecs to Light Years = 3.262 x #of Light years
> Light Years to Miles = 186,000 x 60 x 60 x 24 x 365.5
> Per Hex movement rates :
> Walking = Dexterity / 3
> Running= Dexterity / 2
> Fleeing = Dexterity / 1.5
>
> Jumping (in yards) = (Dexterity x .35) + (Strength x .45) / 3
> Character IQ to Normal IQ=IQ x 11.12
> Bench Press Max=Strength x 32.5
> Squat Max=Strength x 86.6
> Deadlift Max=Strength x 108
>
> Looks on a scale of 1-10= Charisma / 1.8
> Last Grade Completed=Education / 1.05 (traveller stat)
> Traveller's Snapshot game melee round to Gamma World melee=S.shot rnd
> x .66
> Gamma World to SnapShot Action points=Endurance+Dexterity
>
> Quickie Encounter Chart
>
> Roll Scene Notes
>
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> 1-22 Nothing Special Day is uneventful.
> 23-29 Random junk Litter, debris, etc.
> 30-43 Hoop Raiders 1d20 Hoops
> 44-46 Treasure!!! Roll from Treasure Charts
> 47-78 Wandering Gamma Creature Roll off regular encounter chart
> 79-82 Slaver's Caravan Perhaps a bad thing? :)
> 83-90 Band of Villagers 1d6 villagers from nearby
> 91-94 Cryptic Alliance 1d6, determine type
> 95-99 Rare, beneficial plant GM's option
> 00 Another Party 1d6 other adventurers
>
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>
> Alignment=3d6 + (Charisma / 1.8)
> Leadership Score=(Charisma x 3)+(Strength + IQ + Dexterity)+(4 x rank)
> /10 then add 50% of current experience points.
> Crawling per hex=Dexterity / 5
>
> Miles to Kilometers=Miles x 1.6
> Kilometers to Miles=Kilometers x .616903148

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