Professional Documents
Culture Documents
Video Game
written by Isaac Yuen
It is about the chief villain Porky and his Pigmask Army’s utter contempt
for life. Early on, the player comes across their scattered mission notes:
“I feel like these are all things of modern times – these feelings of uneasiness and
discomfort. But I understand that they make up the world I’m in. The logo is a symbol of
that.” (Translated Mother 3 interview from mother3.fobby.net)
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It’s a cute, weird, and fascinating scene that illustrates the level of
characterization in MOTHER 3. To acknowledge that humans have
various and multiple motivations, and to show subtle and contrasting
reactions on bit characters the player can ignore without consequence is
rare in the medium of videogames. If the player chooses to interact with
Itoi’s minor creations, he/she will discover that the world of MOTHER 3 is
not so black and white, that he/she may empathize with the journeys of
each townsperson with their own circumstance, being caught up in
something much greater than themselves.
“By doing his best not to preach or moralize through his art,
Burtynsky seems to speak on a more subtle and accessible level:
‘Like it or not, this is how things are.’ The landscapes are allowed
to exist without judgment or justification. How we interpret and
react to their existence is left to us.”
– Manufactured Landscapes: A meditation on man-made spaces
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MOTHER 3 as Mirror