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ROGER NOAKE
ANIMATION
TECHNIQUES
PLANNING & PRODUCING ANIMATION
WITH TODAY’S TECHNOLOGIES
CHARTWELL
BOOKS, INC.
Published by
CHARTWELL BOOKS, INC.
A Division of BOOK SALES, INC.
110 Enterprise Avenue
Secaucus, New Jersey 07094
A Macdonald Orbis book
© Macdonald & Co (Publishers) Ltd 1988
First published in Great Britain in 1988
by Macdonald & Co (Publishers) Ltd
London & Sydney
A member of Maxwell Pergamon Publishing Corporation pic
All rights reserved
No part of this publication may be reproduced, stored
in a retrieval system, or transmitted, in any form or by any
means without the prior permission in writing of the
publisher, nor be otherwise
circulated in any form of binding
or cover other than that in which it is published
and without a similar condition including this condition
being imposed on the subsequent purchaser
ISBN 1-55521-331-6
Filmset by Wyvern Typesetting Ltd, Bristol
Printed and bound in Italy by OFSA SpA
Senior Editor: Catherine Rubinstein
Text Editor: Reg Grant
Art Director: Linda Cole
Designer: Bob Burroughs
Picture Researcher: Sarah Connearn
Photographer: Susanna Price
Illustrator: Coral Mula
Illustrations on pp 1, 3, 5 from Big Hands, Sarah Strickett, West Surrey College of Art & Design
Illustration on p 6 from The Horse, Witold Giersz
CONTENTS
_INTRODUCTION 6
_ THE STORY SO FAR 8
2. "script AND STORYBOARD 20
3. 'SOUND AND IMAGE 42
4. STAOTnO THE ACTION 62
5. HANDMADE FILMS 86
6. STUDIO PRODUCTION 102
7. THE NEW TECHNOLOGY 124
ANIMATION KIT 144
USEFUL ADDRESSES 146
_GLOSSARY 148_
FILMOGRAPHY 150
BIBLIOGRAPHY 152
INDEX 154
M
INTRODUCTION
Whichever of the many and varied tech¬ animated film would not exist. Even so, the control over the materials and processes has
niques is used, making an animated film al¬ skills are secondary to the process of com¬ its own problems. The repetitive nature of
ways involves constructing it frame by frame. munication. There is always a technique that production, whether in the industrial process
When projected, these frames create an creative individuals can discover which will or individual creation, can result in a lifeless¬
illusion of miovement. This quite simple quirk enable them to make the animation they ness and a lack of energy far from the original
of human perception which causes us to want. notions of animation breathing life into the
paper over the joins and to strive to see a Drawing remains the main studio skill and inanimate. Animation struggles against this
continuum where none exists has made as such it has great importance in animation inertia. It takes on the Sisyphian task and, by
possible the art form, the industry and the production. It is the ability to communicate skill and sometimes by humour, moves it.
craft of animation. the sense of movement through a single line For both the beginner and the experienced
The two elements of construction and of that is the essence of good classical studio animator, there are inevitably times when the
illusion are central to the many concerns and animation technique. Other traditional skills machine will not move, no matter how much
arguments which surround the production of which have their place in the studio perspec¬ energy is applied to it. These blockages can
animated film, as well as to the process of tive are rendering and model-making, used be dispiriting when a great deal of hard work
making itself. In some kinds of animation, by the animator of three-dimensional films. seems to have had no effect. For the be¬
clearly inanimate objects are made to move— Animation is built piece by piece, some¬ ginner, such blockages are often the result of
this has been likened to alchemy and magic. times over a long period of time. At each stage not knowing how to do it, or of not being able
Other kinds of illusion have more correspond¬ new elements are introduced, some directly to think through the problems or even to
ence to what is thought of as real life. Stories related to animation, others belonging to film identify why ‘it won’t work’. Each of the
are constructed that have such authenticity and video production in general. This process chapters in this book takes one stage in the
they are perceived as real, even though we of building, while at the same time keeping production of animation and thinks it
know they are only cartoons. the final purpose in mind, is the element of through. If some of the elephant traps await-
Animators are storytellers and magicians the work which fascinates the animator and ingthe intrepid animator can be negotiated or
who can transport an audience into new and appears as incomprehensible drudgery to the at least climbed out of, the adventurer may
undreamed of worlds, transform the base uninitiated. Why sit at a light box producing even wish to start a second journey.
objects of drawing and model Into a living hundreds of drawings for a product that lasts The great animator Norman McLaren de¬
thing, or hold our attention with the way they only a short time and certainly does not make fined animation as ‘the space between the
tell an excessively old tale. But animation is the animator a fortune? frames’. This holds even as, with the de¬
also a craft. If the storytellers and magicians The animator is in complete control of this velopment of the electronic technology of
are to communicate, patient work must take small world which has been created. The animation, the frame becomes conceptual
place. Without the skills of drawing, model¬ control spreads over every detail and all rather than real. It is a space in which any¬
making and, increasingly, programming, the aspects of production. Yet this degree of thing that can be imagined can happen.
1
THE STOIW SO FAR
Contemporary animators in search of ideas and inspiration have a
rich tradition they can turn to, stretching back to the origins of
cinema itself. The history of animation has been shaped by
technology, by the demands of the entertainment industry and,
above all, by the skill and imagination of individual artists.
Animation images are all around us. In the graphics and dumb stereotypes. Rainbow Dance, Len Lye
West animated films sell banks and beer; in Animation can give us magic and illusion, Lye used solarized images of figures
Japan cartoon stories of superheroes and but also moments of intense and moving combined with abstract shapes in a film
cute animals flood prime-time television. In realism. In no other medium is there so much which prefigures much of the recent work
Eastern Europe animated films spin subtle potential for industrial methods of production that uses new technology. Lye also wrote
allegories; in India they promote literacy and and yet at the same time so much flexibility for prophetically at this period on the
health. Animation can hook children on the individual artist to create personal state¬ potential of the television medium for
cheap dolls or it can tell great stories. It ments. The form can be used by a large visual experimentation.
provides us with both sophisticated computer number of people working as a team or by the
_9_
THE STORY SO FAR
Beginnings
Although the pre-history of the cinema is full
of wonderful illuslonary devices based on the
phenomenon of the persistence of vision -
Zoetropes, Phenakistiscopes, and so on - it
was the Frenchman Emile Reynaud’s Prax-
inoscope, invented in the 1880s, which pre¬
sented the world with the first sequence of
movements shown to an audience in a form
approaching a cinema performance. The
Praxinoscope consisted of a series of painted
slides mounted on a huge perforated leather
belt, held on two large drums. As the belt was
wound through the machine, a lamp pro¬
jected the moving images through a lens onto
Above: Dreams of a Rarebit Fiend,
Winsor McCay
a screen. The Praxinoscope pre-dated photo¬
graphic film, so it was impossible to repro¬
The strong graphic technique used by
duce the images. The slides had to be made
McCay in his newspaper work provided a
style which adapted well to his dramatic
by hand, and although backgrounds could be
and fantastic animation themes.
superimposed during the projection, this
cumbersome production process made a
Right: Fantasmagorie, Emile Cohl
large output orwidespread exhibition imposs¬
Cohl achieved remarkable fluidity of
ible. The 'films’ were limited to performances
at Reynaud’s own theatre, the Theatre
movement with his simple stick figures.
Optique, opened in Paris in 1892.
Reynaud’s images have a unique power,
occurring as they do at the moment when
cinema, perhaps the most influential form of that used by the earlier experimenters, and they are, these works had little effect on the
communication of the twentieth century, was both a system of production and an audience main developments in the production of
about to be created. The sequences from were being rapidly defined. animated fiim.
Reynaud’s Autour d’une Cabine (1895), Animation had at first a minor place in this Animation emerged in its own right through
showing a beach scene complete with bath¬ new, still shifting system. A British-born the persistence of two great figures, the
ing hutand naughty male voyeur, havenotyet American, James Stuart Blackton, extended Frenchman Emile Cohl and the American
developed a way of dealing with changing his own stage performances with animation Winsor McCay. They laid the foundations of
space and time except through exaggerated routines on film, such as Humorous Phases, animation as an art and an industry. For a
perspective. But there is no reason to be and Arthur Melbourne Cooper and Walter short time, both had a clear view of the
patronizing. The speed of technological Booth used trickfilm to animate objects for potential of this new medium, of the technical
change may mean that we will soon look back early publicity films like Matches Appeal needs of production and, significantly, of the
on present-day computer animation with the (1899). There has been a recent re- audience. Both ultimately failed as technique
same sympathy we now reserve for the films evaluation of the place of trickfilm in the and audience moved rapidly to a more
of the pioneers. After all, forthem the answers growth of the language of cinema. We have sophisticated and demanding stage and as
were just around the corner. learned to see how films that appeared ab¬ the process itself became industrialized.
Within a decade of the first showing of errant and marginal, that failed to become Emile Cohl, who already had a firmly estab¬
moving photographed images in Paris, film central to the development of the language, lished reputation as an illustrator, was able to
had progressed from scientific research and can be as important as what survived to bring a well-worked-out visual style to his first
novelty performance to the point where a become the dominant form. This has ensured animated film, Fantasmagorie (1908). For
whole series of films could be shown as a the place of these pioneers in film history. At the first time an animated film went beyond
programme in a theatre. A language of the the time, however, they remained eccentrics the mere insertion of tricks into live-action
cinema was developing quite different from specializing in novelty films. Interesting as material or extension of music-hall routines
10
THE STORY SO FAR
tension to the line which flickers and 'boils' and instructional films were produced - (1924) drew on the strong tradition of Rus¬
when projected. The later work of McCay and Lancelot Speed made Bully Boy (1914) and sian satirical political illustration. It was a
of the animators following him set out to Anson Dyer, who was to play an important tradition that was to continue and expand in
eliminate this error, which was seen as part in the development of British animation, later animated films.
another aberration holding back progress collaborated with Dudley Buxton to produce A Russian emigre who was now living in
towards greater realism. films for the war effort. Although Dyer, with a Paris, Ladislas Starevitch, developed the area
prodigious effort, set about making a number of puppet films with remarkable works, no¬
The industrialization of animation of entertainment films, starting with The tablyLa Voix du Rossignol {The Voice of the
While Cohl and McCay pursued their Three Little Pigs in 1918, the damage caused Nightingale, 1923). He continued in his own
endeavours alone as craftsmen, producing by the diversion from entertainment films unique style until the 1960s, as did Lotte
one-off works, the trend of other industries during the war could not easily be repaired. Reiniger. The Adventures of Prince Achmed
was in a quite opposite direction. In all Although there were determined attempts (1926) established Reiniger at the forefront of
industries production methods were being to develop series production in Great Britain two-dimensional, cut-out animation.
rationalized, time-and-motion study and pro¬ after the war, such as the Bonzo series made But while Europe continued to produce
duct control were becoming accepted as the by G. E. Studdy, the British could not match great individual works, both popular and
most efficient methods of production, and it American production for quality or its availa¬ experimental, extending the boundaries of
was not long before these methods were bility through the increased output made the art and the craft, in America these
applied to animation. Indeed, the production possible by industrial techniques. In Ger¬ decisive years saw the basis laid of an anima¬
line seemed to be eminently suitable for many, advertising began to make extensive tion industry which was to dominate the
animation, with its many discrete compo¬ use of animation, and two great experimental international market even more certainly in
nents which required quality control and animators, Walter Ruttmann and Oskar Fisch- the future. An American called John Randolph
careful timing and scheduling. At the same inger, produced a series of abstract films, Bray established patents on all the known
time, the growing demands of the distributors most notably Ruttmann’s Opus series. These
for more quality production could only be films were both abstract experiments with
met by the application of modern industrial sound and image and, at the same time,
techniques. popular with mass audiences. They began to
While these new systems were being explore the formal possibilities of animation
pioneered in the United States, in Europe the and sound long before it became technically
tradition established by Cohl was overtaken feasible to bring the two together on a single
by the events of World War I. Animation strip of film.
production on both sides in the conflict now In the newly founded Soviet Union, film¬
went over to meeting the needs of the war maker Dziga Vertov commissioned animation
effort through the making of propaganda and for his revolutionary newsreels. Entitled Kino-
instructional films. Meanwhile, entertainment Pravda, these had begun as a film newspaper
films were imported from America and for the Bolshevik agit-trains. The animators
developed a strong following among Euro¬ who received commissions included Bush-
pean audiences. Some excellent propaganda kin, Ivanov and Beliakov, whose Soviet Toys
King has featured in a number of films, such which had funded McLaren's first films after
as The Monkey King Conquers the Demon he left Britain for North America in 1939,
made by Te Wai and Yan Ding-Yai in 1986. began to support this new phenomenon of
Chinese animation remains an important experimental animation. These film-makers
example of the way In which a strong national stressed the individual and personal nature of
industry can develop, making use of its own their production in opposition to the studio
styles and evolving techniques which are system. Some, like Harry Smith, created a
appropriate to its own methods of production. complex impenetrable language in which
It indicates the power of Asian and other Third animation functioned as a kind of magic,
World production. transforming images into a highly personal
meaning. His major film (or series of films) is
Mainstream decline and independent revival called The Magic Feature (c. 1958).
By the 1950s the growth of television was Robert Breer, one of the most significant
having an enormous influence on animation. experimental film-makers, took the explora¬
An animated film was an expensive product if tion of the single frame as his theme, using
it was produced in the 'full animation’ style as filing cards to draw on as a very flexible
practised by Disney. Warners had ceased the method of production. Like Len Lye, he has
production of animated shorts by the late worked in many forms, including kinetic
1950s and although MGM continued high- sculpture and the production of mutascopes
quality production, television rather than the - the ‘what the butler saw' machines. The
cinema had become the site of the audience. preoccupation with the single frame led to
Production for television inevitably meant a some remarkable work. A Man and his Dog
great reduction in the budget and production out for Air (1958), using a very simple style of
values. But television gave animation a much line drawing, stretches the perceptions of the
wider audience for its products. viewer to the limits. This completely abstract
But in the 1950s there were also signs of a film only reveals the man and the dog of the
fresh surge of experimental work. The experi¬ title in the last frames, yet the viewer feels
mental animation tradition of the 1920s and forced to examine the swirling lines for any
1930s was finding a response among a new sign of figuration.
generation of artists and film-makers. New The nature of the single frame and the
Zealander Len Lye, the Scotsman Norman material of the film itself have occupied a
McLaren and the German animator Oskar number of the American experimentalists.
Fischinger, all important innovators, were Another tradition has been the exploration of
now working in North America. Their work, as new technologies. John and James Whitney
well as that of their contemporaries, was were the pioneers in this field, involved as
beingshown in exhibitions and on campuses, early as the 1940s in computer animation.
demonstrating that there was an alternative Others like Stan Vanderbeek and Ed
way in which animation could be used. Emshwiller moved on from early experiments
Sponsors such as the Guggenheim Museum, in free or ‘expanded’ cinema, using mixed
Labyrinth, Jan Lenica freedom of expression. The black graphic mated commercials in Britain in the late
The collage technique, employed to portray style, one of the most instantly identifiable 1950s made it possible for British animation
sinister happenings in a strange city from in all animation, reaffirmed the European ‘authors’ such as George Dunning, Richard
which there is no escape, introduced a new tradition of the artist as film-maker. Williams and Bob Godfrey to finance their
own work. These film-makers ploughed back
much of the profits from the production of
commercials into films, which at the time had
few outlets and little chance of reaching the
TV screens. Films like Alf, Bill and Fred
(1964) by Bob Godfrey, The Little Island
(1958) by Richard Williams and The Apple
(1961) by George Dunning, made with great
courage against long odds, provided an
inspiration for British animation. They proc¬
laimed that there was the talent and skill
waiting for its opportunity to reach a wider
audience. These films also set a pattern for
production which was later followed by others
- contemporary animators Alison De Vere,
Paul Vester and Geoff Dunbar all make films
at least partly funded by their own commer¬
cial work.
By the late 1950s and early 1960s, inde¬
pendents were finding it slightly easier to
survive. The Polish animators Walerien
II
18
THE STORY SO FAR
challenge the notion that the audience for Directed by RALPH BAKSHI
Produced by STEVE KRANTZ
quality animation has vanished.
standard. This in its turn makes animation quality in areas other than production value - such images of images hold us in so tight a
in concepts and characterization. grip, often from such an early age?
attractive to advertising agencies.
2
SCRIPT AND STORYBOARD
Getting started on an animated film takes a lot of careful
preparation and hard thinking, from choosing a subject through to
the creation of a detailed plan. Ever since the pioneering work of
Walt Disney in the 1920s, the focus of this vital planning stage has
been the script and its visual equivalent, the storyboard.
The storyboard is central to the process of a system in which the elements of the Heroic Times, Josef Gemes, Pannonia Film
producing an animated film. It can take many language of film can be defined before the Vallalat
forms, from a rough sketch for a personal production begins, and this calls for an This feature film set in medieval Hungary
project to a highly finished presentation, and understanding of the conventions of film makes use of an essentially discursive epic
it may change as a project develops, but It construction that have become established - structure. The open form allows for an
always remains a unique point of reference the use of shots, sequences and scenes, and interweaving of character and plot, as well
for all those Involved in working on the film. the way in which transitions are made as for the development of visual set-pieces.
The storyboard contains all the action, the between them.
dialogue, and indications of where sound Storyboard techniques are as varied as
effects and music may be needed. It provides approaches to subjects and narrative. But the
_21_
SCRIPT AND STORYBOARD
A 15 minute 16mm budget slowly as film-makers struggled with prob¬ a recognizable house style, and, even more
lems of articulating space and time in this importantly, it allowed all of the key person¬
Script £600 ($1080)
new medium. Even the comedy films of the nel, even those not directly involved in the
Storyboard ' £300 ($540)
silent era had moved away from slapstick production, to have an idea of what was going
Layouts £600 ($1080)
routine. Inthe films of Charlie Chaplin, Harold on in the studio and how they might be called
Animation £5340 ($9600)
Lloyd and Buster Keaton, comedy was care¬ upon to take part at a later stage-a vital focus
Trace and paint £2160 ($3890)
fully crafted into a structured form. Chaplin's as the studios grew in size.
Materials £1250 ($2250)
The Gold Rush (1925) and Keaton’s The As Disney productions grew more complex
Sound, effects and transfers
General (1926) demonstrate a highly devel¬ and numerous, the storyboard was eventually
£550 ($990)
oped visual narrative technique and lan¬ considered insufficiently detailed, since it
Editing £2000 ($3600)
guage, with a coherence that even the best lacked any indication of timing or the relation¬
Camera (in-house) £800 ($1440)
animated films of the period lacked. The ship of sound to image. Disney consequently
Laboratories and transfers
strength of the great animated films of the began to use the Leica Reel, a filmed story¬
£860 ($1550)
mid-1920s, such as the Felix and Koko board. This element of the production is now
Voice fee £100 ($180)
series, lies in their graphic style and in the called the animatic and is often made using
Recording and stock £125 ($230)
surrealist, dreamlike development of their single-frame video.
Dub and stock £320 ($580)
plots. As conventional narrative structures
Video transfers £150 ($270)
they are poor. Script and storyboard today
Music, effects and
Even before the coming of sound, which There are individual animators who prefer to
composition (original) £2000 ($3600)
was temporarily to turn the tables and give work without a formal script, using a less
Overheads £1500 ($2700)
animation an advantage over live-action, Dis¬ literary and more visual approach. Even so,
Courier/carriage £150 ($270)
ney had begun to apply his taients to the they normally draw up a plan, however
Production co-ordination £750 ($1350)
problem of tightening up the structure of his general and personal in form. For the kind of
TOTAL £19555 ($35200)
animated films. He elaborated the script, production that takes some time, where
and went even further than contemporary involvement with the detail of animation can
Above: The budget for a 15-minute episode
live-action production by introducing the at some stages obscure long-term objectives,
of a British television series made on 16mm
storyboard, a detailed and precise visualiza¬ most animators find that even the detailed
film. The budget excludes items seen as
tion of the film as it would appear on the storyboards usually associated with studio
part of the overall costs of the series,
screen, presented intheformofacomicstrip. 'mass-production' methods have their uses.
such as legal fees and copyright, but the
The storyboard not only gave a clear picture of There are sometimes problems when a
overheads - for example, the cost of studio
the development of the plot, but also provided professional scriptwriter more familiar with
- are included. The major cost is in the
an efficient instrument for organizing the live-action conventions is used to produce the
production of the animation, for both hire of
complex production process. It proved possi¬ script for an animation. The essentially visual
artists and materials. Stock and processing
ble to assign tasks, establish schedules and storyboard is not a form with which most
costs are relatively low in animation.
check productivity against the storyboard in a scriptwriters are familiar, coming as they do
very effective manner. The storyboard also mainly from a literary background. Even if
raising the initial finance. In commercial helped achieve a coherent studio output with they have worked on live-action film, this will
animation, this continues to be the case
today.
But cost control and finance were not the
only reasons why Disney gave such promi¬
nence to the script. He also saw that the
animated films being produced at that time,
in the mid-1920s, were lacking something
vital. They depended almost entirely on the
loosely connected antics of a character or
group of characters. Even where a series of
gags was worked around a single incident or
situation, the relationship of this to the
ensuing action was usually slight. For in¬
stance, in one of the best films of the period,
Felix Goes to Hollywood, the animation fol¬
lows Felix as he unsuccessfully tries to find
work in a Hollywood studio. This central
situation provides a focus, but still gag follows
gag and the film is propelled forwards by its
animation energy rather than by any true
narrative structure.
By this time, however, live-action films had
adopted powerful techniques of storytelling.
Some were based on traditions of literature
and theatre; others had been developed
_23_
SCRIPT AND STORYBOARD
The plot
Writer and film-maker David Mamet has said
that when screenwriters cannot think of a
plot, they resort to using more dialogue. In a
similar way, it might be said of animators that Above: I’m Not a Feminist But, Marjut goes; the mouth is made into a single line,
when they are short of a plot they turn to Rimminen, Marjut Rimminen Animation but the nose and eyes remain as the
excessively elaborate animation. The plot is Facing page: I’m Not a Feminist But, original to keep the expression. The hair is
one of those elements of film-making that Christine Roche, Virago Books treated differently - the scribble ensures
seem to baffle comprehension by their very The two illustrations by Christine Roche that each line of the hair need not be
simplicity. Straightforwardly, the plot is the (facing page) have been simplified by animated separately. In the other example,
plan of the story, decided before any scripting Rimminen for animated film. In the Eve the lines on the face have gone and the
or storyboarding takes place. The plot is also, picture, the leaf on the apple becomes less characters are positioned in such a way
in its other meaning, a conspiracy - a con¬ complicated and the detail on the fingers that the woman’s feet are out of shot.
spiracy between the film-maker and the
audience to construct a story. Like a joke, the
plot must be able to communicate effectively
and quickly. It is not dependent on a worked- the story is perceived by others, when you tell the plot the reaction that you get
out script. The plot describes the story in A plot can be told in many different ways, or is glazed eyes, it may be that the story itself
relation to the audience. Although the plot is rather it can be perceived in many different has potential but the way that you perceive it
the plan of the story, it is also the way in which ways so that the actual telling will differ. If in relation to an audience is wrong.
_24_
SCRIPT AND STORYBOARD
point of view as she watches the strip with predominantly narrative in approach. A plain cup of tea? The main dramatic action is set
growing enthusiasm. Her transformation brown-paper parcel drops through the door of against a sub-plot about a budgerigar in its
from quiet housewife to wild joyful hooligan is a middle-aged woman’s house; she pulls out cage, which is used to pace the narrative
shown entirely through her reactions in the an inflatable man, a ‘husband’ complete with through parallel cutting. When the bird finally
company of the other women, as her real self a pipe, spectacles and a cup of tea. When the drops from its perch, the pay off in the main
is able to find expression, The film depends wife hugs the ‘hubby’, he explodes. narrative can be unloaded. The film uses the
on the accuracy of its observation of location Undaunted she sends for another model. The proscenium-arch type of framing, as in tradi¬
and character and on its ability to place the characterization is much more stylized in this tional theatre, to establish clearly the viewer’s
audience in a sympathetic relationship with film, closer to our idea of a caricature. The detached position. The action is made prim¬
the woman, who will later return inevitably to narrative is sustained by a series of questions ary, revealing the woman's loneliness and
her dull routine. which are posed and resolved: What is in the determination. The audience identifies with
Second Class Mail, by Alison Snowden, is parcel? How will the rubber man handle his her predicament, rather than her character.
_26_
SCRIPT AND STORYBOARD
These two films deal with similar subjects film like Flo'wers and Trees, the studio’s first On the other hand, commercials can and
and characters. It is the way they are struc¬ colour film, as well as the winner of the first of do sometimes set out to tell a story, even in
tured that differs. In the first there is little many Academy Awards for Disney, is clearly the very short duration allowed to them. Oscar
storyline; the action develops around the visit almost as pure an example of description as Grille, In his commercial for Helneken lager,
to the pub and is indicated through a very Road Runner is of narration. In the film, parodies Disney’s Three Little Pigs. In the
accurate description of the woman and the nature is animated to the music of Men¬ space of thirty seconds, the commercial
location. In the second there is a strong plot, delssohn and Schubert. manages to tell the whole story of the original
with audience expectations carefully orches¬ Even the thirty-second commercial has full-length version. In this case parody helps
trated and resolved. Both these films deal many examples of both narration and the audience fill in the gaps in the truncated
with the real world, one very directly, the other description. In the Halls Mentholyptus adver¬ narrative.
through references to other films and tradi¬ tisement from Animation City, the short Narration and description, then, can take
tions of cartoon. But even if a film deals with description of the locomotive driver is many forms. Although when thinking of main¬
fantasy, the same choice has to be made. achieved using a hard-edge graphic style stream American cartoons it is the narrative
There are examples of both traditions in which makes explicit reference to the style of mode that comes most readily to mind, there
mainstream animation. Road Runner films the American Realist painters such as are many examples of animated films where
are perhaps the most rigorous examples of Edward Hopper. The commercial seeks to description is dominant. Of course, as with all
narration. The characters of Wile E. Coyote evoke a mood rather than tell a story. A similar rules, those for narrating and describing can
and the Road Runner are predetermined and approach is shown in Russell Hall’s famous be broken. But if the rules have been fully
unchanging; it is the repertoire of the unfold¬ commercial for Richard Williams Studio of a understood, deviations from the norm will be
ing, ever more disastrous action which is North Sea oil rig during a storm, animated in more effective. The non-narrative or anti¬
predominant. Disney, especially in the earlier the style of the nineteenth-century Romantic narrative film still operates with a structure,
short films, used description quite freely. A artist Turner. even if this structure is visual or thematic.
_27_
SCRIPT AND STORYBOARD
Elephant Theatre, Sabrina Schmid, barrel organ. The structure of the film was remains one dream to be fulfilled: that some
Swinburne School of Film and Television arrived at as production progressed and all day elephants will come to live in it.’ The
The idea for this film developed quite of the separate elements were brought narrative is loose and the story appears and
loosely, based on some improvised dialogue together. The plot is described by Sabrina disappears during the telling. It is an open-
by Gregory Pryor, certain images of a house, Schmid: ‘One man has built a little theatre ended structure which allows unexpected
a theatre and elephants, and pre-recorded which he can hold in the palm of his hand. juxtaposition and detours both visual and
sounds and music using a synthesizer and It reveals a world of its own. Yet there verbal.
28
SCRIPT AND STORYBOARD
Classical narrative and alternatives The classical narrative comes in for criti¬ Above: Poligon, Anitolo Petrov
Classical narrative is often spoken of as cism ideologically because it casts the audi¬ Written by the Soviet science fiction writer
having a beginning, a middle and an end. It ence in the role of passive observers and Ganovsky, the film concerns the
derives from the three-act play and the form consumers. It does not allow for different development of a thinking tank which
of the nineteenth-century novel. The begin¬ kinds of understanding. By doing the work of destroys anything or anyone showing fear -
ning establishes location, character and the the audience for it, the narrative arguably including the developers and testers
main plot points, then the middle produces deprives the viewer of real pleasure, substi¬ themselves. The technique of photo-realism
variations on the plot points and sets ques¬ tuting an easy gratification. Classical narrative is further heightened by making the
tions for resolution in the final part. It is a is also seen as irrevocably a part of the characters resemble well-known film stars.
formal structure that can provide a very clear Western cultural tradition, distorting other The stars’ characteristics are used as a
framework for an animation, even a relatively non-Western cultural forms if they are kind of mask to denote a type.
short one. adapted to its strict logic.
There are, however, objections to classical These are not questions that can be put
narrative both formally and ideologically. The aside with claims that animation is simply fun
formal objection is that the last part, the or entertainment and should not have to deal
resolution, causes problems. Because of the with such serious matters. It is precisely achieved in classical narrative, which seeks
demand that all of the questions set up be because of the power of animation to amuse to maintain a coherence of location in space
resolved before the narrative concludes, the that these serious questions do have to be and time. Some of the exciting achievements
ending can become unwieldy, and implaus¬ considered. of pop video come about precisely because
ible in terms of naturalism or realism. Difficul¬ A number of attempts have been made to music allows the animator a much freer
ties sometimes occur even in terms of avoid the negative aspects of classical narra¬ approach to imaging than even commercials
straightforward comprehension. There are tive. In Great Bob Godfrey used the form of a which, though short, do tend to conform more
great cinema classics where it would be musical to comment on the life of Brunei. This closely to the classical model.
difficult to describe the development of the permitted movement between the past and There are films that deliberately set out to
action convincingly and where questions present and between levels of humour and challenge the norm, such as Vera Neubauer’s
about how it all happened still linger. seriousness that could not easily have been work where narrative conventions are com-
_29_
SCRIPT AND STORYBOARD
Left: The World of Children, Vera Neubauer Below and bottom: Asparagus, Suzan Pitt
Different styles of film image can be Animation films which draw on the imagery
combined to convey a powerful message. of the unconscious have usually been more
Drawings by children, images of children successful than their live-action
and documentary footage of children at play counterparts. In Asparagus, a totally
all serve to challenge adults’ easy convincing world of erotic and threatening
preconceptions of the child’s world. It is objects is constructed. It can be useful for
more difficult to storyboard this kind of film an animator to keep a dreambook on a
thoroughly, as the documentary footage regular basis.
cannot always be predicted.
the way in which we tell stories. sequences. 'Shot’, ‘scene’ and 'sequence’, by animation close to techniques associated
the way, are all terms which derive from live- with poetry, rather than narrative traditions.
Putting it on paper action film-making. They are very usefui for Shots are organized into sequences. A
A subject has been chosen, a possible audi¬ describing animation, but they can be dis¬ sequence may consist of any number of shots
ence defined and the broad approach carded if they inhibit the flow of the film. The - or even of one continuous shot - but it
decided. What next? For the animator, the main thing to remember is that the storyboard usually defines one action, at the same
storyboard is the key. There may be a script, is a map of transitions and timing. location in time and place and with the same
_32_
SCRIPT AND STORYBOARD
Storyboard techniques
The storyboard is the method by which shots,
scenes and sequences are put down on
paper. It may range from the roughest of
sketches for the lone film-maker or the initial
visualization stage of a commercial, through
to actual working storyboards and presenta¬
tions. There are special layout pads made for
storyboarding, already marked out with
_34_
SCRIPT AND STORYBOARD
UfiyCI-^ Si /ne
CrrhAi
lY^USI C-
-r
3^ t. lAjL
A^a
A. •{ ~[
Pv AiAuv
frames in the proportions of a TV screen (in ability. They can put an idea down on paper Above: The Tempest, George Dunning/
TV ratio), and with spaces for indicating quickly and be ruthless about discarding A TVC Production
sound or dialogue. Any of the frames can be elements that do not aid the process of The rough storyboard for The Tempest was
taken out and moved at will to a different communication. In fact, good drawing can be drawn in a small 6x4 notebook. It shows
position in the storyboard, if a TV format is the enemy of a good storyboard in the early clearly the relationship of the text to the
what is required. If a different style orformat is stages, if it makes the animator unwilling to image, as well as indicating special sound
needed, then the animator has to make up a carry out changes that necessitate the des¬ or music effects. If the image needs
storyboard in the appropriate screen ratio. truction of fine graphic work. clarification, this is also done in writing.
Whatever happens, the storyboard must be Once the basic decisions have been made The text is placed on the far right of each
legible. If It Is at a stage where there is still and thoroughly discussed, the storyboard line related to the images. Even though
work left to be done and it cannot be finalized, can be taken to the next stage - the working these are rough notes, they are still cleared
the artwork should be made in a way that storyboard, and the presentation storyboard of any possible ambiguity.
allows for further changes without having to to be shown to clients, financial backers and
remake the whole board. so on.
The form of the initial rough storyboard The working storyboard should contain all
may be quite schematic. There is no need at the information needed to enable the layout
this stage for anything more than a basic artists to lay out the scenes. It indicates the clearly, though often rather than a reference
indication of the development of the action. action in each scene, as well as the general to sequence numbers or shots, there Isa brief
The level of drawing can be rudimentary - it is movement of the camera and characters. The description of the action itself. It is helpful to
more important to communicate the broad dialogue and sound effects are also marked. do this because there may be many different
concept as economically as possible. Many of As with all the stages of animation, the sheer people working on a single production. If a
the best story and concept artists have limited amount of artwork, paper and cel produced sequence is marked with both a scene num¬
drawing skills; they are unhampered by con¬ means that things can easily get confused or ber and a sequence reference, together with
cerns about the quality of their artwork or lost, so a very precise system of logging is a description of the action, this creates a
what others might think of their drawing required. Scene numbers must be indicated useful safety margin.
_35_
SCRIPT AND STORYBOARD
The presentation storyboard is normally sive and took time. The new technology has
not as fully worked out as the working board. introduced single-frame video using low- or
It contains the main scenes and gives an idea high-band video recorders, and sophisticated
of style and content, using relatively few image digitizers and frame stores which
Below: All the Best, Animation City, © MPL images compared to the proposed length of provide for considerable manipulation of the
Communications Ltd/EMI Records Ltd the film - perhaps half a dozen for a thirty- image. All of these systems allow the shooting
This is a presentation storyboard, and so second commercial. It does not have details to be carried out to a soundtrack or for the
carries a lot more information in the of all the action, but only the main events. On sound to be added afterwards. A rough
images, which are more highly finished. As the other hand, the artwork itself is usually soundtrack and voice track can be laid and
well as the visuals there is a good deal of worked up to a more finished state, and if an synchronized to the images with a high
descriptive text. This defines the movement, artist is being brought in as a designer, the degree of accuracy. Camera movements can
the motivation and the captions which are board will reflect this style in some detail. be made to show the effect to be achieved in
to appear. The music is also detailed at this Each frame is mounted on board and the the final production.
stage, as are any dialogue and voice-overs artwork protected by an overlay. The animatic has great advantages over
(v/o). The presentation storyboard is the the storyboard. The real timing of the film can
communication link between the client, The animatic be gauged more accurately and adjustments
agency and production house in the first Developments in video technology have can be made if necessary - indeed, substan¬
stages of production. No technical details made preparing and presenting the story¬ tial changes are often carried out at this stage.
are shown, only the main scenes which will board as an animatic very easy. The old Leica The animatic can be edited on video and
appear in the film. Reel, or filmed storyboard, was both expen¬ additional video effects added. There are
WJSIC: 'No >tofe lonely Nights' WSIC: 'No hSore lonely Nights'
THE STORYBOARD
This case history focuses on the storyboard
for the film Granpa, based on an iliustrated
book by Raymond Briggs.
■
f
yy, ^y,
• -f' - -
y 1 _ir-y.
r ■' LM
Left; The sequences are given titles so that
they can be easily identified, in this case
‘Garden Party’ and ‘Greenhouse’. There is a
AO -- very clear break between the Garden Party
fey- yrrx-
and Greenhouse sequences. The location
_ 1
y'vCfe''
y 'y.'-' r fe. i
changes and there is a change in time.
Below: The scenes which go to make up the
Sl^yi
ylc^^Cr ^/V'
':><?r-t
vV*.
Sifcl:
Sound has a very special place in animated introduction of sound to animated film in the Composition in Blue, Oskar Fischinger,
film. Often the soundtrack is prepared before 1930s to the rediscoveries of the 1960s and (c) Fischinger Archive
the action and the animation is then carried the current impact of pop promos and videos. Fischinger perfected his control over sound
out to match the sound. This gives a very Much of the impetus for the first experimental and image in this film. Realizing that colour
precise degree of control over the relationship phase in the 1920s came from areas outside would need the same detailed attention as
of sound and image and opens up rich animation, especially music and painting. sound, he collaborated on developing the first
possibilities of interpretation. Some artists were searching for a new total art European colour film system, Gasparcolour.
The use of sound has had a profound effect form that would encompass all others, and He also made use of the full potential of
on the development of animation, from the film was clearly a contender for this title. At abstract animation movement, boldly mixing
early experiments of the 1920s through the the same time, attempts to apply scientific two- and three-dimensional images.
43
SOUND AND IMAGE
the medium of film, as did the young Oskar a new generation of American experimental¬
Fischinger, who was to have the most pro¬ ists, including the Whitneys.
found influence on animation. The titles of When it became possible to join sound and
their films show how substantial the role of image on a single strip of film, the experimen¬
music and sound was in the approach of talists got even more enthusiastic about the
Diagonal Sym¬
these film-makers. Eggeling’s idea of a synthesis - an idea which has never
phony {1921), Ruttmann’s Opus l-IV (1921- ceased to fascinate both artists and their
25) and Richter’s Rhythms 21, 22, 25 audience. It reintroduced the concept, dear
(1923-25), all demonstrate a concern with to the Romantics, of the total work of art.
the correspondence of the visual to the aural. Finding and interpreting the hidden story in a
But this was before the ‘talkies’, and there chosen piece of music became the anima¬
was no attempt actually to add sound to these tor's preoccupation. Sometimes, musical
mainly abstract films, or to produce a sound classics were taken as a basis for interpreta¬
and light show, or even to have compositions tion, and many, like Alexandre Alexeieff’s
specially written. Oskar Fischinger’s early One Nuitsurle MontChauve {Nighton a Bald
work was also based on establishing the Mountain) using music by Mussorgsky,
dynamics of movement in relation to music, became animation classics in their own right.
but he began to use records with his films. There was always a possibility that the inter¬
The Film Studies 5-12 were made with pretation would become too literal, however,
reference to specific compositions - to jazz and few achieved the powerful alignment of
records or, in the case of Study 7, to one of sound and image of Alexeieff’s film, with
Brahms’s Hungarian Dances. Fischinger’s its phantasmagoric swirling creatures and
studies, shown in cinemas as short films,
gained a large following both in Europe and
the United States. He continued to work in Below: Night on a Bald Mountain,
non-figurative animation after the introduc¬ Alexandre Alexeieff and Claire Parker
tion of sound film, making works such as In this film, Alexeieff made use of his pin-
Composition in Blue (1934) and An Optical screen technique, in which small pins are
Poem (1937). Like so many artists, Fisch¬ pushed through a board and cast varying
inger left Germany to work in the United lengths and density of shadow to form the
States and was employed for a time on image. It enabled him to capture the
Disney’s Fantasia. Later he concentrated dramatic and fantasmagorical aspect of
once more on his own work which stimulated Mussorgsky’s music in a unique way.
elusive atmosphere. Other attempts brought animation grew out of this fusion. In the
only criticism from the adherents of the Fleischer film of Snow White, for instance.
78 Tours, Georges Schwizgebel, Studio composer, or even from the composer in Cab Calloway performs the St James’
GDS person - as in the legendary confrontation Infirmary Blues in the form of Koko, while
The action of this film is played out on a between the giants Disney and Stravinsky eerie ghosts and skeletons mimic from the
revolving record. The disc changes its form over the reworking of the Rite of Spring in background.
to become a pool of light or a spinning Fantasia. It was not the musical numbers Steamboat
carousel. The device of bringing the sound Popular music was less contentious. More Bill and Turkey in the Straw, however, which
mechanism on to the screen in visual form often than not the fans appreciated having startled the audience at the first showing of
has featured in a number of animation films. their favourites set to images and appearing Disney’s Steamboat Wiilie at the Colony
In Fantasia, the optical soundtrack itself on the screen. Jazz provided a particularly Theatre in November 1928. It was the syn¬
becomes a part of the action. rich vein for mining and some major works of chronization of the pots and pans accompa¬
niment as Mickey Mouse improvised on the
theme tune. At this stage of sound recording
the music and effects had to be recorded live,
so the early Disney films had a precise system
of ‘cues’ marked on the film itself. Agreed
between the animation director and the
composer/arranger, these cues made for an
exceptional degree of synchronization. The
kind of very close synchronization found in
these films, with sound and image coinciding
exactly, even became known in the trade as
‘Mickey Mousing’.
Synchronization
Synchronization is the bringing together of
the sound and image, either on one single
piece of film or video, as in the final print, or at
the editing stage. During the editing many
separate sections of sound are manipulated
on different tracks. They are only brought
together in the final mix. Whatever stage the
production is at, however, the sound has to be
kept in ‘sync’ with the picture by a system of
‘sync marks’ which can be matched.
There are two main forms of synchroniza¬
tion. The first, the one that concerns the
animator directly, is parailei sync (level sync).
This is where the sound and image run in
parallel. The second is printing sync, where
the sound is advanced to compensate for the
different position of the sound head and the
film gate on the projector. The ‘neg’ cutter,
who is often part of the laboratory, advances
the sound ‘neg’ as a matter of course, but he
must know whether the film is in parallel sync
to begin with. It is important to specify this,
measuring from the first frame of the picture
(FFP) to the position of the sync mark. When
the film is being worked on, the relative
positions of sound and image will need to be
adjusted, so it is very important that there are
sync marks at the head of each soundtrack,
as well as on the picture cutting copy. There
should be only one clear mark for each sound
and picture track.
In animation it is now usual to prepare
some of the soundtracks before beginning
work on the picture, to function as guide
tracks. The tracks containing the voice, which
will need lip sync - the synchronization of
45
SOUND AND IMAGE
Top: The equipment used for speech to lip movements - when they are
synchronization is basic: synchronizer or animated, also have to be prepared In ad¬
track reader on which the sound and picture vance. Other tracks may be added at a later
are placed; film horse, on the left, which stage, though any sound that needs to be
holds the rolls of film on their cores; and a linked closely to the animation action is
rewind, on the right. (Speedy Films Ltd, at usually prepared beforehand.
Magmasters; agency: Collett Dickenson Marks are made on the film and the
Pearce; client McEwans Best Scotch) soundtrack to indicate the points for synchro¬
nization. It is very important that these marks
Above: The sync points are marked on the are clear and unambiguous. If it proves
sound and picture - in this case 35mm film necessary to work with more than one sync
- with a felt pen or Chinagraph. The picture mark during the editing stage, any additional
is nearest the editor. The sound and picture marks must be removed from the film before
have a leader which is at the ‘head’ or start. the final mix (the 'dub'). The tracks them¬
selves will be on perforated magnetic film of
various widths (35mm, 16mm, etc.). In the
past, the soundtrack was on film and not
Left: The standard markings and positions tape, but nowadays the sound is only trans¬
for synchronization based on the Academy ferred onto the film after it has been mixed
leader. The leader uses 35mm footage even onto a master magnetic track.
on 16mm leader, so that the first frame of
picture is 48FRMs from the sync mark. Once Matching sound and image
this is established, all of the positions of There are many different ways of linking
the sound relate accurately to each other sound and image. Synchronization is much
and the picture. more than simply the joining of the on-screen
46
SOUND AND IMAGE
action to the sound of that action. The Above: Ubu, Geoff Dunbar, Grand Slamm
difference is anaiogous to that between cut¬ Partnership Ltd, © Arts Council of Great
ting and editing. Cutting refers to the mecha¬ Britain
nical process of joining together segments of Ubu is a good example of director, editor Below: Black and White, Ivanov-Vano,
film. Editing is the process of decision- and composer collaborating to ensure the Amalrik
makingwhich determines the precise placing maximum effectiveness of sound and image. A poem by the Russian revolutionary poet
of these segments and has a profound effect The grunts and growls which the characters Mayakovsky is the basis of this early Soviet
on the meaning of the film. Similarly, the emit are presented visually in voice animation film. In a strong black-and-white
synchronization of sound can be not just a bubbles. The soundtrack, free of voice¬ style, it closely follows the text, which
mechanical process, but a way of altering the overs, is used to create a brutal threatening portrays the economic exploitation and
meaning of the image. In live-action, the atmosphere. racial oppression of black workers in Cuba.
decision about what sound to use may be left
until quite late in the process. But in anima¬
tion many of these choices must be made
before the animation is begun. It is important
to understand the choices and the way in
which sound can be used creatively.
When the sound of an object hitting the
ground is matched with exactly correspond¬
ing images of that object hitting the ground, it
would seem to pose a straightforward prob¬
lem of placing the sound accurately. Even if
the points of impact can be established on the
picture, however, a decision still has to be
made. Matching the sound frame-to-frame
can appear mechanical, although this may be
the effect required - it is in fact an example of
‘Mickey Mousing'. Usually instead, with this
kind of very specific spot sound effect, an
editor will slip the picture two, three or
sometimes many more frames ahead of the
sound. This supposedly compensates for the
split second it takes for the sound to reach the
listener. Even if the scientific basis of this
reasoning is unproven, it works in practice.
But if the images of this same object hitting
the ground are matched to, for example, the
sound of a car crash, they take on a quite
different meaning. Or again, if the images are
matched to a sound of breaking eggs, the
47
SOUND AND IMAGE
recounts her experience of life in a women’s When effects are made, a whole range of Some Protection, Channel 4/Marjut
prison and of the everyday violence and unlikely tricks can be employed; it is often the Rimminen, Smoothcloud Production
humiliation which leads to the cycle of least likely sound that seems convincing, Again, a film with a soundtrack taken from
repeated offence and imprisonment. The whereas the real sound may perversely sound real life. The experiences of a woman ex¬
animation is able to compress this account artificial. The sound on the film is what prisoner form the basis for the film, part of
into a short and powerful description. The fact matters, not the fact that it is authentic a series on women and the law made for
that the woman is not seen reinforces the (unless of course authenticity forms part of television. Animation is used to counterpoint
concept that she, as an offender, is deliber¬ the meaning of the film). If the effect required the harrowing images of prison life with
ately kept hidden from society. is complex, such as a machine operating with fantasies of life beyond the bars.
The effects track has great potential for many moving parts, then it needs to be built
enhancing an animation. Effects can be up - sometimes twenty different effects or
found - there are effects libraries and records more may be combined to produce a few
- or they can be made. Most effects libraries seconds of sound. They are pre-mixed to
are servicing the live-action film-maker, so make one single effect which will be mixed
the effects which are available may be too again at the final dubbing session. from a small room in a house packed with
'real' and lack the attack and energy required Whatever kinds of music, effects and voice sound-absorbent objects and soft fur¬
for animation, especially for ‘spot effects' are chosen, they will need to be analysed in nishings. In live-action film a wild (unsyn¬
which signify a precise event. One solution to detail if the animation is synchronized. This is chronized) recording is made in each location
this is to combine a number of effects into one not a problem encountered with the atmos¬ to provide the ‘atmos’ track. In animation this
or to manipulate the effect. If the effect is phere track. Atmosphere is a special kind of is usually not possible, but still an atmos track
intended for a general background atmos¬ sound effect laid throughout a scene; it needs to be made. The detail will to some
phere it should not have any strong individual represents the background or ambient noise extent depend on the specific location.
sounds which can be easily identified, as it of the location. Each kind of location has a If there is no sound covering the image
may need to be looped - repeated again and different sort ofambient sound. A large space whatever, this results in ‘dead track'. Dead
again - and a recurring distinctive sound will with hard uncovered stone walls, like a track is very obvious when it occurs and little
be noticeable. church, will give a different overall sound can be done about it in the dub, so care must
50
SOUND AND IMAGE
1 got a warm reception in L.A., I got a warm reception all the way’
‘Folks are so nice there in L.A., I got a warm reception all the way, Doors opened wide for me out in L.A.’
‘They laughed and laughed out loud at my screen play, One laughed so hard he passed away. Folks are real fine, refined out in L.A.’
be taken to check that there is sound covering television. Because of its divisibility by factors A Warm Reception in L.A., Vincent
every image. If there is a mix or fade on the of two, many film-makers always prefer to Cafarelli and Candy Kugel, © 1987 Buzzco
sound, be careful to allow at least three feet of work as if the film will be projected at 24 FPS. Associates Inc, original song by Lanny
overlap so that one track does not end before The FPS figure is the determining factor in the Meyers and Vincent Cafarelli
the other comes in, leaving a gap. timing of the animation. It is the one element The simple but robust graphic style used in
which will not change, so it gives the animator the animation film relates well to the
Timing a constant with which to work. bouncy soundtrack. The line technique,
How you time a soundtrack and break it down Understanding the mechanics of the real pared down to a minimum, places a
depends on the amount of detail in the action. relationship of the film to the concept of the reliance on movement and speed of action.
Lip sync has to be closely analysed, whereas single second of time is a skill which enables Scenes change rapidly as the music drives
a music track may only need an indication of very complex movements and timings to be along. The tongue-in-cheek lyrics are also
rhythm or beat to serve as a guide to the broken down into manageable parts. It allows parodied in the images, as the hero strives
animation action. for flexibility - criticism of computer¬ for success in the film business with his
In order to time a soundtrack, you first generated images often stems from the fact great new irresistible property.
establish the number of frames per second that the 'timing' established electronically
(FPS) at which the film will be viewed. This is imposes too strict a regime on the images in
normally 24 FPS for film and 25 FPS for movement. If, as is more and more the case.
51
SOUND AND IMAGE
Above and above right: The beat is subtle variations in timing and beat are what backwards and forwards to establish the
established by tapping it out with a gives life to the work; human imperfection has exact starting point and end point of the
Chinagraph pencil as the magnetic film runs the advantage over the machine’s flawless¬ particular sound. If the sound beinganalysed
over the sound head of the editing machine. ness. So the rough division by beats can be is a voice which is to be synchronized with lip
The Chinagraph must be positioned used to regulate the timing of the animation, movement, then each word spoken has to be
precisely above the sound head and an but not too literally. broken down into its separate syllables.
upright editing machine gives easier access Although the animator or editor will have a
than a fiat hed. Breaking down the sound script, this may not indicate what the word
If the sound needs to be closely analysed, it
must be ‘broken down’. That is, each separ¬
the electronic image is produced by people ate element has to be isolated in order to Below: Sound is broken down one track at a
who have already found their own ‘rhythm’ determine the exact number of frames which time using a synchronizer. The magnetic
through being trained in animation and who each note or sound actually takes. To achieve track with the emulsion down is wound
can impose this on the machine, then great this the film is read on a synchronizer or on a backwards and forwards and each sound
works of computer animation will at last be track reader (a synchronizer without a picture located. The information is then transferred
produced, rather than work which looks like head). The magnetic track is placed over the to a bar chart, which forms the basis for the
the product of a visual pianola. sound head on the synchronizer and wound animation.
The concept of ‘frames per second’ is used
to organize and manipulate timing even
where, as in electronically produced work,
there is really no such thing as a frame. It is
almost impossible to visualize even a simple
sequence, such as a dance routine, without
being able to break down the sound and
movement into their constituent parts.
At an early stage it may be enough to
establish a ‘beat’. This can be done by
running the music track through an editing
machine and tapping out the beat of the
music onto the shiny surface (not the emul¬
sion which is dull) with a Chinagraph or
grease pencil. Upright editing machines or
motorized pic-syncs are best suited for this,
as the animator can then work standing up
over them. The number of frames between
each beat can be determined in this way,
though it is important to rememberthat music
is seldom mechanical and that there will
always be slight variations of beat. These
52
SOUND AND IMAGE
S 7+ 7? 7 77 t
.A .. >,,
4*=^' T T
a'»c*vy
-—
O - ^
sounds like when spoken, and it is the sound Above: The bar chart has three sections, for
of the word which counts. Even more care dialogue, music and effects. If the sound is
must betaken in locating sounds on the track complex, one or more bar charts will be
if you are not using the standard professional used for a single sequence. The sections
35mm. each represent one track and are divided
Some sounds are more necessary than into feet and frames. (Picturehead)
others. Ifthereisanimageofagun beingfired
on the screen, it would be strange not to hear
the appropriate gunshot - unless, of course,
this is the effect you want. But if there is a flag
flapping in the breeze, a general atmosphere
soundtrack may well be adequate. Right and below: El Globo, Animation City
The way to approach the breaking down of for Nebraska Productions
a track is first to indicate where the sounds Since lip-sync is carried out by phonetic
are and where there is an absence of sound. analyses, the breaking down of foreign-
Once the section of track has the areas language tracks does not present an
between the sounds marked as clear, the insuperable problem. In this case, a
sounds themselves can be broken down in commercial for the famous Spanish
detail. If there is a need to synchronize with a newspaper El Globo is animated by
certain frame, this can be marked accurately. Animation City using a Spanish-language
Obviously there is no point in dealing with half soundtrack, the main element being voices
frames. A decision has to be made on which of famous world politicians.
frame the sound should be placed in, usually
the first of two, given a choice. The sound can
then be indicated by writing onto the track, at
the same time showing any increase or
decrease in volume. It is important to bear in
mind that a single effect may be made up
from several sounds.
There is something odd about a film in
which every single event is greeted with a
barrage of sound effects. They can easily be
overdone. However, it is as well to record key
effects in advance, so that they are at hand if
needed.
Visualizing music
Putting images to music is far from easy, yet
there is at present a large output of music
videos which use animation, as well as a
Allegro Non Troppo, Bruno Bozzetto,
Bruno Bozzetto Film
The pitfalls of visualizing well-known
musical compositions are cleverly exploited
in Bozzetto’s parody of Fantasia. Above, a
scene from ‘L’Apres-Midi d’un Faune’, right
‘Valse Triste'.
tradition going back to the earliest animated of these terms have an equivalent in the visual videos produced recently, do so by respect¬
films in which sound plays an inspirational arts, yet even the most careful designer can ing the musical forms with which they work,
part. Music can serve merely as a prop to easily forget that the care which is lavished on whether classical or popular.
provide a formal structure for chaotic and the rendering of light and shade, for instance, As we have already said, the timing of
muddled Imagery. But the best work creates or on the weight of line perspective in the animation to a soundtrack is mainly based on
a real fusion of music and image into a new visual should also be considered in relation to the relationship of the action to the beat and
fresh work existing in its own right. the sound-quality of the music. If the film¬ rhythm of the music, When the rough beat
This kind of film calls for planning and for maker does nothing but present his or her has been determined, cue marks are made
an understanding of what is involved in spontaneous vision of the 'feelings' which the onto a loop of clear film which is run in sync
inventing a visual equivalent to music. piece evokes, then the images are merely with the soundtrack. This serves as a test of
Rhythm and beat are the elements which link interposed between the musical work and the the number of frames per beat and allows
closely to timing. The more elusive aspects of audience, adding nothing. Films which tran¬ adjustment to be made easily (a complex
music - tone, timbre and space - are what scend this problem, such as those of Fischin- rhythm may need a number of these loops).
can give a meaning at a more subtle level. All ger and Alexeieff, as well as many of the pop The timing of the animation action is then
54
SOUND AND IMAGE
The bar chart footage and frames to the actual speaking and any other relevant notation.
The main element in linking the soundtrack which is most important, and If the film consists mainly of music, on
soundtrack to the production of the this remains fixed. Every frame of sound the other hand, this will be broken down.
animation is the bar chart. This is a chart is entered on the bar chart. There may even be a kind of bouncing
on which all of the information the The bar chart relates directly to the ball to show the structure of the music
animator needs is entered, transferred animator’s work sheet - the dope sheet - and how the sounds relate.
from the soundtrack itself. It is calibrated frame for frame. The information can be
in feet and frames, with three grids which read off the bar chart to the dope sheet by
are themselves divided into three. This laying both of them edge to edge. The Below: The dialogue breakdown for El
represents the three major elements of notation used on the bar chart is Globo shows the script reference in the top
the soundtrack - music, effects and determined by the kind of film being section and the breakdown of the script
dialogue. The chart is flexible enough for produced. If there is a large amount of lip underneath this. Details of the general
any information from the tracks to be sync, the dialogue will be entered action are also included to aid the
entered there. It is the relationship of the together with the name of the character visualization of the lip sync.
plain wrong. This is the last point at which a the animation and at the post-production viewed in relation to the soundtrack so that
correction can be made without the costly stage. The editing process in animation adjustments can be made to the action track
and time-consuming production of the resembles the work of the live-action sound where necessary.
artwork being affected. If there are minor editor in certain senses, but it also calls for The animator will by now have transferred
errors, the editor can usually correct them, some special additional skills. The animation the bar chart to the dope sheet - the anima¬
but if things appear more seriously awry, the editor is involved at an early stage of produc¬ tor's work sheet. As the film begins to take
sound must be re-recorded. This is why lip tion, working with the animator on breaking shape it will be viewed many times, which can
sync track cannot be used as a guide track for down the sound and preparing guide tracks. damage it, so the editor will work with a
the animation - the precise position of the Once this task has been completed and the duplicate soundtrack. Duplicate pictures can
sounds will alter in a new recording. bar sheets are ready, the editor begins to be made if two cutting copies are required;
make up a test film based on the line tests of these are called slash prints. As the animation
The editing process the picture and the guide soundtracks. Often is completed, the editor begins to make up
The key to the effective use of sound lies in there will only be tests of key drawings or tests the final soundtracks for dubbing (mixing).
the editing, both during the preparation for of layouts to work with, but these have to be There may be many tracks, and if this is the
56
SOUND AND IMAGE
The dub
The dub is an important event in the life of a
film. It finally determines the way in which the
sound and image are joined together or
‘ married’. It is the closest the animator gets to
the split-second decisions associated with a
performance. The sound has been built up on
its separate tracks and the dubbing chart is
ready. All of the tracks and the sync marks
have been finally checked and any extran¬
eous marks removed. If there are cues for
spot effects or voice-overs to be recorded
during the dubbing session, these are
marked carefully with a diagonal line which Top: The final editing is carried out on the tant that at some point previously you have
will move across the screen to provide a lead flat-bed editing machine. Two tracks can be been able to hear the sound on high-quality
up to the cue - the cue point arrives when the run simultaneously with the picture and equipment, as the editing machines you will
line hits the edge of the screen. Any loops of synchronization accurately maintained. have been using give only a limited indication
sound which will be used continuously of the real sound quality. The dub is not the
through a section are made up and kept Above: The duhbing chart is made up and right place to discover that there are faults in
separately. The tracks are clearly marked checked on the flat bed. Each soundtrack the original recording or that the tracks have
with the film title, the track number and type. has a separate column and each individual been damaged in the editing. Original sound
The spacing - the silent sections between sound is entered. Fades and mixes between should always be recorded at the optimum
sounds on each track - is checked to ensure sounds are indicated. This complex example level and quality. There will be considerable
that it has the shiny polyester side down (the has a number of tracks and short sections degradations as the process goes on and by
magnetic track will be the other way round, of sound. (Picturehead and Magmasters the time the married optical print is made
with its shiny side up and the emulsion Sound Studios [agency: Collett Dickenson there can be as much as a 20 per cent loss of
down). This is necessary as otherwise the Pearce; client McEwans Best Scotch]) quality from the original.
57
SOUND AND IMAGE
The dub will usually be done using ‘rock with cutting points, mixes and fades, is sent
and roll’ - which means that the sound and for negative cutting. If the camera operator
action can be stopped at any point during the has allowed twelve frames either side of the
session and rewound so that levels can be shot for the ‘neg’ cut to be made, the cut
corrected. The length of the dubbing session negative and the sound negative (or ‘mag’ if
will depend on the complexity of the sound - the film is to have a magnetic soundtrack) is
the number of tracks and mixes needed. sent to the labs for the first graded print.
The films are now loaded and they begin to Colour grading is a skilled job and for anima¬
roll. It takes some time for the machines, tion it can be especially difficult. The grader
which are locked in sync electronically, to working with live-action uses the skin tone of
reach full speed. This is why 15-foot leaders characters to judge the accuracy of the
are needed. As the Academy leader flickers grading, but as there are not usually real skin
on the screen you wait for the first sync point. tones in animation, it helps if the labs have a
This is the ‘sync plop’, normally three feet reference in the form of a camera test (a
from the leader (the neg cutter will assume ‘wedge’ test) and a colour chart exposed at
this to be the case if it is not specified and will the start of each roll. The camera report
advance the sound accordingly). If the one sheets received with the camera rushes will
frame of tone (1000 cycles per second) have been recorded by the laboratory, so they
spliced into the soundtrack coincides with the will have a record of any difficult changes in
three-foot mark on the screen, the film is in exposure of stock which need compensating.
sync. It is advisable to achieve a consistent expo¬
From this point the dubbing mixer operates sure through using wedge tests and keeping,
the equipment in real time. He is helped by if at all possible, to the same batch of film
the fact that he has a clearly written dubbing Above: The soundtracks are run in stock for one production.
chart and that you have not placed any effects synchronization on playback machines. Although film has in the past been the main
which follow each other on the same track. It These machines are also locked in sync form for the final print, video and the growth of
is also important that the footage which you with the picture. computer effects and editing have changed
have given is in 35mm, so that there is more this process considerably. The Integration of
control over the dub. The dubbing mixer Below: Dubbing (mixing), the moment at film and video images is now becoming
watches a counter placed under the screen which all of the sounds and the image are commonplace, especially in those areas
and uses this to judge when to bring up each brought together by the dubbing mixer using where computers are used. The potential of
of the tracks and when to bring in loops and the dubbing chart. The mixer is seated at broadcast standard video production now
other effects. Obviously, working in 35mm the desk with the controls for each of the means that computer-controlled video edit¬
footage will greatly aid the judgement of the tracks. As the film runs, the mixer is able to ing and other effects which would be time-
precise moment for an effect for a 16mm film. balance the sound levels and make consuming and expensive using film alone
There will be two-and-a-half times more adjustments to enhance the quality. are widely available to the animator using a
numbers indicated on the counter than there (Speedy Films Ltd at Magmasters Sound combination of tape and film. In turn this
would be if the 16mm counter were to be Studios [agency: Collett Dickenson Pearce; extends the expressive power and the com¬
used. Most editing machines have the foot¬ client McEwans Best Scotch]) petitiveness of the medium.
age indicated either in 35mm or in both
16mm and 35mm. When the dub is comple¬
ted a final run through of the sound and
action is carried out and the film is checked. It
is difficult and expensive to make changes
after this stage. Any serious changes would
cause a costly re-dub.
This is the first time that sound and image
have been assembled in their totality and for
the first time the film is in a state close to its
final manifestation. Since the master track -
the final mix which has just been completed-
is a vital element in making prints, a copy or
dupe (duplicate) is run off at this stage. All of
the further laboratory work is carried out
usingthis dupe and not the master (called the
‘mag’ master). The name, production type
and length of the new tracks must be clearly
marked on the can and the film.
At this stage all of the camera negative
which has been logged, the sound which has
been transferred to an optical sound nega¬
tive, and the cutting copy carefully marked
58
SOUND AND IMAGE
POP PROMOS
The award-winning Sledgehammer,
directed by Steve R. Johnstone with the
collaboration of a variety of film-makers
from different traditions, shows many of the
features of the best work in music videos.
Johnstone welds together disparate images
which are drawn from art and film history
as well as his own imagination. The
method of working is closer to that of the
musicians who commission the work - in
this case, with a limited shooting schedule
of six days, the filming itself took on the
nature of a performance. Each of the
sections of the film was animated
separately by film-makers Peter Lord,
David Sproxton, Richard Colesowski and Above; The set-up for the ‘Furniture Room’ Below; The train is animated on single
the Brothers Quay, each controlling their scene. Peter Gabriel in the centre of the frames around the head of Peter Gabriel. In
own animation within the central concept stage holds a pose, while around him the situations like this, the animator can use
provided. The film mixes pixillation and animators move objects. This kind of single¬ the sleepers as a guide to the positioning of
three-dimensional animation techniques as frame shooting using actors calls for great the animation. Once the animation is started
well as the pixillated lip sync used by concentration and attention to detail. it cannot be halted until the shoot is
Johnstone on his earlier Talking Heads completed - any mistake calls for a total
video. These techniques are as demanding reshoot.
of the performers as they are of the
animators, but the resulting energy justifies
the creative risk-taking of the enterprise.
staging the action in an animated film is very mation, character and colour sheets are Henry’s Cat, Bob Godfrey Films/Stan
roughly equivalent to directing a live-action prepared and linked to the scene layouts, Hayward
film. It involves translating the script and while backgrounds are specified and Henry's Cat prepares for action in his new
storyboard into detailed animation action, matched to the animation action. All of this career as director. In animation the
expressing the meaning of the film through action has one goal - to translate the ideas megaphone is metaphorical - the role of an
choices about timing, framing and camera and concepts present in the storyboard into a animation director differs from that of the
movements. clear working plan, where all the dimensions live-action counterpart in that much of the
As with most aspects of animation, staging of film act together. The plan of the action direction is done at the planning stages.
the action requires a great deal of careful gives the animator final details on framing
planning. If the film includes character ani¬ and timing, as well as providing essential
63
STAGING THE ACTION
adopt these techniques was slow. It may well space. The top and bottom of the screen often
be that the nature of animation as an illusion have a very positive role to play in a film. As
Road Runner protagonist Wile E. Coyote
of an illusion determined how fast these
plunges once more into the canyon, or is
techniques could be assimilated.
catapulted by his own device high into the air,
Screen space is, of course, an illusion both Below: The Scarlet Pumpernickel, Chuck
the space above and below the frame comes
photographically and graphically. Conven¬ Jones, © 1950 Warner Bros Inc, all rights
tions have become established which allow into its own. Or again, as Wile E. suddenly
appears from the bottom of the screen, reserved
viewers to understand the space - to know Daffy Duck is about to make a heroic leap
pauses for a moment as his expression slowly
where they are. In fact, there are two kinds of off screen. All of our experience of the
changes, and then plunges from sight leaving
space involved; on-screen space and off¬ character leads us to expect fate will be
only the machine which has propelled him
screen space. In Melbourne-Cooper’s trick- unkind. How is it that the Duck cannot see
there to hang for a few frames before it too
films, only on-screen space is defined. All the it as clearly? In this case, the edge of frame
plunges down on the inevitable collision
action takes place within this proscenium; all is used to conceal the cause of his
course with the resourceful coyote.
the objects in the film are either situated imminent downfall.
The edges of screen, despite not having the
within the space from the start or else appear
from nowhere as if by magic. In Tango,
Rybczynski exploits this concept of the single
on-screen space by filling it with a plethora of
actions. It soon becomes obvious that such a
small space, that of a small room, could not
possibly contain all the actions taking place.
Rybczynski also makes critical use of off¬
screen space, exposing it for the artifice it is.
Off-screen space is the imaginary area
beyond the edge of the screen, and in front of
or behind the camera. There are a number of
ways through to off-screen space in Tango - a
window and a door in the back wall, doors on
either side of the room, and a cupboard which
also has its uses. Rybczynski orchestrates his
entrances and exits with great precision.
There are thirty separate acts, both ordinary
and obsessional, being performed in the
room at one point, and many more exits and
entrances than this. The film serves as a kind
of critical metaphor for the spatial relation¬
ships within the film space.
The edges of the screen - sides, top and
bottom - are crucial in defining off-screen
66
STAGING THE ACTION
suggest an external space. A figure sits at a of the meaning of a film. In Bitzbutz (1984)
table cracking an egg before eating it. At each by the Israeli animator Gil Alkabetz, high-
tap of his spoon, a protesting voice emerges contrast black-and-white images show a
from inside the egg. The shouts and screams huge black animal pursuing a bird. The
are finally silenced. Then, from outside the animal consumes the bird, which then
room, the tapping begins again. This time it is appears as a white shape inside the black
the character who begins to protest at this animal. The bird begins to peck at the animal
intrusion into his space, until finally a giant from the Inside until, finally, the black dis¬
spoon breaks through the ceiling. In On Land, appears and the bird, now black, remains on
at Sea and in the Air, the triptych similarly the screen. Using high-contrast black-and-
emphasizes the interdependence of appar¬ white images is an effective technique for the
ently separate spaces. The inescapable sen¬ manipulation of the screen space, also used
sation that these are three films running in the West German film Rope Dance (1986).
independently, though with a strong relation¬ Made by Almund Krumme, the film shows a
ship, is reinforced by the fact that the frames tug-of-war between two figures positioned
of the triptych were exposed separately. An either side of a rectangle. Depending on the
ark full of animals appears in the land section, posture of the figures, this rectangle becomes
passes on to the sea section, then overturns a chasm, a room, a carpet, a floor and a
and sinks. Characters reach from one section ceiling. Both Bitzbutz and Rope Dance use
to another to satisfy their desires. the frame to examine the ideas of border, the
Framing can become the central element internal and the external.
Below left and below: On Land, at Sea, and Right: Bitzbutz, Gil Alkabetz (consultant:
in the Air, Paul Driessen I. Yoresh), Animation Unit of Bezalel,
The frame can be divided into separate Academy of Arts and Design, Jerusalem
sections to give a number of internal Framing becomes a part of the action. The
frames. These two examples demonstrate beast pursues the bird and eats away its
the way in which the same elements can be habitat, eventually devouring the bird itself.
shown in different relationships within the The bird then begins to peck away at the
frames. The different ways the saw is beast’s inside. The technique used is sand
thought of in each frame and the rain on glass.
falling in different locations are only related
through the use of the triptych.
68
STAGING THE ACTION
Space can also be used to hide and to will usually have these safe areas inscribed on
reveal. Borowczyk In particular used this it. If the camera is reflex, that Is the image that
technique very effectively. In hisfilmJetvxdes can be viewed through the lens directly.
Anges, the labyrinth of passages connected There is a temptation to use the viewfinder to
by dark portals can suddenly produce a half- align the images accurately, but because of
seen threat. In Le Theatre deM etMme Kabal the small distance from the film plane to the
{Mr and Mrs KabaTs Theatre, 1968), he artwork being photographed on the anima¬
introduces the idea of revealing through the tion stand - 5 feet with a 50mm lens for a 12-
use of devices such as binoculars. inch field - the viewfinder should not be used
until after the correct alignment has been
Framing achieved.
The space is inscribed in the film through the Specialized rostrum cameras provide a far
framing. The projected or transmitted image more accurate method of alignment, known
relates directly to the image as it is filmed and as ‘light through'. A lamp Is fixed firmly to the
to the initial framing of the artwork. The most side of the camera and shone directly through
TV safe title area
common dimensions for a film frame are the the lens. This gives a very accurate gauge for TV cut-off (safe action)
1:33 aspect ratio, often referred to as ‘Aca¬ the lining up. Further, if the lens centre needs TVtransmission
demy’. This is the aspect ratio used for to be established the light through can be TV projection
television, 16mm production and educational carried out with film in the camera gate (this camera aperture
purposes. Other aspect ratios are referred to film needs to be accurate and can be optical sound
as ‘widescreen’; these usually vary from 1:66 obtained from camera manufacturers). The perforations
to 1:85, although there are larger film formats, lens centre can then be aligned with the
such as Cinemascope, with different aspect centre of the table. When the camera tracks positioning for television safe action and safe
ratios. Whatever the final destination of the in or out, the lens centre must remain in the title areas, as well as the various aspect ratios
film, cinema release or television, it is as well same position relative to the artwork - any for film. These are made to fit specified fields,
to use the 1:33 of television as a guide to the drift will be evident. If you have no choice but but they can be drawn up or down if the
framing. On 16mm film, the camera aperture to use a non-specialized camera, at least artwork does not correspond precisely to a
of .404mm x .295mm becomes .379mm x shoot a test to determine the accuracy of the given field size. The relationship of graticule
.284mm on projection and .368mm x viewfinder. to film is maintained by positioning the field
.276mm for transmission. So the tolerances The relationship ofthe artwork to the film is centre. Field centres are determined by
are extremely small and a slight error in held constant through the use of a graticule. whether the travelling pegs on the table top
framing could be catastrophic. To reduce the The graticule is marked out in fields in are 12-inch or 15-inch; many rostrums have
possible harmful consequences of a framing Academy ratio. The fields normally range provision for both field sizes. The field centre
error, the action is usually staged within the from 2 inches wide up to 12 or 15 inches. is always specified on the dope sheet as well
‘safe action’ and ‘safe title’ areas - in effect, Field sizes greater than this can, of course, be as the layout. A field position may be at any
frames within the frame - avoiding the outer made. The graticule is printed onto acetate so point on the 12-inch graticule - four fields
edges of the frame proper. that artwork can be viewed through it. There east for instance - but it will still have a 12-
The viewfinder of the camera being used are also guides which give a very accurate Inch field centre.
69
STAGING THE ACTION
ROSTRUM CAMERA
lens centre
column
console
travelling peg
controls & counters
light-through
70
STAGING THE ACTION
positioned one below the other and had spatial assumptions into disarray,
independent movement. Artwork was placed Norstein uses the frame not to propel the
on them to create the illusion of depth, with narrative forward by providing suspense, but
separate action in the foreground, middle and to create meaning. In Tale of Tales, form and
background, In addition, planes could move content combine to make a statement about
in and out of focus, thus creating an effect memory. Images referring to the collective
almost identical to live-action films. memory combine with images from other
Norstein films and with the spectator’s mem¬ Below: I Fly to You in my Remembrance,
The technique was not widely taken up, but
ory of previous scenes. Soldiers disappear Andrei Khrzhanovsky
the principles of multiplane have been
into the mists leavingfor the war, and the shot In this work based on the drawings and
exploited by Yuri Norstein in films like Tale of
of a mother and child half-hidden by the manuscripts of the poet Pushkin, the
Tales and The Overcoat. It is not surprising
angle of a ceiling is a space which is returned flatness of the spatial plane is accentuated
that one of the great exponents of the spatial
toa number of times in the film, as the point of in order to bring attention to the fact that
potential of film should see the multiplane as
view slides between the collective memory what we are looking at are, indeed,
providing another element in his quest. Nor-
and the spectator’s. drawings. It is the tension between the
stein's quest, however, is not for Disney’s
In Tale of Tales, Norstein uses the framing paper and the screen which is central to the
photographic realism. Rather, he seeks to
device of a blank sheet of paper. In his as yet description of space.
challenge the Disney tradition and throw its
72
STAGING THE ACTION
of about 50 feet with a running time of four to resources available rather than by the
five minutes maximum. As the industry requirements of exhibition. The medium itself
developed, one-reelers which ran for 10 to 14 imposes certain constraints on running time,
minutes became the primary form of produc¬ since there is only so much work that can be
tion. Very few films of a longer length had done in a set time using the frame-by-frame
been made before 1911. Then exhibitors techniques of animation.
realized that with the commercial success of Certain kinds of live-action film, in particu¬
longer films, the feature film was economi¬ lar the classic narrative feature film, have
cally viable. Shortly before World War I, the been analysed to obtain a clear picture of the
live-action feature became standard. average number of shots and scenes which
Animation, however, remained firmly in the they contain. But there is no such clear
one-reel arena, with a conventional running evidence for an established structure in ani¬
time of five to eight minutes for each film. This mated films. The statements of animators like
is still very much the norm for the commercial Chuck Jones, working in the classic studio
entertainment short today and has translated system, that a Warner's cartoon ran for seven
into the television medium - with some or eight minutes and had to contain a set
detrimental effect on the funding viability of number of gags, givean insightintoa particu¬
animation, since the rates paid by television lar kind of production process, rather than a
companies are measured by the minute. fixed recipe for success. The storyboard or
Above: Tale of Tales, Yuri Norstein Production of feature-length animation, on script will indicate the main elements of the
In Norstein's work, space takes on an the other hand, although slow to get off the film, forming the basis for the timing of the
important meaning in relation to time and to ground, has proved to be financially more scenes. If an animatic has been made, this
memory. When figures move through planes, attractive, even if relatively few features have gives a very clear indication of the timing, and
appearing for a moment only to recede and in fact been produced. Series production also adjustments can be made as needed.
disappear into a misty background, they are developed from the tradition of the one-
lost in time as well as space. They have reeler, so that each episode of a series would Timing the movement
vanished from memory and must be run for eight to ten minutes. The way in which the scenes, sequences and
consciously recalled. An important development more recently
has been animated television commercials. Below: The Abominable Snowrabbit, Chuck
unfinished adaptation of Gogol's The Over¬ Commercials are very tightly timed given the Jones, © 1961 Warner Bros Inc, all rights
coat, he elaborates another kind of frame great expense of purchasing air time. They reserved
within a frame. The main character enters his usually run for 15 seconds, 30 seconds or Chuck Jones’s Bugs, the master of the one-
room, takes off his coat, sits at a table with a one minute, although very successful seven- line throwaway gag and the impeccable
sheet of paper in front of him, and begins to second commercials have been produced. timing. Within the rigid structure of these
write a letter with some difficulty. The posi¬ The animator working in a subsidized system cartoons elaborate and wicked
tioning of the camera makes the painful or as an independent does not face such manipulations of space and time were
expression on the character’s face and the clear constraints and is limited by the perpetrated.
painful scratching of the quill pen mirror each
other. Each movement is echoed -the paper
could be the screen within the screen, but so
could the face. More common framing
devices include mirrors and windows, and
reflecting surfaces like water.
Framing is essentially the antithesis of good
composition, for framing is the act of giving
meaning to the organization of film space.
Composing this space according to graphic
rules and conventions can destroy the
attempt to create meaning through the orga¬
nization of space and time.
Timing
Timing is the other major element in the
structuring of meaning through the staging of
the action. Timing relates an often specified
duration, the running time, to the passage
from scene to scene and sequence to se¬
quence, and to the actual movement of the
action.
The conventions of the running time for
film developed slowly. The films which were
the staple of the Nickelodeons were novelties
73
STAGING THE ACTION
Greyhound buses pour from the skies. of Andrew Marvell, explores the concept of paper that carry the animation sequences are
Although the pacing is frenetic and the action time, a favoured theme of Marvell and other also permitted to move against the white
unremitting, in its cruelty the timing is care¬ seventeenth-century Metaphysical poets. background. The timing of the scenes
fully controlled. It builds skilfully to the climax The film uses pastoral images - flocks of depends once again on very clear lines of
when we realize that there has simply been a sheep, fields of wheat - the image of the action being established at the outset. Once
role-reversal, and that the cats' cruelty is as reaper representing time and ultimately the main movements are in place, the various
unforgivable as that of the bulldog. death, and finally a church tower which timings of the different elements are allowed
It is not only the classic school of animation explodes almost in slow motion. These sepa¬ to interact. The sequencing is complex - the
that can provide examples of the use of timing rate elements are positioned against a flat close-ups of the scythe are related to the long
as a central device of communication in white background and are clearly marked as shots of the reaper, the timing of the cycles
animation. George Dunning, in his film animation - they actually have the numbering coinciding at some points, while at others the
Damon the Mower (1971) based on the work of the animation left in. The small pieces of images slide out of sync.
77
STAGING THE ACTION
Above: Street of Crocodiles, Brothers Quay, and matter take form and become
a British Film Institute Production in something. The meaning of the film is
association with Channel 4 located in the visual - the decor and the
Based on a novel by Bruno Schulz, the film models - and the articulation of these
continues the Quays' quest for the exact elements - their alchemy - rather than in a
position where disparate forms of material straightforward narrative line.
79
STAGING THE ACTION
LAYOUT
Laying out a scene is an important and
specialized part of the production process.
Where the layouts are complex, calling for
changes in perspective and point of view
during a camera movement, it is normal for
a layout artist to be employed specially.
The layout artist works with the director
and animator, creating rough sketches for
the scene using the storyboard and
character sheets. These are then drawn
up in more detail with character and action
shown. Next the position of the camera is
indicated with the field centre and the field
size defined. The final layout will have all of
the information necessary to produce the
background and the cels as well as the
camera's dope sheet for the final shooting
of the action. In this sequence John
Chains, who has a reputation as a highly
accomplished layout artist as well as an
animator, lays out the main scene for a
30-second commercial.
Referring to a rough sketch of the counters will read zero and the field size
background (below top), a plan of the will be set to 12 or 15 (whichever is the
camera movement is made (below centre), standard field size). The rostrum camera
which shows the precise position of the operator cannot see accurately through the
camera at the start and the end of a pan. It viewfinder and so is working blind with the
also indicates the normal field centre, so camera dope sheet, based on the layout, as
that the distance of the start and end the only guide. Before the final production
positions from this can be seen. When the the camera movements are checked against
final layout is being shot, the camera a more detailed background (bottom) so that
operator will start to set up the movement animators and background artists are able
from the centre position - that is, all of the to work accurately.
84
STAGING THE ACTION
Below: The finished background without Below centre: The outline on cel is
figures. The peg holes are reinforced with positioned on the background. The
stiff paper or strips of punched film, as any foreground and background must match
wear on the holes could create movement exactly - for example, the point at which
and misalignment. the woman’s arms enter the washing bowl.
85
STAGING THE ACTION
Below: Once the positioning has been Below centre: Not only one position, but a
established, the final cels can be painted number of them must match throughout the
and overlaid on the background. sequence as the character moves.
A number of simple but effective techniques and the kind of stereotyped representation it Above: Monty Python’s Flying Circus, Terry
have developed for making animation without is said to offer. There is the financial impera¬ Gilliam
a studio team or expensive equipment, in tive to find cheaper means of production than Terry Gilliam brought a new kind of
some cases even dispensing with a camera the costly time-consuming procedures of the animation to the attention of a wider
by working directly onto the surface of the film main commercial processes. The industrial television audience by utilizing the cut-out
itself. The reasons for avoiding the system of system of production is also associated with technique for the Monty Python series. The
industrial production are numerous and often the division of the workforce into different imaginative graphics and the speed of the
complex. There is the ideological objection to specialisms, which is seen as leading to a production process created a new space for
a rigid, mainly Western mode of production distancing of the creative artist from the the use of animation.
87
HANDMADE FILMS
brushed artwork also added a new dimension conventional way on paper, and only then necessary organization of the work to the cut¬
to the technique. More recently, a series of were the characters cut out and coloured, out method operating on a large scale. As with
films made for Channel Four in Britain has using the paper animation as a template. The Laguionie's works in the 1980s, such as
returned to the roots of cut-out. The New cut-out characters were then repositioned Gwen (1985), it is becoming increasingly
Decameron (1987) goes back to the over the backgrounds. This technique pro¬ difficult to see these perfectly animated films
silhouette style first used by Lotte Reiniger in vided the film-maker with a rich surfaceand a in terms of the crudity or spontaneity usually
1923. visual quality which could only have been associated with the cut-out technique. It has
Since Prince Achmed there have been few achieved with difficulty using conventional become clear that, as with so many animation
attempts at making feature-length films using cel animation. Nor did Laloux have to sacri¬ techniques, the expressive range is limited
cut-out techniques. One notable exception is fice the quality of the action, as his templates only by the artist’s imagination.
the French film Le Planete Sauvage {The gave the accurate registration needed for Cut-out animation techniques, although
Fantastic Planet, 1969-73), made by Rend subtle and expressive movement. By mixing simple, still draw on the concepts of story¬
Laloux. He employed an unusual approach to the paper ahimation production process with board, sound and image, and careful staging
cut-out: the film was first animated in the the cut-out style, he was also able to bring the of the action. There are some differences
90
HANDMADE FILMS
from other forms of animation - for instance, scalpel blade (usually lOA or 11). The Cut-out animation normally makes use of
sound can be added at a later point, since it is exposed edge of the paper is blacked using a one plane only - it is in effect flat and at its
not possible to achieve the very precise grease pencil or felt marker to prevent the best exploits this quality, emphasizing design
synchronization that is such a part of the cel edge showing as a white outline when it is and atmosphere rather than trying to create
technique. Cut-out technique involves the placed under the lights of the rostrum the illusion of a three-dimensional reality. If
manipulation of artwork under the camera, camera. The position of the lights at 45 the animator needs to create a perspective
and this in turn defines some of the degrees to the table top makes it imperative movement, this can be achieved by animat¬
approaches taken. The artwork will inevitably that the artwork is as thin and as flat as ing the movement on paper and then
receive a good deal of wear and tear; there are possible, to avoid shadows and reflections. remounting the artwork onto acetate cel, so
no clear points of key animation to 'get back One great advantage of cut-out animation that it can be accurately registered.
to' if there is an error; there is no precise is that texture and rendering can be produced Cut-out animation can be made without
relationship of timing to movement. But, at more easily than with cel techniques. This is jointing. If a long scene is required, however,
the same time, there is a degree of flexibility, a because every line that makes up the texture or if the artwork or movement is intricate, it
potential for improvization, and a graphic in cel animation must itself be animated. This becomes necessary to make joints or at least
richness and variety which may be lacking in has been done with great effect, but the register the artwork in some fashion. The
other forms of animation. process is very time-consuming. most economical way of making joints for the
An animator using the cut-out technique, artwork is by using thin wire (fuse wire is
Cut-out artwork no less than the cel animator, is faced with the excellent for this purpose). The two pieces of
Artwork can be prepared on thin flat card or task of keeping track of the artwork. This is artwork which are to be hinged have a small
paper, using any medium which does not further complicated in the cut-out technique hole made in them, through which the wire is
cause it to buckle and distort. If the artwork is as artwork may be used a number of times in passed. This wire is then bent flat and held in
going to be used many times and is therefore different contexts, it is often small and fiddiy- place with a small piece of tape. The surface
likely to get damaged or worn, it is as well to and it is usually the small piece absolutely of the joint can either be painted over or
re-photograph it and work with the photo¬ vital for a scene which gets lost. A system of masked with paper. Clearly, care must be
graphic print. This also has the advantage filing and numbering is essential and artwork taken to avoid protrusions which will show up
that the surface of the print is easy to clean. should be kept in envelopes when not being when the artwork is lit - the kind of lighting
The artwork should be cut out with a sharp used. used on a rostrum can unexpectedly reveal
91
HANDMADE FILMS
Above: Working directly under the camera, Above: The glass must be placed very
the artwork is placed on a hlack velvet carefully over the artwork even though it is
background to achieve maximum black. fixed.
Above: The images are changed under the Above: The artwork itself is held in place
glass, which has the edges masked with with very small pieces of blue tack. Double
tape so that it can he moved more easily. sided tape can also be used.
Above: The position of the image is marked Above: White paper is then slid under the
glass to give an accurate matching position;
on the glass with a Rotring pen; the black
ink does not show against the background. the ink is easily removed for the next position
92
HANDMADE FILMS
unseen lumps. Joints can also be made very possible the introduction of camera move¬ check positioning and removed when the
effectively out of other materials, such as ments and shifts in scale Into the staging. shot is taken. Templates can also be made
cotton. The choice will depend on the surface The registration of the artwork poses some out of card and the cut-out objects fitted to
texture of the artwork and the degree to which problems. The glass platen, which is lowered them as in a jigsaw. If a straightforward pan of
it can support the material from which the onto the artwork to keep it absolutely flat a cut-out is required, a template is ideal for
joint is made. when the shot is taken, tends to cause static controlling the positioning and movement.
Airbrushing, tinted photographs and highly and lift small pieces of artwork with it when it The shooting of cut-out calls for a great deal of
textured surfaces, such as cross-hatching, is raised to change positions and to move the concentration, often over a long period, so as
can all be used in cut-out animation, whereas cut-outs. Pieces of double-sided tape or even much organization and planning as possible
they are difficult to use in cel animation blue tack can be used to hold the artwork in should be carried out before going under the
because of the surface detail which is place. Magnetic mats which can hold strips of camera.
required. magnetized paper are also employed, though The timing of the movement in cut-out also
they are expensive and difficult to obtain. If requires some care. It is not possible to
Shooting cut-out you are shooting a complicated scene, it is establish the precise timing before shooting,
The scale at which cut-out is best shot advisable to make a tracing on cel of the key although there will usually be a breakdown of
depends on the detail in the artwork. In movements of the cut-out artwork, so that the the rough timing. As the increments of move¬
general, however, it Is bestto shoot the largest timing stays consistent. This tracing will also ment are cruder than in drawn or cel anima¬
scale possible - 15-Inch field, 20-Inch field, act as a guide if the artwork needs reposition¬ tion, there is always the possibility that the
or even larger. This permits much greater ing because of a shooting error. It can be used movement will appear jerky and unpolished.
control of the artwork, as well as making as a template - lowered onto the platen to This can either be put to use or it can be got
93
HANDMADE FILMS
rid of. Rene Laloux and Jean-Frangois have pursued both graphic and animation
Laguionie have perhaps gone as far as is work in almost equal proportions in their
humanly possible in achieving uniform and careers. Cut-out technique has brought many
steady movement using cut-out techniques. artists working in related fields into animation,
The staging and timing of their films Le enriching the medium, and it has given those Below: Winter, Mar Elepano, University of
Planete Sauvage and Gwen demonstrate all who would like to experiment a relatively Southern California
the control that can be achieved using con¬ painless way of entering the discipline. It has Almost any method of making marks on the
ventional techniques, with the addition of provided a way in which the beginner can film can be used. The photogramme
finely rendered graphic style. These works achieve acceptable results and is altogether technique in which parts of the film are
were carried out with a large team of anima¬ suitable for use in schools and workshops, exposed to the light and the film
tors, but Laguionie has been able to achieve and for group production. then developed is difficult to control but can
something of this quality as an individual be applied. A single light source can
animator, winning a Hollywood Oscar for La Drawing on film also be used as a light pen to draw on the
Traversed de I’Atlantique a la Rame. The technique of drawing on film was devel¬ unexposed film; for instance, a swinging
When there is the kind of production oped in the early 1930s by Len Lye and light bulb in a darkened room, if shot
schedule associated with television, however, Norman McLaren. It was a technique repeatedly, will produce an abstract pattern
the results appear less successful. Cut-out invented for the kind of production they were of tbe type described by Alexeieff as an
animation of a very high quality does require a concerned with at the time - low-budget. illusory solid.
long production schedule, as well as an
extended shooting time. The costs of shooting
can be offset by careful planning and prep¬
aration, but even so more time will inevitably
be spent on the camera than is the case with
cel animation.
Timing can also be important in the more
frantic cut-out animation films. The very
speed of the cut-out movement can be used
to exaggerate the static and to undermine the
statuesque. Both Bob Godfrey and Terry
Gilliam have exploited the medium’s potential
for presenting a rapid disintegration of pom¬
posity in sudden revelatory movements. The
extent to which the movement is made
smooth will also depend on the kind of
product and the potential viewing environ¬
ment. There is little point achieving classic
movement in cut-out if the product is to be
used only on video.
The potential in cut-out animation for col¬
lage and the use of existing material has been
exploited to great effect by Bob Godfrey,
using Victoriana and etchings in the manner
of Max Ernst’s collages. Gilliam has brought
together the found Image and the airbrushed
artwork, as well as a vigorous technique in
which the artwork is cut up and re-animated.
Remember, though, that if the artwork is to be
destroyed as part of the action, a number of
duplicates must be made. It is always a good
idea to ensure that the main elements are
duplicated, or at least duplicable, when using
cut-out techniques.
Cut-out animation can produce work of a
quality equal to that of any other animation
technique. It Is no easier than cel animation,
and certainly the shooting of it calls for great
concentration, but it is more accessible to the
graphic artist and to the film-maker. A num,-
ber of those who used this medium for early
works, such as Borowczyk, Terry Gilliam and
David Lynch, later moved successfully into
live-action films. Others, such as Jan Lenica,
94
HANDMADE FILMS
in which the wings of moths and other Above: Big Hands, Sarah Strickett, West
Below: Mothlight, Stan Brakhage insects are affixed to the surface of the film, Surrey College of Art and Design
The wings of moths and other insects were provides an additional expansion to the scope The film is made by scratching through the
collected by Brakhage over a period of of the direct non-camera tradition of film- black film emulsion of an exposed strip of
time and then fixed to the surface of 16mm making. At the same time, the insight into the 35mm film using an ordinary pin. The
film. The effect when the film is projected transformation of the image at the moment of colour, which must be permanent, is then
is to reveal the complexity of this very small projection, though quite formal in Brakhage’s added using a lumicolour pen. Though
part of nature and the range of pattern and work, has implications for concerns about the drawing on black film is more difficult than
light which it possesses. way that meaning is conveyed and about our using clear film for registration, the
perception of the film image itself. intensity of the coloured image against the
The non-camera direct technique has also black ground creates a powerful effect. In
become important as an introduction to film this case the film was registered simply by
animation which can be carried out in schools using a strip of tape on a light box.
and workshops, allowing the beginner access
to film. It is a technique that is capable of very
great refinement and it can be a powerful standing the changes which occur when the
form of communication, simple as well as marks made on the film itself - whether
economical. through exposure or, in this case, through
The means needed to get results are marking the film directly-are projected as an
absolutely minimal. You can even use pre¬ image on a screen. This change of scale and
viously exposed and fogged film. By scratch¬ intensity sometimes plays an important part
ing on the emulsion of used film, beginners in animation. An apparently simple mark
can start to get some feeling for the timing of made on 16mm film can, when blown up onto
animation and the length of a section of film. It the screen, reveal a remarkable subtlety and
is important to understand what can be complexity. The same thing can be accom¬
achieved in one second of 24 or 25 frames, plished when materials are positioned on the
the basis for timing in animation. The direct film itself. Particularly striking is the effect
technique is also an excellent way of under- when the film is scratched on and coloured
95
HANDMADE FILMS
using audio-visual pens, The intensity of the .404mm x .295mm, the proportion of 16mm much more easily than black, so it is advis¬
colour produced by this very direct projection film. The selection of a subject and its treat¬ able to wear animation gloves and to project
of pure light is almost impossible to obtain by ment need careful thought. The advantages the film as little as possible before making a
any other method. of the technique, however, lie in the very copy. Black film can be marked by scratching
Selecting the film to draw on is important, sharp quality of the projected image and the through the emulsion with a sharp instrument
though cost and practicality usually deter¬ intense colours, as well as the potential for such as a scalpel. This produces a very sharp,
mine this choice in the end. It is possible to close synchronization with the soundtrack. dynamic line when projected, which can be
use any gauge of film from 8mm upwards to This gives some indication of the kinds of coloured by ink or felt pens. You cannot see
35mm or even 70mm, project which are suitabie for this direct and through the black film, so in order to achieve
Obviously, when using the smaller gauges lively medium. some sense of timing, diagonal lines can be
of film, the very small surface area available The film used can either be clear (leader or scratched at intervals, and other images
for making marks will to some extent deter¬ with emulsion removed) or black, or of course positioned in relation to them. This method
mine the kind of marks which can be made. It a mixture of the two. Clear film is either gives some guide to beginners, who may at
is pointless to consider a long narrative fiction marked using ink or felt markers, or else has first find it difficult to position images on film
when the area available for marking is only objects stuck onto it. It will show scratches accurately.
96
HANDMADE FILMS
It is important to remember that when the frame lines on 16mm film. If it is black film, apply and control. Rapidograph and other
film is projected the image will be flipped - this can bejudged by estimatingan imaginary draughting pens are also very useful for fine
everything will be reversed, including the line between the sprocket holes, or by draw¬ line work. The ink, though less adhesive than
titles. If the images are complex or contain ing an actual line. On 35mm film there are audio-visual pens, does adhere, and it can be
words, it is worth preparing an outline on four sprocket holes per frame, so it is impor¬ scraped back in the same way that marks are
paper which can be followed during produc¬ tant to keep a careful check - one sprocket made onto black or fogged film. There are
tion and placed underthefilmforregistration. out at any point will put the whole film out of many instruments for scratching on film. The
sync. scalpel is always useful and etching tools give
Registration and timing The timing of animation drawn on film can a wide range of potential scratch marks.
Norman McLaren devised a system for the be deceptive. It often seems that if a whole There is really no limit to what you can use,
registration of the film during production day has been spent drawing on film, the as long as the medium remains attached to
which actually enabled the artist to see the product must inevitably last a long time on the the film. Lye used stencils in his early work,
previous frame. But a much more simple screen. But unfortunately this is not the case. so that he could repeat and overlay patterns
device can be constructed to hold the film While drawing on film is an excellent way of and build rhythms. It is also possible to silk-
firmly and give a guide for the frame area. learning about timing and developing the screen onto film using normal inks. With this
This consists of a block of wood or even card, skills of manipulating the material of film in a method, the animator can build up complex
with two grooved guides attached to the base, direct way, it can also prove to be a frustrating sequences and achieve fine shifts in colour.
providing a channel through which the film experience. It must be approached realisti¬ When it is finished, the film will probably be
passes. It helps with visualization if there is cally. If a movement takes fewer than 12 in a brittle state. If it is not copied, it will
also a hole cut in the base, so that when the frames it is unlikely to be read clearly by the become damaged over time and paint will
film is placed on a light-box the marks on it eye when projected. If there are many move¬ peel off. Laboratories, however, are not
can be seen more easily. ments that take even fewer frames, they will enthusiastic about putting film with all kinds
A short section of clear film with frame lines be confusing. This can be used as an effect- of foreign matter attached through their pro¬
will also help in positioning the animation. if a long slow movement is broken up with cessors. It is important to talk to the laboratory
Even without a guide, it is possible to establish sudden rapid subliminal frames, the single if you want to have a print made. The best
an approximate registration between the frames will appear as flashes on the screen kind of print for copying drawn-on film mate¬
(in editing, a single fogged frame is called a rial is a colour reversal internegative (CRI).
Below: This simple device for registering ‘flash frame'). This gives some idea of the This will usually give you a good copy of the
clear or black film for drawing on or for effect of these kinds of frame groupings. One original, though there is inevitably some
scratching can be made out of wood or stiff of the most exciting aspects of drawing degradation of the colour. Using the CRI as an
card. The base has a hole of 12 frames in it directly onto film is unquestionably the ease original, more prints can be made and sound
to allow for a light-through if the device is with which experiments in formal timing can added. There are, however, more unusual
placed on a light box. Twelve frames is be carried out. ways of making copies. The film can, for
enough to give a clear indication of the instance, be copied using single-frame video
movement which precedes the frame being The tools ora quick-action recorder, which also makes
worked on. The two strips either side of the The quality and availability of felt-tip audio¬ it possible to manipulate the film further,
black act as a guide for the film. The film visual pens is now such that they have adding loops and effects.
is slid between the two blocks, maintaining become the main way of drawing on film. The results of drawing on film can be
accurate positioning and registration. They are costly, but inks are more difficult to exciting, especially if it is practical to work
97
HANDMADE FILMS
Direct-camera animation
There are many different direct-camera tech¬
niques in animation, but they are usually a
result of the application of new materials
rather than new methods. So one outline
description of direct-camera methods will
apply to most techniques. In general, the
camera used will either form a part of a
rostrum stand, in which case the animation is
performed on the table top, or the camera will
be free-standing, giving an unlimited field of
view.
One of the main characteristics of working
directly under the camera is that you have to
get it right first time. With materials such as
sand or paint, a sequence simply cannot be
repeated. If objects are being animated,
returning to a start position is not impossible,
but will still be very difficult. It is the usual
human predicament that during this kind of
animation, every conceivable camera fault
will occur. So working directly calls for an
even more careful checking of equipment,
and the running of stock and exposure tests.
It is also vital to check the camera mechanism
at regular intervals and to clean the camera
gate with dust-off.
When the film is to be made by one single
camera run with no cutting points, the press¬ some of the spontaneity of that technique. Pixillation
ure is even greater. If something does then go The limiting factor is camera time. Most There are a number of techniques associated
wrong during the shooting, there is no alter¬ examples of this kind of production come with direct-camera animation staged in front
native but to go back to the start of the film from an institution such as the National Film of a free-standing camera. Some, such as
and begin a complete re-shoot. Cutting points Board of Canada, where the camera time is pixillation, have a clear position within anima¬
can be introduced by using fades to black or provided as an in-house facility, or from tion. Others are linked to experimental film
by clearing the screen of objects for a hold. It individual artists who have their own equip¬ and the challenge to illusionism. Others
is then easy to start the next scene from the ment or access to workshop facilities. It has again, such as time-lapse, are related to
held position. The introduction of single¬ always been difficult to adapt this direct- specialized photographic techniques and the
frame video has alleviated this problem, since camera technique to commercial production trickfilm tradition. They all share a very
the work can now be seen as it is shot and -practitioners ofthe technique would say this particular relationship to the ‘real’.
immediately replayed. Even so, if a section was part of its strength. Pixillation-the use ofa stop-frame camera
has to be repeated it can be difficult to match
the positions of the artwork - and, of course,
there is no light-through on a video camera.
The scale of the artwork should be as small
as possible given the subject. Experimental
animator Caroline Leaf works to a scale of four
to five inches only, less than half what would
be considered feasible in cel animation. The
reason is that manipulating materials like
sand calls for a high degree of control, which
is easier to achieve over a small area than a
large one. There is also a need for speed in
the manipulation, to maintain the flow of
movement. This rhythm can easily be lost
when a large working area is involved.
The material is usually back-lit using a light
table. The light must be flat and even. As well
as sand. Plasticine back-lit can provide a
powerful medium of expression. Ishu Patel
used this technique in Top Priority (1981), a
film of almost continuous movement which
creates a powerful and realistic impression of
the despair of an Indian family during a long
drought. The film’s quality results from the
skill with which the Plasticine is manipulated
and the sense of the presence of this ‘hand’
throughout. An earlier film of Patel’s, Bead-
game (1977), uses thousands of small
decorative beads moved under the camera to
produce the required effect. There is really no
limit to the kind of materials that the animator
can employ.
Another method is drawing directly under
the camera, using normal drawing materials.
This can be a very effective and vigorous
approach, giving much more control of the
image than drawing on film, while retaining
ground and drops of oil fall from its want absoiute controi of the iight, studio of techniques for a workshop situation. As
iighting is essential. well as catering for many different levels of
‘branches’. In order to create the oil
The light source itself can be animated as a expertise, from the beginner to the most
droplets, the drops were first filmed by a
part of the action. In Jane Aaron’s Traveling experienced film-maker, these methods can
high-speed camera and then a glass blower
Light (1985), the movement of light cast by be adapted to the materials and the funds
recreated the droplets in glass to be shot
the sun through the window is integrated with available.
frame by frame.
100
HANDMADE FILMS
SINGLE-FRAME VIDEO
The single-frame video rostrum has had a
great impact on animation production.
Though in the commercial studios it is
mainly used to test animation, in education
and ^workshops it has come to play a major
role as an inexpensive production.tool.
Even though the video rostrum is cheap to
use, it still requires the same care in
shooting.
The structure of the animation industry has product of consistent quality, and to work Above: Rupert the Bear, Grand Slamm
constantly altered over time to keep up with within a set budget - still apply to any Partnership Ltd, © MPL Comimunications
changing conditions. Since the rise of tele¬ commercial studio animation. Ltd
vision and the growth of new technology, the The application of studio animation
large Disney-style studios have lost their Budgets and production values techniques to the character of Rupert the
dominance and smaller units are now A studio product is normally categorized as Bear in a new production from Geoff Dunbar.
responsible for most animated film produc¬ either full animation or limited animation, Even in this simple scene from the film, the
tion, But the disciplines that Disney recog¬ depending on its budget and production range of colours and the detailed
nized - the need to organize the flow of values. Full studio animation pursues very background give an indication of the reason
production efficiently, to break down the high production values and usually has a for the high production costs.
process into separate activities, to deliver a suitably high budget. Conversely, limited ani-
103
STUDIO PRODUCTION
skills. There is more time to polish the work - board, the initial soundtracks, breaking down video effects, video editing and computer
a low budget series will be churning out more the sound, and bar charts. Production inserts, and for overheads such as studio
than 100 feet of film a week, compared with budgeting covers the animation costs, rental and legal fees. It is normal practice to
only a few feet for a commercial. artwork and materials, film-stock and proces¬ finance the work on the same three-part
Preparing budgets is an important skill. sing, as well as camera hire and special basis. So funds are received in thirds, at the
Budgets are broken down into three major effects. Post-production will have all the costs start of each of the three stages.
104
STUDIO PRODUCTION
Full animation
The term ‘full animation’ generally refers to
drawn animation that uses the maximum
possible number of drawings - a drawing for
every one or two frames of a sequence. There
are good reasons given for using this costly
process. The first is that audiences find it
easier to watch long films made in full
animation. It is said to be easier on the eye
and less of a strain. It may well be that
audiences have become used to this tech¬
nique being associated with strong narrative
over the years, because of their familiarity
with the Disney output. Another reason adv¬
anced for using full animation is that it
achieves maximum impact in a highly con¬
centrated form. There is some truth in this.
Certainly, in the short time which a commer¬
cial has to communicate its message, full
animation can make a strong impression.
But there is a danger in confusing full
animation with good animation. At its best it
can be excellent. But if full animation is used
as the norm by which all other animation is
106
STUDIO PRODUCTION
mroi
/^£.fT»ur>f / SPlCZ 'S' Below: These charts indicate the kind of
■y‘ ■■■■:-v: /♦y. movement required for the assistant to make
';- -r m./^rj the in-betweens. The first shows an even
Fa<i£ /yjPPz&At-O ~o
movement. The second shows easing in and
'y ; /Mr
.Tv;;.';’ /m./M^/s■Sr S/fro/CS' ? easing out of a movement so that the
distance between the keys and the following
PETPI -z.
personally providing the in-betweens, it is tradition of the blue pencil dates back to the breakdown
essential to move from key drawing to in¬ days before the introduction of panchromatic 3
between in order to make the animation flow. film. The orthochromatic film then in use did 1 in-between in between 0
The most common mistake of the beginner is not register blue pencil marks. In most cases.
to attempt to animate ‘straight through’, from it does not matter nowadays whether a blue or
the first drawing of a sequence to the last. It is an orange pencil is used. key 4 key
impossible to control the movement or ani¬
mation in this way and the animator quickly Traceback, flipping and testing
gets lost. It is common practice to ‘trace back' the line
on any part of the animation which is not
On the animation paper moving, rather than holding that part of the
Apart from the animation drawing, a number image in thefilming, which can lookcrude. So
of other marks appear on the animation paper if the arm and head of a character are
to aid the assistant, the animator and the animated but the body remains static, the
trace-and-paint. This may seem a mundane body is traced back. Tracebacks need to be
part of animation, but if it is ignored it can very accurate, as they are in effect an ani¬
cause the animator and the assistant a good mated hold. They are traced from the key
deal of anguish. The start and end positions of drawing and never from in-betweens or other
the movement are marked on the second key artwork.
drawing, together with the mid-point of the Flipping is a way of judging the animation
action for the assistant (marking the scale on movement. The sheets of animation paper
the second key means the assistant does not are flipped, just like a large flip book, so the
have constantly to refer back to key one). If images appear to move. Flipping is used in
necessary the in-between positions are then conjunction with the light box to position the
also marked. The number of the key drawing animation accurately. Using a light box alone,
is placed next to the peg holes (on the right) the in-between drawings can become the movement between frames and make the
with the scene and sequence number on the mechanical tracings rather than drawings. animation appear smoother than it in fact is.
left. Any changes in numbering must be There is some debate over whether flipping is There is a tern ptation to use the test facility too
entered on both the dope sheet and the enough in itself or if other methods should be extensively, until it becomes a substitute for
animation. It is important to be systematic used in addition. In cycles, line tests are judgement. But this equipment can also
about this - other people will depend on the essential. As always in animation, it is the liberate the creative animator and permit a
information at a later stage in the production. movement which is the important factor and much more open and experimental approach
A large amount of artwork is involved in any not the single drawing. to animation work.
animation film and a lost sheet of animation There are now many sophisticated ways of Loops are a useful technique for testing a
can cause considerable problems. testing animation using computer frame movement or sequence. Rather than shoot it
The in-between is sketched out roughly stores and single-frame video. These avoid a number of times so that it can be studied, a
using a blue or orange pencil and is con¬ the cost of shooting line tests on film and the loop of the test is made by joining the head of
stantly checked by flicking back and forward inevitable delays with processing. There are, the film to the tail. On some equipment, such
to the key drawings, before it is finalized. The however, drawbacks. Video tests can soften as the Quick Action Recorder, you can make
109
STUDIO PRODUCTION
Cycles
A cycle is an economical method by which an
action repeated a number of times can be
integrated into an animated film. It differs
from a loop in that the last frame of the action
is also the first frame, so that a movement can
be repeated endlessly.
The most common example is the walk Above: In a panning background the centre or that the camera is travelling down a road or
cycle. If we break down the action of walking, of each of the takeover fields must match; a corridor. To create a perspective cycle, you
we can examine it in detail. First of all there is the detail of the field will be identical. If the need to choose strong verticals that are
the step; if the left leg is in the back position, it field moves when the takeover is being known normally to have equal spacing - for
will move forward, leaving the ground, and performed, there will be a jump and the example, lampposts, telegraph poles, an
pass the right leg which takes the weight of illusion will be lost. avenue of trees or a row of buildings. The
the body. The left leg will then be in the lead perspective background moves in the same
position. This completes one step. A common way as perspective animation, that is, the
mistake is to believe that this completes the increments in the distance are much closer
action, whereas in fact it is only half of the Whenever a takeover is being performed, together than those in the foreground. This
walk. The step must be repeated, so that the the peg on the rostrum is wound back to the applies to the in-betweens as well as the key
left leg returns to the back position. start position. It is vital that the background positions.
The crucial movement in the walk cycle is does not move, so it must be securely taped to
the crossover position. This is the position of the table top during this operation. As always,
balance when the figure is at its highest point, use a number of short strips of tape rather
with the supporting leg straight. This position than one long tape which is more likely to Below: Pretend You’ll Survive, Leeds
seems to cause the most trouble for the buckle or distort. A panning background Animation Workshop
beginner - legs detach themselves and move combined with a walk cycle provides a very Cel animation can be combined with other
to other parts of the body without reason. It is economical means of getting from point to techniques such as cut-out. This is
important to understand how the walk works point in animation. especially useful in low-budget productions,
by trying it out, looking hard at the crossover Cycles can also be used in perspective to like this film made in a women's workshop.
and how it relates to the rest of the movement, create the illusion that an object or character Even though the production process was
and at how the cycle relates to the movement is moving continuously towards the camera. non-hierarchical, cel animation was used.
as a whole. Crossovers determine the charac¬
ter of a walk cycle.
The number of drawings in a cycle is
designated as, for instance, 1x17, in which
case there are 16 actual drawings, and
drawing 1 is the same as drawing 17 (it
actually is drawing 17), The principle is
simple and can be applied to all kinds of
animation. Any identical drawings or scenes
offer a potential takeover point and, accu¬
rately registered, allow whatever movement is
between to be repeated.
The technique of cycling is particularly
useful for panning backgrounds. If the start
field and the end field on the panning back¬
ground are exactly the same, the background
can be kept moving as long as needed. If you
do intend to repeat the background a number
of times, however, it is important not to put in
too much detail - when the same very
recognizable house goes past four or five
times, the illusion is broken. The fields at the
beginning and the end must be exactly the
same, and they must be full fields. The
takeover point is at the centre of the two fields.
110
STUDIO PRODUCTION
Extra dimensions non of the persistence of vision. It deals with not just animated film with the animation left
There are a number of animation techniques, the way in which an audience responds to this out. The budgets for limited animation are
associated with action and reaction, which illusion and accepts or conspires with it. This usually tiny, as the productions are in the
give an extra dimension to the timing and gives animation the freedom to attempt to main for children, who have no power over
movement of the animation. The ciassic stretch ‘natural’ laws. But there is also a the broadcasting institutions which commis¬
exercise of squash and bounce in the bounc¬ responsibility to understand the relationship sion or buy the films. Yet even so, excellent
ing bali is a good iiiustration. It shows how the between the animator producing the anima¬ work is produced, often depending for its
stiff and ridged movement of a circle can be tion and the audience’s perception of the success on strong communication and char¬
changed into a ball with weight and mass, animated film. Cliches are the result of ignor¬ acterization.
which can create the illusion of the third ing this interaction. There are many ways of shifting the empha¬
dimension by the way it moves. When the ball sis from the production values embodied in
strikes the ground, it flattens; immediately it Limited animation classic animation to those values more effec¬
leaves the ground, it elongates; as it reaches Those who have the opportunity and the skill tive in the limited form. The rostrum camera
the highest point, its own weight slows it to to work in full studio animation take a quite can be used very productively to achieve
stalling point; as it goes over the top, it begins understandable pride in their craft. But effects that in full animation may take many
to speed up again; and as it approaches the limited animation has its own qualities - it is layouts and drawings. Once strong character-
ground, it elongates in anticipation. This
anticipation need not have a parallel in the
physical world. It is rather the way in which an
animiation movement is signalled to the
viewer. An imminent impact or movement is
communicated before the event, making it
easier for the viewer to follow the line of the
action. For in.stance, a figure may move
slightly backwards and then forwards before
the movement actually begins.
The ‘take’ is a very exaggerated form of
anticipation normally used in character ani¬
mation. It is a hallmark of the classic cartoon,
such as the work of Tex Avery, and needs to
be understood in relation to this tradition. The
take is sometimes very extreme - fitting in
well with daring distortions. Chuck Jones, for
instance, imposes on his stock of characters
the full repertoire of different ways in which
the body can be distorted as it goes about its
legitimate task of hunting road runners or
aggravating ducks. But the exaggerated take
is not suitable for many kinds of animation
where expression can be achieved in more
subtle ways. It is a device to be handled with
care.
Many of the techniques of full animation
can be applied to other kinds of animation as
well. Their importance lies in the principles of
timing and movement that they embody.
These do not always correspond to simple
observation. Animated film deals with illusion
-the illusion of projection and the phenome-
Above: John Lennon Sketchbook, John show movement. There is also a place for away with so far- mist and fog can all be quite
Canemaker Productions Inc, (6) Ono Video camera effects - short mixes between draw¬ useful for the animator short on time and
Inc 1986 ings create an illusion of movement, and money. They can be put on cycles and
Even a single cel can be effective. In this dramatic effects are often achieved by using continued as required. So can smoke which,
case a run cycle, inked and painted on to superimpositions and multiple exposures. especially if preceded by an explosion, can
cel, is combined with a panning background The judicious use of effects is a great help save a good deal of animation work.
to produce a sequence from limited means. in limited animation. Effects have always Explosions are a very economical kind of
Tbe use of flat, even colour is also been used by film-makers in both live-action screen business that can be used creatively.
important - any blemishes in the colour and animated film to get around difficulties of There are many ways of producing explosions
would destroy the overall effect. logistics or to provide cutting points. To see a or similar effects, but the simplest is a five-
master at work, just look at Orson Welles’s frame cycle. Like Orson Welles’s flash of
Citizen Kane. During the famous supposedly lightning, explosions are useful as a cutting-
continuous shot in which the camera point within a scene, as well as saving on
ization is established, point-of-view shots will descends through the skylight of the Zanzi¬ animation. This is particularly helpful in a long
often serve as an alternative to an animation bar, a flash of lightning occurs just as the scene without cut-aways.
sequence. A character's reaction to dialogue camera reaches the skylight, and the track All of these time-saving devices are in a
can be shown instead of the speakers’ faces, continues down into the room. The lightning sense cliches and are obviously only suitable
avoiding the need for lip-sync. The framing cleverly covers the join between two shots, for certain kinds of film. However, the prin¬
can mask out areas which would require giving an impression of continuity. ciple applies more widely. There is really no
elaborate animation. Where this is not possi¬ Atmosphere is another economical aid to limit to the use that can be made of very
ble, simple cycles provide an economical animation. Night effects-a black screen with simple sequences such as these.
alternative. Pans and zip pans can be used to voice-over is about the limit of what can begot Finally, it is worth mentioning simple ani-
112
STUDIO PRODUCTION
Model animation
Model animation is a rapidly growing area. It
has often been treated as quite separate from
other animation and yet it has a history
stretching back to the earliest work in anima¬
tion and trickfilm. It also has a future which is
already encompassing new technology and
the developments in model work that this
technology makes possible. Many of the great
works of animation art and culture have been
produced in three dimensions, and increas¬
ingly this area is contending with two-
Left: Sundae in New York, Jimmy Picker Top and above: The Pied Piper, Jiff Barta,
Claymation and the use of Plasticine for Kratky Film Praha
modelling have become a significant form of Carving has often suffered at the expense of
animation. In the hands of experts such as other speedier techniques. Yet here the
Will Vinton and Jimmy Picker, the vitality carving of the wooden walnut characters
obtained by working quickly has been produces a medieval atmosphere full of
harnessed to both comedy and, gloom and horror. In these scenes, the
increasingly, more serious themes. burghers of Hamelin plan to cheat the Pied
Piper of the price they have agreed for him
to rid the city of rats, and the tailor finds
that the rats have eaten his prized cloth.
113
STUDIO PRODUCTION
Above: This Unnameable Little Broom, Above: Street of Crocodiles, Brothers Quay, Plasticine and claymation
Channel 4/Brothers Quay a British Film Institute Production in Most model animation techniques are related
Decor is a central element in these films by association with Channel 4 to moulding, casting and carving rather than
the Brothers Quay. Rather than construct a The characters are also sometimes made to constructing models from manufactured or
homogeneous world for similar materials, from found materials, which are blended to found materials. But the modelling tech¬
they made the sets from many different create new meanings. The Brothers Quay niques used in clay and Plasticine animation
found materials and objects. are always at pains to reveal the creaking make use of both.
machinery behind the illusion, as materials For many young people, clay and Plasti¬
appear and vanish. cine animation has been their first introduc¬
tion to the potential of the moving image.
Some have gone on to live-action film or to
different areas of animation, but others, such
as Will Vinton, have persisted with the
medium and achieved remarkable results. As
a production method, clay and Plasticine has
a history stretching back to the inventive
Fleischer studio. The earliest clay films in
America were those of Helen Smith Dayton in
1916. Clay appeared again in a Koko the
Clown film of 1921, but then as the Disney
production methods and narrative ability
came to dominate production, it dis¬
appeared, Three-dimensional work became
associated with special effects.
Movement
Sometimes the models achieve their move¬
ment through a process of substitution of
parts, while In other cases the whole model is
moved and manipulated. In the substitution
method, a series of different heads may
provide changing expressions for a character,
or the entire movement may be created
through substitution, as in Alexeieffs oil
droplets. The great Georg Pal, who made the
classic Sky Pirates (1938), used this method
to add life to his puppets. After World War II,
Jiri Trnka made extensive use of the tech¬
nique of substitution in model films like The
Emperor's Nightingale (1948) and the epic
A Midsummer Night’s Dream (1958).
Otherwise, the model is manipulated as a
puppet or through the moulding and model¬
ling technique of claymation. In this case, the
animator plays a more traditional role in
judging the nuances of movement and of Business Animal, Redwing Productions Ltd
timing. Key points on the model are estab¬ (agency: Boase Massimi Pollit; client: Royal
lished - fingertips, point of nose, toes and so Bank of Scotland)
on - and these are positioned using a tem¬ Taking great care in positioning the model
plate of bent wire. It is then possible to reset for the Business Animal commercial - the
the position of the model and proceed to the model is being lined up to an adjustable
next points of the path of the action with some
and weighted pointer with a scalpel
certainty. As with all animation which calls for attached. As well as walking, the Business
direct manipulation, working quickly helps
Animal (left) has numerous other moving
parts which must be calibrated separately.
maintain a continuity of movement. This is
not always possible, given the complexities of
model animation, so any aids to correct
timing and positioning are useful. ductlon of a number of key animated films. It
Many of the magical elements of model has long deserved its place alongside the
animation are the result of careful planning dominant tradition of two-dimensional ani¬
and setting up of the shot, so that the ‘wires mation and seems unlikely ever again to be
don’t show’. Even a character walking has to dismissed as belonging to a mere secondary
be created by firmly fixing one of the model’s tradition.
feet to the ground and supporting the rest of Whereas the production methods of the
the body from positions hidden from the classic school of Disney dominated animation
camera. Again, a judicious cut-away may give through to the 1950s, new approaches are
the illusion of smooth and unhindered move¬ now making headway. The feature film indus¬
ment when this has not strictly been try continues to be mainly under the influence
achieved. Fishing line can also be used to of full classic drawn animation, for reasons of
support models. If the line is attached to efficiency of production methods, consis¬
movable brackets, it can very effectively tency and audience expectations. But there
transport characters or objects through are signs that this may change and that there
space. Another technique is to use panes of is room even in feature animation for a wider
glass to support the models. They can be range of style. Narrative continues to domi¬
panned and tilted to produce great accuracy nate, as it does in live-action, but three-
of movement. dimensional as well as two-dimensional
Three-dimensional work, whatever form it images are now accepted and even sought
takes, has won a position at the centre of after. The development of three-dimensional
animation over the last decade through the animation is proving to be much more than a
dedication of a few individuals and the pro- passing fashion.
120
STUDIO PRODUCTION
MODEL ANIMATION
Model animation has become an important
commerciai production method in
combination with the new technologies, it
can take up a good deai of space and
some of the most important studios are
located outside what are considered the
central areas of film production. In this
case, a converted church in Bristol serves
as a studio for the production of the award¬
winning Royal Bank of Scotland
commercials ‘Portcullis’ and ‘Business
Animal’.
Top and above: Additional depth is often Right: The character of the model has an
created by using false perspective in the effect on the movement. In this case the
construction of the set. This may take the model is not naturalistic, so the movement
form of a dramatic exaggeration of the of the walk can be quite simple. The legs
depth, as in these stills, but even slight make only one movement - the leg is
distortions of space in room sets or in either raised or it is in contact with the
backgrounds can be effective. The base. If one leg was not strong enough to
importance of pre-planning is also support the model, it would need wires.
demonstrated here—the animator needs to
be able to reach the model wherever it is
on the set.
7
THE NEW TECHNOLOGY
To a large degree, computer technology has transformed the
practice of animation in recent years, and it seems certain to set
the pace of change for the foreseeable future. But technological
wizardry is no substitute for the old sophisticated disciplines of
the animation tradition.
The impact of new technology on animation production method for animation studios. Above: The Adventures of Andre and
has been very exciting but, at the same time, A number of problems faced those who Wally B, © 1984 Pixar
traumatic. Some animators have been in¬ saw the computer as the key to the regenera¬ Seen as a breakthrough in three-
clined to bury their heads in the sand, while tion of animation. The first was the high cost dimensional computer-generated animation,
others lift their eyes to a bright new future. of the mainframe computer systems required this film was made by Pixar, an offshoot of
Developments have not always been predict¬ if animators were to achieve anything that Lucas film renowned for its innovative work
able, nor has the trajectory been even. After could compete with the well-established pro¬ in this field. Such realism of animated
theearly work of the Whitney brothers and the duction processes already in operation. The three-dimensional simulation was regarded
excitement of the cybernetic revolution in the second lay in the divide between the disci¬ as an important goal for computer
1960s, it was some time before the new plines of art and science. To achieve results animation.
technology could supply a truly practical that went beyond computer animation
125
THE NEW TECHNOLOGY
has been set and three-dimensional compu¬ Above: Luxo Jr, © 1986 Pixar
ter animation is well placed for major prog¬ Experienced animators skilled in traditional
ress. At present the cost of such productions techniques are now working directly with
is still prohibitive, except for animators like computers. John Lasseter, an ex-Disney
Lasseter working on such high-profile animator, made this film about the child-
flagships of the new technology. So to some parent relationship of an anglepoise lamp.
extent the future will be determined by The quality of animation and the Below: Poemsongs, Stan Vanderbeek
whether or not the cost can be reduced. characterization are comparable even to the The experimental film-maker Stan
The era of crude computer-generated classic tradition. Vanderbeek teamed up with Bell Lab's
effects is thankfully receding. Clients' con¬ technical computer expert Ken Knowiton in
stant demands for the most fashionable and the late 1960s and 1970s to produce
up-to-date hardware has bankrupted many of computer-generated films. This still is from
the production houses specializing in this sort one of eight films they produced, using the
of predictable computer work. There is now a computer language 6EFLIX on an IBM 7094.
greater awareness of the potential for inte¬
grating traditional practices with new tech¬
nology and broadening the application of
computer-generated and computer-aided
animation to fieids other than entertainment.
The present state of computer animation in
some ways resembles the early days of the
film industry - a restless and constantly
shifting field, where companies continually
emerge and vanish - and there are still few
individuals with expertise to match the poten¬
tial of the medium. Exaggerated claims for the
new technology are countered by equally
exaggerated rejection of everything it pro¬
duces. The 1990s may well see the various
sections of animation production finding
common ground and working much more
closely together.
photographed conventionally.
The contribution of wireframe has been
enormous, but the evolution of computer
animation and graphics through vector sys¬
tems may have served to distort the potential
for innovative imaging. Certainly, the wire¬
frame has come to represent a public rela¬
tions image of high-tech fashion which has
been difficult to escape. Computer images, as
much as any others, are caught up in myths
and ideology, in our perceptions of tech¬
nology and change and our view of the world
around us.
which established the current standards for Most importantly, the linking of the Quantel Three-dimensional computer animation
graphic-image generation and the manipula¬ and Harry systems has opened up an almost It is the field of three-dimensional computer
tion of images. It makes available a vast unlimited capacity to combine and manipu¬ animation which offers the most promise and
number of combinations of colour and late images. Using Harry, single frames can at the same time presents the most difficult
effects. In conjunction with Harry, a video be isolated and then transformed with the challenge. It calls for a massive amount of
editor and effects generator, the Quantel paintbox. They can be coloured, very small computer power, requiring the use of large
Paintbox is one of the most widely used sections can be focused on and altered or mainframe computers such as the Kray or
systems in the world. Its flexibility and its very enhanced, and special effects which were VAX series. The reason for the amount of
high quality may only be stretched to the full costly and time-consuming on film can now computing power needed lies in the complex¬
when high-defInition television becomes the be carried out at the press of a button. ity of building a three-dimensional model for
accepted standard for receivers. It would be a Increasingly, the images we are looking at animation. The familiar wireframe image cre¬
pity if the deservedly poor reputation of the have been constructed from many different ated by vector graphics represents a transpa¬
flip, spin and twist of the early paintbox elements brought together electronically. rent two-dimensional figure. To make the
systems, which once saturated television Using digital video recording, these com¬ wireframe become solid, the surface of the
graphics, prejudiced the use of the much bined images do not lose quality as they figure has to be defined as well. This can be
more sophisticated systems now rapidly would if film alone was employed. achieved for flat surfaces by using polygons,
developing. The paintbox has also changed There are a number of paintbox systems which build up to create three-dimensional
the role of the designer/animator in television which are of relatively low cost and still images, just as short straight lines can be
from the simple production of artwork to a provide an acceptable range of graphic ele¬ used to create curved figures.
more central position. The work can be ments. They can be used to make non¬ First, however, the model has to be input
designed as it will appear in its final form on realtime animated sequences in conjunction into the computer. Unlike the two-
screen. with video and frame stores. dimensional model, which can be input using
a cursor and light pen, the three-dimensional principle called fractel geometry. The object
object has to be described in space, with only is grown - it is developed organically rather
two-dimensional means. One way of achiev¬ than constructed. The method works by
ing this is to construct an actual model and recognizing that any object may be made up
enter all of its coordinates into the computer, from a number of larger or smaller objects
so that it can reconstruct the model in any with similar characteristics.
configuration. This method was used in early Finally, surfaces can be modelled by par¬
modelling, but it is a time-consuming pro¬ ticle systems. This method creates many dif¬
cedure. ferent effects by generating minute dots. The
In ‘procedural’ modelling, a number of dots are recorded as blurs on film, opening up
three-dimensional figures, such as cones and the possibilities of three-dimensional models
cubes, are defined, and then these are for objects such as smoke and fire, where the
brought together to form the precise object hard surfaces of other modelling methods are
required. It is a comment on the speed at not appropriate.
which computer technology is developing
that some simple forms of procedural model¬ The display Anti-aliasing. The computer-generated
ling are now becoming available to the micro¬ The way in which the images are displayed image is built up of pixels, which are small
user. Even so, this kind of modelling has its and stored depends on how the screen is rectangles. On diagonal lines this results in a
limitations, especially the complexity of the activated. Before the 1970s, the images were staircase effect, which can be acceptable in
construction and the time-consuming nature produced by continuous vector scanning. still images but becomes obtrusive when the
of the task. This was a slow process and was replaced by image is moving. In order to overcome this,
A method of producing complex models the introduction of the more efficient rasters. the pixels which lie along the diagonal are
that Is more economical of time and compu¬ In the raster system the screen is made up of given an average shade and colour which lies
ter power is that based on a mathematical many small coloured squares called pixels. between that of the two adjacent ones.
133
THE NEW TECHNOLOGY
which are triggered to produce the computer ing up a highly creative area of new effects. This page and facing page: Proflex, The
image. Obviously, the edges of any image And it has revitalized some older optical Moving Picture Company, director Bernard
which does not lie directly on a vertical or effects which had fallen into disuse due to the Lodge (agency: Colman RSCG & Partners;
horizontal will be jagged. This phenomenon is time and expense of production but have now client: Ciba Geigy)
known as 'aliasing' and appears on the become viable once more. The pack and the titles are generated using
screen as a flickering pattern. On many user- The Quick Action Recorder is basically a a Bosch BTS 4500 computer graphics
friendly systems, it is possible to 'zoom in' to line-testing machine. It is based on a com¬ system. The remaining shots of the pills
examine the pixel structure and manipulate puterized frame store which holds black-and- were generated with the popular Alias
individual pixels. To eradicate aliasing, the white digitized images made by photo¬ computer graphics system, the pills
mean colour of the pixels lying on the edge is graphing the original artwork with a video explosion being programmed in house by
worked out and then used to give a smooth camera. The stored images can be replayed Moving Picture Company programmers.
transition between the different colours. at normal speed, speeded up or slowed
When this effect of anti-aliasing is called for in down. Or they can be moved to different excellent way of learning about animation
an animation sequence, the picture is sam¬ positions in the sequence. It is also possible to movement.
pled over a very short time, so that once again insert images, to change the number of Other systems have applied computer
the mean can be determined and a smooth frames of 'exposure', and to replay all of this technology to the production of a video recor¬
sequence produced. on an endless loop. Although the machine is der accurate enough to 'shoot' a single frame
designed for line-testing, because of the high- and reproduce it in high quality. The single¬
Animation aids contrast image produced it can also be used frame video recorder is, in effect, making a
As well as computer-generated images, new for more experimental purposes. Exciting single-frame edit for each shot taken. This
technology has brought other advantages to effects have been produced by making high- equipment is now standard in mostanimation
animation. It has provided aids to the produc¬ contrast images from artwork or from life, studios and widely used in education. Never¬
tion process itself, alleviating some of the colouring them and using them with a two- theless, many professionals still in the finai
more arduous tasks. It has also been applied dimensional paintbox system. In the main, instance test complex animation on film,
to the control of animation equipment, open¬ the system is simple to use and provides an since film shows up all the errors of timing.
134
THE NEW TECHNOLOGY
But for most purposes, electronic images are by eye. It was now possible to repeat a camera Above left and above: NEC, The Moving
more than up to the task. or, increasingly, a rig movement almost Picture Company, director Peter Truckel
infinitely. Previously, effects like travelling (agency: DDB Needham Worldwide; client:
Motion control mattes, which combined camera or artwork NEC)
Motion controi involves the combination of movement with multiple exposures to create The first picture from the NEC commercial is
stepping motors which operate with a great a composite image, were difficult to achieve made using a motion-control rig. The
single-movement accuracy, and computer and therefore largely avoided. Now the tra¬ second shows the combination of a motion-
control and memory. The introduction of velling matte and other optical effects which control background and a computer¬
computer-controlled rostrum cameras was called for great precision were much easier to generated logo. This is achieved using the
initially seen simply as an aid to productivity. carry off. Bosch computer-graphics system.
It increased greatly the speed at which com¬ The first spectacular public demonstration
plex ‘shoots’ could be carried out and came in Stanley Kubrick’s 2001: f\ Space
reduced the possibility of camera errors Odyssey (1968), which made extensive and
occurring through inaccurate calibrations of innovative use of travelling mattes. The film’s
the movement or mistakes in the operation of creative special-effects adviser, Zoran Pre- Below left and below: DHL, The Moving
manual controls. snic, devised the slit-scan technique. Though Picture Company, director Peter Truckel
However, it quickly became apparent that this has since become something of a visual (agency: Ted Bates Communications;
much more ambitious use could be made of cliche and is not widely used, it did demons¬ client: DHL)
the device. The very high degree of accuracy trate the extraordinary potential of motion The jukebox shot from this commercial uses
which could now be achieved meant that control. A matte is a piece of artwork, in some motion control. The live-action man-moon
optical effects involving multiple exposure or cases a camera filter, which masks out part of red streak was created using the Quantel
minute movement could be carried out very the frame so that it remains unexposed. Paintbox, and the final combination of
effectively. Before the new technology was Subsequently another different image is images was made with the Harry
available, effects of this kind had to be judged exposed in the space, filling out the whole computerized editing system.
135_
THE NEW TECHNOLOGY
frame. It is often used in live-action films to Motion control can also be used in con¬ any direction. It can, for instance, enable the
combine separate foreground and back¬ junction with optical printer systems such as camera to move very close to small objects
ground shots. The matte needs to be very the Cinetron and Aces to create a whole range and through sets. Combined with systems
accurate, as it will often be butted next to an of optical effects - changes in exposure, skip based on pencil-thin optical fibres, this cre¬
image with a complex outline. Obviously, framing and multiple exposures. When these ates the potential for minute movements
introducing movement into this, as in travel¬ systems are used in conjunction with rigs which can be very accurately calibrated and
ling matte, multiplies the difficulties, since in having multiple camera systems, even more controlled by the computer and which can
such a case the outline to be marked con¬ specialized effects are possible. then be repeated at will. At the forefront of
stantly changes. Motion control has been applied not only to developments in this area have been the
In slit-scan, the matte consists of a narrow rostrum cameras and rostrums, but also to Moving Picture Company, who have
slit through which the image is exposed. This complex rigs. A rig is any system in which employed motion control in a number of their
matte is moved across either an artwork or a camera, objects or artwork can be moved in films, as well as pushing back the frontiers of
projected image a number of times. Simul¬ relation to each other. Some are relatively the technology.
taneously, the camera tracks in. Again, this small, while the largest can cover the area of a Robert Able Associates have gone further
movement is repeated a number of times for small studio. The Aces system has a 68-foot with the LORI system. This permits the
each slit. The slit is exposed for the required track. Whereas a rostrum stand is positioned manipulation of models and graphics, as well
length of the track as well as its movement on the floor, a rig may be entirely mounted on as camera controls which can be operated
across the field. an overhead track, permitting movement in from a paddle on the computer. The models
136
THE NEW TECHNOLOGY
The future
In the last decade animation has undergone
many changes. The effect of some of these
can be clearly seen; others have yet to seep
through to mainstream production. New
technology has made possible many of these
changes and seems likely to set the pace in
the future. The possibility of combining and
manipulating animation with other forms of
image electronically has made it much more
visible. It appears regularly on pop videos, in
commercials and as spectacular sequences
in live-action feature films. Yet animation
studios face the unpleasant possibility of
becoming little more than producers of Above: Mid-Air, Vera Neubauer
interesting animated images to be used as The place of the individual committed film¬
elements in electronic collage. maker who works with limited funds and
It seems likely that the role of the animator resources has always been assured in
will change in the 1990s, as the role of the animation. Increasingly, film-makers like
designer has. The animator will take control of Vera Neubauer have used the medium to
the electronic process and engage much express what is seen as more difficult
more directly with the total production pro¬ subject-matter.
cess. To some extent this has begun to
happen. The use of sophisticated electronic
equipment is increasingly a part of the anima¬
tion world. Few studios or workshops are
without at least some electronic aid to the set to progress technologically. fer between film and tape, seems likely to
production process. Research is also being carried out into benefit the development of electronic anima¬
The earlier claims of the advocates of the evolving further aids for conventional anima¬ tion. There has been a steady increase in the
electronic future that the electronically gener¬ tion production. A computer is being develo¬ production of computer animation either in its
ated image - in particular the three- ped which will accurately in-between anima¬ pure form or operating with other systems,
dimensional fully moulded computer anima¬ tion, rather than provide a metamorphosis and this steady growth - rather than a sudden
tion - would see off the archaic, laboriously between key drawings. The use of fully boom - seems set to continue.
produced animated film now seem to have computerized paint-and-trace is also immi¬ Animation production in the conventional
been exaggerated. The development of this nent. The colourizing of images is already a sense has also developed both in quality and
area has been neither as spectacularly swift part of current practice (sometimes applied quantity. That high-quality work is still com¬
nor as problem-free as the first heady years disastrously to original black-and-white patible with economically viable feature-film
led people to believe. However, there are films), and the range of colour and graphics production has been clearly demonstrated.
significant research programmes taking surpasses that of conventional production There is a renewed confidence in the future of
place which make the future economical methods. The output of these electronic animated features.
production of computer-generated three- devices is, of course, to videotape or other As a result, there has been a rapid
dimensional entertainment animation a cer¬ electronic receiver. Although still dependent development of animation education, both
tainty. The time-scale for these developments on very high levels of lighting, the high formal and informal, within colleges and
remains less sure. Motion control also seems definition television, coupled with laser trans¬ workshops. This has taken place on an
138_
THE NEW TECHNOLOGY
international scale and the educational value and substantial knowledge of their own his¬ Above left and above: Okavango, The
of the medium as a discipline in its own right tory. Sometimes this is drawn on through Moving Picture Company, designer Nick
is now widely accepted. direct references; at other times it can be Wall, © BBC
Pop promos have carved out a niche and seen informing their practice. Yet the history The branch and the droplet are motion-
animation has played a considerable part in of animation remains under-researched, controlled and the background is back-
this. In addition to the impact that they have considering the richness of the material. projected. Live action is matted into the
had in themselves, the better promos have One area for some concern is the produc¬ droplet and the curve is achieved by using
also introduced audiences to images which a tion of animation for children. Animation has Mirage. The use of the traditional optical
decade earlier would have seemed avant- always been a popular form with children, but technologies with new technology has led to
garde. One effect has been to make film¬ recently the films themselves have some¬ a revival of some of these crafts. The
makers themselves more aware of the history times been seen as little more than commer¬ precision of movement that can be achieved
of experimental animation. cials for the toys and characters associated using motion control also presents the
This demonstrates another feature of the with them. The economic pressure on pro¬ potential for the creation of totally new
changes that have taken place: there is now, duction, coupled with low rates of return, is effects.
among the makers of animated film, a broad leading to lower quality in animation for
139
THE NEW TECHNOLOGY
NEW TECHNOLOGY
One of the most exciting recent
developments in animation has been the
application of new technology and its
combination with traditional fiim crafts. The
areas of computer-generated imagery,
computer-controlled equipment, optical
techniques and video editing have made a
great contribution. This example from The
Moving Picture Company sho'ws many
different techniques at work.
Each phase of the production process - Normally cel is transparent, but frosted cel
making the animation, shooting the artwork, is opaque. A special spray makes it trans¬
producingthesound and editingthe picture- parent where required. Frosted cel can be
calls for different kinds of materials and levels drawn on with pencil or crayon. Frosting
of equipment. spray is also available, so that small areas of
transparent cel can be frosted.
Light box and peg bar
The light box and the peg bar form the basis of Paint and gloves
cel and paper production techniques. They There are various paints made specially for
are also useful for many other kinds of animation. The main requirements of an
production. A light box can be made from animation paint are that it should flow easily,
chipboard, a half an inch thick for the top, that it should not crack when exposed to heat
bottom, front and back, and five-eighths of an and, of course, that the colours should
inch for the sides. Six-millimetre perspex is remain true over a period of time. The paint’s
placed in a hole cut in the top. The board is consistency should be such that it hangs from
usually angled at 30 degrees, but if the box is Above: The right kind of light box is the brush without dripping.
custom-made this angle can be adjusted to essential. Although these can be bought Cel paint should never be brushed on. It is
suit the individual. For professional work, an from specialist stockists, they are relatively guided over the surface of the cel up to the
animation disc with sliding pegs is often set in simple in structure and easy to make. traced line. The paint is always applied to the
the top rather than the sheet of perspex. A back of the cel. This is the side with edges
hole cut in the back of the box helps cool the which curve upward; the top of the cel will be
light and serves as a handle for carrying. The curved down, so that when it is placed under
light source is 60 watts-a 60 watt Linolight is the camera platen it lies flat.
most appropriate. Cotton editing gloves should always be
Light boxes can, of course, be bought from worn when handling cel, be it tracing, paint¬
specialist animation suppliers. They vary a Above: A peg bar ensures that the various ing or shooting. The thumb and forefinger
good deal in price depending on the level of layers of cel, drawing and background are of the gloves are cut off at the top so that
sophistication. The light source should not be aligned exactly. Each layer has a row of pens and brushes can be easily manipulated.
too strong - it is important not to buy the kind holes at the end for placing over the pegs.
of light box made for viewing transparencies Graticule
in photography. animation paper. This is already cut to size A graticule is an essential item for two-
The peg bar, used to position the artwork, and punched. A cel punch is an expensive dimensional animation. Graticules are manu¬
can also be made usinga castand resin, but it piece of studio equipment and, because of factured in two sizes, 12 inches and 15
is far easier to purchase one. Metal peg bars the accuracy needed, second-hand punches inches. Although it is possible to make copies
are strong and durable. They are, however, can cause problems If they are excessively of an existing graticule, this is not recom¬
expensive, and plastic peg bars are now worn. A punch is certainly worth purchasing mended, as a degree of inaccuracy inevitably
widely used by students. There are different for a group or workshop. occurs when repeated copies are produced.
standard and non-standard peg bars. Acme Cel is the transparent acetate on which the It is essential that the graticule gives a very
and Oxberry being most common. The kind of animation is traced and painted. Cel sheets accurate picture of the positioning of anima¬
pegs required depends on the camera sys¬ come in various thicknesses, from 75 to 125 tion, artwork and layout in relation to the lens
tem used. If you are in doubt, the three-peg microns, and are sold punched or un¬ centre.
Acme system is perhaps the best bet. punched. The field.sizes are standard 12 and
15 inches or larger specialized cel. Panning Rostrum stand and camera
Paper, punches and cel cels, used for animation which is to be laid Although professional animation is made
if you do not have easy access to a punch or a over backgrounds, are usually two and a half using hired or in-house specialized rostrum
guillotine, it is advisable to buy special or three fields in length. stands and cameras, it is possible to make a
145
ANIMATION KIT
when a number of exposures are made with pre-recorded soundtrack is often the best
the camera running forward and reverse, the answer for the beginner. The development of
frame may not always return to exactly the sophisticated computer packages, however,
same position. has added a new dimension to this aspect of
The simplest of rostrum stands can be animation production, making it possible to
made by cutting a hole in a wooden box and produce complex soundtracks at low cost.
fixing the camera in this hole. The base of the The cost of purchasing editing equipment
box serves as the table top. This system does can be considerable and even renting rates
not permit movement of the table, but by are often prohibitive. There is a range of
using a zoom lens the field size can be equipment available for the amateur 8mm
altered. Lights can also be fixed to the sides of and Super8mm market; 16mm production is
the box in the correct alignment to the ersatz less well served. It is possible to plan the
tabletop. A rostrum is similar in many ways to animation so that it is shot exactly as required
a photographic enlarger, and a heavy-duty and there is no need for editing. But even so,
enlarger can easily be adapted for rostrum a splicer and a synchronizer of some sort will
Above: A typical graticule, printed with a
purposes. It is important, however, to fix the prove invaluable.
fine grid so that the size of the area to be
column firmly to a wall.
photographed can be checked precisely.
Computer programs
Single-frame video There are increasingly useful programs avail¬
stand for personal use. Both 8mm and 16mm Single-frame video is an ideal medium for able for personal computers, especially Atari,
cameras have become relatively cheap if learning and producing animation. Unfor¬ Amiga and Archimedes. They fall into two
bought second-hand. The inimitable Bolex is tunately, the costs put it outside the range of categories, paintbox programs and animation
the favourite, although like all non-pin- the individual animator. However, it seems programs. It is important if possible to try out
registration cameras, it suffers from some likely that the costs will fall as the technology these programs before purchase, to ensure
inaccuracy of frame frequency. Pin- develops. that they are appropriate. Bear in mind that
registration cameras have a pin in the gate when the animation is produced, it will have
which engages with the film sprocket, holding Sound and editing to be saved, either through hard copy or by
the film firmly in place as the exposure is Sound production and editing are areas frame-grabbing on to video. The hardware for
made. If the camera does not have a pin. which can be costly. Simply animating to a either of these tasks can be expensive.
animator, show the principal points of each Panning or travelling pegs Rotoscope
movement and how it will be continued. Specialized moveable pegs on the camera A device patented by Max Fleischer in 1917
Spacing guides are added by the animator to table, calibrated and controlled by dials that projects live-action film, one frame at a
show the assistant the timing and spacing of which allow the artwork to be moved to time, on to a glass surface from below. When
the in-between drawings. accommodate moving shots such as pans. drawing paper is placed over the glass it
allows the animator to trace off the live-action
Line test Peg bars images as a guide to complicated move¬
Before the production of the cel artwork Strip of metal or plastic with fixed pins used to ments.
begins, the animation drawings are shot on keep drawings, cels and background in pre¬
film, video or Quick Action Recorder to test cise registration with one another. Identical Shorts and features
the movement. This is called a line test. to set-up on a camera table. See also p. 144. Short Animated film anything from one to 33
minutes in length.
Lip sync (synchronization) Pixillation Feature A full-length animated film, usually
The matching of the characters’ mouth A stop-motion technique in which objects 6(3-120 minutes long.
movements to the recorded dialogue on the and live actors are photographed frame by
soundtrack. frame to achieve unusual effects of motion. Show reel
A compilation reel of an animator’s film work
Matte Platen used as a portfolio. Nowadays show reels are
An opaque shape which blocks out part of the A heavy sheet of glass used to hold cels and generally presented on video cassettes.
film, stopping it being exposed. A new image other artwork flat in position during filming.
can then be inserted in this unexposed area. Eiiminates shadows from painted areas and Single-frame video
cut-outs falling on the background art. Video rostrum camera attached to a com¬
Merchandizing puterized unit which facilitates frame-by-
Term used to refer to the promotion of Production frame recording, making it particularly suit¬
products linked to characters in animated a) Pre-production Term used to denote work able for animation intended for television
films-for example soft toys, T-shirts, posters to be done on a film project before the artwork transmission.
and greeting cards based on cartoon char¬ stage, e.g. research and planning, budgeting,
acters such as The Care Bears, Henry's Cat, equipment and personnel, Storyboard
Snoopy or Heman and Masters of the b) Production Term used to describe all the A series of small consecutive drawings plot¬
Universe. procedures required to complete the visual ting key movements in a film narrative,
and audio material for a film, e.g. storyboard¬ accompanied by caption-like descriptions of
Mixing ing, scripting, character design, sound the action and sound, which are arranged
The combination of the various soundtracks, recording, titles, filming, processing and comic-strip fashion and used to plan a film.
dialogue, music, sound effects, etc. re¬ print.
recorded on to a single soundtrack that is c) Post-production The work done on a film Superimposition
used to prepare the composite print. In project once photography has been com¬ A method of combining two or more film
Britain, mixing is often called ‘dubbing’. pleted. such as editing, special effects, images to create a composite image. This can
soundtrack spotting and mixing. be achieved at the filming stage by back-
Model sheet (character sheet) winding the exposed film in the camera and
A reference sheet for the use of animators to Quick Action Recorder (QAR) re-exposing it, by using the aerial image unit,
ensure that a character has a consistent A specially designed unit which photographs or as a laboratory process during post¬
appearance throughout a film. It consists of a animation frame by frame. Its instant- production.
series of drawings showing how the character replay facility makes it particularly useful for
is constructed, its size relative to other line testing. The images are digested by a Tracing back
characters and objects, and how it appears computer and stored in a frame store, Sometimes part of the animation remains
from various angles and with various allowing the user a high degree of manipula¬ unchanged from one drawing to the next. In
expressions. tion, such cases, the animator may leave it to the
tracer to complete the drawing by ‘tracing
Multiplane camera Registration back’ that part of the animation from a
A special animation stand developed by Lotte The exact alignment of the various levels of previous drawing.
Reiniger in the 1920s and at the Disney artwork in precise relation to each other,
Studio in 1937. The artwork is divided into made possible in animation by the use of the Wipe effect
foreground, middle and background ele¬ peg-bar system. A transition in which one scene appears to
ments and placed on glass frames several advance on to the screen over another; the
inches apart, thus creating an illusion of Rostrum camera leading edge may be straight line, or it may
realistic depth and changing perspectives. A motion picture camera with single-frame describe a shape.
and reverse capabilities for animation work. It
Pan can be mounted on columns and suspended Zoom
A visual technique in which the camera directly over the artwork to be filmed. It can An effect in which artwork within the shooting
appears to move horizontally or vertically. In also be mounted on a flat bed for optical work. field of the camera is made to appear
animation this effect is achieved by moving This system enables the camera to move progressively larger or smaller by moving the
artwork under the camera on panning pegs. vertically in relation to the artwork. camera closer to or further away from it.
FILMOGRAPHY
The Adventures of Prince Achmed (Die Film Four Int, tel: (01) 621 4444, telex: Dreamless Sleep UK 1986
Abenteuer Das Prinzen Achmed) Germany 892355. 35mm, colour, 18 mins. Dir/ani David Anderson, sc/p David
1926 A woman accompanied by a black dog Hopkins, cos Maggie Hayes, prod Occam
Dir Karl Kock, mus Wolfgang Zeller, magic moves about in fantasy places, space and for Channel 4. 35mm, 9 mins.
& scenery Walther Ruttman, Berthold time. An experiment in texture, marrying
Bartosch, Alexander Kasden, story based technical innovation with a story that
on The Arabian Nights, title decorations Breakfast on the Grass USSR 1988 explores a couple’s sleepless fears.
Edmond Dulac, typography C. F. Parkins, Dir/sc Prit Pjarn, des Prit Pjarn, Miljard
prod Comenius-Film. 16mm, b/w, 63 mins. Kiljk, ani M. Aruljep, M. Busman, T. Egged On USA 1926
The adventures of Prince Achmed, Aladdin during, E. Kurg, mus Olav Ehala, cam Jano Dir/sc Charles Bowers, Harold Muller, Ted
and the Princesses Peri Banu and Piljma, prod Tallinfilm. Colour, 26 mins. Sears. 35mm, silent, b/w, 20 mins.
Dinarzade as a result of the evil An animated fantasy based on the famous An early use of pixillation, for a story in
machinations of a w/icked sorcerer. painting of Edouard Manet. One of the new which an inventor’s egg-laying machine
Silhouette animation. critical works from Estonia, the film won suddenly begins to lay automobiles.
the Grand Prix in the Zagreb Festival 1988.
Babylon UK 1986 Felix Makes a Movie USA 1924
Dir Peter Lord, David Sproxton, scenery Damon the Mower UK 1972 Dir Pat Sullivan, ani Otto Messmer. 16mm,
Lowe Howard, des Andrew Franks, Dir George Dunning. 35mm, b/w. silent, b/w, 10 mins.
ani Peter Lord, Richard Bolesxoaski, Nick An enigmatic film by the director of Yellow Animation’s first star, Felix, decides to
Park, bkg Chris Lyons, Michael Wright, Submarine, based on four poems by the make his own movie. But he gets into
ph David Sproxton, ed Dave MacCormick, seventeenth-century metaphysical poet trouble when his children turn the camera
mus Martin Kiszko, v Tony Robinson, prod Andrew Marvell. on to Felix while he is flirting in the park,
Occam for Channel 4. 35mm, colour, 141/2 and his wife sees the results.
mins. Dancers USA 1987
A diffident waiter observes an assembly of Dir/sc/ani Susan Van Baerie, des Susan George and Rosemary Canada 1987
arms dealers. The conclusion is an Van Baerie and Steve Depaola, cam Ariel Dir/sc/des/ani Alison Snowden, David Fine,
inevitable holocaust. Shaw, prod Computer Graphics Laboratory, sound David Fine, Patrick Godfrey, cam
New York Institute of Technology. B/w, 4 Pierre Landry, Jaques Avoine, Robin L. P.
Begone Dull Care Canada 1949 mins. Computer animation. Bain, prod Eunice Macaulay NFBC, dist
Dir Norman McLaren, Evelyn Lambert, mus Three statues perform a dance in a large NFBC. Colour, 9 mins.
Oscar Peterson, prod NFBC. bay window, the fourth does not know the George Edgecombe harbours a secret
One of the best examples of McLaren’s steps and improvises. Made using a passion for Rosemary Harris, the lady who
technique of drawing on film. programme designed by Dick Lundin and lives across the street. He imagines
David Sturman on a Vax and using U8’s different ways in which he might approach
Binary Bit Patterns USA, 1969 NY IT Software. her and keeps trying to muster up the
DIr/prod Michael Whitney, dis Arts Council courage to do so.
of Great Britain. 16mm, colour, 3 mins. Dimensions of a Dialogue Czechoslovakia
An early work by the son of John Whitney, 1982 Getting Started Canada 1979
without doubt the most famous pioneer of Dir Jan Svankmajer, ani Vlasta Pospisilova, Dir/sc/des Richard Condie, mus Patrick
computer film. Following his father’s lead, cam Vladimir Malik, mus Jan Klusak, ed Godfrey, prod NFBC. 16mm, colour, 12
Michael Whitney produced this film which Klara Stoklasova, prod Kratky Film, Praha. mins.
is an exploration of formal abstraction 16mm, colour original version without To some degree everyone shares the
using geometric configurations. commentary. common human condition of
Two heads, one made of vegetables and procrastination. In this film a pianist
The Black Dog UK 1987 the other of kitchen implements, constantly attempts to practise his repertoire before
Dir Alison de Vere, prod Lee Stork, dist devour and regurgitate each other. an important concert.
151
FILMOGRAPHY
Great UK 1974 lamp, its child and a ball! The piece family are abstracted in a divisionistic
Dir/ani Bob Godfrey Movie Emporium, sc displays superbly realistic rendering, manner.
Colin Pearson, Bob Godfrey, Richard lighting and movement. Its character
Taylor, Robin Smyth, Paul Weisser, Colin animation is perhaps the best yet achieved Poligon USSR 1978
Pearson, mus Jonathan Hodge, ed Peter in computer film. Dir A. Petrof, sc S. Gonsovski,
Hearn, Tony Fish, voice Richard Briers des G. Barinova, prod Gosinko.
(Brunei), Barbara More, Harry Fowler, The Man Who Planted Trees Canada 1987 35mm, colour, 10 mins.
Angus Lennie, ph Julia Holdaway, Kent Dir/sc/des Frederic Back, story Jean Giono, The story of a monster which turns against
Houston, Alan More, prod/dis Bob Godfrey ani Frederic Back (assisted by Lina its creators.
Films, 55 Neal Street, London WC2 (01 Gagnon) mus Normand Roger, voice
240 1889), 16mm, colour, 30 mins. Philippe Noiret, sound Michel Descombes, On Probation UK 1986
Oscar-winning tribute to the great Isambard dIst Les Enterprises Radio Canada, 1055 Dir/sc/ani/prod Peter Lord, David Sproxton,
Kingdom Brunei. Est, Bd Dorchester, Quebec, H2L 4S5 bkg Chris Lyons, ph David Sproxton, ed
Montreal, Canada. 35mm, colour, 30 mins. Dave MacCormick. 16mm, 5 mins.
The Great Cognito USA 1982 The story of a man who devotes his life to A film based on a soundtrack recorded in
Dir/prod Will Vinton, des Laymation, ani bringing back life to a deserted landscape, a probation centre for young people.
Barry Bruce, sc Susan Shadburne, John oblivious to wars and setbacks, which
Morrison, mus/effects Bill Scream, voice seem petty in comparison to his creation. Rehearsal for Extinct Anatomies UK 1988
John Morrison, dist Pyramid Films. 35mm, Dir/sc/des/anim Brothers Quay, mus
colour, 4V2 mins. Neighbours Canada 1952 Leszek Jankowski, effects Larry Sider, cam
A night club performer dazzles his Dir/ani/prod Norman McLaren, cam Wolf Brothers Quay, prod Keith Griffiths,
audience with amazing impersonations of Koenig, mus Norman McLaren. Konnick Studios for Channel 4. Object and
the men and events of the Pacific War. The first film to be wholly pixillated, though model animation.
the technique was used in early trickfilms. The film is dedicated to an anonymous
Hunger Canada 1973 anatomical specimen - to the single hair,
Dir Peter Foldes, prod National Film Board Night on Bald Mountain France 1934 still dreaming on its brow, with its desire to
of Canada, dis National Film Board of Dir Alexandre Alexeieff, Clair Parker, dist disturb the wallpaper and things outside.
Canada/Contemporary Films/Scottish Film BFI, 16mm, b/w, 6 mins.
Library. U-matic colour, 12 mins. An experimental fantasy based on Set in Motion USA 1987
Award-winning film from the late Peter Mussorgsky’s music. Made on the Dir/sc/des/ani/cam Jane Aaron, mus
Foldes. Perhaps the most accomplished of pinboard apparatus invented by Alexeieff Donald Fagen. Colour, 4 mins.
those early computer films which and Parker, in which the animated image A rhythmic, free-flowing vision of moments
attempted to use computer-generated key- is produced from the shadows of from daily life using cut-out and object
frame animation. It is also one of the few thousands of pins. animation.
computer films which attempts to put
across a message through its metaphorical Oilspot and Lipstick USA 1987 Snow White USA 1933
story and imagery. Dir/sc/des/a n i/m us/effects/ca m/prod Dir Max Pleischer, 16mm, b/w, 7 mins,
Disney Computer Animation Late Night Betty Boop stars in a spooky version of the
/Fly to You in my Remembrance (Ya k Group, dist Buena Vista Distribution. fairy-tale. With music by Cab Calloway.
vam lechu vospominanyem) USSR 1977 Colour, 3V2 mins, computer animation.
Dir/sc Andrei Khrzhanovsky, des V. This early morning visit to the junk yard The Snowman UK 1982
Yankilevsky, Yu. Batanin, cam I. Skidan- features a whimsical version of man’s best Dir Dianne Jackson, supervising dir Jimmy
Bosin, S. Kashcheeyeva, mus A. Schnitke, friend: Oilspot the junk-yard dog and his T. Murakami, mus Howard Blake, ed John
prod Soyuzmultfilm. 35mm, colour, ladyfriend Lipstick. Carey, cam Peter Turner, exec prod Ian
Russian language version 30 minutes. Harvey, prod John Coates, Snowman Enter¬
The first part of a poetic film based on One of Those Days USA 1988 prises for TVC. 16mm, colour, 26 mins,
Alexander Pushkin's drawings and Dir/sc/des/ani Bill Plympton, mus effects Christmas special telling the story of a
manuscripts. Phil Lee, cam John Schnall. small boy who builds a snowman for
A humorous point-of-view film which shows Christmas. The snowman comes alive and
Jude USA 1982 the worst day in anyone’s life. leads him off on a journey through the
Dir/sc/prod Drew Klausner. night skies.
Jude's subject matter is the holocaust. As Pictures from a Gallery USA, 1976
time passes the events of the past, horrific Dir Lillian Schwartz, mus A. Millar, prod The Sound Collector Canada 1982
as they are, change in our minds and an Lllyan Prod Inc, dis Lillian Schwartz, 524 Dir Lyn Smithani, cam Pierre Landrey,
effort of will is required not to forget. The Ridge Road, Watchung, NJ 07060, USA. mus Norman Roger, ed/effects Ken Page,
film combines documentary footage with 16mm, colour, 6 mins. prod NFBC, Dist NFBC. 35mm colour, 12
hand-drawn rotoscoped animation. Highly influential early film from one of the mins,
pioneers of computer-generated art. A Leonard is a six-year-old with an unusual
Luxo Jr USA 1986 move away from the total abstraction hobby. His older brother ridicules him and
Dir/ani John Lasseter, prod Pixar, San displayed in the first computer film of his father says he is a daydreamer, but the
Rafael, California. U-matic colour, 2 mins. Lillian Schwartz. Picture processed boy has a wonderful way to liven up every
Award-winning film about an angle-poise photographs from the artist film-maker’s day. He collects sounds.
152
FILMOGRAPHY
Stanley and Stella: Breaking the Ice USA Top Priority Canada 1982 a documentary film Guinea Pig Soldiers
1987 Dir Ishii Patel, mus Norman Roger, prod (1976), ani Gaston Marzio, Bill Majee,
Dir Larry Malone, des Robert Fusfield, ani, NFBC. Kevin Molloy, Anna Brackett, Gary
char Craig Reynolds, ani Rhillippe The story of a poor Indian family’s wait for McCarver, mus Dirk Higgins, voice Robert
Bergeron, prod Michael Wahrman, Prod Co water during a drought. Instead they Llewellyn, David Tate, Shaun Curry, Prod
Symbolics Inc, Graphics Division, Los receive a gift of equipment for military use. Animation City, 16/18 Beak St, London
Angeles, CA. VMS video, colour, 1 min 52 The technique is Plasticine on glass. WIR 3HA, UK, dist Channel 4,
secs. 60 Charlotte St, London, UK. 35mm,
The additional representational complexity Three Inventors (Les Trois Inventeurs) colour, 14 mins.
of this recent film Is provided by the France 1979 A film about experiments with drugs on Gl
simulation of the motion of flocks of birds Dir/sc/des Michel Ocelot, mus Christian volunteers. Is Jimmy Mullen the object of
and schools of fish. Symbolics’ Craig Maire, sound Robert Cohen-Solal, prod an obsessive punishment or a horrific
Reynolds developed the experimental AAA. 5mm, colour, 13 mins. military experiment?
programs in behavioural simulation utilized A family of inventors work on fulfilling their
in this piece. dreams in a room full of white lace. People The World of Children UK 1984
do not appreciate their attitudes which Dir Vera Neubauer, cam Bill Boulk, mus
Tango Poland 1981 differ from their own. Gary Carpenter, prod Simon Hartog
Dir Zbigniew Rybcinsky, dist BFI. 35mm, (Spectre Productions). 16mm, 14V2 mins,
colour, 10 mins. Ubu UK 1978 iive action/animation.
Award-winning tour de force of timing by Dir/des Geoff Dunbar, sc Alfred Jarry, ed How does the environment affect the child?
the Polish experimental film-maker. Terry Brown, prod Grand Slamm Is it possible to learn to talk without the
Animation, dist Arts Council of Great prejudices built into the language?
Tale of Tales USSR 1979 Britain. 35mm, colour, 20 mins.
Dir Juri Norstejn, sc Juri Norstejn, Based on the play Ubu Roi by Alfred Jarry. Zoom and Bored USA 1959
L Petrusevskaja, des Juri Norstejn, The film uses a brutal graphic style and a Dir Chuck Jones, prod Vl/arner Brothers,
F Jarbusova, mus M Meerovic. 35mm language of sound to re-create the 16mm, colour, 7 mins.
colour, 27 mins. meaning of the original production. One of Jones’s personal favourites of all his
A story which meditates on the transience Roadrunner films; the Roadrunner’s
of time and the memories which remain The Victor UK 1985 unexpected ‘beep-beep’s nearly drive the
as it passes. Dir/sc Phil Austin, Derek Hayes, story from poor coyote insane.
BIBLIOGRAPHY
Blair, Preston Animation Walter Foster Art video study tapes, this makes a very the creators of Max Headroom. More
Books 1949 useful resource, bringing together technical in some areas than others, but
The bible for animators. Preston Blair animation film extracts which can be a good background to the way this
animated Red in Red Hot Riding Hood difficult to locate. important area has developed.
by Tex Avery.
Hayward, Stan Scriptwriting for Animation Laybourne, Kit The Animation Book Crown
Godfrey, Bob Film Animation Book BBC Focal Press 1984 Publishers, New York 1979
Books 1974 A step-by-step approach to the One of the best of the how-to-do-it
An entertaining introduction to animation technicalities of scripting for animation. books, with information on most
techniques, with many personal insights. conventional techniques. Unfortunately
Heath, Bob Animation in 12 Hard Lessons now out of print.
Crush, Byron The Shoestring Animator: Robert P. Heath Productions, New York
Making Films with Super 8 Contemporary 1972 Levitan, Fill Electronic Imaging Techniques
Books, Chicago 1981 Almost a study resource book, this Van Nostrand Reinhold 1977
A useful book on simple techniques contains exercises which are designed to By the author of Animation Techniques
such as cut-out and making light boxes help assistant animators, and Commercial Film Production, which
and rostrums for the amateur, was a standard work, this book extends
Jankel, Annabel and Morton, Rocky the approach into the area of new
Halas, John Masters of Animation BBC Creative Computer Graphics Cambridge technology. This part of the work has
Books/Salem House 1987 University Press 1984 dated, but the section which deals with
Published in conjunction with a series of A lively and lavishly illustrated work by animation production is still applicable.
153
BIBLIOGRAPHY
Pied Piper, The 112 Robert Able Associates 135 Some Protection 48, 49, 49
Pinocchio 13 Roche, Christine 23 Sophie's Place 90
Pitt, Suzan 29 Rocher, Claude 63 Sound Collector, The 47
Pixar 124, 126 Roelofsz, Joost 70 Sound
Pixels 132 Romance of Transportation in Canada 16 editing 145
Pixillation 98, 99 Rope pance 67 effect of 42
meaning 147 Rostrum stand and camera 144, 145, 147 image, matching 45, 46
Plain Man's Guide to Advertising, A 88 Rotoscope 147 production 145
Planete Sauvage, Le (The Fantastic Planet) Rowing across the Atlantic 88, 88, 93 use of 42
89, 89, 93 Rupert the Bear 102 Sound synchronization 12, 44
Plasticine animation technique 61, 117-9 Ruttmann, Walter 11, 43 equipment-for 45
Platen Rybczynksi, Zbigniew 64, 65 image, changing 46
meaning 147 lip-sync 44, 45, 52, 54, 147
use of 101 S mixing 147
Plot 23 Satiemania 54 parallel 44
points 36 Satellite broadcasting 139 points 45
Poemsongs 126, 127 Scarlet Pumpernickel, The 65 printing 44
Point C'est Tout, Un 63 Scenes 32 Soundtrack
Poligon 28 Schmid, Sabrina 27 areas 47
Pop Promos 58, 58-61, 137, 138 Schwartz, Lillian 126, 127 atmosphere track 49
Popeye series 13 Schwizgebel, Georges 44 bar chart 52, 55
Post-production 147 Screen space 65-8 beat, establishing 41
Poster 127 Script breaking down sound 51, 52
Praxinoscope 9 adaptation 23 dead track 49
Pre-production 147 Disney, importance to 21, 22 dope chart 55
Presnic, Zoran 134 point of view 36 dubbing 56, 57
Pretend You'll Survive 109 working without 22 editing process 55
Prevert, Jacques 13 Sculpture Garden 127 effects track 49
Primitive animation 63 Second Class Mail 24, 25 location recording 48
Production Sequences 31, 32 matching to image 45, 46
meaning 147 point of 36 mixing 55
post-production 147 Servais, Raoul 18 spacing, checking 56
pre-production 147 Sesame Street 19, 138 timing 50, 51
process 145 Seve de la Terre, La 99, 113 voice track 48
values 103 78 Tours 44 Soviet Toys 11, iJ
Proflex 132, 133 Sewell, Bill 58 Soviet Union, animation in 11
Punch and Judy 116 Short, meaning 147 Special Delivery 77
Purdom, Richard 19 Short Vision, A 18 Speed, Lance 11
Shot plan 73 Starevitch, Ladislas 11
Q Shots 31 Steamboat Willie 12, 44
Quantel Paintbox 128, 130, 131 Show reel, meaning 147 Stehura, John 126
Quick Action Recorder 133, 147 Simple animation 111, 112 Storyboard
Quinn, Joanna 24-5, 24, 25 Simulation of a Two-Gyro Gravity Gradient animatic, as 35
Attitude Control System 128 characters 36
R Simulation 128, 129 filmed 35
Raamat, Reis 18 Sindon, Frank 128, 129 forms of 20
Radiocity 136 Single frame, nature of 15 Granpa, for 37-41
Rainbow Dance 8 Single-frame video 100, 101, 133, 145, importance of 20
Red Army Brigade, The 14 147 layout pads 33, 34
Red Heads 115 Sinking of the Lusitania, The 30, 30 live-action editing 26
Red Hot Riding Hood 13 Skeleton Dance 12 meaning 147
Reds Dream 125 Sketchpad 128 plan of action, as 31
Registration of film 96, 147 Sky Pirates 119 point of view 36
Rehearsal for Extinct Anatomies 116 Sledgehammer 58, 58-61 presentation 35
Reiniger, Lotte, 11, 11, 87, 89, 89 Slit-scan 135 production process, organizing 22
Research 21 Smith, Harry 15 role of 22, 23
Reynaud, Emile 91 Smith, Lyn 16, 47 rough 34
Rhythms 21, 22, 25, 43 Smith Dayton, Helen 117 techniques 20, 33
Richter, Hans 43 Snow White 13, 44 use of 31
Richard Williams Studio 18, 19 Snow White and the Seven Dwarfs 13 working 34
Rimminen, Marjut 23, 48, 49 Snowden, Alison 24, 25 Street of Crocodiles 78, 117
Road Runner 13, 26, 36, 37, 65 Snowman, The 36, 36 Street, The 16, 36, 37
159
INDEX
The author and publishers would like to Collection; 64 and 65B BFI; 68 Every effort has been made to trace the
thank the following individuals for their Cinematheque Quebecoise; 70 and 71T copyright holders of photographs and films;
invaluable contribution to this book: Rasker Groep BV; 71B and 72T Khitruk we apologise for any unintentional
Film-Makers Association; 72B BFI; 73 omissions and would be pleased to insert
For the author’s photograph: Fran K. Jones
Bristol Animation Festival; 74B and 78T the appropriate acknowledgment in any
For special photography: Susanna Price
BFI; 87R Cinematheque Frangaise; 89B subsequent edition of this publication.
For additional photography: Tim Searle
Joel Finler Collection; 94B London Film-
The author would like to thank Fran Jones,
The publishers would like to thank the Makers Co-Operative; 95L Bristol Animation
Tony Fish, Peter Hearn, Joanne Gooding
following for supplying the photographs Festival; 98 Cinematheque Quebecoise;
and Andy Darley for the enthusiasm and
reproduced on the following pages: 99L Cecile Starr; 99R Bristol Animation
expertise which they brought to the project.
Festival; 105B photo Baxter Photographies;
Introduction Marcin Gizycki; 6 Arts Council Thanks too to the many studios and
112R photo Ivan Vit; 119T, 120L, 121T,
of Great Britain; 7T Museum of Modern individuals who participated, particularly
122R, 123L photo Bernard Hedges; 125T
Art; 7B Pierre Courtet-Colh; lOT British Maggi Allison, Bob Godfrey, John Coates,
BFI; 125C and B American Federation of
Film Institute; lOB Harold Whitaker; John Chains, David Anderson and
Arts Film Program; 126B London Film-
IIL Museum of Modern Art; HR, 12 and Aardman, Also the staff and students at
Makers Co-Operative,
13B BFI; 15R Arts Council of Great Britain; West Surrey College of Art for their support;
19T BFI; 28 Khitruk Film-Makers T = top Sarah for her relentless pursuit of the
Association; 30T and 33T BFI; 33B Khitruk B = bottom pictures; for their continued interest and
Film-Makers Association; 43L BFI; 43R L = left encouragement my mother and father; and
Cecile Starr; 46B and 47R National Film R == right Prince Achmed, who kept us on our toes.
Theatre; 63B Arthur Melbourne-Cooper C = centre
K ^
Roger Noake isafilm maker who also
teaches the prestigious animation degree
course at the West Surrey College of Art
and Design, Farnham. He has written
numerous articles on animation and has
taughtasfarafieldas India and Japan.
He is the presidentofBILIFA, a worldwide
organization for animation schools.
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