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HYBORIAN RISK

RISK 1999rules apply except where noted: This number is your army pool base. A Leader may retreat to an adjacent
MAP - all AREAS are individually Add 1 to your pool for each friendly Area before any round of
named, and TERRITORIES are made Territory. Each card set turned in is combat if there is at least 1 army
up of color groups {2 – 5 areas}. 8- worth 10 armies or 3 Leaders - add still in the Area being retreated
sided stars are FORTRESSES . these to your pool. Place all from. A Leader may not attack by
SET UP – remove the two wild Reinforcement pool armies in one itself if alone. 2 Leaders alone on
cards {Conan and Thoth-Amon} Area you control. Leaders may be attack may only use 1 die, but may
and deal the rest to all players as placed in any Area you control. reroll it. If 3 Leaders attack alone
evenly as possible. Each player Card Sets: 3 cards with 3 they can roll 2 dice and reroll 1. If 2
puts one army in each Area on his different symbols, 3 with the same Leaders defend alone they may roll
cards, then divides his remaining symbols, or any 2 symbols and a 2 dice and reroll 1. If 3 Leaders
armies into two equal piles and Wild Card make a set. Card sets are defend alone they may roll 3 dice
places each group on one face-down turned in at the beginning of your and reroll 1, but all 3 will die if all
card. Reveal and place all armies turn. If you have 5 or more cards at 3 rolls are beaten.
simultaneously on corresponding the beginning of your turn you must END OF TURN – armies in 1 Area
Areas. Return all cards to deck. turn in sets until you have 5 or less may be moved to an adjacent Area
you control. Additionally, you may
REINFORCEMENTS – on the cards. If you control the Area on a
move a different group of armies if
first turn {only}, each player card you turn in, place 2 armies in
that Area. it contains a Leader from 1 Area to
receives 3 armies and may only an adjacent different Area you
make attacks from 1 Area. On LEADERS – you may never have control.
following turns, reinforcement pools more than 3 leaders in an Area.
are drawn as follows: Players begin the game with 2
Original HYBORIAN RISK was by
Fortress: place two armies in Leaders, 1 with each large army
Lewis Pulsipher with original art by
each Area you control with a {use the 10-army counters}.
Leaders make it possible for the Denis Loubet and appeared in THE
Fortress. SPACE GAMER 37, March 1981.
attacker to roll 4 dice and /or the
Minimum: each player gets at defender to roll 3, but Leader For current details see the Lewis
least 3 armies {not a base number} options must be declared prior to Pulsipher website –
even if they don’t have enough rolling dice. A Leader may never http://pulsiphergames.com/
areas Areas or Territories - this cause more dice to be rolled than
doesn’t include Fortress armies or units in an Area without a Leader This version with cards and new
card sets. could roll, and are considered map is by Chester E. Hendrix,
Areas & Territories: count regular army units for losses, etc. January 2006
all Areas you control and divide by
3 {rounding down}.
TERRAN GAMES

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