LIGHTING
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THE
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C7 COLLECTIVELighting in Art
Lighting is arguably the most important aspect
of any 3D scene. It impacts the way that we
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manipulate and convey story, perception, mood
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Lighting in CG!
The 3D industry now has multiple ways to
simulate realistic lighting conditions in our
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to apply to us: Global Illumination.
Global illumination in 3D rendering is a
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way light bounces from surface to surface. At
the risk of oversimplifying the process, I'd
recommend you check out the links attached to
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side of Global Illumination and lighting in
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This scene demonstrates the process
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as a result of light particals bounces
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that surface is absorbed and cast onto
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see the green and red colors being
transfered onto the surrounding
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The result is a convincing and logical
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lighting and gives the impression that
the space is ‘living’.Lighting in Lumion
Lumion is capable of producing
convincing lighting, although the
process isn't always obvious
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Thanks to the global lighting effects
(real skies, skylight, sun) we already
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As such, it doesn’t take much effort to
produce something that’s convincing
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customizing a lighting setup to suit a
specific scene.
To understand what we're working with,
let’s take a look at Lumion’s primary
lighting tools.
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is not a calculated light source,
meaning that it does not cast
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they're placed.
This light method works by
casting light on all surfaces that
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additional ambient lighting to a
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to the omni-light with a few key
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Instead it lights all surfaces
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best suited to large open scenes
that do not rely on accurate light
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of the most convincing lighting
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appropriately.
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The key difference is that since
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plane, it only casts light in a
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Additioanly, it’s light source can
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as in gardens, lamps, or shadow
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calculated lighting type in
Lumion. Thankfully, it also has
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profiles to choose from.
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result in comparison to other
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placing spot lights.
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Lumion are IES profiles and as
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qualites. The use of custom
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taxing on system performance.
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Although not technically a
Lumion light, it’s worth noting
that the Emissive material does
have some lighting properties.
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lighting types in that it doesn’t
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emissive properties are
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effect which approximates how
the lighting would be projected
onto surrounding surfaces.
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extremely versatile since the
material can be applied to any
mesh shape and color.aT CT)
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surrounding them.
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Lumion Knowledge base that covers
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all comes down to correcting the
placement, brightness, and falloff.
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surrounding surfaces when confined
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As expected, the Spotlight is
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lighting is required.
Light bleed is by no means a deal
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when lighting a scene.
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There are multiple techniques
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in Lumion with each having their
own strengths.
Spotlights: Accurate lights that
have calculated global
illumination and shadow casting.
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planar lights. Great for shadow
lighting/feature lighting.
Omni Lights: Omni-directional
lighting that lights all surfaces
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increasing ambient lighting.
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require accurate lighting.
Emissive Material: Highly
versatile and can be applied to
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emaWHAT’S NEXT?
PART 2: Fundamentals of Lighting in
Lumion - Effects
In Part 2 we will dive deeper into the
effects that influence lighting in
Lumion. These effects have a range
of uses and can all be altered to suit
each specific type of scene.
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LUMION
COLLECTIVE