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SILENT HUNTER 5 COMMANDS LIST

Extracted from game by skwas - 09-03-2010


=================================================================================
Note, all indented commands are to be implemented. Those that have a preceding
hash (#) ARE implemented.

A01gun_camera
A02gun_camera
# AAGuns_Aim_any
# AAGuns_Aim_bombers
# AAGuns_Aim_fighters
AAGuns_Any_targets
# AAGuns_Closing_targets
# AAGuns_Fire_at_will
# AAGuns_Hold_fire
# AAGuns_Long_range
# AAGuns_Medium_range
# AAGuns_Short_range
AAGuns_Update_target
Ability_1
Ability_2
Ability_3
Ability_4
Ability_5
Ability_6
Ability_7
Ability_8
Activate_A01gun
Activate_A02gun
Activate_aa_gun_team
Activate_deck_gun_team
Activate_deckgun
Activate_event_cam
Activate_flakgun
Activate_hydrophone
Activate_radar
ActivateCameraTab
ActivateConvoyTab
ActivateEscortTab
Adv_Binocular_camera
Adversarial_Navigation_2D_map
# Ahead_flank
# Ahead_full
# Ahead_one_third
# Ahead_slow
# Ahead_standard
# All_stop
Attack_2D_map
Attack_map
Avatar
# Back_emergency
# Back_full
# Back_slow
# Back_standard
Binocular_camera
Cam_tight_toggle
Cam_wheel_zoom
Cam_zoom_cycle
Cam_zoom_in
Cam_zoom_out
Camera_on_current_unit
Camera_on_next_unit
Camera_on_prev_unit
Camera_on_sub
Camera_on_unit
Can_escort_attack_with_aft_ASW
Can_escort_attack_with_side_ASW
# Captain_log
Captains_bed_view
CareerStartPatrol
Change_hydrophone_volume
Choose_destination_point
Close_event_cam
# Close_sel_torpedo_tube
Close_torpedo_tube
Command_room_free_camera
Conning_deck_camera
Conning_tower_camera
Conning_tower_free_camera
Conning_tower_periscope
Console
# Crash_dive
Crew_cmd
Crew_control
Crew_control_ForSpecialAbilities
Crew_end
Cycle_aft_torp_tube
Cycle_flak_cam
Cycle_fore_torp_tube
Cycle_torp_tube
Deactivate_aa_gun_team
Deactivate_deck_gun_team
Deactivate_event_cam
Deactivate_gun
Deactivate_hydrophone
Deactivate_radar
Deckgun_camera
# Deploy_decoys
Depth_changing
# DGuns_Aim_deck
# DGuns_Aim_hull
# DGuns_Aim_waterline
# DGuns_Aim_weapons
# DGuns_Fire_at_will
# DGuns_Hold_fire
DGuns_Long_range
DGuns_Medium_range
DGuns_Short_range
DGuns_Update_target
Display_objectives
DisplayMedalDetails
# Dive
# Double_knuckle_port
# Double_knuckle_starboard
# Emergency_surface
Enter_Adversarial_mode
Estimate_range_to_contact
Final_page
FinalPage_From_DeathEffect
# Fire_gun
# Fire_torpedo
Flakgun_camera
Focus_on_event_cam
# Follow_nearest_sound_contact
# Follow_nearest_warship_sound_contact
Free_camera
Gear_down
Gear_up
Get_avatar_unstuck
# Get_depth_under_sub_keel
Go_back_to_prev_cam
Gramophone_next
Gramophone_play
Gramophone_prev
Gramophone_stop
Gramophone_toggle
Gun_manual_mode
Guns_control
# Heading_to_view
Helmsman_view
Help
Hide_AdversarialMode_Dials
# Hydrophone_normal_sweep
Hydrophone_view
Interior_aft_camera
Interior_fore_camera
Interior_radio_camera
Is_A01_Available
Is_A01_camera_station_Active
Is_A02_Available
Is_A02_camera_station_Active
Is_AAgun_Team_Active
Is_AAGuns_Any_targets
Is_AAGuns_Closing_targets
Is_AAGuns_Firing_at_will
Is_AAGuns_Holding_fire
Is_AAGuns_Long_range_Active
Is_AAGuns_Medium_range_Active
Is_AAGuns_Short_range_Active
Is_American
Is_American_A01_Installed
Is_American_A02_Installed
Is_American_Flak_Installed
Is_Any_Convoy_Unit_Alive
Is_Any_Escort_Unit_Alive
Is_AnyFlak_Installed
Is_AnyPeriscope_camera_station_Active
Is_AnyRadar_Installed
Is_Attack_2D_map_station_Active
Is_AttackPeriscope_camera_station_Active
Is_AttackPeriscope_moving
Is_AttackPeriscope_risen_at_all
Is_Battle_stations_Active
Is_Binocular_camera_station_Active
Is_Clock_Active
Is_Conning_deck_camera_station_Active
Is_Convoy_Performing_An_Evasive_Course
Is_Crew_control_station_Active
Is_Damage_Team_Active
Is_Deckgun_camera_station_Active
Is_DECKgun_Team_Active
Is_DGuns_Aiming_deck
Is_DGuns_Aiming_hull
Is_DGuns_Aiming_waterline
Is_DGuns_Aiming_weapons
Is_DGuns_Firing_at_will
Is_DGuns_Holding_fire
Is_DGuns_Long_range_Active
Is_DGuns_Medium_range_Active
Is_DGuns_Short_range_Active
Is_Flak_Available
Is_Flak_camera_station_Active
Is_German
Is_German_A01_Installed
Is_German_A02_Installed
Is_German_Flak_Installed
Is_Gramophone_Active
Is_Guns_control_station_Active
Is_Help_Active
Is_Hydrophone_view_station_Active
Is_Interior_fore_camera_station_Active
Is_M01_Available
Is_M01_Installed
Is_Navigation_2D_map_station_Active
Is_ObservationPeriscope_camera_station_Active
Is_ObservationPeriscope_moving
Is_ObservationPeriscope_risen_at_all
Is_Propulsion_Recharging_Active
Is_Radar_ContinuousSweep_On
Is_Radar_Installed
Is_Radar_On
Is_Radar_OneSweep_Available
Is_Radar_view_station_Active
Is_RadarAScope_Installed
Is_RadarAScope_view_station_Active
Is_RadarStation_Usable
Is_RecognitionManual_Active
Is_Rescue_Survivors_Available
Is_Selected_Escort_In_Defensive_Mode
Is_Selected_Escort_In_Search_Mode
Is_Silent_mode_Active
Is_Systems_control_station_Active
Is_TakePhoto_Available
Is_torpedoes_auto_loading_Active
Is_Underwater
Is_User_free_camera_Active
Is_UserRadio_Active
Is_UZOTBT_camera_station_Active
Is_WeaponsAndSensors_control_station_Active
# Knuckle_port
# Knuckle_starboard
LeaveCaptainRoom
LoadGame
# Lock_guns_target
# Lock_target
# Lower_obs_periscope
# Lower_periscope
# Lower_snorkel
# Lower_whole_obs_periscope
# Lower_whole_periscope
# Maintain_current_depth
# Man_the_deck_and_flak_guns
# Man_the_deck_gun
# Man_the_flak_gun
Maneuver_dive
Maneuver_officer
Maneuver_officer_end
Mission_order
Move_backward
Move_backward_fast
Move_forward
Move_forward_fast
Move_speed_down
Move_speed_up
Museum_camera
Navigation_2D_map
# Navigation_map
Navigation_officer
Navigation_officer_end
Navigator_view
Net_Final_page
Net_Spectator_page
Obs_periscope_camera
ObsScope_Out_camera
# Open_sel_torpedo_tube
# Open_torpedo_tube
# Order_maintain_depth
# Pause_game
Pelorous_camera
Periscope_camera
# Periscope_depth
Play_Death_Effect
Plot_course
Precise_range_to_contact
Precision_dive
# Propulsion_recharge
# Propulsion_standard
Radar_continuous_sweep
Radar_one_sweep
Radar_rotate
Radar_toggle_on_off
Radar_toggle_range
Radar_toggle_sweep_focus
Radar_turn_off
Radar_view
Radar_view_ascope
Radio_messages
Radio_operator
Radio_operator_end
Radio_room_free_camera
Recognition_manual
Remote_camera
Repeat_last_report
Replay_camera
# Report_depth_under_keel
# Report_nearest_radio_contact
# Report_nearest_sound_contact
# Report_nearest_visual_contact
# Report_nearest_warship_sound_contact
# Report_range_to_course_end
# Report_time_to_course_end
# Report_time_to_turn
#Report_weather
Rescue_Survivors
# Return_to_course
# Rig_for_silent_running
# Rise_obs_periscope
# Rise_periscope
# Rise_snorkel
# Rise_whole_obs_periscope
# Rise_whole_periscope
Roll_left
Roll_right
Rot_down
Rot_left
Rot_right
Rot_up
Rotate_hydrophone
# Rudder_amidship
# Rudder_hard_to_port
# Rudder_hard_to_starboard
# Rudder_to_port
# Rudder_to_starboard
SaveGame
# Search_pattern_1 CRASHES THE GAME
# Search_pattern_2 CRASHES THE GAME
# Search_pattern_3 CRASHES THE GAME
# Secure_from_silent_running
Select_next_tube
Select_prev_tube
Select_salvo_tube_index
# Select_single_tube_index
# Select_torpedo_tube
# Select_tube_1
# Select_tube_2
# Select_tube_3
# Select_tube_4
# Select_tube_5
# Select_tube_6
# Send_contact_report
# Send_patrol_report
Send_sonar_bearing_to_TDC
Send_sonar_range_to_TDC
Set_convoy_throttle_fast
Set_convoy_throttle_slow
Set_convoy_zigzagging_off
Set_convoy_zigzagging_on
# Set_course
Set_course_waypoints
# Set_depth
# Set_depth_dial_international
Set_escort_aggressive_mode
Set_escort_attack_with_aft_ASW
Set_escort_attack_with_side_ASW
Set_escort_course
Set_escort_defensive_mode
Set_escort_position_aft_far
Set_escort_position_aft_near
Set_escort_position_fore_far
Set_escort_position_fore_near
Set_escort_position_left_far
Set_escort_position_left_near
Set_escort_position_right_far
Set_escort_position_right_near
Set_escort_search_mode_off
Set_escort_search_mode_on
Set_escort_throttle
# Set_heading
Set_realspread_angle
# Set_rudder
# Set_salvo_mode
# Set_speed
Set_spread_angle
Set_TDC_angle_on_bow
Set_TDC_bearing
Set_TDC_target_range
Set_TDC_target_speed
Set_telegraph
Set_telegraph_by_off
Set_tgt_mast_height_international
Set_tgt_sel_value
Set_throttle
Set_torpedo_2nd_gyroangle
# Set_torpedo_depth
# Set_torpedo_depth_international
Set_torpedo_leg_length
Set_torpedo_pattern_angle
# Set_torpedo_pistol
Set_torpedo_speed
Set_torpedo_straight_run
Show_AdversarialMode_Dials
Show_Intelligence_Units
Show_multiplayer_status
Show_Player_Rank
Show_Top_aces
Show_Transfer_base
ShowHideHud
ShowOptionsPage
# Snorkel_depth
Sonar_operator
Sonar_operator_end
# Sonar_ping
Sonar_pong
Sonar_rotate
Stop_obs_periscope
Stop_periscope
Strafe_down
Strafe_down_fast
Strafe_left
Strafe_left_fast
Strafe_right
Strafe_right_fast
Strafe_up
Strafe_up_fast
# Surface
Systems_control
Tactical_map
TBT_Out_camera
TDC_camera
# Time_compr_increase
# Time_compr_normal
# Time_compr_reduce
To_down
To_down_fast
To_down_slow
To_left
To_left_fast
To_left_slow
To_right
To_right_fast
To_right_slow
To_up
To_up_fast
To_up_slow
Toggle_AAGuns_Closing_targets
Toggle_AAGuns_Fire_at_will
Toggle_AAGuns_range
Toggle_activate_aa_gun_team
Toggle_Activate_Clock
Toggle_activate_damage_control_team
Toggle_activate_deck_gun_team
Toggle_Activate_Gramophone
Toggle_activate_torpedoes_auto_loading
Toggle_Activate_UserRadio
Toggle_battle_stations
Toggle_captain_log
Toggle_captain_panel
Toggle_Convoy_Evasive_Course
Toggle_DGuns_Fire_at_will
Toggle_DGuns_range
Toggle_Escort_Defensive_Mode
Toggle_Escort_Search_Mode
Toggle_event_camera
Toggle_free_camera
Toggle_hydrophone
Toggle_hydrophone_view
Toggle_lock_target
Toggle_open_close_torpedo_tube
Toggle_Propulsion_Recharging
Toggle_radar_view
Toggle_radio_messages
Toggle_RiseLower_whole_obs_periscope
Toggle_RiseLower_whole_periscope
Toggle_silent_running
Toggle_snorkel
Toggle_TDC_autoupdate
Try_deactivate_event_cam
Unknown
# Unlock_target
User_commands
User_end
User_free_camera
UZO_camera
View_next_convoy_unit
View_next_escort_unit
View_previous_convoy_unit
View_previous_escort_unit
View_to_angle
View_to_heading
WA_Engage_target
WA_Report_damage
WA_Target_nearest_merchant
WA_Target_nearest_ship
WA_Target_nearest_warship
WA_Target_recommended
Watch_Aft_camera
Watch_crew
Watch_officer
Watch_officer_end
Watch_Opposite_camera
Watch_Shears_camera
Watch_view
Weapons_mng
Weapons_officer
Weapons_officer_end
Weapons_officer_view
WeaponsAndSensors_control
# WP_Compute_solution
WP_Fire_torpedo
# WP_Identify_target
WP_Report_damage
WP_Report_tubes_status
WP_Solution_on_map
WP_Solution_to_target
# WP_Take_photo
WP_Target_nearest_merchant
WP_Target_nearest_ship
WP_Target_nearest_warship
WP_Target_recommended

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