Professional Documents
Culture Documents
I. I NTRODUCTION
Fig. 1. Microsoft HoloLens - mixed reality application (Volvo) [8]
Modern forms of visualisation are now realized on the basis
of the develop-ment of new ICT technologies (e.g. interac-
tive applications made in 3D engine [1], virtual reality or United States. This interactive application offers an insight
augmented/mixed reality). Visualisation of process modelling, into the functioning of a larger clinic, and students can also
identification and control of complex mechatronic systems, try to diagnose patients. They are thus trained through a real
elements and drives using virtual and augmented/mixed reality experience with the health system, but this complex system is
allows students to get a much quicker and better understanding modelled and simulated in virtual reality.
of the studied subject compared to conventional education An absolute novelty is Microsoft HoloLens [7], the arrival of
methods. which has led to the emergence of a completely new segment
of mixed reality (formerly Microsoft Holographic Platform).
A. 3D applications for education and presentation
Mixed reality has unquestionable advantages over virtual real-
Nowadays, there is a trend of using 3D interactive applica- ity, as the user perceives a real world and also a virtual world in
tions and virtual/mixed reality in virtual tours for houses, cars, the same time. The use of this feature is in practice undisputed
apartments and other products. Also, many modern interactive and it is as-sumed that mixed reality is going to become a
3D applications for education are being developed [2] [3]. new standard in many areas such as marketing, modeling of
Automotive company Toyota offers modern 3D virtual complex mechatronic systems, education, etc.
showroom for their customers [4]. This 3D showroom was For Microsoft HoloLens there are many education and
developed in Unreal Engine. virtual tour applications.
There are also more interactive applications from Animech Application HoloTour [9] provides 360-degree spatial video
Technologies. Animech Technologies offers a lot of education of historical places like Rome or Peru. The application com-
modules like Virtual Car, Virtual Truck or Virtual Gearbox [5]. plements 3D models of important landmarks that have not
Using these interactive applications students can understand been retained or supplementary holographic information about
the functionality of mentioned devices and they can look into elements in the scene.
their interior and detach their individual components in detail.
Very interesting project is a virtual clinic [6]. This virtual B. Differences between virtual, augmented and mixed reality
clinic is supported by the University of Miami or Charles R. Virtual reality (VR) replicates an environment that simulates
Drew University of Medicine and Science in Los Angeles, a physical presence in places in the real world or an imagined
C. Teaching improvement
kart, 6x6 rescue vehicle and also a promotional video with e-
As part of the project solution, members of the team have
mobility projects of Institute of Automotive Mechatronics FEI
acquired invaluable know-how in the field of virtual and mixed
STU - Fig. 9. User uses a mouse for control of this application
reality. This know-how was then transformed into the prepara-
like in 3D editors.
tion of a new lecture for courses "Smart Mechatronic Systems"
Link: https://elearning.mechatronika.cool/blog/hangar-s- and "Multimedia and Telematics for Mobile Platforms".
elektrickymi-vozidlami-uamt-fei-stu-pc/
4) Electric vehicles showroom - application for PC and D. Visualization of the new laboratory
Oculus Rift: Interactive application for PC and virtual reality For teaching improvement of the described area, the project
application for Oculus Rift headset. Application contains a members created visualization of the prepared laboratory for
showroom with electric kart (Fig. 10), 6x6 rescue vehicle.
Application also contains a room with promotional and ed-
ucational videos (Fig. 11).
Link: https://elearning.mechatronika.cool/blog/showroom-
s-elektrickymi-vozidlami-uamt-fei-stu-z-pohladu-prvej-osoby-
pc-oculus-rift/
5) FEI STU Electric Cart - mixed reality application for Mi-
crosoft HoloLens: Microsoft HoloLens application controlled
by voice instructions. The user can see the electric kart model
(Fig. 12 and Fig. 13) with a description of its parts. You can
also see the GUI with information about other vehicles from
institute and promotional video e-mobility. The application is
available on the Microsoft Store.
Link: https://www.microsoft.com/sk-
sk/store/p/elektromotok%C3%A1ra-fei-stu/9p1nsd4prnsv Fig. 12. Microsoft HoloLens mixed reality application
No. 2017vs022 (Collaborative education applications in mixed
reality for mechatronics).
R EFERENCES
[1] Triseum. (2017) Variant: Limits. [Online]. Available: https://triseum.
com/calculus/variant/
[2] J. Majernik, M. Madar, and J. Mojzisova, “Integration of virtual patients
in education of veterinary medicine,” in 2017 Federated Conference on
Computer Science and Information Systems (FedCSIS). IEEE, 2017. doi:
10.15439/2017F134
[3] K. Zhang, J. Suo, J. Chen, X. Liu, and L. Gao, “Design and implemen-
tation of fire safety education system on campus based on virtual reality
technology,” in 2017 Federated Conference on Computer Science and
Information Systems (FedCSIS). IEEE, 2017. doi: 10.15439/2017F376
[4] K. Sloan. (2016) Rotor brings toyota showroom 360 to life with unreal
engine. [Online]. Available: https://www.unrealengine.com/showcase/
Fig. 13. Microsoft HoloLens mixed reality application rotor-brings-toyota-showroom-360-to-life-with-unreal-engine
[5] A. Technologies. (2014) Virtual gearbox. [Online]. Available: http:
//www.animechtechnologies.com/showcase/virtual-gearbox/
[6] D. Parvati, W. L. Heinrichs, and Y. Patricia, “Clinispace: a multiperson
3d online immersive training environment accessible through a browser,”
Medicine Meets Virtual Reality 18: NextMed, vol. 163, p. 173, 2011.
[7] P. A. Rauschnabel, A. Brem, and Y. Ro, “Augmented reality smart glasses:
definition, conceptual insights, and managerial importance,” Working
paper, The University of Michigan-Dearborn, Tech. Rep., 2015.
[8] E. Uhlemann, “Connected-vehicles applications are emerging [connected
vehicles],” IEEE Vehicular Technology Magazine, vol. 11, no. 1, pp. 25–
96, 2016.
[9] M. Corporation. (2017) Holotour. [Online]. Available: https://www.
microsoft.com/en-us/hololens/apps/holotour
IV. C ONCLUSION
Nowadays, there is a trend of using interactive 3D applica-
tions and virtual / mixed reality applications in virtual tours for
houses, cars, furniture and other products. This paper describes
the results of the project that dealed with development of
interactive 3D applications, virtual / mixed reality applications
for mechatronics education. The project focused on launching
of modern learning forms in the bachelor and master study
programs in the broad-spectrum field of mechatronics (Bc.-
Automotive Mechatronics, MSc. - Applied Mechatronics and
Electromobility) using multimedia-aided education systems,
with emphasis on latest knowledge from applied informatics,
communication systems and technologies, automation and
other related disciplines.
ACKNOWLEDGMENT
This work has been supported by the Cultural and Educa-
tional Grant Agency of the Ministry of Education, Science,
Research and Sport of the Slovak Republic, KEGA 030STU-
4/2017 and KEGA 038STU-4/2018, by the Scientific Grant
Agency of the Ministry of Education, Science, Research and
Sport of the Slovak Republic under the grant VEGA 1/0733/16
and VEGA 1/0819/17, and by the Tatra banka Foundation
within the grant programme Quality of Education, project