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Fighter 1 Criminal Victor

CLASS & LEVEL BACKGROUND PLAYER NAME

Human Chaotic Good


CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
8
20 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

+! PERSONALITY TRAITS

Hit Point Maximum


Strength
DEXTERITY
Dexterity
2
18 Constitution
CURRENT HIT POINTS IDEALS
Intelligence
+!2 Wisdom
Charisma 6
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
20
Acrobatics (Dex) Total SUCCESSES
+! 1
Animal Handling (Wis) FAILURES

Arcana (Int) HIT DICE DEATH SAVES FLAWS


INTELLIGENCE ●
1
Athletics (Str)

15 Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
History (Int)
Shortswor 1d6 pierci Hired Killer
+! Insight (Wis)

1
Intimidation (Cha) Dagger 2 1d4 pier Fighting Style:Dueling
WISDOM Investigation (Int)
Dart 20 1d4 pier Second Wind
Medicine (Wis)
1 Nature (Int)

+1 Perception (Wis)
Performance (Cha)

CHARISMA Persuasion (Cha)


Religion (Int)
15 Sleight of Hand (Dex)
Stealth (Dex)
+!
Survival (Wis)

SKILLS ATTACKS & SPELLCASTING

PASSIVE WISDOM (PERCEPTION)


CP Light Armor
Cross Bow
SP 20 Darts
2 Shortswords
EP
Explorer's Pack
GP

PP

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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