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A situation where a certain type of computing was best applied is for example a

computer shop for gaming. These computer shops use peer to peer computing since it
connects all its computer and they all share the same data. When people play local
games through one computer, data would transfer to other computers that connect to
the host, and therefore a multiplayer (LAN) game would run smoothly as P2P has a fast
connection. Advantages are connections are way faster compared to other far area
connections. While a disadvantage is that if a computer breaks mid-game, it would
affect all the rest compared to far area networks as others could will play except for the
one that broke.

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