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Liu Hao 1003011019
Liu Hao 1003011019
Hao Liu
Executive Summary
This report provides insights on key learning points such as disruptive technologies, first-
mover advantages, LIMI products, and coopetition and how Microsoft can apply these concepts
to their business model to counter the threat of disruption in the mixed reality market. Methods
of analysis include looking at Microsoft’s current business models such as creating LIMI
products to complement their product lines for example, the Surface Go to complement the
Surface series; looking at how competitors have created value from network effects for example,
Apple’s wide selection of high quality apps; and looking at how Microsoft has successfully
collaborated with other firms with complementary capabilities. Results of the analysis show that
Microsoft can minimize the negative impacts of disruption by creating the disruption themselves,
being a first-mover in the mixed reality market to deliver HoloLens smart glasses to the mass
market and earning first-mover advantages such as scale economies and network effects.
Recommendations discussed in the report include bringing the HoloLens to the mass market
faster by introducing a LIMI version of their HoloLens at a lower cost to appeal to mass market
consumers, and collaborating with hardware manufacturers such as Samsung and Asus to create
low-cost (relative to quality) units and eyewear company Warby Parker to design a sleeker and
more practical headset for every day use, as collaboration will allow Microsoft to resolve
uncertainties with their collaborators and not have to waste time and resources trying to resolve
them alone.
FUTURE TECHNOLOGICAL INNOVATION 3
Literature Review
Disruptive Technologies
Advancements in technology are moving faster than ever, “[creating] opportunities for
some companies and threats for others” (Afuah, 2014, Chapter 7). These technological
from market leaders with highly valuable innovations and creating new markets (Afuah, 2014,
Chapter 7). Clayton Christensen coined the term “disruptive technologies” to describe this
phenomenon.
In 2016, Microsoft launched “the first commercially available mixed reality device called
HoloLens” (Tepper et al., 2017, p. 1066). HoloLens is a mixed reality wearable headset
combining augmented reality (AR) and virtual reality (VR) to project “holographic images,
three-dimensional objects, and two-dimensional windows” in the “user’s visual field, enabling
novel interactive experiences with complex data packets” (Tepper et al., 2017, p. 1067).
HoloLens currently targets customers in healthcare, enterprise, and education but has yet to reach
Plastic surgeons are increasingly using HoloLens in the operating room, to assist with
surgeries, projecting holographic information related to the surgical procedure “as part of pre-
operative planning or intraoperative navigation” (Tepper et al., 2017, p. 1067). The hands-free
nature of HoloLens allows surgeons to use the device in sterile fashion. HoloLens grants greater
access to vital information during surgeries “without interrupting workflow and surgical
efficiency” and “lays the groundwork for improved decision-making” (Tepper et al., 2017, p.
1069).
FUTURE TECHNOLOGICAL INNOVATION 4
Employees may use HoloLens to “collaborate on projects with employees working in other
locations” (Khakurel, Melkas, & Porras, 2017, p. 802). Users can see things through each other’s
perspectives, allowing for the user giving guidance to interact with and create 3D images in the
environment from the perspective of the user receiving guidance (Khakurel, Melkas, & Porras,
2017, p. 802). A study has shown that employees using HoloLens while completing procedural
and maintenance work for NASA has “resulted in faster task completion times” as well as
“significantly lower levels of mental and temporal demand” (Braly, Nuernberger, & Kim, 2019,
p. 875).
institutions will need to address the “growing and widespread need for worker retraining”
(Volkow & Howland, 2018, p. 29). Most online learning platforms only offer passive
experiences, watching videos or lecture recordings, which does not allow learners to actively
engage in learning and practicing skills in a safe environment (Volkow & Howland, 2018, p. 29).
This results in many learners feeling “isolation, disconnectedness, and frustration” (Volkow &
Howland, 2018, p. 29). HoloLens can provide a solution to this problem “by allowing people to
come together in an active simulated environment” where they can apply what they learn in a
Firms can achieve a first-mover advantage by being “the first to introduce a new product
in an existing market” or “[creating] a new market” (Afuah, 2014, Chapter 10). However, first-
mover advantage is not granted to every firm that moves first but is earned. As a first-mover, the
firm will have the opportunity to “capture as much of the total available market as possible
FUTURE TECHNOLOGICAL INNOVATION 5
before followers start moving in” (Afuah, 2014, Chapter 10). In the early stages, the first-mover
will be “the only one in the market”, thus they have “100 percent share of the new product”
(Afuah, 2014, Chapter 10). This can potentially grant several first-mover advantages including
scale economies and network effects. Scale economies refers to the phenomenon that occurs
when a firm increasingly produces more of a product, the cost of production per unit decreases as
the “(total) fixed cost […] can be spread over the larger number of units” (Afuah, 2014, Chapter
10). Network effects refers to the value that is created from more people using a product or
service (Afuah, 2014, Chapter 10). An example of this is as more people buy HoloLens, the
market population for HoloLens grows and more developers will see the value in investing and
concentrating on creating software for it. As there are increasingly more developers and apps for
HoloLens, the quality and variety of apps will increase, as will the value of owning a HoloLens.
The disadvantages of being the first-mover can also bring advantages to followers. First-
movers often direct a great amount of resources toward R&D to create new products, training
employees, marketing, and resolving uncertainties. Depending on the level of imitability of the
first-mover’s product “and the extent to which the follower has the complementary assets for the
product”, followers may take advantage of first-movers’ deep financial investments and save on
costs from R&D by using the “now available knowledge from first movers’ R&D”, poaching
employees from first-movers, buying from known suppliers, pursuing “proven distribution
channels”, and targeting “customers who may be willing to switch or new ones who are waiting
for a different version of the pioneer’s product” (Afuah, 2014, Chapter 10). As a follower,
Microsoft learned from Google’s mistakes with the failed Google Glass. Microsoft is “taking a
more measured approach with HoloLens”, “targeting the software developers it needs to make
the device useful” rather than over hyping it with consumer marketing (McBride, 2016).
FUTURE TECHNOLOGICAL INNOVATION 6
Amazon, and especially Apple, “to create smart glasses that we wear everywhere and that may
replace our phones” (Haselton, 2019). The mixed reality headsets that are currently available on
the market “are too big, too expensive and simply too weird-looking” for the mass market
(Haselton, 2019). However, technology enthusiasts are hopeful that some day, mixed reality
headsets or “smart glasses” will be affordable, “fashionable and sleek enough to wear all day and
everywhere you go” to be appealing to the mass market, eventually superseding smartphones and
In the fourth quarter of the 2019 fiscal year, Microsoft’s revenues from their personal
computing segment was over $11.2 billion, which is a third of their total revenue (Microsoft,
2019). Current usage scenarios for Microsoft HoloLens are in business, clinical, and educational
applications and has not yet reached the mass market consumer electronics segment due to the
impracticality of the bulky glasses, as well as the high costs. Microsoft stands to lose much of
their revenues from personal computing if one or more of their competitors beats them to
launching affordable, smaller form factor smart glasses for everyday users in the mass market
customer segment. The biggest threat to Microsoft in this regard is Apple, as Apple plans their
new headset to be “an eventual successor to the iPhone” (Gurman, 2019). Apple has already set
the foundation for AR on their iOS platform which boasts thousands of AR apps and it is only a
matter of time when they integrate existing iOS AR apps to their “headset [..] reportedly set to
launch in 2022” (Haselton, 2019). Apple’s headset is “expected to synchronize with a wearer’s
iPhone to display things such as texts, emails, maps, and games over the user’s field of vision”,
integrating well with the rest of the Apple ecosystem of products and services (Gurman, 2019).
FUTURE TECHNOLOGICAL INNOVATION 7
Part of Apple’s success can be attributed to the value they have created through network effects,
as there are many software developers willing to create a wide variety of high quality apps for
Apple devices because they can reach a large userbase to use their apps.
Microsoft can counter the threat of disruption from Apple’s new headset by employing a
LIMI (less-is-more) approach to developing the next iteration of HoloLens, thus becoming the
disruptor rather than reacting to a competitor’s disruption. A LIMI version of the HoloLens will
MIBI (more-is-better) enterprise version of HoloLens (Afuah, 2014, Chapter 6). The two tiers of
HoloLens will have different price points. By performing cost-saving activities such as using less
powerful hardware and simplifying the product relative to the existing HoloLens, the LIMI
HoloLens can be much more affordable than the currently available MIBI HoloLens as
Microsoft can save on costs for production and pass the savings on to consumers. Microsoft can
also reach the market sooner with a LIMI HoloLens in a slim form factor, as it will be easier to
fit the smaller and less powerful hardware internals in a slim form factor headset. Creating a
LIMI HoloLens is a realistic and achievable way for Microsoft to become a first-mover to
deliver mixed reality headsets to the mass market, because Microsoft has the capabilities to do so
as demonstrated by the LIMI products that they have introduced in the past, such as the Surface
Go to complement their Surface series, as well as their Windows operating system which is
separated by a Home version and a Pro version. A LIMI version of HoloLens would have a price
point that is more accessible to a larger portion of the mass market, potentially convincing many
consumers to switch from using their smartphones and personal computers to exclusively using
HoloLens for all their computing needs. Microsoft can re-enter the mobile computing market
with the LIMI HoloLens, after having failed with their Windows mobile operating system and
FUTURE TECHNOLOGICAL INNOVATION 8
exiting from the smartphone market, and recapture some of the market share that they had lost to
iOS and Android. If Microsoft was to pursue a LIMI approach with their next HoloLens, they
can “[create] an uncontested market space in which [they] can sell a product that is low cost and
LIMI also has the advantage that it is an unexpected innovation strategy so Microsoft will
not have any “head-to-head competition” for their LIMI HoloLens at first, as competitors will
likely be focusing on creating MIBI headsets (Afuah, 2014, Chapter 6). The LIMI HoloLens can
be very profitable for Microsoft as they “can find ways to keep its prices close to customers’
reservation prices […] without fear of driving customers to competitors since there are none”
(Afuah, 2014, Chapter 6). By being a first-mover in the market space, Microsoft has the
opportunity to earn many first-mover advantages, “[putting] itself in a favorable position to fight
competitors that venture into the market space” (Afuah, 2014, Chapter 6). For example,
Microsoft can sell high volumes of their LIMI HoloLens and enjoy scale economies as there are
no direct competitors, so customers only have the one option for smart glasses. By achieving
scale economies, Microsoft can further pass on more savings to customers. Since Microsoft is a
first-mover, they can enjoy the advantage of network effects. Software developers will flock to
creating apps for HoloLens as it will be the only mixed reality headset in the market space that is
targeted towards the mass market, at least until competitors start moving in, and as more
developers support HoloLens and more apps are available on Microsoft’s platform, it creates
immense value for owning a HoloLens and more customers will be drawn to HoloLens for its
Samsung and Asus are seeking partnerships with Microsoft to “build their own versions
competing firms such as Samsung and Asus, fostering a symbiotic relationship in which all
cooperating firms can benefit from each other’s unique capabilities to take down their mutual
rival, Apple. Samsung is one of the industry leaders “in sensor chips and processors” while
Microsoft has already established “an industry standard in hololens” (Kim, 2015). It makes sense
for Microsoft to partner up with other firms to prepare themselves against the disruption from
Apple’s headset because Microsoft has historically relied on cooperation with PC hardware
manufacturers to deliver the Windows experience to consumers, so Microsoft evidently has the
their strong cooperative nature in licensing their Windows operating system to various hardware
manufacturers. Three of the leading personal computer vendors that use the Windows operating
system including Lenovo, HP, and Dell, have surpassed Apple in market share (Statista, 2019).
Evidently, Microsoft has demonstrated that their cooperative strategy works well for them and
has created value for the collaborating firms. Collaboration also has the added benefit that
Microsoft can bring a consumer-ready version of HoloLens to the market much sooner than if
they were working alone, as there is a level of uncertainty related to “developing a new product
whose components are also innovations” therefore it is better to cooperate “with suppliers of
such components to resolve product development uncertainties” rather than wasting time trying
to resolve these uncertainties alone (Afuah, 2014, Chapter 9). Facebook is partnering up with
eyewear giant, Luxottica, to develop smart glasses to reach consumers by 2025 (Rodriguez,
2019). Aside from partnering up with technology firms, Microsoft should also seek partnerships
References
Afuah, A. (2014). Business Model Innovation [E-reader version]. New York, NY: Routledge.
Braly, A.M., Nuernberger, B., Kim, S.Y. (2019). Augmented Reality Improves Procedural Work
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Gurman, M. (2019). Apple’s Smart Glasses Could Make 2020 the Year of AR. Bloomberg.
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Haselton, T. (2019). There’s a race to replace our iPhones with smart glasses we wear
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Khakurel, J., Melkas, H., & Porras, J. (2018). Tapping into the wearable device revolution in the
work environment: A systematic review. Information Technology & People, 31(3), 791-
Kim, Y. (2015). Samsung seeks partnership with Microsoft for hololens. The Korea Times.
McBride, S. (2016). With HoloLens, Microsoft aims to avoid Google’s mistakes. Reuters.
idUSKCN0YE1LZ
FUTURE TECHNOLOGICAL INNOVATION 11
https://www.microsoft.com/en-us/Investor/earnings/FY-2019-Q4/press-release-webcast
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