You are on page 1of 1

(604)-754-6195 | sara.moore.uber@gmail.com | www.saramoore.

ca
Experience
Rainmaker Entertainment Production Coordinator

October 2011- Current

Currently working as VFX and Lighting Production Coordinator on Barbie: The Princess and the Popstar. Previously worked as VFX and Lighting Production Coordinator on Barbie in A Mermaid Tale 2 Experienced with tracking shots and assets through multiple departments (Rendered Shot QC, Lighting, Rigging, Creature, and FX) using tools like Shotgun and Excel, and Unix. Strong technical skills allow me to work closely with the CG Supervisors and Tech department to help problem solve all quality control through Shot Finaling process in the pipeline in a timely manner. Excellent with communicating technical problems as they arise and mitigating those which hinder the project pipeline with the CG Supervisor, Producer, Art Director, Lighting Supervisor, Creature, Modeling and FX Supervisor. Able to effectively manage and balance a triage of daily tasks such as dinner orders, petty cash, media requests, and production calls with clients while also tracking the overall project status.

Fathom Interactive (Formerly Day 21 Studios) Designer - Canadian Media Fund Marketing and Promotion Plan

August - October 2011

Contracted to write a marketing and promotion plan for Sky Pirates of Neo Terra, a 3rd-person free-to-play racing game available for the iPad, Facebook, and PC. Designed the marketing timeline as well as the marketing budget, an overview of the games key features, and the overall business plan of the I.P. and the monetization ability of the product in order to prove as a viable revenue source to the Canadian Media Fund.

Relic Entertainment Multiplayer Tester and Balancer


April- August 2011

Worked on the 3rd person action-shooter Space Marine released on XBox 360, PS3 and Steam. Tested and regressed bugs using Devtrack and loading proper builds using Perforce and PS3 TaskManager. Discussed balancing issues and solutions with the Senior Designers, Programmers, and Level Designers.

Education and Volunteer Work


2011 Lead Volunteer at the GDC booth I.G.D.A

2011
2010-2011 2008-2009 2006-2007
*References available upon request.

Guest Reviewer - Reviews on the Run


Game Design Diploma GAS-Pre-Design Studies Certificate Neuroscience Hon. (2 years)

Greedy Productions
Vancouver Film School Algonquin College Carleton University

You might also like